OrcaSlicer/src/slic3r/GUI/Gizmos/GLGizmoScale.hpp
Noisyfox b2708fb1f4
Fix constrainted scale (scale with ctrl key pressed) (#3717)
Fix constrainted scale (scale with ctrl key pressed) (#3699)
2024-01-17 23:59:48 +08:00

107 lines
3.5 KiB
C++

///|/ Copyright (c) Prusa Research 2019 - 2023 Oleksandra Iushchenko @YuSanka, Lukáš Matěna @lukasmatena, Enrico Turri @enricoturri1966, Filip Sykala @Jony01
///|/
///|/ PrusaSlicer is released under the terms of the AGPLv3 or higher
///|/
#ifndef slic3r_GLGizmoScale_hpp_
#define slic3r_GLGizmoScale_hpp_
#include "GLGizmoBase.hpp"
//BBS: add size adjust related
#include "GizmoObjectManipulation.hpp"
#include "libslic3r/BoundingBox.hpp"
namespace Slic3r {
namespace GUI {
class GLGizmoScale3D : public GLGizmoBase
{
static const float Offset;
struct StartingData
{
Vec3d scale;
Vec3d drag_position;
Vec3d plane_center; // keep the relative center position for scale in the bottom plane
Vec3d plane_nromal; // keep the bottom plane
BoundingBoxf3 box;
Vec3d pivots[6];
bool ctrl_down;
StartingData() : scale(Vec3d::Ones()), drag_position(Vec3d::Zero()), ctrl_down(false) { for (int i = 0; i < 5; ++i) { pivots[i] = Vec3d::Zero(); } }
};
BoundingBoxf3 m_box;
Transform3d m_transform;
Vec3d m_scale{ Vec3d::Ones() };
double m_snap_step{ 0.05 };
StartingData m_starting;
ColorRGBA m_base_color;
ColorRGBA m_drag_color;
ColorRGBA m_highlight_color;
struct GrabberConnection
{
GLModel model;
std::pair<unsigned int, unsigned int> grabber_indices;
Vec3d old_v1{ Vec3d::Zero() };
Vec3d old_v2{ Vec3d::Zero() };
};
std::array<GrabberConnection, 7> m_grabber_connections;
//BBS: add size adjust related
GizmoObjectManipulation* m_object_manipulation;
public:
//BBS: add obj manipulation logic
//GLGizmoScale3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
GLGizmoScale3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id, GizmoObjectManipulation* obj_manipulation);
double get_snap_step(double step) const { return m_snap_step; }
void set_snap_step(double step) { m_snap_step = step; }
const Vec3d& get_scale() const { return m_scale; }
void set_scale(const Vec3d& scale) { m_starting.scale = scale; m_scale = scale; }
std::string get_tooltip() const override;
/// <summary>
/// Postpone to Grabber for scale
/// </summary>
/// <param name="mouse_event">Keep information about mouse click</param>
/// <returns>Return True when use the information otherwise False.</returns>
bool on_mouse(const wxMouseEvent &mouse_event) override;
void data_changed(bool is_serializing) override;
void enable_ununiversal_scale(bool enable);
protected:
virtual bool on_init() override;
virtual std::string on_get_name() const override;
virtual bool on_is_activable() const override;
virtual void on_start_dragging() override;
virtual void on_stop_dragging() override;
virtual void on_dragging(const UpdateData& data) override;
virtual void on_render() override;
virtual void on_register_raycasters_for_picking() override;
virtual void on_unregister_raycasters_for_picking() override;
//BBS: GUI refactor: add object manipulation
virtual void on_render_input_window(float x, float y, float bottom_limit);
private:
void render_grabbers_connection(unsigned int id_1, unsigned int id_2, const ColorRGBA& color);
void do_scale_along_axis(Axis axis, const UpdateData& data);
void do_scale_uniform(const UpdateData& data);
double calc_ratio(const UpdateData& data) const;
void update_render_data();
};
} // namespace GUI
} // namespace Slic3r
#endif // slic3r_GLGizmoScale_hpp_