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Fixing dep build script on Windows and removing some warnings. Use bundled igl by default. Not building with the dependency scripts if not explicitly stated. This way, it will stay in Fix the libigl patch to include C source files in header only mode.
104 lines
2.4 KiB
C++
104 lines
2.4 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#include "faces_first.h"
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#include <vector>
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#include <Eigen/Dense>
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template <typename MatV, typename MatF, typename VecI>
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IGL_INLINE void igl::faces_first(
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const MatV & V,
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const MatF & F,
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MatV & RV,
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MatF & RF,
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VecI & IM)
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{
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assert(&V != &RV);
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assert(&F != &RF);
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using namespace std;
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using namespace Eigen;
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vector<bool> in_face(V.rows());
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for(int i = 0; i<F.rows(); i++)
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{
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for(int j = 0; j<F.cols(); j++)
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{
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in_face[F(i,j)] = true;
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}
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}
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// count number of vertices not in faces
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int num_in_F = 0;
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for(int i = 0;i<V.rows();i++)
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{
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num_in_F += (in_face[i]?1:0);
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}
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// list of unique vertices that occur in F
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VectorXi U(num_in_F);
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// list of unique vertices that do not occur in F
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VectorXi NU(V.rows()-num_in_F);
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int Ui = 0;
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int NUi = 0;
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// loop over vertices
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for(int i = 0;i<V.rows();i++)
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{
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if(in_face[i])
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{
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U(Ui) = i;
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Ui++;
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}else
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{
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NU(NUi) = i;
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NUi++;
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}
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}
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IM.resize(V.rows());
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// reindex vertices that occur in faces to be first
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for(int i = 0;i<U.size();i++)
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{
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IM(U(i)) = i;
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}
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// reindex vertices that do not occur in faces to come after those that do
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for(int i = 0;i<NU.size();i++)
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{
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IM(NU(i)) = i+U.size();
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}
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RF.resizeLike(F);
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// Reindex faces
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for(int i = 0; i<F.rows(); i++)
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{
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for(int j = 0; j<F.cols(); j++)
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{
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RF(i,j) = IM(F(i,j));
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}
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}
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RV.resizeLike(V);
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// Reorder vertices
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for(int i = 0;i<V.rows();i++)
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{
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RV.row(IM(i)) = V.row(i);
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}
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}
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template <typename MatV, typename MatF, typename VecI>
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IGL_INLINE void igl::faces_first(
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MatV & V,
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MatF & F,
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VecI & IM)
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{
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MatV RV;
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// Copying F may not be needed, seems RF = F is safe (whereas RV = V is not)
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MatF RF;
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igl::faces_first(V,F,RV,RF,IM);
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V = RV;
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F = RF;
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}
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#ifdef IGL_STATIC_LIBRARY
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// Explicit template instantiation
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template void igl::faces_first<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::Matrix<double, -1, -1, 0, -1, -1>&, Eigen::Matrix<int, -1, -1, 0, -1, -1>&, Eigen::Matrix<int, -1, 1, 0, -1, 1>&);
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#endif
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