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Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
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commit
c9dc54bed7
@ -380,6 +380,7 @@ sub load_print {
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#$self->canvas->volumes->[$_]->color->[3] = 0.2 for @volume_ids;
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}
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$self->show_hide_ui_elements('simple');
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$self->canvas->reset_legend_texture();
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} else {
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$self->{force_sliders_full_range} = (scalar(@{$self->canvas->volumes}) == 0);
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$self->canvas->load_gcode_preview($self->print, $self->gcode_preview_data, \@colors);
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