OrcaSlicer/src/slic3r/GUI/GUI_App.hpp
bubnikv ed8430bc9b Application will pick translation dictionaries based on the system default language
on first start of Slic3r.
Updated help menu (removed reference to the upstream manual)
Fixed some OpenGL assert due to glOrtho being called with zero Z span.
2019-05-10 14:43:35 +02:00

192 lines
5.7 KiB
C++

#ifndef slic3r_GUI_App_hpp_
#define slic3r_GUI_App_hpp_
#include <memory>
#include <string>
#include "libslic3r/PrintConfig.hpp"
#include "MainFrame.hpp"
#include "ImGuiWrapper.hpp"
#include <wx/app.h>
#include <wx/colour.h>
#include <wx/font.h>
#include <wx/string.h>
#include <mutex>
#include <stack>
class wxMenuItem;
class wxMenuBar;
class wxTopLevelWindow;
class wxNotebook;
struct wxLanguageInfo;
namespace Slic3r {
class AppConfig;
class PresetBundle;
class PresetUpdater;
class ModelObject;
class PrintHostJobQueue;
namespace GUI
{
enum FileType
{
FT_STL,
FT_OBJ,
FT_AMF,
FT_3MF,
FT_PRUSA,
FT_GCODE,
FT_MODEL,
FT_INI,
FT_SVG,
FT_PNGZIP,
FT_SIZE,
};
extern wxString file_wildcards(FileType file_type, const std::string &custom_extension = std::string());
enum ConfigMenuIDs {
ConfigMenuWizard,
ConfigMenuSnapshots,
ConfigMenuTakeSnapshot,
ConfigMenuUpdate,
ConfigMenuPreferences,
ConfigMenuModeSimple,
ConfigMenuModeAdvanced,
ConfigMenuModeExpert,
ConfigMenuLanguage,
ConfigMenuFlashFirmware,
ConfigMenuCnt,
};
class Tab;
static wxString dots("", wxConvUTF8);
class GUI_App : public wxApp
{
bool m_initialized { false };
bool app_conf_exists{ false };
wxColour m_color_label_modified;
wxColour m_color_label_sys;
wxColour m_color_label_default;
wxFont m_small_font;
wxFont m_bold_font;
wxFont m_normal_font;
size_t m_em_unit; // width of a "m"-symbol in pixels for current system font
// Note: for 100% Scale m_em_unit = 10 -> it's a good enough coefficient for a size setting of controls
wxLocale* m_wxLocale{ nullptr };
std::unique_ptr<ImGuiWrapper> m_imgui;
std::unique_ptr<PrintHostJobQueue> m_printhost_job_queue;
public:
bool OnInit() override;
bool initialized() const { return m_initialized; }
GUI_App();
static unsigned get_colour_approx_luma(const wxColour &colour);
static bool dark_mode();
static bool dark_mode_menus();
void init_label_colours();
void update_label_colours_from_appconfig();
void init_fonts();
void update_fonts(const MainFrame *main_frame = nullptr);
void set_label_clr_modified(const wxColour& clr);
void set_label_clr_sys(const wxColour& clr);
const wxColour& get_label_clr_modified(){ return m_color_label_modified; }
const wxColour& get_label_clr_sys() { return m_color_label_sys; }
const wxColour& get_label_clr_default() { return m_color_label_default; }
const wxFont& small_font() { return m_small_font; }
const wxFont& bold_font() { return m_bold_font; }
const wxFont& normal_font() { return m_normal_font; }
size_t em_unit() const { return m_em_unit; }
void set_em_unit(const size_t em_unit) { m_em_unit = em_unit; }
void recreate_GUI();
void system_info();
void keyboard_shortcuts();
void load_project(wxWindow *parent, wxString& input_file);
void import_model(wxWindow *parent, wxArrayString& input_files);
static bool catch_error(std::function<void()> cb, const std::string& err);
void persist_window_geometry(wxTopLevelWindow *window, bool default_maximized = false);
void update_ui_from_settings();
bool switch_language();
// Load gettext translation files and activate them at the start of the application,
// based on the "translation_language" key stored in the application config.
bool load_language();
Tab* get_tab(Preset::Type type);
ConfigOptionMode get_mode();
void save_mode(const /*ConfigOptionMode*/int mode) ;
void update_mode();
void add_config_menu(wxMenuBar *menu);
bool check_unsaved_changes();
bool checked_tab(Tab* tab);
void load_current_presets();
wxString current_language_code() { return m_wxLocale != nullptr ? m_wxLocale->GetCanonicalName() : wxString("en_US"); }
virtual bool OnExceptionInMainLoop();
#ifdef __APPLE__
// wxWidgets override to get an event on open files.
void MacOpenFiles(const wxArrayString &fileNames) override;
#endif /* __APPLE */
Sidebar& sidebar();
ObjectManipulation* obj_manipul();
ObjectSettings* obj_settings();
ObjectList* obj_list();
Plater* plater();
std::vector<ModelObject*> *model_objects();
AppConfig* app_config{ nullptr };
PresetBundle* preset_bundle{ nullptr };
PresetUpdater* preset_updater{ nullptr };
MainFrame* mainframe{ nullptr };
Plater* plater_{ nullptr };
wxNotebook* tab_panel() const ;
int extruders_cnt() const;
std::vector<Tab *> tabs_list;
ImGuiWrapper* imgui() { return m_imgui.get(); }
PrintHostJobQueue& printhost_job_queue() { return *m_printhost_job_queue.get(); }
private:
bool on_init_inner();
void window_pos_save(wxTopLevelWindow* window, const std::string &name);
void window_pos_restore(wxTopLevelWindow* window, const std::string &name, bool default_maximized = false);
void window_pos_sanitize(wxTopLevelWindow* window);
bool select_language();
void save_language();
std::vector<const wxLanguageInfo*> get_installed_languages();
#ifdef __WXMSW__
void associate_3mf_files();
#endif // __WXMSW__
};
DECLARE_APP(GUI_App)
} // GUI
} //Slic3r
#endif // slic3r_GUI_App_hpp_