WIP: Moved sources int src/, separated most of the source code from Perl.

The XS was left only for the unit / integration tests, and it links
libslic3r only. No wxWidgets are allowed to be used from Perl starting
from now.
This commit is contained in:
bubnikv 2018-09-19 11:02:24 +02:00
parent 3ddaccb641
commit 0558b53493
1706 changed files with 7413 additions and 7638 deletions

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@ -1,6 +1,5 @@
cmake_minimum_required(VERSION 3.2)
project(Slic3r)
cmake_minimum_required(VERSION 3.2)
if (NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
message(STATUS "No build type selected, default to Release")
@ -48,7 +47,6 @@ else()
set(PERL5LIB_ENV_CMD ${CMAKE_COMMAND} -E env PERL5LIB=${PERL_INCLUDE})
endif()
# CMAKE_PREFIX_PATH is used to point CMake to the remaining dependencies (Boost, TBB, ...)
# We pick it from environment if it is not defined in another way
if(NOT DEFINED CMAKE_PREFIX_PATH)
@ -57,8 +55,19 @@ if(NOT DEFINED CMAKE_PREFIX_PATH)
endif()
endif()
# Add our own cmake module path.
list(APPEND CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake/modules/)
enable_testing ()
# Enable C++11 language standard.
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# Enable C11 language standard.
set(CMAKE_C_STANDARD 11)
set(CMAKE_C_STANDARD_REQUIRED ON)
# WIN10SDK_PATH is used to point CMake to the WIN10 SDK installation directory.
# We pick it from environment if it is not defined in another way
if(WIN32)
@ -75,6 +84,187 @@ if(WIN32)
endif()
endif()
if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
# Workaround for an old CMake, which does not understand CMAKE_CXX_STANDARD.
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wall -Wno-reorder" )
find_package(PkgConfig REQUIRED)
endif()
if (CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUXX)
# Adding -fext-numeric-literals to enable GCC extensions on definitions of quad float literals, which are required by Boost.
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fext-numeric-literals" )
endif()
# Where all the bundled libraries reside?
set(LIBDIR ${CMAKE_CURRENT_SOURCE_DIR}/src/)
# For the bundled boost libraries (boost::nowide)
include_directories(${LIBDIR})
# For libslic3r.h
include_directories(${LIBDIR}/libslic3r ${LIBDIR}/clipper ${LIBDIR}/polypartition)
#set(CMAKE_INCLUDE_CURRENT_DIR ON)
if(WIN32)
# BOOST_ALL_NO_LIB: Avoid the automatic linking of Boost libraries on Windows. Rather rely on explicit linking.
add_definitions(-D_USE_MATH_DEFINES -D_WIN32 -DBOOST_ALL_NO_LIB -DBOOST_USE_WINAPI_VERSION=0x601)
endif()
add_definitions(-DwxUSE_UNICODE -D_UNICODE -DUNICODE -DWXINTL_NO_GETTEXT_MACRO)
if (SLIC3R_PROFILE)
message("Slic3r will be built with a Shiny invasive profiler")
add_definitions(-DSLIC3R_PROFILE)
endif ()
# Perl specific stuff
find_package(PerlLibs REQUIRED)
set(PerlEmbed_DEBUG 1)
find_package(PerlEmbed REQUIRED)
# If the Perl is compiled with optimization off, disable optimization over the whole project.
if (WIN32 AND ";${PerlEmbed_CCFLAGS};" MATCHES ";[-/]Od;")
message(STATUS "Perl compiled without optimization. Disabling optimization for the Slic3r build.")
message("Old CMAKE_CXX_FLAGS_RELEASE: ${CMAKE_CXX_FLAGS_RELEASE}")
message("Old CMAKE_CXX_FLAGS_RELWITHDEBINFO: ${CMAKE_CXX_FLAGS_RELEASE}")
message("Old CMAKE_CXX_FLAGS: ${CMAKE_CXX_FLAGS_RELEASE}")
set(CMAKE_CXX_FLAGS_RELEASE "/MD /Od /Zi /EHsc /DNDEBUG /DWIN32 /DTBB_USE_ASSERT")
set(CMAKE_C_FLAGS_RELEASE "/MD /Od /Zi /DNDEBUG /DWIN32 /DTBB_USE_ASSERT")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "/MD /Od /Zi /EHsc /DNDEBUG /DWIN32 /DTBB_USE_ASSERT")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "/MD /Od /Zi /DNDEBUG /DWIN32 /DTBB_USE_ASSERT")
set(CMAKE_CXX_FLAGS "/MD /Od /Zi /EHsc /DNDEBUG /DWIN32 /DTBB_USE_ASSERT")
set(CMAKE_C_FLAGS "/MD /Od /Zi /DNDEBUG /DWIN32 /DTBB_USE_ASSERT")
endif()
# The following line will add -fPIC on Linux to make the XS.so rellocable.
add_definitions(${PerlEmbed_CCCDLFLAGS})
# Find and configure boost
if(SLIC3R_STATIC)
# Use static boost libraries.
set(Boost_USE_STATIC_LIBS ON)
# Use boost libraries linked statically to the C++ runtime.
# set(Boost_USE_STATIC_RUNTIME ON)
endif()
#set(Boost_DEBUG ON)
find_package(Boost REQUIRED COMPONENTS system filesystem thread log locale regex)
if(Boost_FOUND)
include_directories(${Boost_INCLUDE_DIRS})
if (APPLE)
# BOOST_ASIO_DISABLE_KQUEUE : prevents a Boost ASIO bug on OS X: https://svn.boost.org/trac/boost/ticket/5339
add_definitions(-DBOOST_ASIO_DISABLE_KQUEUE)
endif()
if(NOT SLIC3R_STATIC)
add_definitions(-DBOOST_LOG_DYN_LINK)
endif()
endif()
# Find and configure intel-tbb
if(SLIC3R_STATIC)
set(TBB_STATIC 1)
endif()
set(TBB_DEBUG 1)
find_package(TBB REQUIRED)
include_directories(${TBB_INCLUDE_DIRS})
add_definitions(${TBB_DEFINITIONS})
if(MSVC)
# Suppress implicit linking of the TBB libraries by the Visual Studio compiler.
add_definitions(-D__TBB_NO_IMPLICIT_LINKAGE)
endif()
# The Intel TBB library will use the std::exception_ptr feature of C++11.
add_definitions(-DTBB_USE_CAPTURED_EXCEPTION=0)
# Find and configure wxWidgets
if (SLIC3R_PRUSACONTROL)
set(wxWidgets_UseAlienWx 1)
if (wxWidgets_UseAlienWx)
set(AlienWx_DEBUG 1)
find_package(AlienWx REQUIRED COMPONENTS base core adv html gl)
include_directories(${AlienWx_INCLUDE_DIRS})
#add_compile_options(${AlienWx_CXX_FLAGS})
add_definitions(${AlienWx_DEFINITIONS})
set(wxWidgets_LIBRARIES ${AlienWx_LIBRARIES})
# On Linux / gtk, we need to have a direct access to gtk+ for some workarounds.
if (AlienWx_GUI_TOOLKIT STREQUAL "gtk2")
pkg_check_modules(GTK2 gtk+-2.0)
include_directories(${GTK2_INCLUDE_DIRS})
endif()
if (AlienWx_GUI_TOOLKIT STREQUAL "gtk3")
pkg_check_modules(GTK3 gtk+-3.0)
include_directories(${GTK3_INCLUDE_DIRS})
endif()
else ()
find_package(wxWidgets REQUIRED COMPONENTS base core adv html gl)
include(${wxWidgets_USE_FILE})
endif ()
#FIXME rewrite the PRUS format to miniz!
# add_definitions(-DSLIC3R_GUI -DSLIC3R_PRUS)
endif()
find_package(CURL REQUIRED)
include_directories(${CURL_INCLUDE_DIRS})
if (SLIC3R_STATIC)
if (NOT APPLE)
# libcurl is always linked dynamically to the system libcurl on OSX.
# On other systems, libcurl is linked statically if SLIC3R_STATIC is set.
add_definitions(-DCURL_STATICLIB)
endif()
if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
# As of now, our build system produces a statically linked libcurl,
# which links the OpenSSL library dynamically.
find_package(OpenSSL REQUIRED)
message("OpenSSL include dir: ${OPENSSL_INCLUDE_DIR}")
message("OpenSSL libraries: ${OPENSSL_LIBRARIES}")
include_directories(${OPENSSL_INCLUDE_DIR})
endif()
endif()
## OPTIONAL packages
# Find eigen3 or use bundled version
if (NOT SLIC3R_STATIC)
find_package(Eigen3)
endif ()
if (NOT Eigen3_FOUND)
set(Eigen3_FOUND 1)
set(EIGEN3_INCLUDE_DIR ${LIBDIR}/eigen/)
endif ()
include_directories(${EIGEN3_INCLUDE_DIR})
# Find expat or use bundled version
# Always use the system libexpat on Linux.
if (NOT SLIC3R_STATIC OR CMAKE_SYSTEM_NAME STREQUAL "Linux")
find_package(EXPAT)
endif ()
if (NOT EXPAT_FOUND)
add_library(expat STATIC
${LIBDIR}/expat/xmlparse.c
${LIBDIR}/expat/xmlrole.c
${LIBDIR}/expat/xmltok.c
)
set(EXPAT_FOUND 1)
set(EXPAT_INCLUDE_DIRS ${LIBDIR}/expat/)
set(EXPAT_LIBRARIES expat)
endif ()
include_directories(${EXPAT_INCLUDE_DIRS})
# Find glew or use bundled version
if (NOT SLIC3R_STATIC)
find_package(GLEW)
endif ()
if (NOT GLEW_FOUND)
add_library(glew STATIC ${LIBDIR}/glew/src/glew.c)
set(GLEW_FOUND 1)
set(GLEW_INCLUDE_DIRS ${LIBDIR}/glew/include/)
set(GLEW_LIBRARIES glew)
add_definitions(-DGLEW_STATIC)
endif ()
include_directories(${GLEW_INCLUDE_DIRS})
# l10n
add_subdirectory(resources/localization)
# libslic3r, Slic3r GUI and the slic3r executable.
add_subdirectory(src)
# Perl bindings, currently only used for the unit / integration tests of libslic3r.
add_subdirectory(xs)
get_filename_component(PERL_BIN_PATH "${PERL_EXECUTABLE}" DIRECTORY)
@ -92,7 +282,7 @@ endif ()
add_test (NAME xs COMMAND "${PERL_EXECUTABLE}" ${PERL_PROVE} -I ${PROJECT_SOURCE_DIR}/local-lib/lib/perl5 WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}/xs)
add_test (NAME integration COMMAND "${PERL_EXECUTABLE}" ${PERL_PROVE} WORKING_DIRECTORY ${PROJECT_SOURCE_DIR})
install(PROGRAMS slic3r.pl DESTINATION bin RENAME slic3r-prusa3d)
#install(PROGRAMS slic3r.pl DESTINATION bin RENAME slic3r-prusa3d)
file(GLOB MyVar var/*.png)
install(FILES ${MyVar} DESTINATION share/slic3r-prusa3d)

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@ -0,0 +1,8 @@
set(L10N_DIR "${PROJECT_SOURCE_DIR}/resources/localization")
add_custom_target(pot
COMMAND xgettext --keyword=L --from-code=UTF-8 --debug
-f "${L10N_DIR}/list.txt"
-o "${L10N_DIR}/Slic3rPE.pot"
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
COMMENT "Generate pot file from strings in the source tree"
)

65
src/CMakeLists.txt Normal file
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@ -0,0 +1,65 @@
project(Slic3r-native)
add_subdirectory(admesh)
add_subdirectory(avrdude)
# boost/nowide
add_subdirectory(boost)
add_subdirectory(clipper)
add_subdirectory(miniz)
add_subdirectory(polypartition)
add_subdirectory(poly2tri)
add_subdirectory(qhull)
add_subdirectory(Shiny)
add_subdirectory(semver)
# Adding libnest2d project for bin packing...
set(LIBNEST2D_UNITTESTS ON CACHE BOOL "Force generating unittests for libnest2d")
add_subdirectory(libnest2d)
include_directories(${LIBDIR}/qhull/src)
#message(STATUS ${LIBDIR}/qhull/src)
# ##############################################################################
# Configure rasterizer target
# ##############################################################################
find_package(PNG QUIET)
option(RASTERIZER_FORCE_BUILTIN_LIBPNG "Force the usage of builting libpng instead of the system version." OFF)
if(PNG_FOUND AND NOT RASTERIZER_FORCE_BUILTIN_LIBPNG)
message(STATUS "Using system libpng.")
else()
set(ZLIB_LIBRARY "")
message(WARNING "Using builtin libpng. This can cause crashes on some platforms.")
add_subdirectory(png/zlib)
set(ZLIB_INCLUDE_DIR ${PROJECT_SOURCE_DIR}/png/zlib ${CMAKE_CURRENT_BINARY_DIR}/png/zlib)
include_directories(${ZLIB_INCLUDE_DIR})
message(STATUS "ZLIB_INCLUDE_DIR ${ZLIB_INCLUDE_DIR}")
add_subdirectory(png/libpng)
set_target_properties(zlibstatic PROPERTIES POSITION_INDEPENDENT_CODE ON)
set_target_properties(png_static PROPERTIES POSITION_INDEPENDENT_CODE ON)
# target_include_directories(png_static PRIVATE ${ZLIB_INCLUDE_DIR})
set(PNG_LIBRARIES png_static zlibstatic)
set(PNG_INCLUDE_DIRS ${ZLIB_INCLUDE_DIR} ${PROJECT_SOURCE_DIR}/png/libpng ${CMAKE_CURRENT_BINARY_DIR}/png/libpng)
endif()
add_subdirectory(libslic3r)
add_subdirectory(slic3r)
# Create a slic3r executable
add_executable(slic3r slic3r.cpp)
target_link_libraries(slic3r libslic3r libslic3r_gui ${wxWidgets_LIBRARIES} ${CURL_LIBRARIES})
# Add the OpenGL and GLU libraries.
if (SLIC3R_GUI)
if (MSVC)
target_link_libraries(slic3r user32.lib Setupapi.lib OpenGL32.Lib GlU32.Lib)
elseif (MINGW)
target_link_libraries(slic3r -lopengl32)
elseif (APPLE)
target_link_libraries(slic3r "-framework OpenGL")
else ()
target_link_libraries(slic3r -lGL -lGLU)
endif ()
endif ()

25
src/Shiny/CMakeLists.txt Normal file
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@ -0,0 +1,25 @@
project(Shiny)
cmake_minimum_required(VERSION 2.6)
add_library(Shiny STATIC
Shiny.h
ShinyConfig.h
ShinyData.h
ShinyMacros.h
ShinyManager.c
ShinyManager.h
ShinyNode.c
ShinyNode.h
ShinyNodePool.c
ShinyNodePool.h
ShinyNodeState.c
ShinyNodeState.h
ShinyOutput.c
ShinyOutput.h
ShinyPrereqs.h
ShinyTools.c
ShinyTools.h
ShinyVersion.h
ShinyZone.c
ShinyZone.h
)

12
src/admesh/CMakeLists.txt Normal file
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@ -0,0 +1,12 @@
project(admesh)
cmake_minimum_required(VERSION 2.6)
add_library(admesh STATIC
connect.cpp
normals.cpp
shared.cpp
stl.h
stl_io.cpp
stlinit.cpp
util.cpp
)

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