From db94f39f78dd6937c90fbb22e22cf175f693c726 Mon Sep 17 00:00:00 2001 From: Stone Li Date: Mon, 12 Dec 2022 16:37:21 +0800 Subject: [PATCH] FIX: fix bbl logo not in center of SplashScreen Change-Id: I38e5ffebf2500ee4239e09c27e238de28da8463b --- src/slic3r/GUI/GUI_App.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/slic3r/GUI/GUI_App.cpp b/src/slic3r/GUI/GUI_App.cpp index 6513533deb..6d04c06ba0 100644 --- a/src/slic3r/GUI/GUI_App.cpp +++ b/src/slic3r/GUI/GUI_App.cpp @@ -301,9 +301,10 @@ public: BitmapCache bmp_cache; int logo_margin = FromDIP(72 * m_scale); int logo_size = FromDIP(122 * m_scale); + int logo_width = FromDIP(94 * m_scale); wxBitmap logo_bmp = *bmp_cache.load_svg("splash_logo", logo_size, logo_size); int logo_y = top_margin + title_rect.GetHeight() + logo_margin; - memDc.DrawBitmap(logo_bmp, (width - logo_size) / 2, logo_y, true); + memDc.DrawBitmap(logo_bmp, (width - logo_width) / 2, logo_y, true); // calculate position for the dynamic text int text_margin = FromDIP(80 * m_scale);