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@ -247,7 +247,7 @@ sub validate {
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my $convex_hull = convex_hull([ map @$_, @mesh_convex_hulls ]);
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# apply the same transformations we apply to the actual meshes when slicing them
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$object->model_object->instances->[0]->transform_polygon($convex_hull, 1);
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$object->model_object->instances->[0]->transform_polygon($convex_hull);
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# align object to Z = 0 and apply XY shift
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$convex_hull->translate(@{$object->_copies_shift});
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