284 lines
7.1 KiB
C++

#ifndef CLIPPER_BACKEND_HPP
#define CLIPPER_BACKEND_HPP
#include <sstream>
#include <unordered_map>
#include <cassert>
#include <vector>
#include <iostream>
#include <libnest2d/geometry_traits.hpp>
#include <libnest2d/geometry_traits_nfp.hpp>
#include <libslic3r/ExPolygon.hpp>
#include <libslic3r/ClipperUtils.hpp>
namespace Slic3r {
template<class T, class En = void> struct IsVec_ : public std::false_type {};
template<class T> struct IsVec_< Vec<2, T> >: public std::true_type {};
template<class T>
static constexpr const bool IsVec = IsVec_<libnest2d::remove_cvref_t<T>>::value;
template<class T, class O> using VecOnly = std::enable_if_t<IsVec<T>, O>;
inline Point operator+(const Point& p1, const Point& p2) {
Point ret = p1;
ret += p2;
return ret;
}
inline Point operator -(const Point& p ) {
Point ret = p;
ret.x() = -ret.x();
ret.y() = -ret.y();
return ret;
}
inline Point operator-(const Point& p1, const Point& p2) {
Point ret = p1;
ret -= p2;
return ret;
}
inline Point& operator *=(Point& p, const Point& pa ) {
p.x() *= pa.x();
p.y() *= pa.y();
return p;
}
inline Point operator*(const Point& p1, const Point& p2) {
Point ret = p1;
ret *= p2;
return ret;
}
} // namespace Slic3r
namespace libnest2d {
template<class T> using Vec = Slic3r::Vec<2, T>;
// Aliases for convinience
using PointImpl = Slic3r::Point;
using PathImpl = Slic3r::Polygon;
using HoleStore = Slic3r::Polygons;
using PolygonImpl = Slic3r::ExPolygon;
template<> struct ShapeTag<Slic3r::Vec2crd> { using Type = PointTag; };
template<> struct ShapeTag<Slic3r::Point> { using Type = PointTag; };
template<> struct ShapeTag<std::vector<Slic3r::Vec2crd>> { using Type = PathTag; };
template<> struct ShapeTag<Slic3r::Polygon> { using Type = PathTag; };
template<> struct ShapeTag<Slic3r::Points> { using Type = PathTag; };
template<> struct ShapeTag<Slic3r::ExPolygon> { using Type = PolygonTag; };
template<> struct ShapeTag<Slic3r::ExPolygons> { using Type = MultiPolygonTag; };
// Type of coordinate units used by Clipper. Enough to specialize for point,
// the rest of the types will work (Path, Polygon)
template<> struct CoordType<Slic3r::Point> {
using Type = coord_t;
static const constexpr coord_t MM_IN_COORDS = 1000000;
};
template<> struct CoordType<Slic3r::Vec2crd> {
using Type = coord_t;
static const constexpr coord_t MM_IN_COORDS = 1000000;
};
// Enough to specialize for path, it will work for multishape and Polygon
template<> struct PointType<std::vector<Slic3r::Vec2crd>> { using Type = Slic3r::Vec2crd; };
template<> struct PointType<Slic3r::Polygon> { using Type = Slic3r::Point; };
template<> struct PointType<Slic3r::Points> { using Type = Slic3r::Point; };
// This is crucial. CountourType refers to itself by default, so we don't have
// to secialize for clipper Path. ContourType<PathImpl>::Type is PathImpl.
template<> struct ContourType<Slic3r::ExPolygon> { using Type = Slic3r::Polygon; };
// The holes are contained in Clipper::Paths
template<> struct HolesContainer<Slic3r::ExPolygon> { using Type = Slic3r::Polygons; };
template<>
struct OrientationType<Slic3r::Polygon> {
static const constexpr Orientation Value = Orientation::COUNTER_CLOCKWISE;
};
template<>
struct OrientationType<Slic3r::Points> {
static const constexpr Orientation Value = Orientation::COUNTER_CLOCKWISE;
};
template<>
struct ClosureType<Slic3r::Polygon> {
static const constexpr Closure Value = Closure::OPEN;
};
template<>
struct ClosureType<Slic3r::Points> {
static const constexpr Closure Value = Closure::OPEN;
};
template<> struct MultiShape<Slic3r::ExPolygon> { using Type = Slic3r::ExPolygons; };
template<> struct ContourType<Slic3r::ExPolygons> { using Type = Slic3r::Polygon; };
// Using the libnest2d default area implementation
#define DISABLE_BOOST_AREA
namespace shapelike {
template<>
inline void offset(Slic3r::ExPolygon& sh, coord_t distance, const PolygonTag&)
{
#define DISABLE_BOOST_OFFSET
auto res = Slic3r::offset_ex(sh, distance, Slic3r::ClipperLib::jtSquare);
if (!res.empty()) sh = res.front();
}
template<>
inline void offset(Slic3r::Polygon& sh, coord_t distance, const PathTag&)
{
auto res = Slic3r::offset(sh, distance, Slic3r::ClipperLib::jtSquare);
if (!res.empty()) sh = res.front();
}
// Tell libnest2d how to make string out of a ClipperPolygon object
template<> inline std::string toString(const Slic3r::ExPolygon& sh)
{
std::stringstream ss;
ss << "Contour {\n";
for(auto &p : sh.contour.points) {
ss << "\t" << p.x() << " " << p.y() << "\n";
}
ss << "}\n";
for(auto& h : sh.holes) {
ss << "Holes {\n";
for(auto p : h.points) {
ss << "\t{\n";
ss << "\t\t" << p.x() << " " << p.y() << "\n";
ss << "\t}\n";
}
ss << "}\n";
}
return ss.str();
}
template<>
inline Slic3r::ExPolygon create(const Slic3r::Polygon& path, const Slic3r::Polygons& holes)
{
Slic3r::ExPolygon p;
p.contour = path;
p.holes = holes;
return p;
}
template<> inline Slic3r::ExPolygon create(Slic3r::Polygon&& path, Slic3r::Polygons&& holes) {
Slic3r::ExPolygon p;
p.contour.points.swap(path.points);
p.holes.swap(holes);
return p;
}
template<>
inline const THolesContainer<PolygonImpl>& holes(const Slic3r::ExPolygon& sh)
{
return sh.holes;
}
template<> inline THolesContainer<PolygonImpl>& holes(Slic3r::ExPolygon& sh)
{
return sh.holes;
}
template<>
inline Slic3r::Polygon& hole(Slic3r::ExPolygon& sh, unsigned long idx)
{
return sh.holes[idx];
}
template<>
inline const Slic3r::Polygon& hole(const Slic3r::ExPolygon& sh, unsigned long idx)
{
return sh.holes[idx];
}
template<> inline size_t holeCount(const Slic3r::ExPolygon& sh)
{
return sh.holes.size();
}
template<> inline Slic3r::Polygon& contour(Slic3r::ExPolygon& sh)
{
return sh.contour;
}
template<>
inline const Slic3r::Polygon& contour(const Slic3r::ExPolygon& sh)
{
return sh.contour;
}
template<>
inline void reserve(Slic3r::Polygon& p, size_t vertex_capacity, const PathTag&)
{
p.points.reserve(vertex_capacity);
}
template<>
inline void addVertex(Slic3r::Polygon& sh, const PathTag&, const Slic3r::Point &p)
{
sh.points.emplace_back(p);
}
#define DISABLE_BOOST_TRANSLATE
template<>
inline void translate(Slic3r::ExPolygon& sh, const Slic3r::Point& offs)
{
sh.translate(offs);
}
#define DISABLE_BOOST_ROTATE
template<>
inline void rotate(Slic3r::ExPolygon& sh, const Radians& rads)
{
sh.rotate(rads);
}
} // namespace shapelike
namespace nfp {
#define DISABLE_BOOST_NFP_MERGE
template<>
inline TMultiShape<PolygonImpl> merge(const TMultiShape<PolygonImpl>& shapes)
{
return Slic3r::union_ex(shapes);
}
} // namespace nfp
} // namespace libnest2d
#define DISABLE_BOOST_CONVEX_HULL
//#define DISABLE_BOOST_SERIALIZE
//#define DISABLE_BOOST_UNSERIALIZE
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable: 4244)
#pragma warning(disable: 4267)
#endif
// All other operators and algorithms are implemented with boost
#include <libnest2d/utils/boost_alg.hpp>
#ifdef _MSC_VER
#pragma warning(pop)
#endif
#endif // CLIPPER_BACKEND_HPP