mirror of
https://git.mirrors.martin98.com/https://github.com/SoftFever/OrcaSlicer.git
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* NEW:add move and rotate gizmo in assemble view Cherry-picked from bambulab/BambuStudio@d9e47bd9a9 Co-authored-by: zhou.xu <zhou.xu@bambulab.com> * Deselect other parts if Alt is pressed when selecting Cherry-picked from bambulab/BambuStudio@f5eb2899e7 Co-authored-by: zhou.xu <zhou.xu@bambulab.com> * FIX:z offset is error after copy and paste several objects jira: STUDIO-6753 STUDIO-7135 Change-Id: I6d9c8eb0c957ff1e3194709704ceb6c3920baa4f (cherry picked from commit 847a7141a6f47e409566b19e73c0ebdeb08f39e2) (cherry picked from commit a5cc52beb7eef5848368e660ca4f14e95ad5f7d5) * FIX:arrow direction in scaling tool is incorrect Jira: STUDIO-5672 Change-Id: I82c0ab336805e34c8380f93e64d3b9dbbf283805 (cherry picked from commit f6f27b700f0305854fcdbcb1191af25a4b8bdbe4) * FIX:world cs is displayed incorrectly The value of world coordinate system for model_volume is displayed incorrectly Jira: STUDIO-6399 code is from PrusaSlicer thanks for PrusaSlicer and enricoturri1966 commit 325709c5ae9b937867b36103a41d12a102c99292 Author: enricoturri1966 <enricoturri@seznam.cz> Date: Thu Jan 26 15:49:00 2023 +0100 SPE-1419 - Fixed reset skew resetting mirror, reset scale resetting mirror, changed labels in Object Manipulator panel, scale of instances using the Object Manipulator panel always made as absolute Change-Id: I30fdd39effd73b8dc027e4263fa7e64937b84326 Cherry-picked from bambulab/BambuStudio@0b46b9848b Co-authored-by: enricoturri1966 <enricoturri@seznam.cz> * FIX:fix scale problem add tool tip for move,rotate,scale gizmo Jira: STUDIO-6425 STUDIO-6419 Change-Id: I0b89c9b70f83cde21c6a407bcecd78c925515cfa Cherry-picked from bambulab/BambuStudio@6dad59102b Co-authored-by: zhou.xu <zhou.xu@bambulab.com> * NEW:add Object coordinates in move gizmo jira: none Part of the code references PrusaSlicer,thanks for PrusaSlicer and enricoturri1966 commit c12eeee12f9e2c91a9dfe7905f1370143805f038 Author: enricoturri1966 <enricoturri@seznam.cz> Date: Mon Oct 2 14:26:36 2023 +0200 SPE-1926: Tech ENABLE_CGAL_BOUNDING_SPHERE - Use selection's bounding sphere center as pivot for rotations Change-Id: Iae7e4539c198af3ff1aa99e1c0ce015fbcf80256 (cherry picked from commit 2b73bc915ee27218c9803ba0a01b0d3e47adf1da) Cherry-picked from bambulab/BambuStudio@98cce3b656 Co-authored-by: enricoturri1966 <enricoturri@seznam.cz> Co-authored-by: zhou.xu <zhou.xu@bambulab.com> * FIX:fix imgui style at Object coordinate in move tool jira:STUDIO-7141 Change-Id: Ib2900012c28878c4e7ad97eb0cf319f693cb9f6f (cherry picked from commit b7b09c82897678c4f3615713bc5d1cc7a3b17b19) (cherry picked from commit c89732a04619a6d910b723c126515bae802f7167) * ENH:use local cs for non_model_part better jira: STUDIO-7234 Change-Id: I0f0e99429e5e0b7cc4932a661eceffcff4a495f6 (cherry picked from commit b4305a3bfc9e5ae05c1785a710238a70f2dfb44a) (cherry picked from commit b28ac4f812f0024ec619c5d1b3c96e4cef4debdb) * ENH:add a cross mark for object cs jira: STUDIO-6947 Change-Id: Iaaab4f072045756ac3ba12c3f65e1c7f04ba65b8 (cherry picked from commit a2a2f49b4d94f257d36c9d17b4ec952e5dc9f0eb) Cherry-picked from bambulab/BambuStudio@8400e162a7 Co-authored-by: zhou.xu <zhou.xu@bambulab.com> * NEW:add tip button for move,rotate,scale jira: STUDIO-7273 Change-Id: I44aeecd8aaa17ec49ac1d8ff2bee5c3729c52061 (cherry picked from commit 998f33b4ce588f59cef345e327a97f6f669f6089) (cherry picked from commit f5eb2899e7252ea3ff0f8a79ef8d55c6009ebb28) * FIX:scale and size sholud >0 in scale tool jira: STUDIO-7433 Change-Id: Ibd4d00d9ca4762d002049e97a6d0819649f464db (cherry picked from commit eaaf11031ee49009af14abbd05bb4a07c88aceda) (cherry picked from commit 0d393d64b804ba7ae05454bf158de470cc74a6a6) * Fix crossmark rendering * Use combox as coord selection Cherry-picked from bambulab/BambuStudio@56f628dac1 Co-authored-by: zhou.xu <zhou.xu@bambulab.com> * NEW:add "world coordinates" scale for scale gizmo upgrade Transformation class jira:none about 75% code is from PrusaSlicer,thanks for PrusaSlicer and enricoturri1966 commit b32e9366606dce7d4f8de8db84fd902113bdbe28 Author: enricoturri1966 <enricoturri@seznam.cz> Date: Tue Mar 7 14:32:18 2023 +0100 Rework of constrained scaling Change-Id: I1248ea586e6b8f2fb6cdf3aa901ed7f525c3f111 (cherry picked from commit e10381aad1412b0c47afa340b634faa3af9d1a1f) Cherry-picked from bambulab/BambuStudio@c0536c09b4 Co-authored-by: enricoturri1966 <enricoturri@seznam.cz> Co-authored-by: zhou.xu <zhou.xu@bambulab.com> * ENH:set "Rotate (relative)" jira:none code is from PrusaSlicer,thanks for PrusaSlicer and enricoturri1966 commit 243985173e70c189ad9a86eefaaea0757d9749cb Author: enricoturri1966 <enricoturri@seznam.cz> Date: Thu May 12 14:33:41 2022 +0200 Tech ENABLE_TRANSFORMATIONS_BY_MATRICES - Allow for relative rotations Change-Id: I851939093ffb6881542fb21b434e17cc31a6dab2 (cherry picked from commit e412fa3492fa2ef59b84a84be1ede80935fb8a8d) * FIX:limit scaling ratio by grabber in scale tool jira: none Change-Id: I20a4404d4e4025ae230ab46ba8d8d3e5ffed10e3 (cherry picked from commit 97f63f167e80e859fec49666c8986f5a01f61838) * FIX:selection should be not empty when update_ui_from_settings jira: none Change-Id: I74b76733eba03d148dfd70279ec2ba65f19cc39a (cherry picked from commit f402685aee747fe5c3740b2cb80fc2a60e129918) * ENH:add "volume selection" checkbox jira: none Change-Id: I68b5f54e37ea2ab9e2b65ac84abc834060f400df (cherry picked from commit eec7de441bd40408fe688587d2834b0c42c0d66f) * FIX:add can_sequential_clearance_show_in_gizmo api jira: STUDIO-7836 Change-Id: Ie0cded272596bafee4e491e379722dcc23035dc4 (cherry picked from commit 715d2b9b7840939663e99e0ecbfcefd8ecf2904f) * FIX:select all should ban in paint,cut and so on gizmo jira: STUDIO-7872 Change-Id: Ic6496dbdd892814e1fc41625ee34ffc46f171657 (cherry picked from commit 95e8ca728553081db4ecbb3d865c8b999a6ff2fa) * FIX:add wipe tower'position in move gizmo jira: STUDIO-7861 Change-Id: I8147717bc61ba06a7e1fba45532cdadc2ba1174e (cherry picked from commit 065dddb890d3ec81643b9767397bdad72ae69ebd) * ENH:fix text coordinate system calculation jira: STUDIO-6449 Change-Id: I36214c14c348e8f52b96501cd027205819b0dabc (cherry picked from commit 44287812a0cb212f1bf6fe70e32e1075f532886d) Cherry-picked from bambulab/BambuStudio@4091f3e042 Co-authored-by: zhou.xu <zhou.xu@bambulab.com> * FIX:delete old selection.translate api jira: STUDIO-8201 code is from PrusaSlicer,thanks for PrusaSlicer and enricoturri1966 commit 88ce6ccdef5f680709ea8b676688784a7af287dd Author: enricoturri1966 <enricoturri@seznam.cz> Date: Wed May 11 10:54:42 2022 +0200 Tech ENABLE_TRANSFORMATIONS_BY_MATRICES - Change-Id: Iafe963f0f7bf9028f32a4fb4a4cc8cc609662283 Change-Id: Ibbc36c004734f35564f0028dd1e537ac926a2f1f Cherry-picked from bambulab/BambuStudio@c6d9f2685e Co-authored-by: enricoturri1966 <enricoturri@seznam.cz> Co-authored-by: zhou.xu <zhou.xu@bambulab.com> * FIX:add protection for null pointer jira: none Change-Id: I9a9231bab893f5d2afa008f65165269ae176c962 (cherry picked from commit f27a713aaf77b1109fc57b8650efa6b23081f799) * FIX:when two dir is perpendicular to each other,scale error (plane_normal.dot(ray_dir)) jira:STUDIO-8274 Change-Id: Ib3145ab75e18c832d20065d204aa41b75f73b673 (cherry picked from commit fbdc9cd580f835d1a873d08ed64baed3b3db6f9a) * ENH:add "reset real zeros" button in rotate gizmo jira: STUDIO-8291 Change-Id: Ia10e4d8a2a3a073c22a1306aeab9ffa3e7b77c2b (cherry picked from commit 738e3f004daa9082709800e4e3d0d9bbe1b7ed7e) * FIX:add "absolute rotation" in rotate gizmo jira: STUDIO-8726 Change-Id: I23deb4ab11cf24ca4f0f0c5a35a74268c34f60f6 (cherry picked from commit d26b8f9fcadf8f7709a302991e43be711560e84e) (cherry picked from commit 496d69f9d1b91c6bd84804e57a276bccf79f0cbd) * Fix tooltip button size * Fix issue that reative rotation history not cleared after gizmo closed * Show selection box in assemble view * ENH:add an tip icon for assembly view jira: STUDIO-7155 Change-Id: Ie9e4fa578c8aa5bda9ff771d82f396f8b51026bb (cherry picked from commit 515f9473347fb912a9dc8c365f1c318506096083) --------- Co-authored-by: zhou.xu <zhou.xu@bambulab.com> Co-authored-by: enricoturri1966 <enricoturri@seznam.cz> Co-authored-by: SoftFever <softfeverever@gmail.com>
732 lines
24 KiB
C++
732 lines
24 KiB
C++
#include "GLGizmoRotate.hpp"
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#include "slic3r/GUI/GLCanvas3D.hpp"
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#include "slic3r/GUI/ImGuiWrapper.hpp"
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#include "slic3r/GUI/GUI_App.hpp"
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#include "slic3r/GUI/GUI.hpp"
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#include "slic3r/GUI/Plater.hpp"
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#include "slic3r/GUI/Jobs/RotoptimizeJob.hpp"
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#include "libslic3r/PresetBundle.hpp"
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#include <GL/glew.h>
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namespace Slic3r {
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namespace GUI {
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const float GLGizmoRotate::Offset = 5.0f;
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const unsigned int GLGizmoRotate::AngleResolution = 64;
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const unsigned int GLGizmoRotate::ScaleStepsCount = 72;
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const float GLGizmoRotate::ScaleStepRad = 2.0f * float(PI) / GLGizmoRotate::ScaleStepsCount;
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const unsigned int GLGizmoRotate::ScaleLongEvery = 2;
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const float GLGizmoRotate::ScaleLongTooth = 0.1f; // in percent of radius
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const unsigned int GLGizmoRotate::SnapRegionsCount = 8;
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const float GLGizmoRotate::GrabberOffset = 0.15f; // in percent of radius
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GLGizmoRotate::GLGizmoRotate(GLCanvas3D& parent, GLGizmoRotate::Axis axis)
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: GLGizmoBase(parent, "", -1)
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, m_axis(axis)
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, m_angle(0.0)
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, m_center(0.0, 0.0, 0.0)
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, m_radius(0.0f)
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, m_snap_coarse_in_radius(0.0f)
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, m_snap_coarse_out_radius(0.0f)
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, m_snap_fine_in_radius(0.0f)
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, m_snap_fine_out_radius(0.0f)
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, m_drag_color(DEFAULT_DRAG_COLOR)
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, m_highlight_color(DEFAULT_HIGHLIGHT_COLOR)
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{
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m_group_id = static_cast<int>(axis);
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}
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void GLGizmoRotate::set_highlight_color(const ColorRGBA &color)
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{
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m_highlight_color = color;
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}
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void GLGizmoRotate::set_angle(double angle)
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{
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if (std::abs(angle - 2.0 * double(PI)) < EPSILON)
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angle = 0.0;
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m_angle = angle;
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}
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std::string GLGizmoRotate::get_tooltip() const
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{
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std::string axis;
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switch (m_axis)
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{
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case X: { axis = "X"; break; }
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case Y: { axis = "Y"; break; }
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case Z: { axis = "Z"; break; }
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}
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return (m_hover_id == 0 || m_grabbers.front().dragging) ? axis + ": " + format(float(Geometry::rad2deg(m_angle)), 2) : "";
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}
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bool GLGizmoRotate::on_mouse(const wxMouseEvent &mouse_event)
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{
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return use_grabbers(mouse_event);
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}
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void GLGizmoRotate::dragging(const UpdateData &data) { on_dragging(data); }
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void GLGizmoRotate::start_dragging()
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{
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m_grabbers[0].dragging = true;
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on_start_dragging();
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}
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void GLGizmoRotate::stop_dragging()
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{
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m_grabbers[0].dragging = false;
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on_stop_dragging();
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}
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void GLGizmoRotate::enable_grabber() { m_grabbers[0].enabled = true; }
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void GLGizmoRotate::disable_grabber() { m_grabbers[0].enabled = false; }
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bool GLGizmoRotate::on_init()
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{
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m_grabbers.push_back(Grabber());
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m_grabbers.back().extensions = (GLGizmoBase::EGrabberExtension)(int(GLGizmoBase::EGrabberExtension::PosY) | int(GLGizmoBase::EGrabberExtension::NegY));
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return true;
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}
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void GLGizmoRotate::on_start_dragging()
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{
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init_data_from_selection(m_parent.get_selection());
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}
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void GLGizmoRotate::on_dragging(const UpdateData &data)
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{
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const Vec2d mouse_pos = to_2d(mouse_position_in_local_plane(data.mouse_ray));
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const Vec2d orig_dir = Vec2d::UnitX();
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const Vec2d new_dir = mouse_pos.normalized();
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double theta = ::acos(std::clamp(new_dir.dot(orig_dir), -1.0, 1.0));
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if (cross2(orig_dir, new_dir) < 0.0)
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theta = 2.0 * (double)PI - theta;
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const double len = mouse_pos.norm();
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// snap to coarse snap region
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if (m_snap_coarse_in_radius <= len && len <= m_snap_coarse_out_radius) {
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const double step = 2.0 * double(PI) / double(SnapRegionsCount);
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theta = step * std::round(theta / step);
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}
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else {
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// snap to fine snap region (scale)
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if (m_snap_fine_in_radius <= len && len <= m_snap_fine_out_radius) {
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const double step = 2.0 * double(PI) / double(ScaleStepsCount);
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theta = step * std::round(theta / step);
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}
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}
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if (theta == 2.0 * double(PI))
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theta = 0.0;
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m_angle = theta;
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}
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void GLGizmoRotate::on_render()
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{
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if (!m_grabbers.front().enabled)
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return;
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const Selection& selection = m_parent.get_selection();
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if (m_hover_id != 0 && !m_grabbers.front().dragging)
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init_data_from_selection(selection);
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const double grabber_radius = (double)m_radius * (1.0 + (double)GrabberOffset);
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m_grabbers.front().center = Vec3d(::cos(m_angle) * grabber_radius, ::sin(m_angle) * grabber_radius, 0.0);
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m_grabbers.front().angles.z() = m_angle;
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m_grabbers.front().color = AXES_COLOR[m_axis];
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m_grabbers.front().hover_color = AXES_HOVER_COLOR[m_axis];
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glsafe(::glEnable(GL_DEPTH_TEST));
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m_grabbers.front().matrix = local_transform(selection);
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glsafe(::glLineWidth((m_hover_id != -1) ? 2.0f : 1.5f));
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GLShaderProgram* shader = wxGetApp().get_shader("flat");
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if (shader != nullptr) {
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shader->start_using();
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const Camera& camera = wxGetApp().plater()->get_camera();
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const Transform3d view_model_matrix = camera.get_view_matrix() * m_grabbers.front().matrix;
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shader->set_uniform("view_model_matrix", view_model_matrix);
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shader->set_uniform("projection_matrix", camera.get_projection_matrix());
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const bool radius_changed = std::abs(m_old_radius - m_radius) > EPSILON;
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m_old_radius = m_radius;
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const ColorRGBA color = (m_hover_id != -1) ? m_drag_color : m_highlight_color;
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render_circle(color, radius_changed);
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if (m_hover_id != -1) {
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const bool hover_radius_changed = std::abs(m_old_hover_radius - m_radius) > EPSILON;
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m_old_hover_radius = m_radius;
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render_scale(color, hover_radius_changed);
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render_snap_radii(color, hover_radius_changed);
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render_reference_radius(color, hover_radius_changed);
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render_angle_arc(m_highlight_color, hover_radius_changed);
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}
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render_grabber_connection(color, radius_changed);
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shader->stop_using();
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}
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render_grabber(m_bounding_box);
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}
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void GLGizmoRotate::init_data_from_selection(const Selection& selection)
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{
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const auto [box, box_trafo] = m_force_local_coordinate ?
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selection.get_bounding_box_in_reference_system(ECoordinatesType::Local) : selection.get_bounding_box_in_current_reference_system();
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m_bounding_box = box;
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const std::pair<Vec3d, double> sphere = selection.get_bounding_sphere();
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m_center = sphere.first;
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m_radius = Offset + sphere.second;
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m_orient_matrix = box_trafo;
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m_orient_matrix.translation() = m_center;
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m_snap_coarse_in_radius = m_radius / 3.0f;
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m_snap_coarse_out_radius = 2.0f * m_snap_coarse_in_radius;
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m_snap_fine_in_radius = m_radius;
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m_snap_fine_out_radius = m_snap_fine_in_radius + m_radius * ScaleLongTooth;
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}
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//BBS: add input window for move
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void GLGizmoRotate3D::on_render_input_window(float x, float y, float bottom_limit)
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{
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//if (wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() != ptSLA)
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// return;
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if (m_object_manipulation)
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m_object_manipulation->do_render_rotate_window(m_imgui, "Rotate", x, y, bottom_limit);
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//RotoptimzeWindow popup{m_imgui, m_rotoptimizewin_state, {x, y, bottom_limit}};
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}
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void GLGizmoRotate3D::load_rotoptimize_state()
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{
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std::string accuracy_str =
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wxGetApp().app_config->get("sla_auto_rotate", "accuracy");
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std::string method_str =
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wxGetApp().app_config->get("sla_auto_rotate", "method_id");
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if (!accuracy_str.empty()) {
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float accuracy = std::stof(accuracy_str);
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accuracy = std::max(0.f, std::min(accuracy, 1.f));
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m_rotoptimizewin_state.accuracy = accuracy;
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}
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if (!method_str.empty()) {
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int method_id = std::stoi(method_str);
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if (method_id < int(RotoptimizeJob::get_methods_count()))
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m_rotoptimizewin_state.method_id = method_id;
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}
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}
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void GLGizmoRotate::render_circle(const ColorRGBA& color, bool radius_changed)
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{
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if (!m_circle.is_initialized() || radius_changed) {
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m_circle.reset();
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GLModel::Geometry init_data;
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init_data.format = { GLModel::Geometry::EPrimitiveType::LineLoop, GLModel::Geometry::EVertexLayout::P3 };
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init_data.reserve_vertices(ScaleStepsCount);
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init_data.reserve_indices(ScaleStepsCount);
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// vertices + indices
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for (unsigned int i = 0; i < ScaleStepsCount; ++i) {
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const float angle = float(i * ScaleStepRad);
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init_data.add_vertex(Vec3f(::cos(angle) * m_radius, ::sin(angle) * m_radius, 0.0f));
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init_data.add_index(i);
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}
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m_circle.init_from(std::move(init_data));
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}
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m_circle.set_color(color);
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m_circle.render();
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}
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void GLGizmoRotate::render_scale(const ColorRGBA& color, bool radius_changed)
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{
|
|
const float out_radius_long = m_snap_fine_out_radius;
|
|
const float out_radius_short = m_radius * (1.0f + 0.5f * ScaleLongTooth);
|
|
|
|
if (!m_scale.is_initialized() || radius_changed) {
|
|
m_scale.reset();
|
|
|
|
GLModel::Geometry init_data;
|
|
init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P3 };
|
|
init_data.reserve_vertices(2 * ScaleStepsCount);
|
|
init_data.reserve_indices(2 * ScaleStepsCount);
|
|
|
|
// vertices + indices
|
|
for (unsigned int i = 0; i < ScaleStepsCount; ++i) {
|
|
const float angle = float(i * ScaleStepRad);
|
|
const float cosa = ::cos(angle);
|
|
const float sina = ::sin(angle);
|
|
const float in_x = cosa * m_radius;
|
|
const float in_y = sina * m_radius;
|
|
const float out_x = (i % ScaleLongEvery == 0) ? cosa * out_radius_long : cosa * out_radius_short;
|
|
const float out_y = (i % ScaleLongEvery == 0) ? sina * out_radius_long : sina * out_radius_short;
|
|
|
|
// vertices
|
|
init_data.add_vertex(Vec3f(in_x, in_y, 0.0f));
|
|
init_data.add_vertex(Vec3f(out_x, out_y, 0.0f));
|
|
|
|
// indices
|
|
init_data.add_line(i * 2, i * 2 + 1);
|
|
}
|
|
|
|
m_scale.init_from(std::move(init_data));
|
|
}
|
|
|
|
m_scale.set_color(color);
|
|
m_scale.render();
|
|
}
|
|
|
|
void GLGizmoRotate::render_snap_radii(const ColorRGBA& color, bool radius_changed)
|
|
{
|
|
const float step = 2.0f * float(PI) / float(SnapRegionsCount);
|
|
const float in_radius = m_radius / 3.0f;
|
|
const float out_radius = 2.0f * in_radius;
|
|
|
|
if (!m_snap_radii.is_initialized() || radius_changed) {
|
|
m_snap_radii.reset();
|
|
|
|
GLModel::Geometry init_data;
|
|
init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P3 };
|
|
init_data.reserve_vertices(2 * ScaleStepsCount);
|
|
init_data.reserve_indices(2 * ScaleStepsCount);
|
|
|
|
// vertices + indices
|
|
for (unsigned int i = 0; i < ScaleStepsCount; ++i) {
|
|
const float angle = float(i * step);
|
|
const float cosa = ::cos(angle);
|
|
const float sina = ::sin(angle);
|
|
const float in_x = cosa * in_radius;
|
|
const float in_y = sina * in_radius;
|
|
const float out_x = cosa * out_radius;
|
|
const float out_y = sina * out_radius;
|
|
|
|
// vertices
|
|
init_data.add_vertex(Vec3f(in_x, in_y, 0.0f));
|
|
init_data.add_vertex(Vec3f(out_x, out_y, 0.0f));
|
|
|
|
// indices
|
|
init_data.add_line(i * 2, i * 2 + 1);
|
|
}
|
|
|
|
m_snap_radii.init_from(std::move(init_data));
|
|
}
|
|
|
|
m_snap_radii.set_color(color);
|
|
m_snap_radii.render();
|
|
}
|
|
|
|
void GLGizmoRotate::render_reference_radius(const ColorRGBA& color, bool radius_changed)
|
|
{
|
|
if (!m_reference_radius.is_initialized() || radius_changed) {
|
|
m_reference_radius.reset();
|
|
|
|
GLModel::Geometry init_data;
|
|
init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P3 };
|
|
init_data.reserve_vertices(2);
|
|
init_data.reserve_indices(2);
|
|
|
|
// vertices
|
|
init_data.add_vertex(Vec3f(0.0f, 0.0f, 0.0f));
|
|
init_data.add_vertex(Vec3f(m_radius * (1.0f + GrabberOffset), 0.0f, 0.0f));
|
|
|
|
// indices
|
|
init_data.add_line(0, 1);
|
|
|
|
m_reference_radius.init_from(std::move(init_data));
|
|
}
|
|
|
|
m_reference_radius.set_color(color);
|
|
m_reference_radius.render();
|
|
}
|
|
|
|
void GLGizmoRotate::render_angle_arc(const ColorRGBA& color, bool radius_changed)
|
|
{
|
|
const float step_angle = float(m_angle) / float(AngleResolution);
|
|
const float ex_radius = m_radius * (1.0f + GrabberOffset);
|
|
|
|
const bool angle_changed = std::abs(m_old_angle - m_angle) > EPSILON;
|
|
m_old_angle = m_angle;
|
|
|
|
if (!m_angle_arc.is_initialized() || radius_changed || angle_changed) {
|
|
m_angle_arc.reset();
|
|
if (m_angle > 0.0f) {
|
|
GLModel::Geometry init_data;
|
|
init_data.format = { GLModel::Geometry::EPrimitiveType::LineStrip, GLModel::Geometry::EVertexLayout::P3 };
|
|
init_data.reserve_vertices(1 + AngleResolution);
|
|
init_data.reserve_indices(1 + AngleResolution);
|
|
|
|
// vertices + indices
|
|
for (unsigned int i = 0; i <= AngleResolution; ++i) {
|
|
const float angle = float(i) * step_angle;
|
|
init_data.add_vertex(Vec3f(::cos(angle) * ex_radius, ::sin(angle) * ex_radius, 0.0f));
|
|
init_data.add_index(i);
|
|
}
|
|
|
|
m_angle_arc.init_from(std::move(init_data));
|
|
}
|
|
}
|
|
|
|
m_angle_arc.set_color(color);
|
|
m_angle_arc.render();
|
|
}
|
|
|
|
void GLGizmoRotate::render_grabber_connection(const ColorRGBA& color, bool radius_changed)
|
|
{
|
|
if (!m_grabber_connection.model.is_initialized() || radius_changed || !m_grabber_connection.old_center.isApprox(m_grabbers.front().center)) {
|
|
m_grabber_connection.model.reset();
|
|
m_grabber_connection.old_center = m_grabbers.front().center;
|
|
|
|
GLModel::Geometry init_data;
|
|
init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P3 };
|
|
init_data.reserve_vertices(2);
|
|
init_data.reserve_indices(2);
|
|
|
|
// vertices
|
|
init_data.add_vertex(Vec3f(0.0f, 0.0f, 0.0f));
|
|
init_data.add_vertex((Vec3f)m_grabbers.front().center.cast<float>());
|
|
|
|
// indices
|
|
init_data.add_line(0, 1);
|
|
|
|
m_grabber_connection.model.init_from(std::move(init_data));
|
|
}
|
|
|
|
m_grabber_connection.model.set_color(color);
|
|
m_grabber_connection.model.render();
|
|
}
|
|
|
|
void GLGizmoRotate::render_grabber(const BoundingBoxf3& box)
|
|
{
|
|
m_grabbers.front().color = m_highlight_color;
|
|
render_grabbers(box);
|
|
}
|
|
|
|
Transform3d GLGizmoRotate::local_transform(const Selection& selection) const
|
|
{
|
|
Transform3d ret;
|
|
|
|
switch (m_axis)
|
|
{
|
|
case X:
|
|
{
|
|
ret = Geometry::rotation_transform(0.5 * PI * Vec3d::UnitY()) * Geometry::rotation_transform(-0.5 * PI * Vec3d::UnitZ());
|
|
break;
|
|
}
|
|
case Y:
|
|
{
|
|
ret = Geometry::rotation_transform(-0.5 * PI * Vec3d::UnitZ()) * Geometry::rotation_transform(-0.5 * PI * Vec3d::UnitY());
|
|
break;
|
|
}
|
|
default:
|
|
case Z:
|
|
{
|
|
ret = Transform3d::Identity();
|
|
break;
|
|
}
|
|
}
|
|
|
|
return m_orient_matrix * ret;
|
|
}
|
|
|
|
Vec3d GLGizmoRotate::mouse_position_in_local_plane(const Linef3& mouse_ray) const
|
|
{
|
|
const double half_pi = 0.5 * double(PI);
|
|
|
|
Transform3d m = Transform3d::Identity();
|
|
|
|
switch (m_axis)
|
|
{
|
|
case X:
|
|
{
|
|
m.rotate(Eigen::AngleAxisd(half_pi, Vec3d::UnitZ()));
|
|
m.rotate(Eigen::AngleAxisd(-half_pi, Vec3d::UnitY()));
|
|
break;
|
|
}
|
|
case Y:
|
|
{
|
|
m.rotate(Eigen::AngleAxisd(half_pi, Vec3d::UnitY()));
|
|
m.rotate(Eigen::AngleAxisd(half_pi, Vec3d::UnitZ()));
|
|
break;
|
|
}
|
|
default:
|
|
case Z:
|
|
{
|
|
// no rotation applied
|
|
break;
|
|
}
|
|
}
|
|
|
|
m = m * Geometry::Transformation(m_orient_matrix).get_matrix_no_offset().inverse();
|
|
|
|
m.translate(-m_center);
|
|
|
|
const Linef3 local_mouse_ray = transform(mouse_ray, m);
|
|
if (std::abs(local_mouse_ray.vector().dot(Vec3d::UnitZ())) < EPSILON) {
|
|
// if the ray is parallel to the plane containing the circle
|
|
if (std::abs(local_mouse_ray.vector().dot(Vec3d::UnitY())) > 1.0 - EPSILON)
|
|
// if the ray is parallel to grabber direction
|
|
return Vec3d::UnitX();
|
|
else {
|
|
const Vec3d world_pos = (local_mouse_ray.a.x() >= 0.0) ? mouse_ray.a - m_center : mouse_ray.b - m_center;
|
|
m.translate(m_center);
|
|
return m * world_pos;
|
|
}
|
|
}
|
|
else
|
|
return local_mouse_ray.intersect_plane(0.0);
|
|
}
|
|
|
|
//BBS: GUI refactor: add obj manipulation
|
|
GLGizmoRotate3D::GLGizmoRotate3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id, GizmoObjectManipulation* obj_manipulation)
|
|
: GLGizmoBase(parent, icon_filename, sprite_id)
|
|
, m_gizmos({
|
|
GLGizmoRotate(parent, GLGizmoRotate::X),
|
|
GLGizmoRotate(parent, GLGizmoRotate::Y),
|
|
GLGizmoRotate(parent, GLGizmoRotate::Z) })
|
|
//BBS: GUI refactor: add obj manipulation
|
|
, m_object_manipulation(obj_manipulation)
|
|
{
|
|
load_rotoptimize_state();
|
|
}
|
|
|
|
bool GLGizmoRotate3D::on_mouse(const wxMouseEvent &mouse_event)
|
|
{
|
|
if (mouse_event.Dragging() && m_dragging) {
|
|
// Apply new temporary rotations
|
|
TransformationType transformation_type;
|
|
if (m_parent.get_selection().is_wipe_tower())
|
|
transformation_type = TransformationType::World_Relative_Joint;
|
|
else {
|
|
switch (wxGetApp().obj_manipul()->get_coordinates_type())
|
|
{
|
|
default:
|
|
case ECoordinatesType::World: { transformation_type = TransformationType::World_Relative_Joint; break; }
|
|
case ECoordinatesType::Instance: { transformation_type = TransformationType::Instance_Relative_Joint; break; }
|
|
case ECoordinatesType::Local: { transformation_type = TransformationType::Local_Relative_Joint; break; }
|
|
}
|
|
}
|
|
if (mouse_event.AltDown())
|
|
transformation_type.set_independent();
|
|
m_parent.get_selection().rotate(get_rotation(), transformation_type);
|
|
}
|
|
return use_grabbers(mouse_event);
|
|
}
|
|
|
|
bool GLGizmoRotate3D::on_init()
|
|
{
|
|
for (GLGizmoRotate& g : m_gizmos)
|
|
if (!g.init()) return false;
|
|
|
|
for (unsigned int i = 0; i < 3; ++i)
|
|
m_gizmos[i].set_highlight_color(AXES_COLOR[i]);
|
|
|
|
m_shortcut_key = WXK_CONTROL_R;
|
|
|
|
return true;
|
|
}
|
|
|
|
std::string GLGizmoRotate3D::on_get_name() const
|
|
{
|
|
if (!on_is_activable() && m_state == EState::Off) {
|
|
return _u8L("Rotate") + ":\n" + _u8L("Please select at least one object.");
|
|
} else {
|
|
return _u8L("Rotate");
|
|
}
|
|
}
|
|
|
|
void GLGizmoRotate3D::on_set_state()
|
|
{
|
|
for (GLGizmoRotate &g : m_gizmos)
|
|
g.set_state(m_state);
|
|
if (get_state() == On) {
|
|
m_object_manipulation->set_coordinates_type(ECoordinatesType::World);
|
|
} else {
|
|
m_last_volume = nullptr;
|
|
}
|
|
}
|
|
|
|
void GLGizmoRotate3D::data_changed(bool is_serializing) {
|
|
const Selection &selection = m_parent.get_selection();
|
|
const GLVolume * volume = selection.get_first_volume();
|
|
if (volume == nullptr) {
|
|
m_last_volume = nullptr;
|
|
return;
|
|
}
|
|
if (m_last_volume != volume) {
|
|
m_last_volume = volume;
|
|
Geometry::Transformation tran;
|
|
if (selection.is_single_full_instance()) {
|
|
tran = volume->get_instance_transformation();
|
|
} else {
|
|
tran = volume->get_volume_transformation();
|
|
}
|
|
m_object_manipulation->set_init_rotation(tran);
|
|
}
|
|
|
|
bool is_wipe_tower = selection.is_wipe_tower();
|
|
if (is_wipe_tower) {
|
|
DynamicPrintConfig& config = wxGetApp().preset_bundle->prints.get_edited_preset().config;
|
|
float wipe_tower_rotation_angle =
|
|
dynamic_cast<const ConfigOptionFloat *>(
|
|
config.option("wipe_tower_rotation_angle"))
|
|
->value;
|
|
set_rotation(Vec3d(0., 0., (M_PI / 180.) * wipe_tower_rotation_angle));
|
|
m_gizmos[0].disable_grabber();
|
|
m_gizmos[1].disable_grabber();
|
|
} else {
|
|
set_rotation(Vec3d::Zero());
|
|
m_gizmos[0].enable_grabber();
|
|
m_gizmos[1].enable_grabber();
|
|
}
|
|
}
|
|
|
|
bool GLGizmoRotate3D::on_is_activable() const
|
|
{
|
|
// BBS: don't support rotate wipe tower
|
|
const Selection& selection = m_parent.get_selection();
|
|
return !m_parent.get_selection().is_empty() && !selection.is_wipe_tower();
|
|
}
|
|
|
|
void GLGizmoRotate3D::on_start_dragging()
|
|
{
|
|
assert(0 <= m_hover_id && m_hover_id < 3);
|
|
m_gizmos[m_hover_id].start_dragging();
|
|
}
|
|
|
|
void GLGizmoRotate3D::on_stop_dragging()
|
|
{
|
|
assert(0 <= m_hover_id && m_hover_id < 3);
|
|
m_parent.do_rotate(L("Gizmo-Rotate"));
|
|
m_gizmos[m_hover_id].stop_dragging();
|
|
}
|
|
|
|
void GLGizmoRotate3D::on_dragging(const UpdateData &data)
|
|
{
|
|
assert(0 <= m_hover_id && m_hover_id < 3);
|
|
m_gizmos[m_hover_id].dragging(data);
|
|
}
|
|
|
|
void GLGizmoRotate3D::on_render()
|
|
{
|
|
glsafe(::glClear(GL_DEPTH_BUFFER_BIT));
|
|
|
|
if (m_hover_id == -1 || m_hover_id == 0)
|
|
m_gizmos[X].render();
|
|
|
|
if (m_hover_id == -1 || m_hover_id == 1)
|
|
m_gizmos[Y].render();
|
|
|
|
if (m_hover_id == -1 || m_hover_id == 2)
|
|
m_gizmos[Z].render();
|
|
}
|
|
|
|
void GLGizmoRotate3D::on_register_raycasters_for_picking()
|
|
{
|
|
// the gizmo grabbers are rendered on top of the scene, so the raytraced picker should take it into account
|
|
m_parent.set_raycaster_gizmos_on_top(true);
|
|
for (GLGizmoRotate& g : m_gizmos) {
|
|
g.register_raycasters_for_picking();
|
|
}
|
|
}
|
|
|
|
void GLGizmoRotate3D::on_unregister_raycasters_for_picking()
|
|
{
|
|
for (GLGizmoRotate& g : m_gizmos) {
|
|
g.unregister_raycasters_for_picking();
|
|
}
|
|
m_parent.set_raycaster_gizmos_on_top(false);
|
|
}
|
|
|
|
GLGizmoRotate3D::RotoptimzeWindow::RotoptimzeWindow(ImGuiWrapper * imgui,
|
|
State & state,
|
|
const Alignment &alignment)
|
|
: m_imgui{imgui}
|
|
{
|
|
imgui->begin(_L("Optimize orientation"), ImGuiWindowFlags_NoMove |
|
|
ImGuiWindowFlags_AlwaysAutoResize |
|
|
ImGuiWindowFlags_NoCollapse);
|
|
|
|
// adjust window position to avoid overlap the view toolbar
|
|
float win_h = ImGui::GetWindowHeight();
|
|
float x = alignment.x, y = alignment.y;
|
|
y = std::min(y, alignment.bottom_limit - win_h);
|
|
ImGui::SetWindowPos(ImVec2(x, y), ImGuiCond_Always);
|
|
|
|
float max_text_w = 0.;
|
|
auto padding = ImGui::GetStyle().FramePadding;
|
|
padding.x *= 2.f;
|
|
padding.y *= 2.f;
|
|
|
|
for (size_t i = 0; i < RotoptimizeJob::get_methods_count(); ++i) {
|
|
float w =
|
|
ImGui::CalcTextSize(RotoptimizeJob::get_method_name(i).c_str()).x +
|
|
padding.x + ImGui::GetFrameHeight();
|
|
max_text_w = std::max(w, max_text_w);
|
|
}
|
|
|
|
ImGui::PushItemWidth(max_text_w);
|
|
|
|
if (ImGui::BeginCombo("", RotoptimizeJob::get_method_name(state.method_id).c_str())) {
|
|
for (size_t i = 0; i < RotoptimizeJob::get_methods_count(); ++i) {
|
|
if (ImGui::Selectable(RotoptimizeJob::get_method_name(i).c_str())) {
|
|
state.method_id = i;
|
|
#ifdef SUPPORT_SLA_AUTO_ROTATE
|
|
wxGetApp().app_config->set("sla_auto_rotate",
|
|
"method_id",
|
|
std::to_string(state.method_id));
|
|
#endif SUPPORT_SLA_AUTO_ROTATE
|
|
}
|
|
|
|
if (ImGui::IsItemHovered())
|
|
ImGui::SetTooltip("%s", RotoptimizeJob::get_method_description(i).c_str());
|
|
}
|
|
|
|
ImGui::EndCombo();
|
|
}
|
|
|
|
ImVec2 sz = ImGui::GetItemRectSize();
|
|
|
|
if (ImGui::IsItemHovered())
|
|
ImGui::SetTooltip("%s", RotoptimizeJob::get_method_description(state.method_id).c_str());
|
|
|
|
ImGui::Separator();
|
|
|
|
auto btn_txt = _L("Apply");
|
|
auto btn_txt_sz = ImGui::CalcTextSize(btn_txt.c_str());
|
|
ImVec2 button_sz = {btn_txt_sz.x + padding.x, btn_txt_sz.y + padding.y};
|
|
ImGui::SetCursorPosX(padding.x + sz.x - button_sz.x);
|
|
|
|
if (!wxGetApp().plater()->get_ui_job_worker().is_idle())
|
|
imgui->disabled_begin(true);
|
|
|
|
if ( imgui->button(btn_txt) ) {
|
|
replace_job(wxGetApp().plater()->get_ui_job_worker(),
|
|
std::make_unique<RotoptimizeJob>());
|
|
}
|
|
|
|
imgui->disabled_end();
|
|
}
|
|
|
|
GLGizmoRotate3D::RotoptimzeWindow::~RotoptimzeWindow()
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{
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m_imgui->end();
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}
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} // namespace GUI
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} // namespace Slic3r
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