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Fixing dep build script on Windows and removing some warnings. Use bundled igl by default. Not building with the dependency scripts if not explicitly stated. This way, it will stay in Fix the libigl patch to include C source files in header only mode.
43 lines
1.3 KiB
C++
43 lines
1.3 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_WRITE_TRIANGLE_MESH_H
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#define IGL_WRITE_TRIANGLE_MESH_H
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#include "igl_inline.h"
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#include <Eigen/Core>
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#include <string>
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namespace igl
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{
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// write mesh to a file with automatic detection of file format. supported:
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// obj, off, stl, wrl, ply, mesh).
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//
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// Templates:
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// Scalar type for positions and vectors (will be read as double and cast
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// to Scalar)
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// Index type for indices (will be read as int and cast to Index)
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// Inputs:
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// str path to file
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// V eigen double matrix #V by 3
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// F eigen int matrix #F by 3
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// force_ascii force ascii format even if binary is available
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// Returns true iff success
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template <typename DerivedV, typename DerivedF>
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IGL_INLINE bool write_triangle_mesh(
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const std::string str,
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const Eigen::PlainObjectBase<DerivedV>& V,
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const Eigen::PlainObjectBase<DerivedF>& F,
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const bool force_ascii = true);
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "write_triangle_mesh.cpp"
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#endif
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#endif
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