diff --git a/src/slic3r/GUI/GUI_App.cpp b/src/slic3r/GUI/GUI_App.cpp index 0c4953e3a0..076bef54b9 100644 --- a/src/slic3r/GUI/GUI_App.cpp +++ b/src/slic3r/GUI/GUI_App.cpp @@ -2305,18 +2305,6 @@ bool GUI_App::load_language(wxString language, bool initial) // Override language at the active wxTranslations class (which is stored in the active m_wxLocale) // to load possibly different dictionary, for example, load Czech dictionary for Slovak language. wxTranslations::Get()->SetLanguage(language_dict); - { - // ysFIXME after fix for wxWidgets issue (https://github.com/wxWidgets/wxWidgets/issues/23210) - // UKR Localization specific workaround till the wxWidgets doesn't fixed: - // From wxWidgets 3.1.6 calls setlocation(0, wxInfoLanguage->LocaleTag), see (https://github.com/prusa3d/wxWidgets/commit/deef116a09748796711d1e3509965ee208dcdf0b#diff-7de25e9a71c4dce61bbf76492c589623d5b93fd1bb105ceaf0662075d15f4472), - // where LocaleTag is a Tag of locale in BCP 47 - like notation. - // For Ukrainian Language LocaleTag is "uk". - // But setlocale(0, "uk") returns "English_United Kingdom.1252" instead of "uk", - // and, as a result, locales are set to English_United Kingdom - - if (language_info->CanonicalName == "uk") - setlocale(0, language_info->GetCanonicalWithRegion().data()); - } m_wxLocale->AddCatalog(SLIC3R_APP_KEY); m_imgui->set_language(into_u8(language_info->CanonicalName)); //FIXME This is a temporary workaround, the correct solution is to switch to "C" locale during file import / export only.