mirror of
https://git.mirrors.martin98.com/https://github.com/prusa3d/PrusaSlicer.git
synced 2025-05-18 05:06:48 +08:00
Follow-up of 9d4344a78ce56ecf722e946f2c1796a9e1df96e8 -> ensure printbed always rendered as custom in gcode preview mode
This commit is contained in:
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54a4340631
commit
0348986bda
@ -694,7 +694,6 @@ bool GCodeProcessor::process_producers_tags(const std::string& comment)
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bool GCodeProcessor::process_prusaslicer_tags(const std::string& comment)
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bool GCodeProcessor::process_prusaslicer_tags(const std::string& comment)
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{
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{
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std::cout << comment << "\n";
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return false;
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return false;
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}
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}
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@ -255,7 +255,7 @@ Bed3D::Bed3D()
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{
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{
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}
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}
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bool Bed3D::set_shape(const Pointfs& shape, const std::string& custom_texture, const std::string& custom_model)
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bool Bed3D::set_shape(const Pointfs& shape, const std::string& custom_texture, const std::string& custom_model, bool force_as_custom)
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{
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{
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auto check_texture = [](const std::string& texture) {
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auto check_texture = [](const std::string& texture) {
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return !texture.empty() && (boost::algorithm::iends_with(texture, ".png") || boost::algorithm::iends_with(texture, ".svg")) && boost::filesystem::exists(texture);
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return !texture.empty() && (boost::algorithm::iends_with(texture, ".png") || boost::algorithm::iends_with(texture, ".svg")) && boost::filesystem::exists(texture);
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@ -265,30 +265,39 @@ bool Bed3D::set_shape(const Pointfs& shape, const std::string& custom_texture, c
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return !model.empty() && boost::algorithm::iends_with(model, ".stl") && boost::filesystem::exists(model);
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return !model.empty() && boost::algorithm::iends_with(model, ".stl") && boost::filesystem::exists(model);
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};
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};
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auto [new_type, system_model, system_texture] = detect_type(shape);
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EType type;
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std::string model;
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std::string texture;
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if (force_as_custom)
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type = Custom;
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else {
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auto [new_type, system_model, system_texture] = detect_type(shape);
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type = new_type;
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model = system_model;
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texture = system_texture;
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}
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std::string texture_filename = custom_texture.empty() ? system_texture : custom_texture;
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std::string texture_filename = custom_texture.empty() ? texture : custom_texture;
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if (!check_texture(texture_filename))
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if (!check_texture(texture_filename))
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texture_filename.clear();
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texture_filename.clear();
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std::string model_filename = custom_model.empty() ? system_model : custom_model;
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std::string model_filename = custom_model.empty() ? model : custom_model;
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if (!check_model(model_filename))
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if (!check_model(model_filename))
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model_filename.clear();
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model_filename.clear();
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if ((m_shape == shape) && (m_type == new_type) && (m_texture_filename == texture_filename) && (m_model_filename == model_filename))
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if (m_shape == shape && m_type == type && m_texture_filename == texture_filename && m_model_filename == model_filename)
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// No change, no need to update the UI.
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// No change, no need to update the UI.
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return false;
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return false;
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m_shape = shape;
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m_shape = shape;
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m_texture_filename = texture_filename;
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m_texture_filename = texture_filename;
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m_model_filename = model_filename;
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m_model_filename = model_filename;
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m_type = new_type;
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m_type = type;
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calc_bounding_boxes();
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calc_bounding_boxes();
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ExPolygon poly;
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ExPolygon poly;
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for (const Vec2d& p : m_shape)
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for (const Vec2d& p : m_shape) {
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{
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poly.contour.append(Point(scale_(p(0)), scale_(p(1))));
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poly.contour.append(Point(scale_(p(0)), scale_(p(1))));
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}
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}
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@ -435,19 +444,15 @@ static std::string system_print_bed_texture(const Preset &preset)
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std::tuple<Bed3D::EType, std::string, std::string> Bed3D::detect_type(const Pointfs& shape) const
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std::tuple<Bed3D::EType, std::string, std::string> Bed3D::detect_type(const Pointfs& shape) const
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{
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{
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auto bundle = wxGetApp().preset_bundle;
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auto bundle = wxGetApp().preset_bundle;
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if (bundle != nullptr)
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if (bundle != nullptr) {
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{
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const Preset* curr = &bundle->printers.get_selected_preset();
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const Preset* curr = &bundle->printers.get_selected_preset();
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while (curr != nullptr)
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while (curr != nullptr) {
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{
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if (curr->config.has("bed_shape")) {
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if (curr->config.has("bed_shape"))
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if (shape == dynamic_cast<const ConfigOptionPoints*>(curr->config.option("bed_shape"))->values) {
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{
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if (shape == dynamic_cast<const ConfigOptionPoints*>(curr->config.option("bed_shape"))->values)
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{
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std::string model_filename = system_print_bed_model(*curr);
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std::string model_filename = system_print_bed_model(*curr);
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std::string texture_filename = system_print_bed_texture(*curr);
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std::string texture_filename = system_print_bed_texture(*curr);
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if (!model_filename.empty() && !texture_filename.empty())
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if (!model_filename.empty() && !texture_filename.empty())
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return std::make_tuple(System, model_filename, texture_filename);
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return { System, model_filename, texture_filename };
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}
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}
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}
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}
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@ -455,7 +460,7 @@ std::tuple<Bed3D::EType, std::string, std::string> Bed3D::detect_type(const Poin
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}
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}
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}
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}
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return std::make_tuple(Custom, "", "");
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return { Custom, "", "" };
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}
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}
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void Bed3D::render_axes() const
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void Bed3D::render_axes() const
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@ -144,7 +144,7 @@ public:
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const Pointfs& get_shape() const { return m_shape; }
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const Pointfs& get_shape() const { return m_shape; }
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// Return true if the bed shape changed, so the calee will update the UI.
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// Return true if the bed shape changed, so the calee will update the UI.
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bool set_shape(const Pointfs& shape, const std::string& custom_texture, const std::string& custom_model);
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bool set_shape(const Pointfs& shape, const std::string& custom_texture, const std::string& custom_model, bool force_as_custom = false);
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const BoundingBoxf3& get_bounding_box(bool extended) const {
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const BoundingBoxf3& get_bounding_box(bool extended) const {
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return extended ? m_extended_bounding_box : m_bounding_box;
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return extended ? m_extended_bounding_box : m_bounding_box;
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@ -337,7 +337,7 @@ void GCodeViewer::load(const GCodeProcessor::Result& gcode_result, const Print&
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{ max(0), max(1) },
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{ max(0), max(1) },
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{ min(0), max(1) } };
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{ min(0), max(1) } };
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}
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}
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wxGetApp().plater()->set_bed_shape(bed_shape, "", "");
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wxGetApp().plater()->set_bed_shape(bed_shape, "", "", true);
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}
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}
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#endif // ENABLE_GCODE_VIEWER_AS_STATE
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#endif // ENABLE_GCODE_VIEWER_AS_STATE
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}
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}
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@ -1490,7 +1490,7 @@ void MainFrame::set_mode(EMode mode)
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m_plater->select_view("iso");
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m_plater->select_view("iso");
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// switch printbed
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// switch printbed
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m_plater->set_bed_shape({ { 0.0, 0.0 }, { 200.0, 0.0 }, { 200.0, 200.0 }, { 0.0, 200.0 } }, "", "");
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m_plater->set_bed_shape({ { 0.0, 0.0 }, { 200.0, 0.0 }, { 200.0, 200.0 }, { 0.0, 200.0 } }, "", "", true);
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// switch menubar
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// switch menubar
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SetMenuBar(m_gcodeviewer_menubar);
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SetMenuBar(m_gcodeviewer_menubar);
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@ -1867,7 +1867,7 @@ struct Plater::priv
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// triangulate the bed and store the triangles into m_bed.m_triangles,
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// triangulate the bed and store the triangles into m_bed.m_triangles,
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// fills the m_bed.m_grid_lines and sets m_bed.m_origin.
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// fills the m_bed.m_grid_lines and sets m_bed.m_origin.
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// Sets m_bed.m_polygon to limit the object placement.
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// Sets m_bed.m_polygon to limit the object placement.
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void set_bed_shape(const Pointfs& shape, const std::string& custom_texture, const std::string& custom_model);
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void set_bed_shape(const Pointfs& shape, const std::string& custom_texture, const std::string& custom_model, bool force_as_custom = false);
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bool can_delete() const;
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bool can_delete() const;
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bool can_delete_all() const;
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bool can_delete_all() const;
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@ -4182,11 +4182,10 @@ bool Plater::priv::can_reload_from_disk() const
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return !paths.empty();
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return !paths.empty();
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}
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}
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void Plater::priv::set_bed_shape(const Pointfs& shape, const std::string& custom_texture, const std::string& custom_model)
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void Plater::priv::set_bed_shape(const Pointfs& shape, const std::string& custom_texture, const std::string& custom_model, bool force_as_custom)
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{
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{
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bool new_shape = bed.set_shape(shape, custom_texture, custom_model);
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bool new_shape = bed.set_shape(shape, custom_texture, custom_model, force_as_custom);
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if (new_shape)
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if (new_shape) {
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{
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if (view3D) view3D->bed_shape_changed();
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if (view3D) view3D->bed_shape_changed();
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if (preview) preview->bed_shape_changed();
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if (preview) preview->bed_shape_changed();
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}
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}
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@ -5456,9 +5455,9 @@ void Plater::set_bed_shape() const
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}
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}
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#if ENABLE_GCODE_VIEWER_AS_STATE
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#if ENABLE_GCODE_VIEWER_AS_STATE
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void Plater::set_bed_shape(const Pointfs& shape, const std::string& custom_texture, const std::string& custom_model) const
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void Plater::set_bed_shape(const Pointfs& shape, const std::string& custom_texture, const std::string& custom_model, bool force_as_custom) const
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{
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{
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p->set_bed_shape(shape, custom_texture, custom_model);
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p->set_bed_shape(shape, custom_texture, custom_model, force_as_custom);
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}
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}
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#endif // ENABLE_GCODE_VIEWER_AS_STATE
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#endif // ENABLE_GCODE_VIEWER_AS_STATE
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@ -363,7 +363,7 @@ public:
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void set_bed_shape() const;
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void set_bed_shape() const;
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#if ENABLE_GCODE_VIEWER_AS_STATE
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#if ENABLE_GCODE_VIEWER_AS_STATE
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void set_bed_shape(const Pointfs& shape, const std::string& custom_texture, const std::string& custom_model) const;
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void set_bed_shape(const Pointfs& shape, const std::string& custom_texture, const std::string& custom_model, bool force_as_custom = false) const;
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#endif // ENABLE_GCODE_VIEWER_AS_STATE
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#endif // ENABLE_GCODE_VIEWER_AS_STATE
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// ROII wrapper for suppressing the Undo / Redo snapshot to be taken.
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// ROII wrapper for suppressing the Undo / Redo snapshot to be taken.
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