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1.Put commctrl.h into pch precompilation(OCCT conflicts) 2.Replace input wxWidgets to support loss focus verification(STUDIO-8101) 3.Optimize slider interaction and trigger mesh when push up slider(STUDIO-8099) 4.Optimize step loading method, separate import of step and mesh 5.Fix dialog cancel button logic; 6.mesh tasks into sub-threads to prevent blocking the UI; JIRA: STUDIO-8101 STUDIO-8099 Change-Id: I50bbb43953a5128f358c6880032d20693531333b (cherry picked from commit ed7ab6b505a2becf8f38edb3c43b96e51eac3317)
47 lines
1.3 KiB
C++
47 lines
1.3 KiB
C++
#ifndef _STEP_MESH_DIALOG_H_
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#define _STEP_MESH_DIALOG_H_
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#include <thread>
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#include "GUI_Utils.hpp"
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#include "libslic3r/Format/STEP.hpp"
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#include "Widgets/Button.hpp"
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class Button;
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class StepMeshDialog : public Slic3r::GUI::DPIDialog
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{
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public:
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StepMeshDialog(wxWindow* parent, Slic3r::Step& file);
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void on_dpi_changed(const wxRect& suggested_rect) override;
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inline double get_linear_defletion() {
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double value;
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if (m_linear_last.ToDouble(&value)) {
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return value;
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}else {
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return 0.003;
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}
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}
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inline double get_angle_defletion() {
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double value;
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if (m_angle_last.ToDouble(&value)) {
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return value;
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} else {
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return 0.5;
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}
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}
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private:
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Slic3r::Step& m_file;
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Button* m_button_ok = nullptr;
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Button* m_button_cancel = nullptr;
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wxString m_linear_last = wxString::Format("%.3f", 0.003);
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wxString m_angle_last = wxString::Format("%.2f", 0.5);
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wxStaticText* mesh_face_number_text;
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double m_last_linear;
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double m_last_angle;
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std::future<unsigned int> task;
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bool validate_number_range(const wxString& value, double min, double max);
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void update_mesh_number_text();
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void on_task_done(wxCommandEvent& event);
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void stop_task();
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};
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#endif // _STEP_MESH_DIALOG_H_
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