refactoring of void*, crash fix

This commit is contained in:
PavelMikus 2022-06-14 11:41:17 +02:00
parent 9fccbd00d0
commit 1455d0e1b3
29 changed files with 3519 additions and 3629 deletions

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@ -31,7 +31,9 @@
#ifndef _BASICS_H #ifndef _BASICS_H
#define _BASICS_H #define _BASICS_H
#include <functional>
#include <stdio.h> #include <stdio.h>
#include <assert.h>
#include <math.h> #include <math.h>
#include <time.h> #include <time.h>
#include <limits.h> #include <limits.h>
@ -138,163 +140,80 @@ inline void p_swap(void **a, void **b) {void *t = *a; *a = *b; *b = t;}
///////////////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////////
typedef int64_t j_voidint;
template<typename T, typename Child> // void* replacement
class Primitive {
protected:
T value;
public:
// we must type cast to child to so
// a += 3 += 5 ... and etc.. work the same way
// as on primitives
Child &childRef(){
return *((Child*)this);
}
// you can overload to give a default value if you want
Primitive(){}
explicit Primitive(T v):value(v){}
T get(){
return value;
}
#define OP(op) Child &operator op(Child const &v){\
value op v.value; \
return childRef(); \
}\
Child &operator op(T const &v){\
value op v; \
return childRef(); \
}
// all with equals
OP(+=)
OP(-=)
OP(*=)
OP(/=)
OP(<<=)
OP(>>=)
OP(|=)
OP(^=)
OP(&=)
OP(%=)
#undef OP
#define OP(p) Child operator p(Child const &v){\
Child other = childRef();\
other p ## = v;\
return other;\
}\
Child operator p(T const &v){\
Child other = childRef();\
other p ## = v;\
return other;\
}
OP(+)
OP(-)
OP(*)
OP(/)
OP(<<)
OP(>>)
OP(|)
OP(^)
OP(&)
OP(%)
#undef OP
#define OP(p) bool operator p(Child const &v){\
return value p v.value;\
}\
bool operator p(T const &v){\
return value p v;\
}
OP(&&)
OP(||)
OP(<)
OP(<=)
OP(>)
OP(>=)
OP(==)
OP(!=)
#undef OP
Child operator +(){return Child(value);}
Child operator -(){return Child(-value);}
Child &operator ++(){++value; return childRef();}
Child operator ++(int){
Child ret(value);
++value;
return childRef();
}
Child operator --(int){
Child ret(value);
--value;
return childRef();
}
bool operator!(){return !value;}
Child operator~(){return Child(~value);}
};
class Data { class Data {
public: std::function<void(int64_t)> delete_object_func = [](int64_t){};
virtual ~Data() = default; int64_t value = 0; // either pointer, or numeric value
};
class intWrapper: public Data {
private:
int val;
public: public:
intWrapper(int val = 0) : Data() {
val(val) { delete_object_func = [](int64_t){};
} }
operator int &() {
return val;
}
int* operator &() {
return &val;
}
operator int() const {
return val;
}
operator int*() {
return &val;
}
};
class doubleWrapper: public Data, public Primitive<double, doubleWrapper> { Data(void* ptr) = delete;
public:
doubleWrapper(double val = 0) { template<typename S>
this->value = val; Data(S* ptr) {
delete_object_func = [](int64_t p){
delete reinterpret_cast<S*>(p);
};
value = reinterpret_cast<int64_t>(ptr);
} }
operator double &() {
operator void*() = delete;
template<typename S>
operator S*() const {
return reinterpret_cast<S*>(value);
}
bool empty() const {
return value == 0;
}
bool notEmpty() const {
return value != 0;
}
bool operator==(const Data &d) const {
return value == d.value;
}
bool operator!=(const Data &d) const {
return value != d.value;
}
template<typename S>
bool operator!=(const S* ptr) const {
return value != reinterpret_cast<int64_t>(ptr);
}
operator int64_t() const {
return value; return value;
} }
double* operator &() {
return &value; Data& operator=(int64_t val) {
delete_object_func = [](int64_t){};
value = val;
return *this;
} }
operator double() const {
return value; void clear() {
if (value != 0) {
delete_object_func(value);
} }
operator double*() { forget();
return &value; }
void forget() {
delete_object_func = [](int64_t) {};
value = 0;
} }
}; };
inline int to_int(Data *d) {
return static_cast<intWrapper*>(d)->operator int();
}
} //namespace T_MESH } //namespace T_MESH

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@ -39,7 +39,7 @@ namespace T_MESH
//! Base class type for nodes of non-oriented graphs //! Base class type for nodes of non-oriented graphs
class graphNode : public Data class graphNode
{ {
public: public:
@ -62,7 +62,7 @@ class graphNode : public Data
//! Base class type for edges of non-oriented graphs //! Base class type for edges of non-oriented graphs
class graphEdge : public Data class graphEdge
{ {
public: public:

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@ -54,10 +54,9 @@ namespace T_MESH
class abstractHeap class abstractHeap
{ {
protected: protected:
Data **heap; //!< Heap data is stored here Data *heap; //!< Heap data is stored here
int numels; //!< Current number of elements int numels; //!< Current number of elements
int maxels; //!< Maximum number of elements int maxels; //!< Maximum number of elements
int *positions; //!< Optional pointer to an array of positions
int upheap(int i); //!< Moves the i'th object up on the heap int upheap(int i); //!< Moves the i'th object up on the heap
int downheap(int i); //!< Moves the i'th object down on the heap int downheap(int i); //!< Moves the i'th object down on the heap
@ -67,7 +66,7 @@ class abstractHeap
//! This function must be implemented in the extended class. //! This function must be implemented in the extended class.
//! The return value must be <0 if a<b, >0 if a>b or 0 if a=b. //! The return value must be <0 if a<b, >0 if a>b or 0 if a=b.
virtual int compare(const Data *a, const Data *b) = 0; virtual int compare(const Data& a, const Data& b) = 0;
public : public :
@ -81,11 +80,11 @@ class abstractHeap
//! returned, otherwise the index position of the newly inserted element is //! returned, otherwise the index position of the newly inserted element is
//! returned. //! returned.
int insert(Data *e); int insert(const Data& e);
int isEmpty() const {return (numels == 0);} //!< Returns TRUE if the heap is empty int isEmpty() const {return (numels == 0);} //!< Returns TRUE if the heap is empty
Data *getHead() const {return heap[1];} //!< Returns the first element of the heap Data getHead() const {return heap[1];} //!< Returns the first element of the heap
Data *removeHead(); //!< Removes and returns the first element after rearranging the heap Data removeHead(); //!< Removes and returns the first element after rearranging the heap
void flush() {numels=0;} //!< Removes all the elements void flush() {numels=0;} //!< Removes all the elements
}; };

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@ -42,9 +42,11 @@
//! compare as equal, their order in the sorted array is undefined. //! compare as equal, their order in the sorted array is undefined.
//! See the manpage of the standard library qsort() function for further information. //! See the manpage of the standard library qsort() function for further information.
#include "basics.h"
namespace T_MESH namespace T_MESH
{ {
extern void jqsort(Data *v[], int numels, int (*comp)(const Data *, const Data *)); extern void jqsort(Data *v, int numels, int (*comp)(const Data&, const Data&));
} //namespace T_MESH } //namespace T_MESH

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@ -46,13 +46,13 @@ class Node
friend class List; // This is to make methods in 'List' able to modify n_prev and n_next friend class List; // This is to make methods in 'List' able to modify n_prev and n_next
public : public :
Data *data; //!< Actual data stored in the node Data data; //!< Actual data stored in the node
//! Creates an isolated node storing 'd' //! Creates an isolated node storing 'd'
Node(const void *d) {data=(Data *)d; n_prev=n_next=NULL;} Node(const Data& d) {data=d; n_prev=n_next=NULL;}
//! Creates a new node storing 'd' and links it to a previous node 'p' and to a next one 'n'. //! Creates a new node storing 'd' and links it to a previous node 'p' and to a next one 'n'.
Node(const Node *p, const Data *d, const Node *n); Node(const Node *p, const Data& d, const Node *n);
~Node(); //!< Standard destructor ~Node(); //!< Standard destructor
inline Node *prev() const {return n_prev;} //!< Returns the previous node in the list, possibly NULL inline Node *prev() const {return n_prev;} //!< Returns the previous node in the list, possibly NULL
@ -68,7 +68,7 @@ class Node
//! Doubly linked list. //! Doubly linked list.
class List : public Data class List
{ {
protected : protected :
@ -82,10 +82,10 @@ class List : public Data
List() {l_head = l_tail = NULL; l_numels = 0;} List() {l_head = l_tail = NULL; l_numels = 0;}
//! Creates a list containing an element 'd' (singleton) //! Creates a list containing an element 'd' (singleton)
List(const Data *d) {l_head = l_tail = new Node(d); l_numels = 1;} List(const Data& d) {l_head = l_tail = new Node(d); l_numels = 1;}
//! Creates a list out of an array 'd' made of 'n' elements. //! Creates a list out of an array 'd' made of 'n' elements.
List(const Data **d, int n); List(const Data *d, int n);
//! Creates a duplicated list. //! Creates a duplicated list.
List(List& l) {l_head = l_tail = NULL; l_numels = 0; appendList(&l);} List(List& l) {l_head = l_tail = NULL; l_numels = 0; appendList(&l);}
@ -100,12 +100,12 @@ class List : public Data
Node *tail() const {return l_tail;} //!< Gets the last node, NULL if empty. \n O(1). Node *tail() const {return l_tail;} //!< Gets the last node, NULL if empty. \n O(1).
int numels() const {return l_numels;} //!< Gets the number of elements. \n O(1). int numels() const {return l_numels;} //!< Gets the number of elements. \n O(1).
void appendHead(const Data *d); //!< Appends a new node storing 'd' to the head. \n O(1). void appendHead(const Data& d); //!< Appends a new node storing 'd' to the head. \n O(1).
void appendTail(const Data *d); //!< Appends a new node storing 'd' to the tail. \n O(1). void appendTail(const Data& d); //!< Appends a new node storing 'd' to the tail. \n O(1).
void insertAfter(Node *n, const Data *d); //! Inserts a new node storing 'd' right after 'n'. \n O(1). void insertAfter(Node *n, const Data& d); //! Inserts a new node storing 'd' right after 'n'. \n O(1).
//! Deletes and removes the node containing 'd'. Returns its position, 0 if 'd' is not in the list. \n O(numels()). //! Deletes and removes the node containing 'd'. Returns its position, 0 if 'd' is not in the list. \n O(numels()).
int removeNode(const Data *d); int removeNode(const Data& d);
//! Deletes and i'th node (starting from 0). Returns 0 if the list has less than i+1 nodes. \n O(numels()). //! Deletes and i'th node (starting from 0). Returns 0 if the list has less than i+1 nodes. \n O(numels()).
int removeNode(int i); int removeNode(int i);
@ -125,12 +125,11 @@ class List : public Data
//! Moves node 'n' from this list to the end of 'l'. \n O(1). //! Moves node 'n' from this list to the end of 'l'. \n O(1).
void moveNodeTo(Node *n, List *l); void moveNodeTo(Node *n, List *l);
Data *popHead(); //!< Deletes and removes the first node. Returns its data. \n O(1). Data popHead(); //!< Deletes and removes the first node. Returns its data. \n O(1).
Data *popTail(); //!< Deletes and removes the last node. Returns its data. \n O(1). Data popTail(); //!< Deletes and removes the last node. Returns its data. \n O(1).
//! Deletes and removes the node 'n' from the list and frees data memory. \n O(1). //! Deletes and removes the node 'n' from the list and frees data memory. \n O(1).
// NOTE: The following is not true after refactoring, void* has been replaced with Data*
//! Warning. This method uses the free() function to to dispose the memory space //! Warning. This method uses the free() function to to dispose the memory space
//! used by the data stored in the node. This means that such data should have //! used by the data stored in the node. This means that such data should have
//! been allocated through malloc(), calloc() or realloc(), and not through the //! been allocated through malloc(), calloc() or realloc(), and not through the
@ -144,13 +143,13 @@ class List : public Data
//! Deletes and removes the node storing 'd' and frees the memory occupied by 'd' itself. \n O(numels()). //! Deletes and removes the node storing 'd' and frees the memory occupied by 'd' itself. \n O(numels()).
//! Warning. Read the comment for the method 'freeCell()' //! Warning. Read the comment for the method 'freeCell()'
void freeNode(Data *d); void freeNode(const Data& d);
//! Returns the node storing 'd'. NULL if not found. \n O(numels()). //! Returns the node storing 'd'. NULL if not found. \n O(numels()).
Node *containsNode(const Data *d) const; Node *containsNode(const Data& d) const;
//! Replaces old_n with new_n. The Node containing new_n is returned. \n O(numels()). //! Replaces old_n with new_n. The Node containing new_n is returned. \n O(numels()).
Node *replaceNode(const Data *old_n, const Data *new_n); Node *replaceNode(const Data& old_n, const Data& new_n);
//! Deletes and removes all the nodes and frees data memory. \n O(numels()). //! Deletes and removes all the nodes and frees data memory. \n O(numels()).
@ -159,7 +158,7 @@ class List : public Data
void removeNodes(); //!< Deletes and removes all the nodes. \n O(numels()). void removeNodes(); //!< Deletes and removes all the nodes. \n O(numels()).
Data **toArray() const; //!< Creates an array out of the list. \n O(numels()). Data *toArray() const; //!< Creates an array out of the list. \n O(numels()).
//! Sorts the list using 'comp' as comparison function for two elements. \n O(numels()^2). //! Sorts the list using 'comp' as comparison function for two elements. \n O(numels()^2).
@ -168,7 +167,7 @@ class List : public Data
//! the need to have a guaranteed O(NlogN) complexity, it is possible to implement a heap //! the need to have a guaranteed O(NlogN) complexity, it is possible to implement a heap
//! based on the 'abstractHeap' class. See the documentation of the standard 'qsort' library //! based on the 'abstractHeap' class. See the documentation of the standard 'qsort' library
//! function for details on the prototype of the comparison function 'comp'. //! function for details on the prototype of the comparison function 'comp'.
int sort(int (*comp)(const Data *, const Data *)); int sort(int (*comp)(const Data&, const Data&));
}; };
//! Convenience macro to scan the nodes of a list. //! Convenience macro to scan the nodes of a list.

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@ -68,23 +68,23 @@ PM_Rational orient2D(const PM_Rational& px, const PM_Rational& py, const PM_Rati
//! of our version of the epsilon geometry for robust computation. //! of our version of the epsilon geometry for robust computation.
class Point : public Data class Point
{ {
public : public :
coord x,y,z; //!< Coordinates coord x,y,z; //!< Coordinates
Data *info; //!< Further information Data info; //!< Further information
//! Creates a new point with coordinates (0,0,0). //! Creates a new point with coordinates (0,0,0).
Point() {x = y = z = 0; info = NULL;} Point() {x = y = z = 0; info.forget();}
//! Creates a new point with the same coordinates as 's'. The info field is not copied. //! Creates a new point with the same coordinates as 's'. The info field is not copied.
Point(const Point *s) {x = s->x; y = s->y; z = s->z; info = NULL;} Point(const Point *s) {x = s->x; y = s->y; z = s->z; info.forget();}
//! Creates a new point with the same coordinates as 's'. The info field is not copied. //! Creates a new point with the same coordinates as 's'. The info field is not copied.
Point(const Point& s) {x = s.x; y = s.y; z = s.z; info = NULL;} Point(const Point& s) {x = s.x; y = s.y; z = s.z; info.forget();}
//! Creates a new point with coordinates (a,b,c). //! Creates a new point with coordinates (a,b,c).
Point(const coord& a, const coord& b, const coord& c) {x = a; y = b; z = c; info = NULL;} Point(const coord& a, const coord& b, const coord& c) {x = a; y = b; z = c; info.forget();}
//! Do not remove this. It makes the compiler produce a vtable for this object. //! Do not remove this. It makes the compiler produce a vtable for this object.
TMESH_VIRTUAL bool isPoint() const { return true; } TMESH_VIRTUAL bool isPoint() const { return true; }
@ -285,7 +285,7 @@ class Point : public Data
}; };
//! Lexycographic comparison to be used with jqsort() or abstractHeap. //! Lexycographic comparison to be used with jqsort() or abstractHeap.
int xyzCompare(const Data *p1, const Data *p2); int xyzCompare(const Data &p1, const Data &p2);
//! Static point with DBL_MAX coordinates. //! Static point with DBL_MAX coordinates.
extern const Point INFINITE_POINT; extern const Point INFINITE_POINT;

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@ -38,7 +38,7 @@ namespace T_MESH
#define DI_MAX_NUMBER_OF_CELLS 10000 #define DI_MAX_NUMBER_OF_CELLS 10000
#define DI_EPSILON_POINT Point(1.0e-9, 1.0e-9, 1.0e-9) #define DI_EPSILON_POINT Point(1.0e-9, 1.0e-9, 1.0e-9)
class di_cell : public Data class di_cell
{ {
public: public:
Point mp, Mp; Point mp, Mp;

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@ -48,14 +48,14 @@ namespace T_MESH
//! assigning up to 256 different states to the edge. //! assigning up to 256 different states to the edge.
class Edge : public Data class Edge
{ {
public : public :
Vertex *v1,*v2; //!< End-points Vertex *v1,*v2; //!< End-points
class Triangle *t1,*t2; //!< Incident triangles class Triangle *t1,*t2; //!< Incident triangles
unsigned char mask; //!< bit-mask for marking purposes unsigned char mask; //!< bit-mask for marking purposes
Data *info; //!< Further information Data info; //!< Further information
Edge(); //!< AMF_ADD 1.1-2 > Edge(); //!< AMF_ADD 1.1-2 >
@ -237,14 +237,14 @@ class Edge : public Data
}; };
//! Edge comparison based on length to be used with jqsort() or abstractHeap. //! Edge comparison based on length to be used with jqsort() or abstractHeap.
int edgeCompare(const Data *a, const Data *b); int edgeCompare(const Data &a, const Data &b);
//! Lexycographic edge comparison to be used with jqsort() or abstractHeap. //! Lexycographic edge comparison to be used with jqsort() or abstractHeap.
int lexEdgeCompare(const Data *a, const Data *b); int lexEdgeCompare(const Data &a, const Data &b);
//! Vertex-based edge comparison for qsort. //! Vertex-based edge comparison for qsort.
//! Duplicated edges are contiguous in this sorting. //! Duplicated edges are contiguous in this sorting.
int vtxEdgeCompare(const Data *a, const Data *b); int vtxEdgeCompare(const Data &a, const Data &b);
} //namespace T_MESH } //namespace T_MESH

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@ -42,7 +42,7 @@ namespace T_MESH
// //
/////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////
class mc_ints : public Data class mc_ints
{ {
public: public:
@ -54,7 +54,7 @@ class mc_ints : public Data
mc_ints(coord a, unsigned char b, Triangle *s) { ic = a; sg = b; v = NULL; source = s; } mc_ints(coord a, unsigned char b, Triangle *s) { ic = a; sg = b; v = NULL; source = s; }
~mc_ints() { if (v) delete(v); } ~mc_ints() { if (v) delete(v); }
static int compare(const Data *e1, const Data *e2); static int compare(const Data &e1, const Data &e2);
}; };
@ -64,7 +64,7 @@ class mc_ints : public Data
// //
/////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////
class mc_cell : public Data class mc_cell
{ {
public: public:
int x,y,z; // Coordinates (i.e. cell's position) int x,y,z; // Coordinates (i.e. cell's position)
@ -77,7 +77,7 @@ class mc_cell : public Data
} }
void polygonize(Basic_TMesh *tin); void polygonize(Basic_TMesh *tin);
static int compare(const Data *e1, const Data *e2); static int compare(const Data &e1, const Data &e2);
void merge(mc_cell *m); void merge(mc_cell *m);
@ -94,7 +94,7 @@ private:
// //
/////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////
class mc_grid : public Data class mc_grid
{ {
Point origin; // Origin for normalization Point origin; // Origin for normalization
coord norm; // Normalization factor coord norm; // Normalization factor

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@ -104,15 +104,7 @@ class Basic_TMesh
Basic_TMesh(const Triangle *t, const bool keep_ref = false); Basic_TMesh(const Triangle *t, const bool keep_ref = false);
void init(const Triangle *t, const bool keep_ref = false); void init(const Triangle *t, const bool keep_ref = false);
//FIXED:
//! Destructor. Frees the memory allocated for all the mesh elements. //! Destructor. Frees the memory allocated for all the mesh elements.
//! Warning! This method uses the freeNodes() method of the class List,
//! which is not guaranteed to work correctly on systems other than
//! Linux (see the documentation of List for details).
//! Assuming that the method works correctly, however, the calling
//! function is responsible of freeing the memory that was possibly
//! allocated for objects pointed to by the 'info' field of mesh
//! elements. Clearly, this must be done before calling the destructor.
~Basic_TMesh(); ~Basic_TMesh();
//! Returns true only if object is a basic Basic_TMesh. All the reimplementations must return false. //! Returns true only if object is a basic Basic_TMesh. All the reimplementations must return false.

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@ -46,12 +46,12 @@ namespace T_MESH
//! assigning up to 256 different states to the edge. //! assigning up to 256 different states to the edge.
class Triangle : public Data class Triangle
{ {
public : public :
Edge *e1, *e2, *e3; //!< Edges of the triangle Edge *e1, *e2, *e3; //!< Edges of the triangle
Data* info; //!< Further information Data info; //!< Further information
unsigned char mask; //!< bit-mask for marking purposes unsigned char mask; //!< bit-mask for marking purposes
Triangle(); Triangle();

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@ -188,15 +188,15 @@ Vertex *Basic_TMesh::checkGeometry()
double ang, minda = 0; double ang, minda = 0;
Triangle *t; Triangle *t;
Edge *e; Edge *e;
Vertex **varr = (Vertex **)V.toArray(); Data *varr = V.toArray();
Edge **evarr; Data *evarr;
Vertex *v1, *v2; Vertex *v1, *v2;
Node *n; Node *n;
if (varr == NULL) TMesh::warning("checkGeometry: Not enough memory. Can't check for coincident vertices.\n"); if (varr == NULL) TMesh::warning("checkGeometry: Not enough memory. Can't check for coincident vertices.\n");
else else
{ {
jqsort((Data **)varr, V.numels(), xyzCompare); jqsort(varr, V.numels(), xyzCompare);
for (i=0; i<(V.numels()-1); i++) for (i=0; i<(V.numels()-1); i++)
{ {
v1 = ((Vertex *)varr[i]); v1 = ((Vertex *)varr[i]);
@ -216,11 +216,11 @@ Vertex *Basic_TMesh::checkGeometry()
free(varr); free(varr);
} }
evarr = (Edge **)E.toArray(); evarr = E.toArray();
if (evarr == NULL) TMesh::warning("checkGeometry: Not enough memory. Can't check for coincident edges.\n"); if (evarr == NULL) TMesh::warning("checkGeometry: Not enough memory. Can't check for coincident edges.\n");
else else
{ {
jqsort((Data **)evarr, E.numels(), lexEdgeCompare); jqsort(evarr, E.numels(), lexEdgeCompare);
for (i=0; i<(E.numels()-1); i++) for (i=0; i<(E.numels()-1); i++)
{ {
if (!lexEdgeCompare(evarr[i], evarr[i+1])) if (!lexEdgeCompare(evarr[i], evarr[i+1]))
@ -278,11 +278,11 @@ int Basic_TMesh::mergeCoincidentEdges()
FOREACHEDGE(e, n) FOREACHEDGE(e, n)
{ {
if (e->v1->info != e->v1) e->v1 = (Vertex *)e->v1->info; if (e->v1->info.operator !=(e->v1)) e->v1 = (Vertex *)e->v1->info;
if (e->v2->info != e->v2) e->v2 = (Vertex *)e->v2->info; if (e->v2->info.operator !=(e->v2)) e->v2 = (Vertex *)e->v2->info;
e->v1->e0 = e->v2->e0 = e; e->v1->e0 = e->v2->e0 = e;
} }
removeVertices(); int rv = removeVertices();
// At this point the mesh should no longer have duplicated vertices, but may have duplicated edges // At this point the mesh should no longer have duplicated vertices, but may have duplicated edges
E.sort(&vtxEdgeCompare); E.sort(&vtxEdgeCompare);
@ -292,10 +292,11 @@ int Basic_TMesh::mergeCoincidentEdges()
if (!e->isOnBoundary() || vtxEdgeCompare(e, pe)) pe = e; if (!e->isOnBoundary() || vtxEdgeCompare(e, pe)) pe = e;
e->info = pe; e->info = pe;
} }
FOREACHEDGE(e, n) if (e->info != e) FOREACHEDGE(e, n) if (e->info.operator !=(e))
{ {
Triangle *t1 = e->getBoundaryTriangle(); Triangle *t1 = e->getBoundaryTriangle();
Edge *f = ((Edge *)e->info); Edge *f = ((Edge *)e->info);
Triangle *t2 = f->getBoundaryTriangle();
t1->replaceEdge(e, f); t1->replaceEdge(e, f);
((f->t1 == NULL) ? (f->t1) : (f->t2)) = t1; ((f->t1 == NULL) ? (f->t1) : (f->t2)) = t1;
e->v1 = e->v2 = NULL; e->v1 = e->v2 = NULL;
@ -343,8 +344,8 @@ bool Basic_TMesh::rebuildConnectivity(bool fixconnectivity) //!< AMF_CHANGE 1.1>
Edge *e; Edge *e;
FOREACHEDGE(e, n) FOREACHEDGE(e, n)
{ {
if (e->v1->info != e->v1) e->v1 = (Vertex *)e->v1->info; if (e->v1->info.operator !=(e->v1)) e->v1 = (Vertex *)e->v1->info;
if (e->v2->info != e->v2) e->v2 = (Vertex *)e->v2->info; if (e->v2->info.operator !=(e->v2)) e->v2 = (Vertex *)e->v2->info;
e->v1->e0 = e->v2->e0 = e; e->v1->e0 = e->v2->e0 = e;
} }
int rv = removeVertices(); int rv = removeVertices();
@ -354,14 +355,14 @@ bool Basic_TMesh::rebuildConnectivity(bool fixconnectivity) //!< AMF_CHANGE 1.1>
Triangle *t; Triangle *t;
ExtVertex **var = new ExtVertex *[V.numels()]; ExtVertex **var = new ExtVertex *[V.numels()];
int i=0; int i=0;
FOREACHVERTEX(v, n) { v->e0 = NULL; var[i] = new ExtVertex(v); v->info = new intWrapper(i); i++; } FOREACHVERTEX(v, n) { v->e0 = NULL; var[i] = new ExtVertex(v); v->info = i; i++; }
int nt = T.numels(); int nt = T.numels();
int *triangles = new int[nt*3]; int *triangles = new int[nt*3];
i = 0; FOREACHTRIANGLE(t, n) i = 0; FOREACHTRIANGLE(t, n)
{ {
triangles[i * 3] = ((intWrapper*)t->v1()->info)->operator int(); triangles[i * 3] = (j_voidint)t->v1()->info;
triangles[i*3+1] = ((intWrapper*)t->v2()->info)->operator int(); triangles[i*3+1] = (j_voidint)t->v2()->info;
triangles[i*3+2] = ((intWrapper*)t->v3()->info)->operator int(); triangles[i*3+2] = (j_voidint)t->v3()->info;
i++; i++;
} }
T.freeNodes(); T.freeNodes();
@ -449,7 +450,7 @@ int multiSplitEdge(Basic_TMesh *tin, Edge *e)
while (splitVertices.numels()) while (splitVertices.numels())
{ {
coord ad, mind = DBL_MAX; coord ad, mind = DBL_MAX;
Vertex *gv = nullptr; Vertex *gv;
FOREACHVVVERTEX((&splitVertices), v, n) if ((ad = v->squaredDistance(e->v2)) < mind) { gv = v; mind = ad; } FOREACHVVVERTEX((&splitVertices), v, n) if ((ad = v->squaredDistance(e->v2)) < mind) { gv = v; mind = ad; }
splitVertices.removeNode(gv); splitVertices.removeNode(gv);
tin->splitEdge(e, gv); tin->splitEdge(e, gv);

View File

@ -116,13 +116,13 @@ namespace T_MESH
t = (Triangle *)n->data; t = (Triangle *)n->data;
y = (Triangle *)m->data; // For any pair (t,y) of triangles in the cell y = (Triangle *)m->data; // For any pair (t,y) of triangles in the cell
// The same triangle pair can be in different cells. The following avoids redoing the check. // The same triangle pair can be in different cells. The following avoids redoing the check.
if (t->info == NULL || y->info == NULL || (((List *)t->info)->containsNode(y) == NULL)) if (t->info.empty() || y->info.empty() || (((List *)t->info)->containsNode(y) == NULL))
{ {
if (t->intersects(y, justproper)) if (t->intersects(y, justproper))
{ {
MARK_VISIT(t); MARK_VISIT(y); MARK_VISIT(t); MARK_VISIT(y);
ts = ((t->info != NULL) ? ((List *)t->info) : (new List)); ts->appendTail(y); t->info = ts; ts = ((t->info.notEmpty()) ? ((List *)t->info) : (new List)); ts->appendTail(y); t->info = ts;
ts = ((y->info != NULL) ? ((List *)y->info) : (new List)); ts->appendTail(t); y->info = ts; ts = ((y->info.notEmpty()) ? ((List *)y->info) : (new List)); ts->appendTail(t); y->info = ts;
} }
} }
} }
@ -177,7 +177,7 @@ int Basic_TMesh::selectIntersectingTriangles(UINT16 tris_per_cell, bool justprop
// Deselect everything and select only intersecting triangles // Deselect everything and select only intersecting triangles
deselectTriangles(); deselectTriangles();
FOREACHTRIANGLE(t, n) t->info = NULL; FOREACHTRIANGLE(t, n) t->info.forget();
i=0; FOREACHNODE(cells, n) i=0; FOREACHNODE(cells, n)
{ {
(((di_cell *)n->data)->selectIntersections(justproper)); (((di_cell *)n->data)->selectIntersections(justproper));
@ -187,7 +187,7 @@ int Basic_TMesh::selectIntersectingTriangles(UINT16 tris_per_cell, bool justprop
TMesh::end_progress(); TMesh::end_progress();
// Dispose memory allocated for cells // Dispose memory allocated for cells
FOREACHVTTRIANGLE(selT, t, n) { if (t->info!=NULL) delete((List *)t->info); t->info = NULL; } FOREACHVTTRIANGLE(selT, t, n) t->info.clear();
while (cells.numels()) delete((di_cell *)cells.popHead()); while (cells.numels()) delete((di_cell *)cells.popHead());
// Count selected triangles for final report and delete stored normals // Count selected triangles for final report and delete stored normals

View File

@ -580,7 +580,7 @@ int Basic_TMesh::refineSelectedHolePatches(Triangle *t0)
Edge *e, *f; Edge *e, *f;
Vertex *v; Vertex *v;
List *ve, toswap, reg, all_edges, interior_edges, boundary_edges, boundary_vertices, interior_vertices; List *ve, toswap, reg, all_edges, interior_edges, boundary_edges, boundary_vertices, interior_vertices;
doubleWrapper sigma, l, sv1, sv2, sv3, dv1, dv2, dv3; coord sigma, l, sv1, sv2, sv3, dv1, dv2, dv3;
int swaps, totits, nee, ntb, nnt=-1, pnnt, gits=0; int swaps, totits, nee, ntb, nnt=-1, pnnt, gits=0;
const double alpha = sqrt(2.0); const double alpha = sqrt(2.0);
Point vc; Point vc;
@ -630,7 +630,7 @@ int Basic_TMesh::refineSelectedHolePatches(Triangle *t0)
{ {
ve = v->VE(); ve = v->VE();
sigma=0; nee=0; FOREACHVEEDGE(ve, e, m) if (!IS_BIT(e, 5)) {nee++; sigma += e->length();} sigma=0; nee=0; FOREACHVEEDGE(ve, e, m) if (!IS_BIT(e, 5)) {nee++; sigma += e->length();}
sigma /= double(nee); v->info = new doubleWrapper(sigma); sigma /= nee; v->info = new coord(sigma);
delete(ve); delete(ve);
} }
@ -644,9 +644,9 @@ int Basic_TMesh::refineSelectedHolePatches(Triangle *t0)
FOREACHVTTRIANGLE((&reg), t, n) FOREACHVTTRIANGLE((&reg), t, n)
{ {
vc = t->getCenter(); vc = t->getCenter();
sv1 = (*(doubleWrapper *)t->v1()->info); sv1 = (*(coord *)t->v1()->info);
sv2 = (*(doubleWrapper *)t->v2()->info); sv2 = (*(coord *)t->v2()->info);
sv3 = (*(doubleWrapper *)t->v3()->info); sv3 = (*(coord *)t->v3()->info);
sigma = (sv1+sv2+sv3)/3.0; sigma = (sv1+sv2+sv3)/3.0;
dv1 = alpha*(t->v1()->distance(&vc)); dv1 = alpha*(t->v1()->distance(&vc));
dv2 = alpha*(t->v2()->distance(&vc)); dv2 = alpha*(t->v2()->distance(&vc));
@ -658,7 +658,7 @@ int Basic_TMesh::refineSelectedHolePatches(Triangle *t0)
nnt += (T.numels()-ntb); nnt += (T.numels()-ntb);
if (T.numels() == ntb+2) if (T.numels() == ntb+2)
{ {
v->info = new doubleWrapper(sigma); v->info = new coord(sigma);
interior_vertices.appendHead(v); interior_vertices.appendHead(v);
interior_edges.appendHead(v->e0); interior_edges.appendHead(v->e0);
interior_edges.appendHead(v->e0->leftTriangle(v)->prevEdge(v->e0)); interior_edges.appendHead(v->e0->leftTriangle(v)->prevEdge(v->e0));
@ -700,8 +700,8 @@ int Basic_TMesh::refineSelectedHolePatches(Triangle *t0)
} while (nnt && gits<10); } while (nnt && gits<10);
//FOREACHVEEDGE((&boundary_edges), e, n) UNMARK_BIT(e, 6); //FOREACHVEEDGE((&boundary_edges), e, n) UNMARK_BIT(e, 6);
FOREACHVVVERTEX((&boundary_vertices), v, n) { delete((Data *)v->info); v->info = NULL; MARK_BIT(v, 5);} FOREACHVVVERTEX((&boundary_vertices), v, n) { v->info.clear(); MARK_BIT(v, 5);}
FOREACHVVVERTEX((&interior_vertices), v, n) { delete((Data *)v->info); v->info = NULL; MARK_BIT(v, 6);} FOREACHVVVERTEX((&interior_vertices), v, n) { v->info.clear(); MARK_BIT(v, 6);}
if (gits>=10) {TMesh::warning("Fill holes: Refinement stage failed to converge. Breaking.\n"); return 1;} if (gits>=10) {TMesh::warning("Fill holes: Refinement stage failed to converge. Breaking.\n"); return 1;}

View File

@ -33,7 +33,7 @@
namespace T_MESH namespace T_MESH
{ {
int mc_ints::compare(const Data *e1, const Data *e2) int mc_ints::compare(const Data &e1, const Data &e2)
{ {
mc_ints* a = (mc_ints*)e1; mc_ints* a = (mc_ints*)e1;
mc_ints* b = (mc_ints*)e2; mc_ints* b = (mc_ints*)e2;
@ -134,7 +134,7 @@ UBYTE mc_cell::lookdown()
return i; return i;
} }
int mc_cell::compare(const Data *e1, const Data *e2) int mc_cell::compare(const Data &e1, const Data &e2)
{ {
mc_cell *a = (mc_cell *)e1; mc_cell *a = (mc_cell *)e1;
mc_cell *b = (mc_cell *)e2; mc_cell *b = (mc_cell *)e2;
@ -680,7 +680,7 @@ void mc_cell::merge(mc_cell *m)
List *mc_grid::createCells() List *mc_grid::createCells()
{ {
int i,j,k=numrays+1; int i,j,k,numcells=numrays+1;
mc_ints *m; mc_ints *m;
Node *n; Node *n;
List *ac = new List; List *ac = new List;
@ -831,7 +831,7 @@ void mc_grid::remesh(bool simplify_result)
int i=0; int i=0;
FOREACHVTTRIANGLE((&ntin.T), t, n) FOREACHVTTRIANGLE((&ntin.T), t, n)
{ {
sample_triangle(t); t->info=NULL; sample_triangle(t); t->info.forget();
if (!((i++)%1000)) TMesh::report_progress("%d %% done ",(i*50)/ntin.T.numels()); if (!((i++)%1000)) TMesh::report_progress("%d %% done ",(i*50)/ntin.T.numels());
} }
@ -866,9 +866,9 @@ void mc_grid::remesh(bool simplify_result)
FOREACHVVVERTEX((&tin->V), v, n){ FOREACHVVVERTEX((&tin->V), v, n){
v->info = NULL; v->info.forget();
} }
FOREACHVTTRIANGLE((&ntin.T), t, n) if (t->info) { delete ((Point *)t->info); t->info = NULL; } FOREACHVTTRIANGLE((&ntin.T), t, n) t->info.clear();
TMesh::end_progress(); TMesh::end_progress();
} }
@ -993,7 +993,7 @@ void mc_grid::simplify()
FOREACHVVVERTEX((&tin->V), v, n) FOREACHVVVERTEX((&tin->V), v, n)
{ {
t = ((Triangle *)v->info); t = ((Triangle *)v->info);
if (t->info != NULL) nnor = (Point *)t->info; if (t->info.notEmpty()) nnor = (Point *)t->info;
else t->info = nnor = new Point(t->getVector()); else t->info = nnor = new Point(t->getVector());
v->info = nnor; v->info = nnor;
nnor->info = t; nnor->info = t;

View File

@ -37,10 +37,9 @@ namespace T_MESH
abstractHeap::abstractHeap(int size) abstractHeap::abstractHeap(int size)
{ {
heap = new Data *[size+1]; heap = new Data[size+1];
numels = 0; numels = 0;
maxels = size; maxels = size;
positions = NULL;
} }
abstractHeap::~abstractHeap() abstractHeap::~abstractHeap()
@ -52,19 +51,15 @@ int abstractHeap::upheap(int k)
{ {
if (k < 2) return k; if (k < 2) return k;
Data *t = heap[k]; Data t = heap[k];
int fk = (k%2)?((k-1)/2):(k/2); int fk = (k%2)?((k-1)/2):(k/2);
Data *f = heap[fk]; Data f = heap[fk];
if (compare(t, f) <= 0) if (compare(t, f) <= 0)
{ {
heap[k] = f; heap[k] = f;
heap[fk] = t; heap[fk] = t;
if (positions != NULL)
{
positions[to_int(f)] = k;
positions[to_int(t)] = fk;
}
return upheap(fk); return upheap(fk);
} }
return k; return k;
@ -74,45 +69,38 @@ int abstractHeap::downheap(int k)
{ {
int j; int j;
Data *t = heap[k]; Data t = heap[k];
int fk = (numels%2)?((numels-1)/2):(numels/2); int fk = (numels%2)?((numels-1)/2):(numels/2);
if (k > fk) return k; if (k > fk) return k;
j = k+k; j = k+k;
if (j < numels && compare(heap[j], heap[j+1]) >= 0) j++; if (j < numels && compare(heap[j], heap[j+1]) >= 0) j++;
Data *f = heap[j]; Data f = heap[j];
if (compare(t, f) >= 0) if (compare(t, f) >= 0)
{ {
heap[k] = f; heap[k] = f;
heap[j] = t; heap[j] = t;
if (positions != NULL)
{
positions[to_int(f)] = k;
positions[to_int(t)] = j;
}
return downheap(j); return downheap(j);
} }
return k; return k;
} }
int abstractHeap::insert(Data *t) int abstractHeap::insert(const Data& t)
{ {
if (numels == maxels) return -1; if (numels == maxels) return -1;
heap[++numels] = t; heap[++numels] = t;
if (positions != NULL) positions[to_int(t)] = numels;
return upheap(numels); return upheap(numels);
} }
Data *abstractHeap::removeHead() Data abstractHeap::removeHead()
{ {
Data *t = heap[1]; Data t = heap[1];
if (positions != NULL) positions[to_int(t)] = 0;
heap[1] = heap[numels--]; heap[1] = heap[numels--];
if (numels) if (numels)
{ {
if (positions != NULL) positions[to_int(heap[1])] = 1;
downheap(1); downheap(1);
} }

View File

@ -34,8 +34,7 @@
#include <vector> #include <vector>
#include <algorithm> #include <algorithm>
#endif #endif
#include "jqsort.h"
#include "basics.h"
namespace T_MESH namespace T_MESH
{ {
@ -70,15 +69,15 @@ void jqsort(void *v[], int numels, int(*comp)(const void *, const void *))
class compobj class compobj
{ {
int(*comp)(const Data *, const Data *); int(*comp)(const Data&, const Data&);
public: public:
compobj(int(*c)(const Data *, const Data *)) { comp = c; } compobj(int(*c)(const Data&, const Data&)) { comp = c; }
bool operator()(Data *a, Data *b) { return (comp(a, b) < 0); } bool operator()(const Data& a, const Data& b) { return (comp(a, b) < 0); }
}; };
void jqsort(Data *v[], int numels, int(*comp)(const Data *, const Data *)) void jqsort(Data *v, int numels, int(*comp)(const Data&, const Data&))
{ {
compobj a(comp); compobj a(comp);
std::sort(v, v + numels, a); std::sort(v, v + numels, a);

View File

@ -39,9 +39,9 @@ namespace T_MESH
// Create a new node containing 'd', and link it to // // Create a new node containing 'd', and link it to //
// 'p' on the left (prev) and to 'n' on the right (next). // // 'p' on the left (prev) and to 'n' on the right (next). //
Node::Node(const Node *p, const Data *d, const Node *n) Node::Node(const Node *p, const Data& d, const Node *n)
{ {
data=(Data *)d; data=d;
if ((n_prev=(Node *)p) != NULL) n_prev->n_next = this; if ((n_prev=(Node *)p) != NULL) n_prev->n_next = this;
if ((n_next=(Node *)n) != NULL) n_next->n_prev = this; if ((n_next=(Node *)n) != NULL) n_next->n_prev = this;
} }
@ -58,7 +58,7 @@ Node::~Node()
/////////// Constructor from list /////////////////// /////////// Constructor from list ///////////////////
List::List(const Data **d, int n) List::List(const Data *d, int n)
{ {
l_head = l_tail = NULL; l_numels = 0; l_head = l_tail = NULL; l_numels = 0;
for (int i=0; i<n; i++) appendTail(d[i]); for (int i=0; i<n; i++) appendTail(d[i]);
@ -73,21 +73,21 @@ List::~List()
////////////////// Append an element ////////////////// ////////////////// Append an element //////////////////
void List::appendHead(const Data *d) void List::appendHead(const Data& d)
{ {
l_head = new Node(NULL, d, l_head); l_head = new Node(NULL, d, l_head);
if (l_tail == NULL) l_tail = l_head; if (l_tail == NULL) l_tail = l_head;
l_numels++; l_numels++;
} }
void List::appendTail(const Data *d) void List::appendTail(const Data& d)
{ {
l_tail = new Node(l_tail, d, NULL); l_tail = new Node(l_tail, d, NULL);
if (l_head == NULL) l_head = l_tail; if (l_head == NULL) l_head = l_tail;
l_numels++; l_numels++;
} }
void List::insertAfter(Node *b, const Data *d) void List::insertAfter(Node *b, const Data& d)
{ {
Node *nn = new Node(b, d, b->next()); Node *nn = new Node(b, d, b->next());
if (b == l_tail) l_tail = nn; if (b == l_tail) l_tail = nn;
@ -141,25 +141,25 @@ void List::moveNodeTo(Node *n, List *l)
//// Removes the first node and returns the corresponding data ///// //// Removes the first node and returns the corresponding data /////
Data *List::popHead() Data List::popHead()
{ {
Data *data = (l_head != NULL)?(l_head->data):(NULL); Data data = (l_head != NULL)?(l_head->data):(Data());
if (l_head != NULL) removeCell(l_head); if (l_head != NULL) removeCell(l_head);
return data; return data;
} }
//// Removes the last node and returns the corresponding data ///// //// Removes the last node and returns the corresponding data /////
Data *List::popTail() Data List::popTail()
{ {
Data *data = (l_tail != NULL)?(l_tail->data):(NULL); Data data = (l_tail != NULL)?(l_tail->data):(Data());
if (l_tail != NULL) removeCell(l_tail); if (l_tail != NULL) removeCell(l_tail);
return data; return data;
} }
//////////////////// Removes an element ////////////////// //////////////////// Removes an element //////////////////
int List::removeNode(const Data *d) int List::removeNode(const Data& d)
{ {
Node *tmp = l_head; Node *tmp = l_head;
int i=1; int i=1;
@ -216,19 +216,17 @@ void List::removeCell(Node *n)
void List::freeCell(Node *n) void List::freeCell(Node *n)
{ {
delete(n->data);
removeCell(n); removeCell(n);
} }
void List::freeNode(Data *d) void List::freeNode(const Data& d)
{ {
delete(d);
removeNode(d); removeNode(d);
} }
//////////////////// Belonging check ///////////////// //////////////////// Belonging check /////////////////
Node *List::containsNode(const Data *d) const Node *List::containsNode(const Data& d) const
{ {
Node *tmp = l_head; Node *tmp = l_head;
@ -241,10 +239,10 @@ Node *List::containsNode(const Data *d) const
//////////////////// Replaces a node ///////////////// //////////////////// Replaces a node /////////////////
Node *List::replaceNode(const Data *od, const Data *nd) Node *List::replaceNode(const Data& od, const Data& nd)
{ {
Node *tmp = containsNode(od); Node *tmp = containsNode(od);
if (tmp != NULL) { tmp->data = (Data *)nd; return tmp;} if (tmp != NULL) {tmp->data = nd; return tmp;}
appendTail(nd); appendTail(nd);
return l_tail; return l_tail;
} }
@ -266,14 +264,14 @@ void List::removeNodes()
///// Conversion to array /////// ///// Conversion to array ///////
Data **List::toArray() const Data *List::toArray() const
{ {
Node *n = l_head; Node *n = l_head;
int i; int i;
Data **array; Data *array;
if (l_numels == 0) return NULL; if (l_numels == 0) return NULL;
array = (Data **)malloc(sizeof(Data *)*l_numels); array = new Data[l_numels];
if (array == NULL) return NULL; if (array == NULL) return NULL;
for (i=0; i<l_numels; i++, n=n->n_next) array[i] = n->data; for (i=0; i<l_numels; i++, n=n->n_next) array[i] = n->data;
@ -282,9 +280,9 @@ Data **List::toArray() const
///// Sorts the list ///////// ///// Sorts the list /////////
int List::sort(int (*comp)(const Data *, const Data *)) int List::sort(int (*comp)(const Data&, const Data&))
{ {
Data **array; Data *array;
int ne = l_numels-1; int ne = l_numels-1;
if (l_numels < 2) return 0; if (l_numels < 2) return 0;
@ -293,7 +291,7 @@ int List::sort(int (*comp)(const Data *, const Data *))
jqsort(array, l_numels, comp); jqsort(array, l_numels, comp);
removeNodes(); removeNodes();
for (; ne >= 0; ne--) appendHead(array[ne]); for (; ne >= 0; ne--) appendHead(array[ne]);
free(array); delete [] array;
return 0; return 0;
} }

View File

@ -34,7 +34,6 @@
namespace T_MESH namespace T_MESH
{ {
#define FABS(a) (((a)<0)?(-(a)):((a)))
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
// //

View File

@ -171,8 +171,8 @@ double _estm(int elen, double *e)
double _adaptive2dorientation(double *pa, double *pb, double *pc, double detsum) double _adaptive2dorientation(double *pa, double *pb, double *pc, double detsum)
{ {
double acx, acy, bcx, bcy,acxtail, acytail, bcxtail, bcytail, detleft, detright; double acx, acy, bcx, bcy,acxtail, acytail, bcxtail, bcytail, detleft, detright;
double detlefttail, detrighttail, det, errbound, B[5], C1[8], C2[12], D[16]; double detlefttail, detrighttail, det, errbound, B[4], C1[8], C2[12], D[16];
double B3, u[5], u3, s1, t1, s0, t0, _bvr, _avr, _brn, _arn, c; double B3, u[4], u3, s1, t1, s0, t0, _bvr, _avr, _brn, _arn, c;
double abig, ahi, alo, bhi, blo, err1, err2, err3, _i, _j, _0; double abig, ahi, alo, bhi, blo, err1, err2, err3, _i, _j, _0;
int C1length, C2length, Dlength; int C1length, C2length, Dlength;

View File

@ -235,7 +235,7 @@ bool Point::operator<(const Point& s) const
} }
// This can be used with jqsort // This can be used with jqsort
int xyzCompare(const Data *a, const Data *b) int xyzCompare(const Data &a, const Data &b)
{ {
coord c; coord c;

View File

@ -29,30 +29,30 @@ bool joinClosestComponents(Basic_TMesh *tin)
Triangle *t, *s; Triangle *t, *s;
Node *n; Node *n;
List triList, boundary_loops, *one_loop; List triList, boundary_loops, *one_loop;
List **bloops_array; Data *bloops_array;
int i, j, numloops; int i, j, numloops;
// Mark triangles with connected component's unique ID // Mark triangles with connected component's unique ID
i = 0; i = 0;
FOREACHVTTRIANGLE((&(tin->T)), t, n) t->info = NULL; FOREACHVTTRIANGLE((&(tin->T)), t, n) t->info.forget();
FOREACHVTTRIANGLE((&(tin->T)), t, n) if (t->info == NULL) FOREACHVTTRIANGLE((&(tin->T)), t, n) if (t->info.empty())
{ {
i++; i++;
triList.appendHead(t); triList.appendHead(t);
t->info = new intWrapper(i); t->info = i;
while (triList.numels()) while (triList.numels())
{ {
t = (Triangle *)triList.popHead(); t = (Triangle *)triList.popHead();
if ((s = t->t1()) != NULL && s->info == NULL) { triList.appendHead(s); s->info = new intWrapper(i); } if ((s = t->t1()) != NULL && s->info.empty()) { triList.appendHead(s); s->info = i; }
if ((s = t->t2()) != NULL && s->info == NULL) { triList.appendHead(s); s->info = new intWrapper(i); } if ((s = t->t2()) != NULL && s->info.empty()) { triList.appendHead(s); s->info = i; }
if ((s = t->t3()) != NULL && s->info == NULL) { triList.appendHead(s); s->info = new intWrapper(i); } if ((s = t->t3()) != NULL && s->info.empty()) { triList.appendHead(s); s->info = i; }
} }
} }
if (i<2) if (i<2)
{ {
FOREACHVTTRIANGLE((&(tin->T)), t, n) t->info = NULL; FOREACHVTTRIANGLE((&(tin->T)), t, n) t->info.forget();
// JMesh::info("Mesh is a single component. Nothing done."); // JMesh::info("Mesh is a single component. Nothing done.");
return false; return false;
} }
@ -75,7 +75,7 @@ bool joinClosestComponents(Basic_TMesh *tin)
} }
FOREACHVVVERTEX((&(tin->V)), v, n) UNMARK_VISIT2(v); FOREACHVVVERTEX((&(tin->V)), v, n) UNMARK_VISIT2(v);
bloops_array = (List **)boundary_loops.toArray(); bloops_array = boundary_loops.toArray();
numloops = boundary_loops.numels(); numloops = boundary_loops.numels();
int numtris = tin->T.numels(); int numtris = tin->T.numels();
@ -84,7 +84,7 @@ bool joinClosestComponents(Basic_TMesh *tin)
gv = NULL; gv = NULL;
for (i = 0; i<numloops; i++) for (i = 0; i<numloops; i++)
for (j = 0; j<numloops; j++) for (j = 0; j<numloops; j++)
if (((Vertex *)bloops_array[i]->head()->data)->info != ((Vertex *)bloops_array[j]->head()->data)->info) if (((Vertex *)((List*)(bloops_array[i]))->head()->data)->info != ((Vertex *)((List*)(bloops_array[j]))->head()->data)->info)
{ {
adist = closestPair(bloops_array[i], bloops_array[j], &v, &w); adist = closestPair(bloops_array[i], bloops_array[j], &v, &w);
if (adist<mindist) { mindist = adist; gv = v; gw = w; } if (adist<mindist) { mindist = adist; gv = v; gw = w; }
@ -92,10 +92,10 @@ bool joinClosestComponents(Basic_TMesh *tin)
if (gv != NULL) tin->joinBoundaryLoops(gv, gw, 1, 0); if (gv != NULL) tin->joinBoundaryLoops(gv, gw, 1, 0);
FOREACHVTTRIANGLE((&(tin->T)), t, n) t->info = NULL; FOREACHVTTRIANGLE((&(tin->T)), t, n) t->info.forget();
FOREACHVVVERTEX((&(tin->V)), v, n) v->info = NULL; FOREACHVVVERTEX((&(tin->V)), v, n) v->info.forget();
free(bloops_array); delete [] bloops_array;
while ((one_loop = (List *)boundary_loops.popHead()) != NULL) delete one_loop; while ((one_loop = (List *)boundary_loops.popHead()) != NULL) delete one_loop;
return (gv != NULL); return (gv != NULL);

View File

@ -36,7 +36,7 @@ namespace T_MESH
//////// Length-based edge comparison for qsort ////////// //////// Length-based edge comparison for qsort //////////
int edgeCompare(const Data *a, const Data *b) int edgeCompare(const Data &a, const Data &b)
{ {
coord la = ((Edge *)a)->squaredLength(); coord la = ((Edge *)a)->squaredLength();
coord lb = ((Edge *)b)->squaredLength(); coord lb = ((Edge *)b)->squaredLength();
@ -50,7 +50,7 @@ int edgeCompare(const Data *a, const Data *b)
//////// Lexycographic edge comparison for qsort ////////// //////// Lexycographic edge comparison for qsort //////////
int lexEdgeCompare(const Data *a, const Data *b) int lexEdgeCompare(const Data& a, const Data &b)
{ {
Vertex *va1 = ((Edge *)a)->v1; Vertex *va1 = ((Edge *)a)->v1;
Vertex *va2 = ((Edge *)a)->v2; Vertex *va2 = ((Edge *)a)->v2;
@ -70,7 +70,7 @@ int lexEdgeCompare(const Data *a, const Data *b)
//////// Vertex-based edge comparison for qsort ////////// //////// Vertex-based edge comparison for qsort //////////
int vtxEdgeCompare(const Data *a, const Data *b) int vtxEdgeCompare(const Data &a, const Data &b)
{ {
Vertex *va1 = ((Edge *)a)->v1; Vertex *va1 = ((Edge *)a)->v1;
Vertex *va2 = ((Edge *)a)->v2; Vertex *va2 = ((Edge *)a)->v2;
@ -92,14 +92,14 @@ int vtxEdgeCompare(const Data *a, const Data *b)
//!< AMF_ADD 1.1-2 > //!< AMF_ADD 1.1-2 >
Edge::Edge(){ Edge::Edge(){
mask = 0; mask = 0;
info = NULL; info.forget();
} }
Edge::Edge(Vertex *va, Vertex *vb) Edge::Edge(Vertex *va, Vertex *vb)
{ {
v1 = va; v1 = va;
v2 = vb; v2 = vb;
t1 = t2 = NULL; t1 = t2 = NULL;
info = NULL; info.forget();
mask = 0; mask = 0;
} }

View File

@ -357,14 +357,12 @@ int Basic_TMesh::loadVRML1(const char *fname)
int i,i1,i2,i3,i4,nv=0,triangulate=0; int i,i1,i2,i3,i4,nv=0,triangulate=0;
Vertex *v; Vertex *v;
coord cx;
if ((fp = fopen(fname,"r")) == NULL) return IO_CANTOPEN; if ((fp = fopen(fname,"r")) == NULL) return IO_CANTOPEN;
if (!seek_keyword(fp, "point")) {closeLoadingSession(fp, 0, NULL, 0); return IO_FORMAT;} if (!seek_keyword(fp, "point")) {closeLoadingSession(fp, 0, NULL, 0); return IO_FORMAT;}
if (!seek_keyword(fp, "[")) {closeLoadingSession(fp, 0, NULL, 0); return IO_FORMAT;} if (!seek_keyword(fp, "[")) {closeLoadingSession(fp, 0, NULL, 0); return IO_FORMAT;}
while (fscanf(fp, "%f %f %f,", &x, &y, &z) == 3) { V.appendTail(newVertex(x, y, z)); cx = coord(x); /*printf("%f %f\n", x, cx.toFloat());*/ } while (fscanf(fp, "%f %f %f,", &x, &y, &z) == 3) { V.appendTail(newVertex(x, y, z));/* cx = coord(x); printf("%f %f\n", x, cx.toFloat());*/ }
nv = V.numels(); nv = V.numels();
ExtVertex **var = (ExtVertex **)malloc(sizeof(ExtVertex *)*nv); ExtVertex **var = (ExtVertex **)malloc(sizeof(ExtVertex *)*nv);
i = 0; FOREACHVERTEX(v, n) var[i++] = new ExtVertex(v); i = 0; FOREACHVERTEX(v, n) var[i++] = new ExtVertex(v);
@ -473,7 +471,7 @@ int Basic_TMesh::loadEFF(const char *fname)
Node *n; Node *n;
char s[256]; char s[256];
coord x, y, z; coord x, y, z;
int i, i1, i2, i3, nv=-1, nt=-1, triangulate = 0; int i, i1, i2, i3, nv=-1, nt=-1;
Vertex *v; Vertex *v;
@ -722,7 +720,7 @@ int Basic_TMesh::saveVRML1(const char *fname, const int mode)
fprintf(fp,"Material {\n diffuseColor [\n"); fprintf(fp,"Material {\n diffuseColor [\n");
FOREACHTRIANGLE(t, n) FOREACHTRIANGLE(t, n)
{ {
pkc = ((intWrapper*)(t->info))->operator int(); pkc = (unsigned int)((j_voidint)t->info);
fprintf(fp," %f %f %f,\n",((pkc>>24)&0x000000ff)/255.0,((pkc>>16)&0x000000ff)/255.0,((pkc>>8)&0x000000ff)/255.0); fprintf(fp," %f %f %f,\n",((pkc>>24)&0x000000ff)/255.0,((pkc>>16)&0x000000ff)/255.0,((pkc>>8)&0x000000ff)/255.0);
} }
fprintf(fp," ]\n}\nMaterialBinding {\n value PER_FACE_INDEXED\n}\n"); fprintf(fp," ]\n}\nMaterialBinding {\n value PER_FACE_INDEXED\n}\n");
@ -731,7 +729,7 @@ int Basic_TMesh::saveVRML1(const char *fname, const int mode)
fprintf(fp,"Material {\n diffuseColor [\n"); fprintf(fp,"Material {\n diffuseColor [\n");
FOREACHVERTEX(v, n) FOREACHVERTEX(v, n)
{ {
pkc = ((intWrapper*)(v->info))->operator int(); pkc = (unsigned int)((j_voidint)v->info);
fprintf(fp," %f %f %f,\n",((pkc>>24)&0x000000ff)/255.0,((pkc>>16)&0x000000ff)/255.0,((pkc>>8)&0x000000ff)/255.0); fprintf(fp," %f %f %f,\n",((pkc>>24)&0x000000ff)/255.0,((pkc>>16)&0x000000ff)/255.0,((pkc>>8)&0x000000ff)/255.0);
} }
fprintf(fp," ]\n}\nMaterialBinding {\n value PER_VERTEX_INDEXED\n}\n"); fprintf(fp," ]\n}\nMaterialBinding {\n value PER_VERTEX_INDEXED\n}\n");
@ -893,7 +891,7 @@ int Basic_TMesh::saveVerTri(const char *fname)
ocds = new coord[V.numels()]; ocds = new coord[V.numels()];
i=0; FOREACHVERTEX(v, n) ocds[i++] = v->x; i=0; FOREACHVERTEX(v, n) ocds[i++] = v->x;
i=0; FOREACHVERTEX(v, n) v->x = ++i; i=0; FOREACHVERTEX(v, n) v->x = ++i;
i=0; FOREACHTRIANGLE(t, n) {i++; t->info = new intWrapper(i);} i=0; FOREACHTRIANGLE(t, n) {i++; t->info = i;}
fprintf(fpt,"%d\n",T.numels()); fprintf(fpt,"%d\n",T.numels());
FOREACHTRIANGLE(t, n) FOREACHTRIANGLE(t, n)
@ -948,13 +946,13 @@ bool Basic_TMesh::pinch(Edge *e1, bool with_common_vertex)
} }
if (n == NULL) return false; if (n == NULL) return false;
ee->removeNode(e1); ee->removeNode(e2); e1->info = e2->info = NULL; ee->removeNode(e1); ee->removeNode(e2); e1->info.forget(); e2->info.forget();
if (ee->numels() == 0) delete ee; if (ee->numels() == 0) delete ee;
Edge *e, *e_1 = NULL, *e_2 = NULL; Edge *e, *e_1 = NULL, *e_2 = NULL;
ve = e1->v1->VE(); ve = e1->v1->VE();
for (n = ve->head(); n != NULL; n = n->next()) if ((e = (Edge *)n->data)->info != NULL) { e_1 = e; break; } for (n = ve->head(); n != NULL; n = n->next()) if ((e = (Edge *)n->data)->info.notEmpty()) { e_1 = e; break; }
for (n = ve->tail(); n != NULL; n = n->prev()) if ((e = (Edge *)n->data)->info != NULL) for (n = ve->tail(); n != NULL; n = n->prev()) if ((e = (Edge *)n->data)->info.notEmpty())
{ {
if ((*(e->oppositeVertex(e1->v1))) != (*(e_1->oppositeVertex(e1->v1)))) e_1 = NULL; if ((*(e->oppositeVertex(e1->v1))) != (*(e_1->oppositeVertex(e1->v1)))) e_1 = NULL;
break; break;
@ -962,8 +960,8 @@ bool Basic_TMesh::pinch(Edge *e1, bool with_common_vertex)
delete ve; delete ve;
ve = e1->v2->VE(); ve = e1->v2->VE();
for (n = ve->head(); n != NULL; n = n->next()) if ((e = (Edge *)n->data)->info != NULL) { e_2 = e; break; } for (n = ve->head(); n != NULL; n = n->next()) if ((e = (Edge *)n->data)->info.notEmpty()) { e_2 = e; break; }
for (n = ve->tail(); n != NULL; n = n->prev()) if ((e = (Edge *)n->data)->info != NULL) for (n = ve->tail(); n != NULL; n = n->prev()) if ((e = (Edge *)n->data)->info.notEmpty())
{ {
if ((*(e->oppositeVertex(e1->v2))) != (*(e_2->oppositeVertex(e1->v2)))) e_2 = NULL; if ((*(e->oppositeVertex(e1->v2))) != (*(e_2->oppositeVertex(e1->v2)))) e_2 = NULL;
break; break;
@ -1004,7 +1002,7 @@ int Basic_TMesh::cutAndStitch()
duplicateNonManifoldVertices(); duplicateNonManifoldVertices();
singular_edges.sort(&lexEdgeCompare); singular_edges.sort(&lexEdgeCompare);
FOREACHEDGE(e1, n) e1->info = NULL; FOREACHEDGE(e1, n) e1->info.forget();
e2 = NULL; e2 = NULL;
FOREACHVEEDGE((&singular_edges), e1, n) FOREACHVEEDGE((&singular_edges), e1, n)
{ {
@ -1465,7 +1463,6 @@ int Basic_TMesh::loadSTL(const char *fname)
bool binary=0; bool binary=0;
Vertex *v, *v1=NULL, *v2=NULL, *v3=NULL; Vertex *v, *v1=NULL, *v2=NULL, *v3=NULL;
Edge *e1, *e2, *e3; Edge *e1, *e2, *e3;
Triangle *t;
Point nor; Point nor;
if ((fp = fopen(fname,"r")) == NULL) return IO_CANTOPEN; if ((fp = fopen(fname,"r")) == NULL) return IO_CANTOPEN;
@ -1502,8 +1499,8 @@ int Basic_TMesh::loadSTL(const char *fname)
v3 = newVertex((*((float *)(facet+36))), (*((float *)(facet+40))), (*((float *)(facet+44)))); v3 = newVertex((*((float *)(facet+36))), (*((float *)(facet+40))), (*((float *)(facet+44))));
V.appendHead(v1); V.appendHead(v2); V.appendHead(v3); V.appendHead(v1); V.appendHead(v2); V.appendHead(v3);
e1=CreateEdge(v1, v2); e2=CreateEdge(v2, v3); e3=CreateEdge(v3, v1); e1=CreateEdge(v1, v2); e2=CreateEdge(v2, v3); e3=CreateEdge(v3, v1);
if (Triangle(e1,e2,e3).getNormal()*nor < 0) t=CreateTriangle(e1, e3, e2); if (Triangle(e1,e2,e3).getNormal()*nor < 0) CreateTriangle(e1, e3, e2);
else t=CreateTriangle(e1, e2, e3); else CreateTriangle(e1, e2, e3);
} }
} }
else else
@ -1529,8 +1526,8 @@ int Basic_TMesh::loadSTL(const char *fname)
e1=CreateEdge(v1, v2); e1=CreateEdge(v1, v2);
e2=CreateEdge(v2, v3); e2=CreateEdge(v2, v3);
e3=CreateEdge(v3, v1); e3=CreateEdge(v3, v1);
if (Triangle(e1,e2,e3).getNormal()*nor < 0) t=CreateTriangle(e1, e3, e2); if (Triangle(e1,e2,e3).getNormal()*nor < 0) CreateTriangle(e1, e3, e2);
else t=CreateTriangle(e1, e2, e3); else CreateTriangle(e1, e2, e3);
v1=v2=v3=NULL; v1=v2=v3=NULL;
} }
} }

View File

@ -187,11 +187,11 @@ void Basic_TMesh::init(const Basic_TMesh *tin, const bool clone_info)
Triangle *t, *nt; Triangle *t, *nt;
int i; int i;
Data **t_info = new Data *[tin->T.numels()]; Data *t_info = new Data [tin->T.numels()];
i=0; FOREACHVTTRIANGLE((&(tin->T)), t, n) t_info[i++]=t->info; i=0; FOREACHVTTRIANGLE((&(tin->T)), t, n) t_info[i++]=t->info;
Data **e_info = new Data *[tin->E.numels()]; Data *e_info = new Data [tin->E.numels()];
i=0; FOREACHVEEDGE((&(tin->E)), e, n) e_info[i++]=e->info; i=0; FOREACHVEEDGE((&(tin->E)), e, n) e_info[i++]=e->info;
Data **v_info = new Data *[tin->V.numels()]; Data *v_info = new Data [tin->V.numels()];
i=0; FOREACHVVVERTEX((&(tin->V)), v, n) v_info[i++]=v->info; i=0; FOREACHVVVERTEX((&(tin->V)), v, n) v_info[i++]=v->info;
FOREACHVVVERTEX((&(tin->V)), v, n) FOREACHVVVERTEX((&(tin->V)), v, n)
@ -205,10 +205,10 @@ void Basic_TMesh::init(const Basic_TMesh *tin, const bool clone_info)
FOREACHVTTRIANGLE((&(tin->T)), t, n) FOREACHVTTRIANGLE((&(tin->T)), t, n)
{nt=newTriangle((Edge *)t->e1->info,(Edge *)t->e2->info,(Edge *)t->e3->info); T.appendTail(nt); t->info = nt;} {nt=newTriangle((Edge *)t->e1->info,(Edge *)t->e2->info,(Edge *)t->e3->info); T.appendTail(nt); t->info = nt;}
FOREACHVVVERTEX((&(tin->V)), v, n) {((Vertex *)v->info)->e0 = (Edge *)v->e0->info; v->info = NULL;} FOREACHVVVERTEX((&(tin->V)), v, n) {((Vertex *)v->info)->e0 = (Edge *)v->e0->info; v->info.forget();}
FOREACHVEEDGE((&(tin->E)), e, n) FOREACHVEEDGE((&(tin->E)), e, n)
{((Edge *)e->info)->t1 = (e->t1)?((Triangle *)e->t1->info):(NULL); ((Edge *)e->info)->t2 = (e->t2)?((Triangle *)e->t2->info):(NULL); e->info = NULL;} {((Edge *)e->info)->t1 = (e->t1)?((Triangle *)e->t1->info):(NULL); ((Edge *)e->info)->t2 = (e->t2)?((Triangle *)e->t2->info):(NULL); e->info.forget();}
i=0; FOREACHVTTRIANGLE((&(tin->T)), t, n) t->info=t_info[i++]; i=0; FOREACHVTTRIANGLE((&(tin->T)), t, n) t->info=t_info[i++];
i=0; FOREACHVEEDGE((&(tin->E)), e, n) e->info=e_info[i++]; i=0; FOREACHVEEDGE((&(tin->E)), e, n) e->info=e_info[i++];
@ -280,9 +280,9 @@ void Basic_TMesh::init(const Triangle *t0, const bool keep_reference)
if (!keep_reference) if (!keep_reference)
{ {
FOREACHVVVERTEX((&sv), v, n) v->info = NULL; FOREACHVVVERTEX((&sv), v, n) v->info.forget();
FOREACHVEEDGE((&se), e, n) e->info = NULL; FOREACHVEEDGE((&se), e, n) e->info.forget();
FOREACHVTTRIANGLE((&st), t, n) t->info = NULL; FOREACHVTTRIANGLE((&st), t, n) t->info.forget();
} }
eulerUpdate(); eulerUpdate();
@ -428,11 +428,10 @@ Edge *Basic_TMesh::bridgeBoundaries(Edge *gve, Edge *gwe)
{ {
if (gve == gwe || !gve->isOnBoundary() || !gwe->isOnBoundary()) return NULL; if (gve == gwe || !gve->isOnBoundary() || !gwe->isOnBoundary()) return NULL;
Triangle *t;
Vertex *v = gve->commonVertex(gwe); Vertex *v = gve->commonVertex(gwe);
if (v != NULL) if (v != NULL)
{ {
t = EulerEdgeTriangle(gve, gwe); EulerEdgeTriangle(gve, gwe);
return gve; return gve;
} }
@ -445,8 +444,8 @@ Edge *Basic_TMesh::bridgeBoundaries(Edge *gve, Edge *gwe)
Edge *je2 = CreateEdge(gwn, gvn); Edge *je2 = CreateEdge(gwn, gvn);
Edge *je1 = CreateEdge(gv, gwn); Edge *je1 = CreateEdge(gv, gwn);
t = CreateTriangle(je, gwe, je1); CreateTriangle(je, gwe, je1);
t = CreateTriangle(je1, je2, gve); CreateTriangle(je1, je2, gve);
return je1; return je1;
} }
@ -838,14 +837,14 @@ Basic_TMesh *Basic_TMesh::createSubMeshFromSelection(Triangle *t0, bool keep_ref
FOREACHVEEDGE((&sE), e, n) e->v1->e0 = e->v2->e0 = e; FOREACHVEEDGE((&sE), e, n) e->v1->e0 = e->v2->e0 = e;
int i; int i;
Data **v_info = NULL, **e_info = NULL, **t_info = NULL; Data *v_info = NULL, *e_info = NULL, *t_info = NULL;
if (!keep_ref) if (!keep_ref)
{ {
v_info = new Data *[sV.numels()]; v_info = new Data [sV.numels()];
i=0; FOREACHVVVERTEX((&sV), v, n) v_info[i++] = v->info; i=0; FOREACHVVVERTEX((&sV), v, n) v_info[i++] = v->info;
e_info = new Data *[sE.numels()]; e_info = new Data [sE.numels()];
i=0; FOREACHVEEDGE((&sE), e, n) e_info[i++] = e->info; i=0; FOREACHVEEDGE((&sE), e, n) e_info[i++] = e->info;
t_info = new Data *[sT.numels()]; t_info = new Data [sT.numels()];
i=0; FOREACHVTTRIANGLE((&sT), t, n) t_info[i++] = t->info; i=0; FOREACHVTTRIANGLE((&sT), t, n) t_info[i++] = t->info;
} }
@ -1850,7 +1849,7 @@ void Basic_TMesh::openToDisk()
FOREACHEDGE(e, n) UNMARK_BIT(e, 3); FOREACHEDGE(e, n) UNMARK_BIT(e, 3);
FOREACHVERTEX(v, n) if (v->info) {delete(((List *)v->info)); v->info = NULL;} FOREACHVERTEX(v, n) v->info.clear();
duplicateNonManifoldVertices(); duplicateNonManifoldVertices();
d_boundaries = d_handles = d_shells = 1; d_boundaries = d_handles = d_shells = 1;
} }

View File

@ -41,7 +41,7 @@ extern "C" double orient2d(double *, double *, double *);
//!< AMF_ADD 1.1> //!< AMF_ADD 1.1>
Triangle::Triangle(){ Triangle::Triangle(){
mask = 0; mask = 0;
info = NULL; info.forget();
} }
Triangle::Triangle(Edge *a, Edge *b, Edge *c) Triangle::Triangle(Edge *a, Edge *b, Edge *c)
@ -50,7 +50,7 @@ Triangle::Triangle(Edge *a, Edge *b, Edge *c)
e2 = b; e2 = b;
e3 = c; e3 = c;
mask = 0; mask = 0;
info = NULL; info.forget();
} }

View File

@ -50,8 +50,6 @@ namespace detail {
using namespace T_MESH; using namespace T_MESH;
static int ensure_tmesh_initialization = (TMesh::init(), 0);
double closestPair(List *bl1, List *bl2, Vertex **closest_on_bl1, Vertex **closest_on_bl2) double closestPair(List *bl1, List *bl2, Vertex **closest_on_bl1, Vertex **closest_on_bl2)
{ {
Node *n, *m; Node *n, *m;
@ -76,30 +74,29 @@ bool joinClosestComponents(Basic_TMesh *tin)
Triangle *t, *s; Triangle *t, *s;
Node *n; Node *n;
List triList, boundary_loops, *one_loop; List triList, boundary_loops, *one_loop;
List **bloops_array; Data *bloops_array;
int i, j, numloops; int i, j, numloops;
// Mark triangles with connected component's unique ID // Mark triangles with connected component's unique ID
i = 0; i = 0;
FOREACHVTTRIANGLE((&(tin->T)), t, n) t->info = NULL; FOREACHVTTRIANGLE((&(tin->T)), t, n) t->info = Data();
FOREACHVTTRIANGLE((&(tin->T)), t, n) if (t->info == NULL) FOREACHVTTRIANGLE((&(tin->T)), t, n) if (t->info == Data())
{ {
i++; i++;
triList.appendHead(t); triList.appendHead(t);
t->info = new intWrapper(i);
while (triList.numels()) while (triList.numels())
{ {
t = (Triangle *)triList.popHead(); t = (Triangle *)triList.popHead();
if ((s = t->t1()) != NULL && s->info == NULL) {triList.appendHead(s); s->info = new intWrapper(i);} if ((s = t->t1()) != NULL && s->info.empty()) {triList.appendHead(s); s->info = i;}
if ((s = t->t2()) != NULL && s->info == NULL) {triList.appendHead(s); s->info = new intWrapper(i);} if ((s = t->t2()) != NULL && s->info.empty()) {triList.appendHead(s); s->info = i;}
if ((s = t->t3()) != NULL && s->info == NULL) {triList.appendHead(s); s->info = new intWrapper(i);} if ((s = t->t3()) != NULL && s->info.empty()) {triList.appendHead(s); s->info = i;}
} }
} }
if (i<2) if (i<2)
{ {
FOREACHVTTRIANGLE((&(tin->T)), t, n) t->info = NULL; FOREACHVTTRIANGLE((&(tin->T)), t, n) t->info = Data();
// JMesh::info("Mesh is a single component. Nothing done."); // JMesh::info("Mesh is a single component. Nothing done.");
return false; return false;
} }
@ -122,7 +119,7 @@ bool joinClosestComponents(Basic_TMesh *tin)
} }
FOREACHVVVERTEX((&(tin->V)), v, n) UNMARK_VISIT2(v); FOREACHVVVERTEX((&(tin->V)), v, n) UNMARK_VISIT2(v);
bloops_array = (List **)boundary_loops.toArray(); bloops_array = boundary_loops.toArray();
numloops = boundary_loops.numels(); numloops = boundary_loops.numels();
double adist, double adist,
@ -131,7 +128,7 @@ bool joinClosestComponents(Basic_TMesh *tin)
gv = NULL; gv = NULL;
for (i = 0; i < numloops; i++) for (i = 0; i < numloops; i++)
for (j = 0; j < numloops; j++) for (j = 0; j < numloops; j++)
if (((Vertex*) bloops_array[i]->head()->data)->info != ((Vertex*) bloops_array[j]->head()->data)->info) if (((Vertex*)((List*)(bloops_array[i]))->head()->data)->info != ((Vertex*) ((List*)(bloops_array[j]))->head()->data)->info)
{ {
adist = closestPair(bloops_array[i], bloops_array[j], &v, &w); adist = closestPair(bloops_array[i], bloops_array[j], &v, &w);
if (adist < mindist) { if (adist < mindist) {
@ -145,12 +142,12 @@ bool joinClosestComponents(Basic_TMesh *tin)
tin->joinBoundaryLoops(gv, gw, 1, 0); tin->joinBoundaryLoops(gv, gw, 1, 0);
FOREACHVTTRIANGLE((&(tin->T)), t, n) FOREACHVTTRIANGLE((&(tin->T)), t, n)
t->info = NULL; t->info.clear();
FOREACHVVVERTEX((&(tin->V)), v, n) FOREACHVVVERTEX((&(tin->V)), v, n)
v->info = NULL; v->info.clear();
free(bloops_array); delete [] bloops_array;
while ((one_loop = (List*) boundary_loops.popHead()) != NULL) while ((one_loop = (List*) boundary_loops.popHead()) != Data())
delete one_loop; delete one_loop;
return (gv != NULL); return (gv != NULL);
@ -159,7 +156,6 @@ bool joinClosestComponents(Basic_TMesh *tin)
class Basic_TMesh_Adapter: public Basic_TMesh { class Basic_TMesh_Adapter: public Basic_TMesh {
public: public:
void load_indexed_triangle_set(const indexed_triangle_set &its) { void load_indexed_triangle_set(const indexed_triangle_set &its) {
for (const auto &vertex : its.vertices) { for (const auto &vertex : its.vertices) {
this->V.appendTail(this->newVertex(vertex.x(), vertex.y(), vertex.z())); this->V.appendTail(this->newVertex(vertex.x(), vertex.y(), vertex.z()));
} }
@ -241,6 +237,7 @@ private:
free(tmp); free(tmp);
} }
fixConnectivity(); fixConnectivity();
// rebuildConnectivity(true);
this->d_boundaries = this->d_handles = this->d_shells = 1; this->d_boundaries = this->d_handles = this->d_shells = 1;
} }
}; };
@ -279,6 +276,7 @@ bool fix_model_by_meshfix(ModelObject &model_object, int volume_idx, wxProgressD
auto worker_thread = boost::thread( auto worker_thread = boost::thread(
[&model_object, &volumes, &ivolume, on_progress, &success, &canceled, &finished]() { [&model_object, &volumes, &ivolume, on_progress, &success, &canceled, &finished]() {
try { try {
T_MESH::TMesh::init(); // TODO call only once (but it seems that multiple calls do not break it)
std::vector<TriangleMesh> meshes_repaired; std::vector<TriangleMesh> meshes_repaired;
meshes_repaired.reserve(volumes.size()); meshes_repaired.reserve(volumes.size());
for (ModelVolume *mv : volumes) { for (ModelVolume *mv : volumes) {
@ -296,7 +294,7 @@ bool fix_model_by_meshfix(ModelObject &model_object, int volume_idx, wxProgressD
on_progress(L("Join closest components"), unsigned(progress_part_base + 0.1 * percent_per_part)); on_progress(L("Join closest components"), unsigned(progress_part_base + 0.1 * percent_per_part));
if (canceled) if (canceled)
throw RepairCanceledException(); throw RepairCanceledException();
joinClosestComponents(&tin); while (joinClosestComponents(&tin)) (tin.shells());
tin.deselectTriangles(); tin.deselectTriangles();
tin.boundaries(); tin.boundaries();
// Keep only the largest component (i.e. with most triangles) // Keep only the largest component (i.e. with most triangles)