CutGizmo: Code refactoring to correct a modifiers processing during a cut.

Now it's work in same way for all types of cut. After cut we leave just only modifiers which are intersecting with solid parts bounding box.
+ Clean code in perform_cut_with_groove. Deleted non-used anymore code.
+ Extract same code (for perform_cut_by_contour and perform_cut_with_groove) to separate functions
+ Save CutInfo for objects which was cut with Tongue and Groove mode
This commit is contained in:
YuSanka 2023-08-04 15:36:30 +02:00
parent 6659d108d5
commit 0c2913f20c
2 changed files with 100 additions and 97 deletions

View File

@ -1609,7 +1609,23 @@ ModelObjectPtrs ModelObject::cut(size_t instance, const Transform3d& cut_matrix,
res.push_back(upper);
}
else {
// Delete all modifiers which are not intersecting with solid parts bounding box
auto delete_extra_modifiers = [instance](ModelObject* mo) {
if (!mo) return;
const BoundingBoxf3 obj_bb = mo->instance_bounding_box(instance);
const Transform3d inst_matrix = mo->instances[instance]->get_transformation().get_matrix();
for (int i = int(mo->volumes.size()) - 1; i >= 0; --i)
if (const ModelVolume* vol = mo->volumes[i];
!vol->is_model_part() && !vol->is_cut_connector()) {
auto bb = vol->mesh().transformed_bounding_box(inst_matrix * vol->get_matrix());
if (!obj_bb.intersects(bb))
mo->delete_volume(i);
}
};
if (attributes.has(ModelObjectCutAttribute::KeepUpper) && !upper->volumes.empty()) {
delete_extra_modifiers(upper);
reset_instance_transformation(upper, instance, cut_matrix,
attributes.has(ModelObjectCutAttribute::PlaceOnCutUpper),
attributes.has(ModelObjectCutAttribute::FlipUpper));
@ -1617,6 +1633,7 @@ ModelObjectPtrs ModelObject::cut(size_t instance, const Transform3d& cut_matrix,
}
if (attributes.has(ModelObjectCutAttribute::KeepLower) && !lower->volumes.empty()) {
delete_extra_modifiers(lower);
reset_instance_transformation(lower, instance, cut_matrix,
attributes.has(ModelObjectCutAttribute::PlaceOnCutLower),
attributes.has(ModelObjectCutAttribute::PlaceOnCutLower) || attributes.has(ModelObjectCutAttribute::FlipLower));

View File

@ -3547,6 +3547,48 @@ void synchronize_model_after_cut(Model& model, const CutObjectBase& cut_id)
obj->cut_id.copy(cut_id);
}
void distribute_modifiers_from_object(ModelObject *from_obj, const int instance_idx, ModelObject *to_obj1, ModelObject *to_obj2)
{
auto obj1_bb = to_obj1 ? to_obj1->instance_bounding_box(instance_idx) : BoundingBoxf3();
auto obj2_bb = to_obj2 ? to_obj2->instance_bounding_box(instance_idx) : BoundingBoxf3();
const Transform3d inst_matrix = from_obj->instances[instance_idx]->get_transformation().get_matrix();
for (ModelVolume*vol : from_obj->volumes)
if (!vol->is_model_part()) {
auto bb = vol->mesh().transformed_bounding_box(inst_matrix * vol->get_matrix());
// Don't add modifiers which are not intersecting with solid parts
if (obj1_bb.intersects(bb))
to_obj1->add_volume(*vol);
if (obj2_bb.intersects(bb))
to_obj2->add_volume(*vol);
}
}
void merge_solid_parts_inside_object(ModelObjectPtrs& objects)
{
for (ModelObject* mo : objects) {
TriangleMesh mesh;
// Merge all SolidPart but not Connectors
for (const ModelVolume* mv : mo->volumes) {
if (mv->is_model_part() && !mv->is_cut_connector()) {
TriangleMesh m = mv->mesh();
m.transform(mv->get_matrix());
mesh.merge(m);
}
}
if (!mesh.empty()) {
ModelVolume* new_volume = mo->add_volume(mesh);
new_volume->name = mo->name;
// Delete all merged SolidPart but not Connectors
for (int i = int(mo->volumes.size()) - 2; i >= 0; --i) {
const ModelVolume* mv = mo->volumes[i];
if (mv->is_model_part() && !mv->is_cut_connector())
mo->delete_volume(i);
}
}
}
}
ModelObjectPtrs GLGizmoCut3D::perform_cut_by_contour(ModelObject* cut_mo, const ModelObjectCutAttributes& attributes, int dowels_count)
{
const Selection& selection = m_parent.get_selection();
@ -3584,20 +3626,7 @@ ModelObjectPtrs GLGizmoCut3D::perform_cut_by_contour(ModelObject* cut_mo, const
if (has_modifiers) {
// Distribute Modifiers to the Upper/Lower object
auto upper_bb = upper ? upper->instance_bounding_box(instance_idx) : BoundingBoxf3();
auto lower_bb = lower ? lower->instance_bounding_box(instance_idx) : BoundingBoxf3();
const Transform3d inst_matrix = cut_mo->instances[instance_idx]->get_transformation().get_matrix();
for (size_t id = 0; id < cut_parts_cnt; ++id)
if (m_part_selection.parts()[id].is_modifier) {
ModelVolume* vol = cut_mo->volumes[id];
auto bb = vol->mesh().transformed_bounding_box(inst_matrix * vol->get_matrix());
// Don't add modifiers which are not intersecting with solid parts
if (upper_bb.intersects(bb))
upper->add_volume(*vol);
if (lower_bb.intersects(bb))
lower->add_volume(*vol);
}
distribute_modifiers_from_object(cut_mo, instance_idx, upper, lower);
}
ModelObjectPtrs cut_object_ptrs;
@ -3640,29 +3669,7 @@ ModelObjectPtrs GLGizmoCut3D::perform_cut_by_contour(ModelObject* cut_mo, const
}
// Now merge all model parts together:
{
for (ModelObject* mo : cut_object_ptrs) {
TriangleMesh mesh;
// Merge all SolidPart but not Connectors
for (const ModelVolume* mv : mo->volumes) {
if (mv->is_model_part() && !mv->is_cut_connector()) {
TriangleMesh m = mv->mesh();
m.transform(mv->get_matrix());
mesh.merge(m);
}
}
if (!mesh.empty()) {
ModelVolume* new_volume = mo->add_volume(mesh);
new_volume->name = mo->name;
// Delete all merged SolidPart but not Connectors
for (int i = int(mo->volumes.size()) - 2; i >= 0; --i) {
const ModelVolume* mv = mo->volumes[i];
if (mv->is_model_part() && !mv->is_cut_connector())
mo->delete_volume(i);
}
}
}
}
merge_solid_parts_inside_object(cut_object_ptrs);
return cut_object_ptrs;
}
@ -3693,41 +3700,35 @@ ModelObjectPtrs GLGizmoCut3D::perform_cut_with_groove(ModelObject* cut_mo, bool
auto add_volumes_from_cut = [](ModelObject* object, const ModelObjectCutAttribute attribute, const Model& tmp_model_for_cut) {
const auto& volumes = tmp_model_for_cut.objects.front()->volumes;
bool has_volume = false;
for (const ModelVolume* volume : volumes)
if ((attribute == ModelObjectCutAttribute::KeepUpper && volume->is_from_upper()) ||
(attribute != ModelObjectCutAttribute::KeepUpper && !volume->is_from_upper()) ) {
ModelVolume* new_vol = object->add_volume(*volume);
new_vol->reset_from_upper();
has_volume = true;
if (volume->is_model_part()) {
if ((attribute == ModelObjectCutAttribute::KeepUpper && volume->is_from_upper()) ||
(attribute != ModelObjectCutAttribute::KeepUpper && !volume->is_from_upper()) ) {
ModelVolume* new_vol = object->add_volume(*volume);
new_vol->reset_from_upper();
}
}
return has_volume;
};
auto cut = [instance_idx, add_volumes_from_cut]
(ModelObject* object, const Transform3d& cut_matrix, const ModelObjectCutAttribute attribute, Model& tmp_model_for_cut) {
(ModelObject* object, const Transform3d& cut_matrix, const ModelObjectCutAttribute add_volumes_attribute, Model& tmp_model_for_cut) {
Model model = Model();
model.add_object(*object);
tmp_model_for_cut = Model();
tmp_model_for_cut.objects = model.objects.front()->cut(instance_idx, cut_matrix, ModelObjectCutAttribute::KeepUpper | ModelObjectCutAttribute::KeepLower | ModelObjectCutAttribute::KeepAsParts);
if (tmp_model_for_cut.objects.empty())
return false;
assert(!tmp_model_for_cut.objects.empty());
object->clear_volumes();
add_volumes_from_cut(object, attribute, tmp_model_for_cut);
add_volumes_from_cut(object, add_volumes_attribute, tmp_model_for_cut);
ModelObject::reset_instance_transformation(object, instance_idx);
return true;
};
ModelObjectPtrs cut_object_ptrs;
// cut by upper plane
const Transform3d cut_matrix_upper = translation_transform(m_rotation_m * (groove_half_depth * Vec3d::UnitZ())) * cut_matrix;
{
if (!cut(tmp_object, cut_matrix_upper, ModelObjectCutAttribute::KeepLower, tmp_model_for_cut))
return cut_object_ptrs;
cut(tmp_object, cut_matrix_upper, ModelObjectCutAttribute::KeepLower, tmp_model_for_cut);
add_volumes_from_cut(upper, ModelObjectCutAttribute::KeepUpper, tmp_model_for_cut);
}
@ -3735,8 +3736,7 @@ ModelObjectPtrs GLGizmoCut3D::perform_cut_with_groove(ModelObject* cut_mo, bool
const Transform3d cut_matrix_lower = translation_transform(m_rotation_m * (-groove_half_depth * Vec3d::UnitZ())) * cut_matrix;
{
if (!cut(tmp_object, cut_matrix_lower, ModelObjectCutAttribute::KeepUpper, tmp_model_for_cut))
return cut_object_ptrs;
cut(tmp_object, cut_matrix_lower, ModelObjectCutAttribute::KeepUpper, tmp_model_for_cut);
add_volumes_from_cut(lower, ModelObjectCutAttribute::KeepLower, tmp_model_for_cut);
}
@ -3748,8 +3748,7 @@ ModelObjectPtrs GLGizmoCut3D::perform_cut_with_groove(ModelObject* cut_mo, bool
{
const Transform3d cut_matrix_angle1 = translation_transform(m_rotation_m * (-h_side_shift * Vec3d::UnitX())) * cut_matrix * rotation_transform(Vec3d(0, -m_groove_flaps_angle, -m_groove_angle));
if (!cut(tmp_object, cut_matrix_angle1, ModelObjectCutAttribute::KeepLower, tmp_model_for_cut))
return cut_object_ptrs;
cut(tmp_object, cut_matrix_angle1, ModelObjectCutAttribute::KeepLower, tmp_model_for_cut);
add_volumes_from_cut(lower, ModelObjectCutAttribute::KeepUpper, tmp_model_for_cut);
}
@ -3757,8 +3756,7 @@ ModelObjectPtrs GLGizmoCut3D::perform_cut_with_groove(ModelObject* cut_mo, bool
{
const Transform3d cut_matrix_angle2 = translation_transform(m_rotation_m * (h_side_shift * Vec3d::UnitX())) * cut_matrix * rotation_transform(Vec3d(0, m_groove_flaps_angle, m_groove_angle));
if (!cut(tmp_object, cut_matrix_angle2, ModelObjectCutAttribute::KeepLower, tmp_model_for_cut))
return cut_object_ptrs;
cut(tmp_object, cut_matrix_angle2, ModelObjectCutAttribute::KeepLower, tmp_model_for_cut);
add_volumes_from_cut(lower, ModelObjectCutAttribute::KeepUpper, tmp_model_for_cut);
}
@ -3767,23 +3765,22 @@ ModelObjectPtrs GLGizmoCut3D::perform_cut_with_groove(ModelObject* cut_mo, bool
const double h_groove_shift_tolerance = groove_half_depth - (double)m_groove_depth_tolerance;
const Transform3d cut_matrix_lower_tolerance = translation_transform(m_rotation_m * (-h_groove_shift_tolerance * Vec3d::UnitZ())) * cut_matrix;
if (!cut(tmp_object, cut_matrix_lower_tolerance, ModelObjectCutAttribute::KeepUpper, tmp_model_for_cut))
return cut_object_ptrs;
cut(tmp_object, cut_matrix_lower_tolerance, ModelObjectCutAttribute::KeepUpper, tmp_model_for_cut);
const double h_side_shift_tolerance = h_side_shift - 0.5 * double(m_groove_width_tolerance);
const Transform3d cut_matrix_angle1_tolerance = translation_transform(m_rotation_m * (-h_side_shift_tolerance * Vec3d::UnitX())) * cut_matrix * rotation_transform(Vec3d(0, -m_groove_flaps_angle, -m_groove_angle));
if (!cut(tmp_object, cut_matrix_angle1_tolerance, ModelObjectCutAttribute::KeepLower, tmp_model_for_cut))
return cut_object_ptrs;
cut(tmp_object, cut_matrix_angle1_tolerance, ModelObjectCutAttribute::KeepLower, tmp_model_for_cut);
const Transform3d cut_matrix_angle2_tolerance = translation_transform(m_rotation_m * (h_side_shift_tolerance * Vec3d::UnitX())) * cut_matrix * rotation_transform(Vec3d(0, m_groove_flaps_angle, m_groove_angle));
if (!cut(tmp_object, cut_matrix_angle2_tolerance, ModelObjectCutAttribute::KeepUpper, tmp_model_for_cut))
return cut_object_ptrs;
cut(tmp_object, cut_matrix_angle2_tolerance, ModelObjectCutAttribute::KeepUpper, tmp_model_for_cut);
}
// this part can be added to the upper object now
add_volumes_from_cut(upper, ModelObjectCutAttribute::KeepLower, tmp_model_for_cut);
ModelObjectPtrs cut_object_ptrs;
if (keep_as_parts) {
// add volumes from lower object to the upper, but mark them as a lower
const auto& volumes = lower->volumes;
@ -3791,46 +3788,34 @@ ModelObjectPtrs GLGizmoCut3D::perform_cut_with_groove(ModelObject* cut_mo, bool
ModelVolume* new_vol = upper->add_volume(*volume);
new_vol->cut_info.is_from_upper = false;
}
// add modifiers
for (const ModelVolume* volume : cut_mo->volumes)
if (!volume->is_model_part())
upper->add_volume(*volume);
cut_object_ptrs.push_back(upper);
// add lower object to the cut_object_ptrs just to correct delete it from the Model destructor and avoid memory leaks
cut_object_ptrs.push_back(lower);
}
else {
auto add_cut_objects = [this, &instance_idx](ModelObjectPtrs& cut_objects, ModelObject* object, const Transform3d& cut_matrix) {
if (object && !object->volumes.empty()) {
ModelObject::reset_instance_transformation(object, instance_idx, cut_matrix, m_place_on_cut_upper, m_rotate_upper);
cut_objects.push_back(object);
// add modifiers if object has any
for (const ModelVolume* volume : cut_mo->volumes)
if (!volume->is_model_part()) {
distribute_modifiers_from_object(cut_mo, instance_idx, upper, lower);
break;
}
};
add_cut_objects(cut_object_ptrs, upper, cut_matrix_upper);
add_cut_objects(cut_object_ptrs, lower, cut_matrix_lower);
assert(!upper->volumes.empty() && !lower->volumes.empty());
ModelObject::reset_instance_transformation(upper, instance_idx, cut_matrix_upper, m_place_on_cut_upper, m_rotate_upper);
cut_object_ptrs.push_back(upper);
ModelObject::reset_instance_transformation(lower, instance_idx, cut_matrix_lower, m_place_on_cut_upper, m_rotate_upper);
cut_object_ptrs.push_back(lower);
// Now merge all model parts together:
{
for (ModelObject* mo : cut_object_ptrs) {
TriangleMesh mesh;
// Merge all SolidPart but not Connectors
for (const ModelVolume* mv : mo->volumes) {
if (mv->is_model_part() && !mv->is_cut_connector()) {
TriangleMesh m = mv->mesh();
m.transform(mv->get_matrix());
mesh.merge(m);
}
}
if (!mesh.empty()) {
ModelVolume* new_volume = mo->add_volume(mesh);
new_volume->name = mo->name;
// Delete all merged SolidPart but not Connectors
for (int i = int(mo->volumes.size()) - 2; i >= 0; --i) {
const ModelVolume* mv = mo->volumes[i];
if (mv->is_model_part() && !mv->is_cut_connector())
mo->delete_volume(i);
}
}
}
}
merge_solid_parts_inside_object(cut_object_ptrs);
}
return cut_object_ptrs;
@ -3860,8 +3845,9 @@ void GLGizmoCut3D::perform_cut(const Selection& selection)
// This shall delete the part selection class and deallocate the memory.
ScopeGuard part_selection_killer([this]() { m_part_selection = PartSelection(); });
const bool cut_by_contour = m_part_selection.valid();
const bool cut_with_groove = CutMode(m_mode) == CutMode::cutTongueAndGroove;
const bool cut_by_contour = !cut_with_groove && m_part_selection.valid();
ModelObject* cut_mo = cut_by_contour ? m_part_selection.model_object() : nullptr;
if (cut_mo)
cut_mo->cut_connectors = mo->cut_connectors;
@ -3885,7 +3871,7 @@ void GLGizmoCut3D::perform_cut(const Selection& selection)
only_if(m_rotate_upper, ModelObjectCutAttribute::FlipUpper) |
only_if(m_rotate_lower, ModelObjectCutAttribute::FlipLower) |
only_if(dowels_count > 0, ModelObjectCutAttribute::CreateDowels) |
only_if(!has_connectors && cut_mo->cut_id.id().invalid(), ModelObjectCutAttribute::InvalidateCutInfo);
only_if(!has_connectors && !cut_with_groove && cut_mo->cut_id.id().invalid(), ModelObjectCutAttribute::InvalidateCutInfo);
// update cut_id for the cut object in respect to the attributes
update_object_cut_id(cut_mo->cut_id, attributes, dowels_count);