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Minor fix after recent changes in MotionPlanner
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@ -130,11 +130,8 @@ MotionPlanner::shortest_path(const Point &from, const Point &to, Polyline* polyl
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MotionPlannerGraph* graph = this->init_graph(island_idx);
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MotionPlannerGraph* graph = this->init_graph(island_idx);
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graph->shortest_path(graph->find_node(inner_from), graph->find_node(inner_to), polyline);
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graph->shortest_path(graph->find_node(inner_from), graph->find_node(inner_to), polyline);
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if (!from_is_inside)
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polyline->points.insert(polyline->points.begin(), from);
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polyline->points.insert(polyline->points.begin(), from);
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polyline->points.push_back(to);
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if (!to_is_inside)
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polyline->points.push_back(to);
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{
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{
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// grow our environment slightly in order for simplify_by_visibility()
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// grow our environment slightly in order for simplify_by_visibility()
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