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fix bad shared name
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da15e63a46
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@ -330,7 +330,7 @@ void GLGizmoEmboss::on_render() {
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const GLVolume& gl_volume = *selection.get_volume(*selection.get_volume_idxs().begin());
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#endif // ENABLE_LEGACY_OPENGL_REMOVAL
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#if ENABLE_GL_SHADERS_ATTRIBUTES
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GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light_attr");
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GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
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#else
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glsafe(::glPushMatrix());
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glsafe(::glMultMatrixd(m_temp_transformation->data()));
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