diff --git a/src/slic3r/GUI/3DScene.cpp b/src/slic3r/GUI/3DScene.cpp index 7bfd8eb7d3..dfd914f427 100644 --- a/src/slic3r/GUI/3DScene.cpp +++ b/src/slic3r/GUI/3DScene.cpp @@ -496,7 +496,6 @@ void GLVolume::render_with_outline(const GUI::Size& cnv_size) // Some clean up to do glsafe(::glBindTexture(GL_TEXTURE_2D, 0)); - shader->set_uniform("screen_size", 0); shader->set_uniform("is_outline", false); if (framebuffers_type == GUI::OpenGLManager::EFramebufferType::Arb) { glsafe(::glBindFramebuffer(GL_FRAMEBUFFER, 0));