Fixed GLModel::reserve_indices()

This commit is contained in:
enricoturri1966 2022-04-04 12:23:01 +02:00
parent 5307114969
commit 0967974479

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@ -85,8 +85,7 @@ namespace GUI {
ColorRGBA color{ ColorRGBA::BLACK() };
void reserve_vertices(size_t vertices_count) { vertices.reserve(vertices_count * vertex_stride_floats(format)); }
void reserve_indices(size_t indices_count) { indices.reserve(indices_count * index_stride_bytes(*this)); }
void reserve_indices(size_t indices_count) { indices.reserve(indices_count); }
void add_vertex(const Vec2f& position); // EVertexLayout::P2
void add_vertex(const Vec2f& position, const Vec2f& tex_coord); // EVertexLayout::P2T2