diff --git a/xs/src/libslic3r/Format/3mf.cpp b/xs/src/libslic3r/Format/3mf.cpp index 0467962c3d..2c32db1a67 100644 --- a/xs/src/libslic3r/Format/3mf.cpp +++ b/xs/src/libslic3r/Format/3mf.cpp @@ -1271,6 +1271,7 @@ namespace Slic3r { if ((std::abs(sx - sy) > 0.00001) || (std::abs(sx - sz) > 0.00001)) return; +#if 0 // use quaternions // rotations (extracted using quaternion) double inv_sx = 1.0 / sx; double inv_sy = 1.0 / sy; @@ -1331,6 +1332,25 @@ namespace Slic3r { if (angle_z < 0.0) angle_z += 2.0 * PI; } +#else // use eigen library + double inv_sx = 1.0 / sx; + double inv_sy = 1.0 / sy; + double inv_sz = 1.0 / sz; + + Eigen::Matrix3d m3x3; + m3x3 << (double)matrix(0, 0) * inv_sx, (double)matrix(0, 1) * inv_sy, (double)matrix(0, 2) * inv_sz, + (double)matrix(1, 0) * inv_sx, (double)matrix(1, 1) * inv_sy, (double)matrix(1, 2) * inv_sz, + (double)matrix(2, 0) * inv_sx, (double)matrix(2, 1) * inv_sy, (double)matrix(2, 2) * inv_sz; + + Eigen::AngleAxisd rotation; + rotation.fromRotationMatrix(m3x3); + + // invalid rotation axis, we currently handle only rotations around Z axis + if ((rotation.angle() != 0.0) && (rotation.axis() != Eigen::Vector3d::UnitZ()) && (rotation.axis() != -Eigen::Vector3d::UnitZ())) + return; + + double angle_z = (rotation.axis() == Eigen::Vector3d::UnitZ()) ? rotation.angle() : -rotation.angle(); +#endif instance.offset.x = offset_x; instance.offset.y = offset_y; diff --git a/xs/src/libslic3r/Format/AMF.cpp b/xs/src/libslic3r/Format/AMF.cpp index 83b50ec9e6..2633637569 100644 --- a/xs/src/libslic3r/Format/AMF.cpp +++ b/xs/src/libslic3r/Format/AMF.cpp @@ -13,6 +13,9 @@ #include #include +//############################################################################################################################################ +#include +//############################################################################################################################################ #include #if 0 @@ -666,10 +669,21 @@ bool load_amf_archive(const char *path, PresetBundle* bundle, Model *model) // If bundle is not a null pointer, updates it if the amf file/archive contains config data bool load_amf(const char *path, PresetBundle* bundle, Model *model) { - if (boost::iends_with(path, ".zip.amf")) - return load_amf_archive(path, bundle, model); - else if (boost::iends_with(path, ".amf") || boost::iends_with(path, ".amf.xml")) + if (boost::iends_with(path, ".amf.xml")) + // backward compatibility with older slic3r output return load_amf_file(path, bundle, model); + else if (boost::iends_with(path, ".amf")) + { + boost::nowide::ifstream file(path, boost::nowide::ifstream::binary); + if (!file.good()) + return false; + + std::string zip_mask(2, '\0'); + file.read(const_cast(zip_mask.data()), 2); + file.close(); + + return (zip_mask == "PK") ? load_amf_archive(path, bundle, model) : load_amf_file(path, bundle, model); + } else return false; }