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Fixing dep build script on Windows and removing some warnings. Use bundled igl by default. Not building with the dependency scripts if not explicitly stated. This way, it will stay in Fix the libigl patch to include C source files in header only mode.
47 lines
1.4 KiB
C++
47 lines
1.4 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_WRITE_WRL_H
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#define IGL_WRITE_WRL_H
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#include "igl_inline.h"
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#include <Eigen/Core>
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#include <string>
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namespace igl
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{
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// Write mesh to a .wrl file
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//
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// Inputs:
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// str path to .wrl file
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// V #V by 3 list of vertex positions
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// F #F by 3 list of triangle indices
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// Returns true iff succes
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template <typename DerivedV, typename DerivedF>
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IGL_INLINE bool writeWRL(
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const std::string & str,
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const Eigen::PlainObjectBase<DerivedV> & V,
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const Eigen::PlainObjectBase<DerivedF> & F);
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// Write mesh to a .wrl file
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//
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// Inputs:
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// str path to .wrl file
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// V #V by 3 list of vertex positions
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// F #F by 3 list of triangle indices
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// C double matrix of rgb values per vertex #V by 3
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// Returns true iff succes
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template <typename DerivedV, typename DerivedF, typename DerivedC>
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IGL_INLINE bool writeWRL(
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const std::string & str,
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const Eigen::PlainObjectBase<DerivedV> & V,
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const Eigen::PlainObjectBase<DerivedF> & F,
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const Eigen::PlainObjectBase<DerivedC> & C);
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}
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#ifndef IGL_STATIC_LIBRARY
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#include "writeWRL.cpp"
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#endif
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#endif
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