OrcaSlicer/src/slic3r/GUI/Gizmos/GLGizmoFdmSupports.cpp
Lukas Matena a4300b8e64 Naming of the entering/leaving snapshots is now more generic,
it uses the actual name of the gizmo. Also, the keyboard shortcut
is now appended to the name, instead of being duplicated in it.
2021-09-03 13:53:07 +02:00

378 lines
14 KiB
C++

#include "GLGizmoFdmSupports.hpp"
#include "libslic3r/Model.hpp"
//#include "slic3r/GUI/3DScene.hpp"
#include "slic3r/GUI/GLCanvas3D.hpp"
#include "slic3r/GUI/GUI_App.hpp"
#include "slic3r/GUI/ImGuiWrapper.hpp"
#include "slic3r/GUI/Plater.hpp"
#include "slic3r/GUI/GUI_ObjectList.hpp"
#include <GL/glew.h>
namespace Slic3r::GUI {
void GLGizmoFdmSupports::on_shutdown()
{
m_angle_threshold_deg = 0.f;
m_parent.use_slope(false);
m_parent.toggle_model_objects_visibility(true);
}
std::string GLGizmoFdmSupports::on_get_name() const
{
return _u8L("Paint-on supports");
}
bool GLGizmoFdmSupports::on_init()
{
m_shortcut_key = WXK_CONTROL_L;
m_desc["clipping_of_view"] = _L("Clipping of view") + ": ";
m_desc["reset_direction"] = _L("Reset direction");
m_desc["cursor_size"] = _L("Brush size") + ": ";
m_desc["cursor_type"] = _L("Brush shape") + ": ";
m_desc["enforce_caption"] = _L("Left mouse button") + ": ";
m_desc["enforce"] = _L("Enforce supports");
m_desc["block_caption"] = _L("Right mouse button") + ": ";
m_desc["block"] = _L("Block supports");
m_desc["remove_caption"] = _L("Shift + Left mouse button") + ": ";
m_desc["remove"] = _L("Remove selection");
m_desc["remove_all"] = _L("Remove all selection");
m_desc["circle"] = _L("Circle");
m_desc["sphere"] = _L("Sphere");
m_desc["highlight_by_angle"] = _L("Highlight by angle");
m_desc["enforce_button"] = _L("Enforce");
m_desc["cancel"] = _L("Cancel");
return true;
}
void GLGizmoFdmSupports::render_painter_gizmo() const
{
const Selection& selection = m_parent.get_selection();
glsafe(::glEnable(GL_BLEND));
glsafe(::glEnable(GL_DEPTH_TEST));
render_triangles(selection);
m_c->object_clipper()->render_cut();
m_c->instances_hider()->render_cut();
render_cursor();
glsafe(::glDisable(GL_BLEND));
}
void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_limit)
{
if (! m_c->selection_info()->model_object())
return;
const float approx_height = m_imgui->scaled(17.0f);
y = std::min(y, bottom_limit - approx_height);
m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
m_imgui->begin(get_name(), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoCollapse);
// First calculate width of all the texts that are could possibly be shown. We will decide set the dialog width based on that:
const float clipping_slider_left = std::max(m_imgui->calc_text_size(m_desc.at("clipping_of_view")).x,
m_imgui->calc_text_size(m_desc.at("reset_direction")).x)
+ m_imgui->scaled(1.5f);
const float cursor_slider_left = m_imgui->calc_text_size(m_desc.at("cursor_size")).x + m_imgui->scaled(1.f);
const float autoset_slider_left = m_imgui->calc_text_size(m_desc.at("highlight_by_angle")).x + m_imgui->scaled(1.f);
const float cursor_type_radio_left = m_imgui->calc_text_size(m_desc.at("cursor_type")).x + m_imgui->scaled(1.f);
const float cursor_type_radio_width1 = m_imgui->calc_text_size(m_desc["circle"]).x
+ m_imgui->scaled(2.5f);
const float cursor_type_radio_width2 = m_imgui->calc_text_size(m_desc["sphere"]).x
+ m_imgui->scaled(2.5f);
const float button_width = m_imgui->calc_text_size(m_desc.at("remove_all")).x + m_imgui->scaled(1.f);
const float button_enforce_width = m_imgui->calc_text_size(m_desc.at("enforce_button")).x;
const float button_cancel_width = m_imgui->calc_text_size(m_desc.at("cancel")).x;
const float buttons_width = std::max(button_enforce_width, button_cancel_width) + m_imgui->scaled(0.5f);
const float minimal_slider_width = m_imgui->scaled(4.f);
float caption_max = 0.f;
float total_text_max = 0.f;
for (const auto &t : std::array<std::string, 3>{"enforce", "block", "remove"}) {
caption_max = std::max(caption_max, m_imgui->calc_text_size(m_desc.at(t + "_caption")).x);
total_text_max = std::max(total_text_max, caption_max + m_imgui->calc_text_size(m_desc.at(t)).x);
}
caption_max += m_imgui->scaled(1.f);
total_text_max += m_imgui->scaled(1.f);
float window_width = minimal_slider_width + std::max(autoset_slider_left, std::max(cursor_slider_left, clipping_slider_left));
window_width = std::max(window_width, total_text_max);
window_width = std::max(window_width, button_width);
window_width = std::max(window_width, cursor_type_radio_left + cursor_type_radio_width1 + cursor_type_radio_width2);
window_width = std::max(window_width, 2.f * buttons_width + m_imgui->scaled(1.f));
auto draw_text_with_caption = [this, &caption_max](const wxString& caption, const wxString& text) {
m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, caption);
ImGui::SameLine(caption_max);
m_imgui->text(text);
};
for (const auto &t : std::array<std::string, 3>{"enforce", "block", "remove"})
draw_text_with_caption(m_desc.at(t + "_caption"), m_desc.at(t));
m_imgui->text("");
ImGui::Separator();
ImGui::AlignTextToFramePadding();
m_imgui->text(m_desc["highlight_by_angle"] + ":");
ImGui::AlignTextToFramePadding();
std::string format_str = std::string("%.f") + I18N::translate_utf8("°",
"Degree sign to use in the respective slider in FDM supports gizmo,"
"placed after the number with no whitespace in between.");
ImGui::SameLine(autoset_slider_left);
ImGui::PushItemWidth(window_width - autoset_slider_left);
if (m_imgui->slider_float("", &m_angle_threshold_deg, 0.f, 90.f, format_str.data())) {
m_parent.set_slope_normal_angle(90.f - m_angle_threshold_deg);
if (! m_parent.is_using_slope()) {
m_parent.use_slope(true);
m_parent.set_as_dirty();
}
}
m_imgui->disabled_begin(m_angle_threshold_deg == 0.f);
ImGui::NewLine();
ImGui::SameLine(window_width - 2.f*buttons_width - m_imgui->scaled(0.5f));
if (m_imgui->button(m_desc["enforce_button"], buttons_width, 0.f)) {
select_facets_by_angle(m_angle_threshold_deg, false);
m_angle_threshold_deg = 0.f;
m_parent.use_slope(false);
}
ImGui::SameLine(window_width - buttons_width);
if (m_imgui->button(m_desc["cancel"], buttons_width, 0.f)) {
m_angle_threshold_deg = 0.f;
m_parent.use_slope(false);
}
m_imgui->disabled_end();
ImGui::Separator();
if (m_imgui->button(m_desc.at("remove_all"))) {
Plater::TakeSnapshot snapshot(wxGetApp().plater(), wxString(_L("Reset selection")));
ModelObject* mo = m_c->selection_info()->model_object();
int idx = -1;
for (ModelVolume* mv : mo->volumes) {
if (mv->is_model_part()) {
++idx;
m_triangle_selectors[idx]->reset();
m_triangle_selectors[idx]->request_update_render_data();
}
}
update_model_object();
m_parent.set_as_dirty();
}
const float max_tooltip_width = ImGui::GetFontSize() * 20.0f;
ImGui::AlignTextToFramePadding();
m_imgui->text(m_desc.at("cursor_size"));
ImGui::SameLine(cursor_slider_left);
ImGui::PushItemWidth(window_width - cursor_slider_left);
m_imgui->slider_float(" ", &m_cursor_radius, CursorRadiusMin, CursorRadiusMax, "%.2f");
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::PushTextWrapPos(max_tooltip_width);
ImGui::TextUnformatted(_L("Alt + Mouse wheel").ToUTF8().data());
ImGui::PopTextWrapPos();
ImGui::EndTooltip();
}
ImGui::AlignTextToFramePadding();
m_imgui->text(m_desc.at("cursor_type"));
ImGui::SameLine(cursor_type_radio_left + m_imgui->scaled(0.f));
ImGui::PushItemWidth(cursor_type_radio_width1);
bool sphere_sel = m_cursor_type == TriangleSelector::CursorType::SPHERE;
if (m_imgui->radio_button(m_desc["sphere"], sphere_sel))
sphere_sel = true;
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::PushTextWrapPos(max_tooltip_width);
ImGui::TextUnformatted(_L("Paints all facets inside, regardless of their orientation.").ToUTF8().data());
ImGui::PopTextWrapPos();
ImGui::EndTooltip();
}
ImGui::SameLine(cursor_type_radio_left + cursor_type_radio_width2 + m_imgui->scaled(0.f));
ImGui::PushItemWidth(cursor_type_radio_width2);
if (m_imgui->radio_button(m_desc["circle"], ! sphere_sel))
sphere_sel = false;
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::PushTextWrapPos(max_tooltip_width);
ImGui::TextUnformatted(_L("Ignores facets facing away from the camera.").ToUTF8().data());
ImGui::PopTextWrapPos();
ImGui::EndTooltip();
}
m_cursor_type = sphere_sel
? TriangleSelector::CursorType::SPHERE
: TriangleSelector::CursorType::CIRCLE;
ImGui::Separator();
if (m_c->object_clipper()->get_position() == 0.f) {
ImGui::AlignTextToFramePadding();
m_imgui->text(m_desc.at("clipping_of_view"));
}
else {
if (m_imgui->button(m_desc.at("reset_direction"))) {
wxGetApp().CallAfter([this](){
m_c->object_clipper()->set_position(-1., false);
});
}
}
ImGui::SameLine(clipping_slider_left);
ImGui::PushItemWidth(window_width - clipping_slider_left);
auto clp_dist = float(m_c->object_clipper()->get_position());
if (m_imgui->slider_float(" ", &clp_dist, 0.f, 1.f, "%.2f"))
m_c->object_clipper()->set_position(clp_dist, true);
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::PushTextWrapPos(max_tooltip_width);
ImGui::TextUnformatted(_L("Ctrl + Mouse wheel").ToUTF8().data());
ImGui::PopTextWrapPos();
ImGui::EndTooltip();
}
m_imgui->end();
}
void GLGizmoFdmSupports::select_facets_by_angle(float threshold_deg, bool block)
{
float threshold = (float(M_PI)/180.f)*threshold_deg;
const Selection& selection = m_parent.get_selection();
const ModelObject* mo = m_c->selection_info()->model_object();
const ModelInstance* mi = mo->instances[selection.get_instance_idx()];
int mesh_id = -1;
for (const ModelVolume* mv : mo->volumes) {
if (! mv->is_model_part())
continue;
++mesh_id;
const Transform3d trafo_matrix = mi->get_matrix(true) * mv->get_matrix(true);
Vec3f down = (trafo_matrix.inverse() * (-Vec3d::UnitZ())).cast<float>().normalized();
Vec3f limit = (trafo_matrix.inverse() * Vec3d(std::sin(threshold), 0, -std::cos(threshold))).cast<float>().normalized();
float dot_limit = limit.dot(down);
// Now calculate dot product of vert_direction and facets' normals.
int idx = -1;
for (const stl_facet &facet : mv->mesh().stl.facet_start) {
++idx;
if (facet.normal.dot(down) > dot_limit) {
m_triangle_selectors[mesh_id]->set_facet(idx, block ? EnforcerBlockerType::BLOCKER : EnforcerBlockerType::ENFORCER);
m_triangle_selectors.back()->request_update_render_data();
}
}
}
activate_internal_undo_redo_stack(true);
Plater::TakeSnapshot snapshot(wxGetApp().plater(), block ? _L("Block supports by angle")
: _L("Add supports by angle"));
update_model_object();
m_parent.set_as_dirty();
}
void GLGizmoFdmSupports::update_model_object() const
{
bool updated = false;
ModelObject* mo = m_c->selection_info()->model_object();
int idx = -1;
for (ModelVolume* mv : mo->volumes) {
if (! mv->is_model_part())
continue;
++idx;
updated |= mv->supported_facets.set(*m_triangle_selectors[idx].get());
}
if (updated) {
const ModelObjectPtrs& mos = wxGetApp().model().objects;
wxGetApp().obj_list()->update_info_items(std::find(mos.begin(), mos.end(), mo) - mos.begin());
m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
}
}
void GLGizmoFdmSupports::update_from_model_object()
{
wxBusyCursor wait;
const ModelObject* mo = m_c->selection_info()->model_object();
m_triangle_selectors.clear();
int volume_id = -1;
for (const ModelVolume* mv : mo->volumes) {
if (! mv->is_model_part())
continue;
++volume_id;
// This mesh does not account for the possible Z up SLA offset.
const TriangleMesh* mesh = &mv->mesh();
m_triangle_selectors.emplace_back(std::make_unique<TriangleSelectorGUI>(*mesh));
// Reset of TriangleSelector is done inside TriangleSelectorGUI's constructor, so we don't need it to perform it again in deserialize().
m_triangle_selectors.back()->deserialize(mv->supported_facets.get_data(), false);
m_triangle_selectors.back()->request_update_render_data();
}
}
PainterGizmoType GLGizmoFdmSupports::get_painter_type() const
{
return PainterGizmoType::FDM_SUPPORTS;
}
wxString GLGizmoFdmSupports::handle_snapshot_action_name(bool shift_down, GLGizmoPainterBase::Button button_down) const
{
wxString action_name;
if (shift_down)
action_name = _L("Remove selection");
else {
if (button_down == Button::Left)
action_name = _L("Add supports");
else
action_name = _L("Block supports");
}
return action_name;
}
} // namespace Slic3r::GUI