OrcaSlicer/src/libigl/igl/edges_to_path.cpp
tamasmeszaros 2ae2672ee9 Building igl statically and moving to the dep scripts
Fixing dep build script on Windows and removing some warnings.

Use bundled igl by default.

Not building with the dependency scripts if not explicitly stated. This way, it will stay in
Fix the libigl patch to include C source files in header only mode.
2019-06-19 14:52:55 +02:00

104 lines
2.5 KiB
C++

#include "edges_to_path.h"
#include "dfs.h"
#include "sort.h"
#include "slice.h"
#include "ismember.h"
#include "unique.h"
#include "adjacency_list.h"
template <
typename DerivedE,
typename DerivedI,
typename DerivedJ,
typename DerivedK>
IGL_INLINE void igl::edges_to_path(
const Eigen::MatrixBase<DerivedE> & OE,
Eigen::PlainObjectBase<DerivedI> & I,
Eigen::PlainObjectBase<DerivedJ> & J,
Eigen::PlainObjectBase<DerivedK> & K)
{
assert(OE.rows()>=1);
if(OE.rows() == 1)
{
I.resize(2);
I(0) = OE(0);
I(1) = OE(1);
J.resize(1);
J(0) = 0;
K.resize(1);
K(0) = 0;
}
// Compute on reduced graph
DerivedI U;
Eigen::VectorXi vE;
{
Eigen::VectorXi IA;
unique(OE,U,IA,vE);
}
Eigen::VectorXi V = Eigen::VectorXi::Zero(vE.maxCoeff()+1);
for(int e = 0;e<vE.size();e++)
{
V(vE(e))++;
assert(V(vE(e))<=2);
}
// Try to find a vertex with valence = 1
int c = 2;
int s = vE(0);
for(int v = 0;v<V.size();v++)
{
if(V(v) == 1)
{
c = V(v);
s = v;
break;
}
}
assert(V(s) == c);
assert(c == 2 || c == 1);
// reshape E to be #E by 2
DerivedE E = Eigen::Map<DerivedE>(vE.data(),OE.rows(),OE.cols()).eval();
{
std::vector<std::vector<int> > A;
igl::adjacency_list(E,A);
Eigen::VectorXi P,C;
dfs(A,s,I,P,C);
}
if(c == 2)
{
I.conservativeResize(I.size()+1);
I(I.size()-1) = I(0);
}
DerivedE sE;
Eigen::Matrix<typename DerivedI::Scalar,Eigen::Dynamic,2> sEI;
{
Eigen::MatrixXi _;
sort(E,2,true,sE,_);
Eigen::Matrix<typename DerivedI::Scalar,Eigen::Dynamic,2> EI(I.size()-1,2);
EI.col(0) = I.head(I.size()-1);
EI.col(1) = I.tail(I.size()-1);
sort(EI,2,true,sEI,_);
}
{
Eigen::Array<bool,Eigen::Dynamic,1> F;
ismember_rows(sEI,sE,F,J);
}
K.resize(I.size()-1);
for(int k = 0;k<K.size();k++)
{
K(k) = (E(J(k),0) != I(k) ? 1 : 0);
}
// Map vertex indices onto original graph
slice(U,DerivedI(I),1,I);
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
// generated by autoexplicit.sh
template void igl::edges_to_path<Eigen::Matrix<int, -1, 2, 0, -1, 2>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<int, -1, 2, 0, -1, 2> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
#endif