Vojtech Bubnik
e17b57d6bd
Fixing previous TriangleSelector refactoring.
2021-06-11 17:59:33 +02:00
Vojtech Bubnik
6bade1b24a
TriangleSelector - some memory optimization.
...
Don't store traingle normal, but reference the source triangle,
which stores its normal.
2021-06-11 12:27:58 +02:00
Vojtech Bubnik
74ab3e108e
TriangleSelector refactoring for readability and a bit of performance,
...
added some comments, improved encapsulation through private attributes,
removed recursive call through std::function etc.
2021-06-11 11:02:47 +02:00
Vojtech Bubnik
4ada2ed093
TriangleSelector::get_facets() refactoring to share vertices.
...
TriangleSelector::valid refactored to m_valid and valid()
and bool members moved next to each other to shrink data structure
size due to memory alignment.
2021-06-10 12:43:31 +02:00
Vojtech Bubnik
95f4690e25
Support / seam / MMU painting serialization / deserialization:
...
Changed the serialization structure
std::map<int, std::vector<bool>>
to a significantly more compact
std::pair<std::vector<std::pair<int, int>>, std::vector<bool>>
Such change shall significantly improve efficiency of Undo / Redo stack.
2021-06-10 09:26:30 +02:00
Lukáš Hejl
46a14abbaa
Added default object color in MMU segmentation according to the default extruder color for printing the object.
2021-05-04 08:13:04 +02:00
Lukáš Hejl
576c5b78e9
Added seed fill for MMU segmentation
2021-04-27 06:48:09 +02:00
Lukas Matena
cd1322ce3f
FDM supports gizmo 'autoset by angle' improvements:
...
- Extra dialog for autosetting by angle in FDM supports gizmo was removed
- Highlighting facets by angle is now controlled by a slider in the main gizmo dialog
- User is allowed to paint even when using the slope highlighter
- The button to turn highlighted facets to blockers was removed, it made no sense
- Highlighted facets are now rendered in light blue
2021-02-08 17:49:36 +01:00
Lukas Matena
e733565031
Fix of #5632 (painter gizmos not working correctly with scaled objects)
...
This was broken since 8bcdbb7.
2021-01-05 17:06:05 +01:00
Lukas Matena
8bcdbb7a60
Painter gizmos should now work with non-uniformly scaled models
2020-10-06 12:06:39 +02:00
Lukas Matena
1ca8120398
Sphere selection added as an option for painting gizmos
2020-10-01 00:05:01 +02:00
Lukas Matena
97bc092cce
Renamed FacetSupportType to EnforcerBlockerType
...
So it's not misleading if we use it for seam painting
2020-08-18 12:00:26 +02:00
Lukas Matena
7ddb64783b
TriangleSelector: edge limit is derived from cursor size
2020-07-24 17:47:16 +02:00
Lukas Matena
5a1d9aee15
TriangleSelector: Fix of a macOS crash
...
Calling reset() from constructor relied on uninitialized variable
2020-07-24 17:47:16 +02:00
Lukas Matena
3b91d11ddf
TriangleSelector: backend is aware of divided triangles
2020-07-24 17:47:16 +02:00
Lukas Matena
0756a7e4b3
TriangleSelector: 'Select by angle' and 'reset selection' functions fixed
2020-07-24 17:47:16 +02:00
Lukas Matena
6baff45759
TriangleSelector: Separated frontend/backend, support of multiple volumes, etc.
2020-07-24 17:47:16 +02:00