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https://git.mirrors.martin98.com/https://github.com/prusa3d/PrusaSlicer.git
synced 2025-08-14 19:55:58 +08:00
Maximize height of text input by window size
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parent
eba68f9a9e
commit
081a398cee
@ -286,9 +286,7 @@ void GLGizmoEmboss::on_render_for_picking() {}
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void GLGizmoEmboss::on_render_input_window(float x, float y, float bottom_limit)
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{
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check_selection();
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int flag = // ImGuiWindowFlags_AlwaysAutoResize |
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// ImGuiWindowFlags_NoResize |
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ImGuiWindowFlags_NoCollapse;
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ImVec2 min_window_size = m_gui_cfg->draw_advanced ?
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m_gui_cfg->minimal_window_size_with_advance :
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@ -309,7 +307,12 @@ void GLGizmoEmboss::on_render_input_window(float x, float y, float bottom_limit)
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m_gui_cfg->offset = {};
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}
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int flag = // ImGuiWindowFlags_AlwaysAutoResize |
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// ImGuiWindowFlags_NoResize |
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ImGuiWindowFlags_NoCollapse;
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m_imgui->begin(on_get_name(), flag);
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ImGui::GetWindowSize();
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draw_window();
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m_imgui->end();
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ImGui::PopStyleVar(); // WindowMinSize
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@ -624,8 +627,14 @@ void GLGizmoEmboss::draw_text_input()
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if (exist_font) ImGui::PushFont(imgui_font);
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bool exist_change = false;
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if (ImGui::InputTextMultiline("##Text", &m_text, m_gui_cfg->text_size,
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flags)) {
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float window_height = ImGui::GetWindowHeight();
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float minimal_height = m_gui_cfg->draw_advanced ?
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m_gui_cfg->minimal_window_size_with_advance.y :
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m_gui_cfg->minimal_window_size.y;
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float extra_height = window_height - minimal_height;
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ImVec2 text_size(m_gui_cfg->text_size.x,
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m_gui_cfg->text_size.y + extra_height);
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if (ImGui::InputTextMultiline("##Text", &m_text, text_size, flags)) {
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process();
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exist_change = true;
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}
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