mirror of
https://git.mirrors.martin98.com/https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-13 02:31:48 +08:00
Tech ENABLE_RAYCAST_PICKING - Refactoring to allow for easier update of raycasters transform
(cherry picked from commit prusa3d/PrusaSlicer@9ac5ab857b)
This commit is contained in:
parent
29be4cc9a3
commit
ab090bf20d
@ -729,8 +729,8 @@ public:
|
||||
bool init();
|
||||
void post_event(wxEvent &&event);
|
||||
|
||||
void add_raycaster_for_picking(SceneRaycaster::EType type, PickingId id, const MeshRaycaster& raycaster, const Transform3d& trafo) {
|
||||
m_scene_raycaster.add_raycaster(type, id, raycaster, trafo);
|
||||
std::shared_ptr<SceneRaycasterItem> add_raycaster_for_picking(SceneRaycaster::EType type, PickingId id, const MeshRaycaster& raycaster, const Transform3d& trafo) {
|
||||
return m_scene_raycaster.add_raycaster(type, id, raycaster, trafo);
|
||||
}
|
||||
void remove_raycasters_for_picking(SceneRaycaster::EType type, PickingId id) {
|
||||
m_scene_raycaster.remove_raycasters(type, id);
|
||||
|
@ -104,17 +104,17 @@ PickingModel &GLGizmoBase::Grabber::get_cube()
|
||||
return s_cube;
|
||||
}
|
||||
|
||||
void GLGizmoBase::Grabber::register_raycasters_for_picking(int id)
|
||||
void GLGizmoBase::Grabber::register_raycasters_for_picking(PickingId id)
|
||||
{
|
||||
picking_id = id;
|
||||
assert(elements_registered_for_picking == false);
|
||||
// registration will happen on next call to render()
|
||||
}
|
||||
|
||||
void GLGizmoBase::Grabber::unregister_raycasters_for_picking()
|
||||
{
|
||||
wxGetApp().plater()->canvas3D()->remove_raycasters_for_picking(SceneRaycaster::EType::Gizmo, picking_id);
|
||||
picking_id = -1;
|
||||
elements_registered_for_picking = false;
|
||||
raycasters = { nullptr };
|
||||
}
|
||||
|
||||
void GLGizmoBase::Grabber::render(float size, const ColorRGBA& render_color)
|
||||
@ -150,48 +150,48 @@ void GLGizmoBase::Grabber::render(float size, const ColorRGBA& render_color)
|
||||
const Transform3d& view_matrix = camera.get_view_matrix();
|
||||
const Matrix3d view_matrix_no_offset = view_matrix.matrix().block(0, 0, 3, 3);
|
||||
|
||||
auto render_extension = [&view_matrix, &view_matrix_no_offset, shader, register_for_picking = !elements_registered_for_picking, picking_id = picking_id](PickingModel &model, const Transform3d &model_matrix) {
|
||||
auto render_extension = [&view_matrix, &view_matrix_no_offset, shader, this](int idx, PickingModel &model, const Transform3d &model_matrix) {
|
||||
shader->set_uniform("view_model_matrix", view_matrix * model_matrix);
|
||||
const Matrix3d view_normal_matrix = view_matrix_no_offset * model_matrix.matrix().block(0, 0, 3, 3).inverse().transpose();
|
||||
shader->set_uniform("view_normal_matrix", view_normal_matrix);
|
||||
model.model.render();
|
||||
|
||||
if (register_for_picking) {
|
||||
if (raycasters[idx] == nullptr) {
|
||||
GLCanvas3D &canvas = *wxGetApp().plater()->canvas3D();
|
||||
canvas.add_raycaster_for_picking(SceneRaycaster::EType::Gizmo, picking_id, *model.mesh_raycaster, model_matrix);
|
||||
raycasters[idx] = canvas.add_raycaster_for_picking(SceneRaycaster::EType::Gizmo, picking_id, *model.mesh_raycaster, model_matrix);
|
||||
} else {
|
||||
raycasters[idx]->set_transform(model_matrix);
|
||||
}
|
||||
};
|
||||
|
||||
if (extensions == EGrabberExtension::PosZ) {
|
||||
const Transform3d model_matrix = matrix * Geometry::assemble_transform(center, angles, Vec3d(0.75 * extension_size, 0.75 * extension_size, 2.0 * extension_size));
|
||||
render_extension(s_cone, model_matrix);
|
||||
render_extension(0, s_cone, model_matrix);
|
||||
} else {
|
||||
const Transform3d model_matrix = matrix * Geometry::assemble_transform(center, angles, grabber_size * Vec3d::Ones());
|
||||
render_extension(s_cube, model_matrix);
|
||||
render_extension(0, s_cube, model_matrix);
|
||||
|
||||
const Transform3d extension_model_matrix_base = matrix * Geometry::assemble_transform(center, angles);
|
||||
const Vec3d extension_scale(0.75 * extension_size, 0.75 * extension_size, 3.0 * extension_size);
|
||||
if ((int(extensions) & int(GLGizmoBase::EGrabberExtension::PosX)) != 0) {
|
||||
render_extension(s_cone, extension_model_matrix_base * Geometry::assemble_transform(2.0 * extension_size * Vec3d::UnitX(), Vec3d(0.0, 0.5 * double(PI), 0.0), extension_scale));
|
||||
render_extension(1, s_cone, extension_model_matrix_base * Geometry::assemble_transform(2.0 * extension_size * Vec3d::UnitX(), Vec3d(0.0, 0.5 * double(PI), 0.0), extension_scale));
|
||||
}
|
||||
if ((int(extensions) & int(GLGizmoBase::EGrabberExtension::NegX)) != 0) {
|
||||
render_extension(s_cone, extension_model_matrix_base * Geometry::assemble_transform(-2.0 * extension_size * Vec3d::UnitX(), Vec3d(0.0, -0.5 * double(PI), 0.0), extension_scale));
|
||||
render_extension(2, s_cone, extension_model_matrix_base * Geometry::assemble_transform(-2.0 * extension_size * Vec3d::UnitX(), Vec3d(0.0, -0.5 * double(PI), 0.0), extension_scale));
|
||||
}
|
||||
if ((int(extensions) & int(GLGizmoBase::EGrabberExtension::PosY)) != 0) {
|
||||
render_extension(s_cone, extension_model_matrix_base * Geometry::assemble_transform(2.0 * extension_size * Vec3d::UnitY(), Vec3d(-0.5 * double(PI), 0.0, 0.0), extension_scale));
|
||||
render_extension(3, s_cone, extension_model_matrix_base * Geometry::assemble_transform(2.0 * extension_size * Vec3d::UnitY(), Vec3d(-0.5 * double(PI), 0.0, 0.0), extension_scale));
|
||||
}
|
||||
if ((int(extensions) & int(GLGizmoBase::EGrabberExtension::NegY)) != 0) {
|
||||
render_extension(s_cone, extension_model_matrix_base * Geometry::assemble_transform(-2.0 * extension_size * Vec3d::UnitY(), Vec3d(0.5 * double(PI), 0.0, 0.0), extension_scale));
|
||||
render_extension(4, s_cone, extension_model_matrix_base * Geometry::assemble_transform(-2.0 * extension_size * Vec3d::UnitY(), Vec3d(0.5 * double(PI), 0.0, 0.0), extension_scale));
|
||||
}
|
||||
if ((int(extensions) & int(GLGizmoBase::EGrabberExtension::PosZ)) != 0) {
|
||||
render_extension(s_cone, extension_model_matrix_base * Geometry::assemble_transform(2.0 * extension_size * Vec3d::UnitZ(), Vec3d::Zero(), extension_scale));
|
||||
render_extension(5, s_cone, extension_model_matrix_base * Geometry::assemble_transform(2.0 * extension_size * Vec3d::UnitZ(), Vec3d::Zero(), extension_scale));
|
||||
}
|
||||
if ((int(extensions) & int(GLGizmoBase::EGrabberExtension::NegZ)) != 0) {
|
||||
render_extension(s_cone, extension_model_matrix_base * Geometry::assemble_transform(-2.0 * extension_size * Vec3d::UnitZ(), Vec3d(double(PI), 0.0, 0.0), extension_scale));
|
||||
render_extension(6, s_cone, extension_model_matrix_base * Geometry::assemble_transform(-2.0 * extension_size * Vec3d::UnitZ(), Vec3d(double(PI), 0.0, 0.0), extension_scale));
|
||||
}
|
||||
}
|
||||
|
||||
elements_registered_for_picking = true;
|
||||
}
|
||||
|
||||
GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
|
||||
@ -299,10 +299,10 @@ void GLGizmoBase::GizmoImguiSetNextWIndowPos(float &x, float y, int flag, float
|
||||
m_imgui->set_next_window_pos(x, y, flag, pivot_x, pivot_y);
|
||||
}
|
||||
|
||||
void GLGizmoBase::register_grabbers_for_picking(bool use_group_id)
|
||||
void GLGizmoBase::register_grabbers_for_picking()
|
||||
{
|
||||
for (size_t i = 0; i < m_grabbers.size(); ++i) {
|
||||
m_grabbers[i].register_raycasters_for_picking(use_group_id ? m_group_id : i);
|
||||
m_grabbers[i].register_raycasters_for_picking((m_group_id >= 0) ? m_group_id : i);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -37,6 +37,7 @@ public:
|
||||
// Starting value for ids to avoid clashing with ids used by GLVolumes
|
||||
// (254 is choosen to leave some space for forward compatibility)
|
||||
static const unsigned int BASE_ID = 255 * 255 * 254;
|
||||
static const unsigned int GRABBER_ELEMENTS_MAX_COUNT = 7;
|
||||
|
||||
static float INV_ZOOM;
|
||||
|
||||
@ -86,8 +87,8 @@ protected:
|
||||
ColorRGBA hover_color{GRABBER_HOVER_COL};
|
||||
EGrabberExtension extensions{ EGrabberExtension::None };
|
||||
// the picking id shared by all the elements
|
||||
int picking_id{ -1 };
|
||||
bool elements_registered_for_picking{ false };
|
||||
PickingId picking_id{ -1 };
|
||||
std::array<std::shared_ptr<SceneRaycasterItem>, GRABBER_ELEMENTS_MAX_COUNT> raycasters = { nullptr };
|
||||
|
||||
Grabber() = default;
|
||||
~Grabber();
|
||||
@ -98,7 +99,7 @@ protected:
|
||||
float get_dragging_half_size(float size) const;
|
||||
PickingModel &get_cube();
|
||||
|
||||
void register_raycasters_for_picking(int id);
|
||||
void register_raycasters_for_picking(PickingId id);
|
||||
void unregister_raycasters_for_picking();
|
||||
|
||||
private:
|
||||
@ -212,7 +213,7 @@ public:
|
||||
int get_count() { return ++count; }
|
||||
std::string get_gizmo_name() { return on_get_name(); }
|
||||
|
||||
void register_raycasters_for_picking(bool use_group_id = false) { register_grabbers_for_picking(use_group_id); on_register_raycasters_for_picking(); }
|
||||
void register_raycasters_for_picking() { register_grabbers_for_picking(); on_register_raycasters_for_picking(); }
|
||||
void unregister_raycasters_for_picking() { unregister_grabbers_for_picking(); on_unregister_raycasters_for_picking(); }
|
||||
|
||||
protected:
|
||||
@ -238,7 +239,7 @@ protected:
|
||||
void GizmoImguiEnd();
|
||||
void GizmoImguiSetNextWIndowPos(float &x, float y, int flag, float pivot_x = 0.0f, float pivot_y = 0.0f);
|
||||
|
||||
void register_grabbers_for_picking(bool use_group_id = false);
|
||||
void register_grabbers_for_picking();
|
||||
void unregister_grabbers_for_picking();
|
||||
virtual void on_register_raycasters_for_picking() {}
|
||||
virtual void on_unregister_raycasters_for_picking() {}
|
||||
|
@ -515,7 +515,7 @@ void GLGizmoRotate3D::on_register_raycasters_for_picking()
|
||||
// the gizmo grabbers are rendered on top of the scene, so the raytraced picker should take it into account
|
||||
m_parent.set_raycaster_gizmos_on_top(true);
|
||||
for (GLGizmoRotate& g : m_gizmos) {
|
||||
g.register_raycasters_for_picking(true);
|
||||
g.register_raycasters_for_picking();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -31,31 +31,22 @@ SceneRaycaster::SceneRaycaster() {
|
||||
#endif // ENABLE_RAYCAST_PICKING_DEBUG
|
||||
}
|
||||
|
||||
void SceneRaycaster::add_raycaster(EType type, PickingId id, const MeshRaycaster& raycaster, const Transform3d& trafo)
|
||||
std::shared_ptr<SceneRaycasterItem> SceneRaycaster::add_raycaster(EType type, PickingId id, const MeshRaycaster& raycaster, const Transform3d& trafo)
|
||||
{
|
||||
switch (type) {
|
||||
case EType::Bed: {
|
||||
m_bed.emplace_back(encode_id(type, id), raycaster, trafo);
|
||||
break;
|
||||
}
|
||||
case EType::Volume: {
|
||||
m_volumes.emplace_back(encode_id(type, id), raycaster, trafo);
|
||||
break;
|
||||
}
|
||||
case EType::Gizmo: {
|
||||
m_gizmos.emplace_back(encode_id(type, id), raycaster, trafo);
|
||||
break;
|
||||
}
|
||||
default: { break; }
|
||||
case EType::Bed: { return m_bed.emplace_back(std::make_shared<SceneRaycasterItem>(encode_id(type, id), raycaster, trafo)); }
|
||||
case EType::Volume: { return m_volumes.emplace_back(std::make_shared<SceneRaycasterItem>(encode_id(type, id), raycaster, trafo)); }
|
||||
case EType::Gizmo: { return m_gizmos.emplace_back(std::make_shared<SceneRaycasterItem>(encode_id(type, id), raycaster, trafo)); }
|
||||
default: { assert(false); return nullptr; }
|
||||
};
|
||||
}
|
||||
|
||||
void SceneRaycaster::remove_raycasters(EType type, PickingId id)
|
||||
{
|
||||
std::vector<SceneRaycasterItem>* raycasters = get_raycasters(type);
|
||||
std::vector<std::shared_ptr<SceneRaycasterItem>>* raycasters = get_raycasters(type);
|
||||
auto it = raycasters->begin();
|
||||
while (it != raycasters->end()) {
|
||||
if (it->get_id() == encode_id(type, id))
|
||||
if ((*it)->get_id() == encode_id(type, id))
|
||||
it = raycasters->erase(it);
|
||||
else
|
||||
++it;
|
||||
@ -72,24 +63,24 @@ void SceneRaycaster::remove_raycasters(EType type)
|
||||
};
|
||||
}
|
||||
|
||||
void SceneRaycaster::set_raycaster_active_state(EType type, PickingId id, bool active)
|
||||
void SceneRaycaster::remove_raycaster(std::shared_ptr<SceneRaycasterItem> item)
|
||||
{
|
||||
std::vector<SceneRaycasterItem>* raycasters = get_raycasters(type);
|
||||
for (SceneRaycasterItem& item : *raycasters) {
|
||||
if (item.get_id() == encode_id(type, id)) {
|
||||
item.set_active(active);
|
||||
break;
|
||||
for (auto it = m_bed.begin(); it != m_bed.end(); ++it) {
|
||||
if (*it == item) {
|
||||
m_bed.erase(it);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SceneRaycaster::set_raycaster_transform(EType type, PickingId id, const Transform3d& trafo)
|
||||
{
|
||||
std::vector<SceneRaycasterItem>* raycasters = get_raycasters(type);
|
||||
for (SceneRaycasterItem& item : *raycasters) {
|
||||
if (item.get_id() == encode_id(type, id)) {
|
||||
item.set_transform(trafo);
|
||||
break;
|
||||
for (auto it = m_volumes.begin(); it != m_volumes.end(); ++it) {
|
||||
if (*it == item) {
|
||||
m_volumes.erase(it);
|
||||
return;
|
||||
}
|
||||
}
|
||||
for (auto it = m_gizmos.begin(); it != m_gizmos.end(); ++it) {
|
||||
if (*it == item) {
|
||||
m_gizmos.erase(it);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -113,15 +104,15 @@ SceneRaycaster::HitResult SceneRaycaster::hit(const Vec2d& mouse_pos, const Came
|
||||
|
||||
auto test_raycasters = [&](EType type) {
|
||||
const ClippingPlane* clip_plane = (clipping_plane != nullptr && type == EType::Volume) ? clipping_plane : nullptr;
|
||||
const std::vector<SceneRaycasterItem>* raycasters = get_raycasters(type);
|
||||
std::vector<std::shared_ptr<SceneRaycasterItem>>* raycasters = get_raycasters(type);
|
||||
HitResult current_hit = { type };
|
||||
for (const SceneRaycasterItem& item : *raycasters) {
|
||||
if (!item.is_active())
|
||||
for (std::shared_ptr<SceneRaycasterItem> item : *raycasters) {
|
||||
if (!item->is_active())
|
||||
continue;
|
||||
|
||||
current_hit.raycaster_id = item.get_id();
|
||||
const Transform3d& trafo = item.get_transform();
|
||||
if (item.get_raycaster()->closest_hit(mouse_pos, trafo, camera, current_hit.position, current_hit.normal, clip_plane)) {
|
||||
current_hit.raycaster_id = item->get_id();
|
||||
const Transform3d& trafo = item->get_transform();
|
||||
if (item->get_raycaster()->closest_hit(mouse_pos, trafo, camera, current_hit.position, current_hit.normal, clip_plane)) {
|
||||
current_hit.position = (trafo * current_hit.position.cast<double>()).cast<float>();
|
||||
if (is_closest(camera, current_hit.position)) {
|
||||
const Transform3d matrix = camera.get_view_matrix() * trafo;
|
||||
@ -180,14 +171,15 @@ void SceneRaycaster::render_hit(const Camera& camera)
|
||||
}
|
||||
#endif // ENABLE_RAYCAST_PICKING_DEBUG
|
||||
|
||||
std::vector<SceneRaycasterItem>* SceneRaycaster::get_raycasters(EType type)
|
||||
std::vector<std::shared_ptr<SceneRaycasterItem>>* SceneRaycaster::get_raycasters(EType type)
|
||||
{
|
||||
std::vector<SceneRaycasterItem>* ret = nullptr;
|
||||
std::vector<std::shared_ptr<SceneRaycasterItem>>* ret = nullptr;
|
||||
switch (type)
|
||||
{
|
||||
case EType::Bed: { ret = &m_bed; break; }
|
||||
case EType::Volume: { ret = &m_volumes; break; }
|
||||
case EType::Gizmo: { ret = &m_gizmos; break; }
|
||||
default: { break; }
|
||||
}
|
||||
assert(ret != nullptr);
|
||||
return ret;
|
||||
|
@ -64,9 +64,9 @@ public:
|
||||
};
|
||||
|
||||
private:
|
||||
std::vector<SceneRaycasterItem> m_bed;
|
||||
std::vector<SceneRaycasterItem> m_volumes;
|
||||
std::vector<SceneRaycasterItem> m_gizmos;
|
||||
std::vector<std::shared_ptr<SceneRaycasterItem>> m_bed;
|
||||
std::vector<std::shared_ptr<SceneRaycasterItem>> m_volumes;
|
||||
std::vector<std::shared_ptr<SceneRaycasterItem>> m_gizmos;
|
||||
|
||||
// When set to true, if checking gizmos returns a valid hit,
|
||||
// the search is not performed on other types
|
||||
@ -81,12 +81,10 @@ private:
|
||||
public:
|
||||
SceneRaycaster();
|
||||
|
||||
void add_raycaster(EType type, PickingId picking_id, const MeshRaycaster& raycaster, const Transform3d& trafo);
|
||||
std::shared_ptr<SceneRaycasterItem> add_raycaster(EType type, PickingId picking_id, const MeshRaycaster& raycaster, const Transform3d& trafo);
|
||||
void remove_raycasters(EType type, PickingId id);
|
||||
void remove_raycasters(EType type);
|
||||
|
||||
void set_raycaster_active_state(EType type, PickingId picking_id, bool active);
|
||||
void set_raycaster_transform(EType type, PickingId picking_id, const Transform3d& trafo);
|
||||
void remove_raycaster(std::shared_ptr<SceneRaycasterItem> item);
|
||||
|
||||
void set_gizmos_on_top(bool value) { m_gizmos_on_top = value; }
|
||||
|
||||
@ -101,7 +99,7 @@ public:
|
||||
#endif // ENABLE_RAYCAST_PICKING_DEBUG
|
||||
|
||||
private:
|
||||
std::vector<SceneRaycasterItem>* get_raycasters(EType type);
|
||||
std::vector<std::shared_ptr<SceneRaycasterItem>>* get_raycasters(EType type);
|
||||
|
||||
static PickingId encode_id(EType type, PickingId id);
|
||||
static PickingId decode_id(EType type, PickingId id);
|
||||
|
Loading…
x
Reference in New Issue
Block a user