2017-03-23 10:28:08 +01:00

63 lines
1.2 KiB
C++

#include "GUI.hpp"
#if __APPLE__
#import <IOKit/pwr_mgt/IOPMLib.h>
#elif _WIN32
#include <Windows.h>
#pragma comment(lib, "user32.lib")
extern "C" {
__declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001;
__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
}
#endif
namespace Slic3r { namespace GUI {
#if __APPLE__
IOPMAssertionID assertionID;
#endif
void
disable_screensaver()
{
#if __APPLE__
CFStringRef reasonForActivity = CFSTR("Slic3r");
IOReturn success = IOPMAssertionCreateWithName(kIOPMAssertionTypeNoDisplaySleep,
kIOPMAssertionLevelOn, reasonForActivity, &assertionID);
// ignore result: success == kIOReturnSuccess
#elif _WIN32
SetThreadExecutionState(ES_DISPLAY_REQUIRED | ES_CONTINUOUS);
#endif
}
void
enable_screensaver()
{
#if __APPLE__
IOReturn success = IOPMAssertionRelease(assertionID);
#elif _WIN32
SetThreadExecutionState(ES_CONTINUOUS);
#endif
}
bool
debugged()
{
#ifdef _WIN32
return IsDebuggerPresent();
#else
return false;
#endif /* _WIN32 */
}
void
break_to_debugger()
{
#ifdef _WIN32
if (IsDebuggerPresent())
DebugBreak();
#endif /* _WIN32 */
}
} }