Merge branch 'master' into fs_dir_per_glyph

This commit is contained in:
Filip Sykala - NTB T15p 2023-05-19 14:11:24 +02:00
commit 2bfe762dfb
12 changed files with 94 additions and 63 deletions

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@ -1,9 +1,9 @@
#ifndef ARRANGE_HPP #ifndef ARRANGE_HPP
#define ARRANGE_HPP #define ARRANGE_HPP
#include "ExPolygon.hpp"
#include <boost/variant.hpp> #include <boost/variant.hpp>
#include <libslic3r/ExPolygon.hpp>
#include <libslic3r/BoundingBox.hpp> #include <libslic3r/BoundingBox.hpp>
namespace Slic3r { namespace Slic3r {

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@ -882,14 +882,20 @@ namespace client
} }
} }
if (opt == nullptr) if (opt == nullptr)
ctx->throw_exception("Variable does not exist", IteratorRange(opt_key.begin(), opt_key.end())); ctx->throw_exception("Variable does not exist", opt_key);
if (opt->is_scalar()) if (opt->is_scalar()) {
if (opt->is_nil())
ctx->throw_exception("Trying to reference an undefined (nil) optional variable", opt_key);
output = opt->serialize(); output = opt->serialize();
else { } else {
const ConfigOptionVectorBase *vec = static_cast<const ConfigOptionVectorBase*>(opt); const ConfigOptionVectorBase *vec = static_cast<const ConfigOptionVectorBase*>(opt);
if (vec->empty()) if (vec->empty())
ctx->throw_exception("Indexing an empty vector variable", opt_key); ctx->throw_exception("Indexing an empty vector variable", opt_key);
output = vec->vserialize()[(idx >= vec->size()) ? 0 : idx]; if (idx >= vec->size())
idx = 0;
if (vec->is_nil(idx))
ctx->throw_exception("Trying to reference an undefined (nil) element of vector of optional values", opt_key);
output = vec->vserialize()[idx];
} }
} }
@ -917,7 +923,7 @@ namespace client
ctx->throw_exception("Trying to index a scalar variable", opt_key); ctx->throw_exception("Trying to index a scalar variable", opt_key);
const ConfigOptionVectorBase *vec = static_cast<const ConfigOptionVectorBase*>(opt); const ConfigOptionVectorBase *vec = static_cast<const ConfigOptionVectorBase*>(opt);
if (vec->empty()) if (vec->empty())
ctx->throw_exception("Indexing an empty vector variable", IteratorRange(opt_key.begin(), opt_key.end())); ctx->throw_exception("Indexing an empty vector variable", opt_key);
const ConfigOption *opt_index = ctx->resolve_symbol(std::string(opt_vector_index.begin(), opt_vector_index.end())); const ConfigOption *opt_index = ctx->resolve_symbol(std::string(opt_vector_index.begin(), opt_vector_index.end()));
if (opt_index == nullptr) if (opt_index == nullptr)
ctx->throw_exception("Variable does not exist", opt_key); ctx->throw_exception("Variable does not exist", opt_key);
@ -926,7 +932,11 @@ namespace client
int idx = opt_index->getInt(); int idx = opt_index->getInt();
if (idx < 0) if (idx < 0)
ctx->throw_exception("Negative vector index", opt_key); ctx->throw_exception("Negative vector index", opt_key);
output = vec->vserialize()[(idx >= (int)vec->size()) ? 0 : idx]; if (idx >= (int)vec->size())
idx = 0;
if (vec->is_nil(idx))
ctx->throw_exception("Trying to reference an undefined (nil) element of vector of optional values", opt_key);
output = vec->vserialize()[idx];
} }
static void resolve_variable( static void resolve_variable(
@ -976,6 +986,9 @@ namespace client
assert(opt.opt->is_scalar()); assert(opt.opt->is_scalar());
if (opt.opt->is_nil())
ctx->throw_exception("Trying to reference an undefined (nil) optional variable", opt.it_range);
switch (opt.opt->type()) { switch (opt.opt->type()) {
case coFloat: output.set_d(opt.opt->getFloat()); break; case coFloat: output.set_d(opt.opt->getFloat()); break;
case coInt: output.set_i(opt.opt->getInt()); break; case coInt: output.set_i(opt.opt->getInt()); break;
@ -1041,6 +1054,8 @@ namespace client
if (vec->empty()) if (vec->empty())
ctx->throw_exception("Indexing an empty vector variable", opt.it_range); ctx->throw_exception("Indexing an empty vector variable", opt.it_range);
size_t idx = (opt.index < 0) ? 0 : (opt.index >= int(vec->size())) ? 0 : size_t(opt.index); size_t idx = (opt.index < 0) ? 0 : (opt.index >= int(vec->size())) ? 0 : size_t(opt.index);
if (vec->is_nil(idx))
ctx->throw_exception("Trying to reference an undefined (nil) element of vector of optional values", opt.it_range);
switch (opt.opt->type()) { switch (opt.opt->type()) {
case coFloats: output.set_d(static_cast<const ConfigOptionFloats*>(opt.opt)->values[idx]); break; case coFloats: output.set_d(static_cast<const ConfigOptionFloats*>(opt.opt)->values[idx]); break;
case coInts: output.set_i(static_cast<const ConfigOptionInts*>(opt.opt)->values[idx]); break; case coInts: output.set_i(static_cast<const ConfigOptionInts*>(opt.opt)->values[idx]); break;
@ -1434,6 +1449,8 @@ namespace client
assert(lhs.opt->is_vector()); assert(lhs.opt->is_vector());
if (rhs.has_index() || ! rhs.opt->is_vector()) if (rhs.has_index() || ! rhs.opt->is_vector())
ctx->throw_exception("Cannot assign scalar to a vector", lhs.it_range); ctx->throw_exception("Cannot assign scalar to a vector", lhs.it_range);
if (rhs.opt->is_nil())
ctx->throw_exception("Some elements of the right hand side vector variable of optional values are undefined (nil)", rhs.it_range);
if (lhs.opt->type() != rhs.opt->type()) { if (lhs.opt->type() != rhs.opt->type()) {
// Vector types are not compatible. // Vector types are not compatible.
switch (lhs.opt->type()) { switch (lhs.opt->type()) {
@ -1470,6 +1487,8 @@ namespace client
if (rhs.has_index() || ! rhs.opt->is_vector()) if (rhs.has_index() || ! rhs.opt->is_vector())
// Stop parsing, let the other rules resolve this case. // Stop parsing, let the other rules resolve this case.
return false; return false;
if (rhs.opt->is_nil())
ctx->throw_exception("Some elements of the right hand side vector variable of optional values are undefined (nil)", rhs.it_range);
// Clone the vector variable. // Clone the vector variable.
std::unique_ptr<ConfigOption> opt_new; std::unique_ptr<ConfigOption> opt_new;
if (one_of(rhs.opt->type(), { coFloats, coInts, coStrings, coBools })) if (one_of(rhs.opt->type(), { coFloats, coInts, coStrings, coBools }))

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@ -2970,7 +2970,7 @@ static void create_nodes_from_area(
assert(radius_increase >= 0); assert(radius_increase >= 0);
double shift = (elem.state.result_on_layer - parent.state.result_on_layer).cast<double>().norm(); double shift = (elem.state.result_on_layer - parent.state.result_on_layer).cast<double>().norm();
//FIXME this assert fails a lot. Is it correct? //FIXME this assert fails a lot. Is it correct?
assert(shift < radius_increase + 2. * config.maximum_move_distance_slow); // assert(shift < radius_increase + 2. * config.maximum_move_distance_slow);
} }
} }
} }
@ -2995,7 +2995,7 @@ static void create_nodes_from_area(
assert(radius_increase >= 0); assert(radius_increase >= 0);
double shift = (elem.state.result_on_layer - parent.state.result_on_layer).cast<double>().norm(); double shift = (elem.state.result_on_layer - parent.state.result_on_layer).cast<double>().norm();
//FIXME this assert fails a lot. Is it correct? //FIXME this assert fails a lot. Is it correct?
assert(shift < radius_increase + 2. * config.maximum_move_distance_slow); // assert(shift < radius_increase + 2. * config.maximum_move_distance_slow);
} }
} }
} }

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@ -2354,13 +2354,23 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
size_t last = path_id; size_t last = path_id;
// check adjacent paths // check adjacent paths
while (first > 0 && path.sub_paths.front().first.position.isApprox(buffer.paths[first - 1].sub_paths.back().last.position)) { while (first > 0) {
const Path& ref_path = buffer.paths[first - 1];
if (!path.sub_paths.front().first.position.isApprox(ref_path.sub_paths.back().last.position) ||
path.role != ref_path.role)
break;
path.sub_paths.front().first = ref_path.sub_paths.front().first;
--first; --first;
path.sub_paths.front().first = buffer.paths[first].sub_paths.front().first;
} }
while (last < buffer.paths.size() - 1 && path.sub_paths.back().last.position.isApprox(buffer.paths[last + 1].sub_paths.front().first.position)) { while (last < buffer.paths.size() - 1) {
const Path& ref_path = buffer.paths[last + 1];
if (!path.sub_paths.back().last.position.isApprox(ref_path.sub_paths.front().first.position) ||
path.role != ref_path.role)
break;
path.sub_paths.back().last = ref_path.sub_paths.back().last;
++last; ++last;
path.sub_paths.back().last = buffer.paths[last].sub_paths.back().last;
} }
const size_t min_s_id = m_layers.get_range_at(min_id).first; const size_t min_s_id = m_layers.get_range_at(min_id).first;

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@ -955,7 +955,7 @@ void ObjectList::list_manipulation(const wxPoint& mouse_pos, bool evt_context_me
if (!item) { if (!item) {
if (col == nullptr) { if (col == nullptr) {
if (wxOSX && !multiple_selection()) if (wxOSX)
UnselectAll(); UnselectAll();
else if (!evt_context_menu) else if (!evt_context_menu)
// Case, when last item was deleted and under GTK was called wxEVT_DATAVIEW_SELECTION_CHANGED, // Case, when last item was deleted and under GTK was called wxEVT_DATAVIEW_SELECTION_CHANGED,
@ -972,11 +972,17 @@ void ObjectList::list_manipulation(const wxPoint& mouse_pos, bool evt_context_me
if (wxOSX && item && col) { if (wxOSX && item && col) {
wxDataViewItemArray sels; wxDataViewItemArray sels;
GetSelections(sels); GetSelections(sels);
UnselectAll(); bool is_selection_changed = true;
if (sels.Count() > 1) for (const auto& sel_item : sels)
SetSelections(sels); if (sel_item == item) {
else // item is one oth the already selected items, so resection is no needed
is_selection_changed = false;
break;
}
if (is_selection_changed) {
UnselectAll();
Select(item); Select(item);
}
} }
if (col != nullptr) if (col != nullptr)

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@ -67,23 +67,10 @@ bool GLGizmoMove3D::on_is_activable() const
void GLGizmoMove3D::on_start_dragging() void GLGizmoMove3D::on_start_dragging()
{ {
assert(m_hover_id != -1); assert(m_hover_id != -1);
m_displacement = Vec3d::Zero(); m_displacement = Vec3d::Zero();
const Selection& selection = m_parent.get_selection(); m_starting_drag_position = m_grabbers[m_hover_id].matrix * m_grabbers[m_hover_id].center;
const ECoordinatesType coordinates_type = wxGetApp().obj_manipul()->get_coordinates_type();
if (coordinates_type == ECoordinatesType::World)
m_starting_drag_position = m_center + m_grabbers[m_hover_id].center;
else if (coordinates_type == ECoordinatesType::Local && selection.is_single_volume_or_modifier()) {
const GLVolume& v = *selection.get_first_volume();
m_starting_drag_position = m_center + v.get_instance_transformation().get_rotation_matrix() * v.get_volume_transformation().get_rotation_matrix() * m_grabbers[m_hover_id].center;
}
else {
const GLVolume& v = *selection.get_first_volume();
m_starting_drag_position = m_center + v.get_instance_transformation().get_rotation_matrix() * m_grabbers[m_hover_id].center;
}
m_starting_box_center = m_center; m_starting_box_center = m_center;
m_starting_box_bottom_center = m_center; m_starting_box_bottom_center = Vec3d(m_center.x(), m_center.y(), m_bounding_box.min.z());
m_starting_box_bottom_center.z() = m_bounding_box.min.z();
} }
void GLGizmoMove3D::on_stop_dragging() void GLGizmoMove3D::on_stop_dragging()
@ -122,7 +109,8 @@ void GLGizmoMove3D::on_render()
const auto& [box, box_trafo] = selection.get_bounding_box_in_current_reference_system(); const auto& [box, box_trafo] = selection.get_bounding_box_in_current_reference_system();
m_bounding_box = box; m_bounding_box = box;
m_center = box_trafo.translation(); m_center = box_trafo.translation();
const Transform3d base_matrix = local_transform(m_parent.get_selection()); const Transform3d base_matrix = box_trafo;
for (int i = 0; i < 3; ++i) { for (int i = 0; i < 3; ++i) {
m_grabbers[i].matrix = base_matrix; m_grabbers[i].matrix = base_matrix;
} }
@ -230,10 +218,12 @@ void GLGizmoMove3D::on_render()
if (shader != nullptr) { if (shader != nullptr) {
shader->start_using(); shader->start_using();
shader->set_uniform("emission_factor", 0.1f); shader->set_uniform("emission_factor", 0.1f);
glsafe(::glDisable(GL_CULL_FACE));
// draw grabber // draw grabber
const Vec3d box_size = m_bounding_box.size(); const Vec3d box_size = m_bounding_box.size();
const float mean_size = (float)((box_size.x() + box_size.y() + box_size.z()) / 3.0); const float mean_size = (float)((box_size.x() + box_size.y() + box_size.z()) / 3.0);
m_grabbers[m_hover_id].render(true, mean_size); m_grabbers[m_hover_id].render(true, mean_size);
glsafe(::glEnable(GL_CULL_FACE));
shader->stop_using(); shader->stop_using();
} }
} }

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@ -86,7 +86,7 @@ arrangement::ArrangePolygon get_arrange_poly(T obj, const Plater *plater)
using ArrangePolygon = arrangement::ArrangePolygon; using ArrangePolygon = arrangement::ArrangePolygon;
ArrangePolygon ap = obj.get_arrange_polygon(); ArrangePolygon ap = obj.get_arrange_polygon();
ap.bed_idx = ap.translation.x() / bed_stride(plater); ap.bed_idx = get_extents(ap.transformed_poly()).min.x() / bed_stride(plater);
ap.setter = [obj, plater](const ArrangePolygon &p) { ap.setter = [obj, plater](const ArrangePolygon &p) {
if (p.is_arranged()) { if (p.is_arranged()) {
Vec2d t = p.translation.cast<double>(); Vec2d t = p.translation.cast<double>();

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@ -6057,36 +6057,36 @@ void Plater::remove_selected()
p->view3D->delete_selected(); p->view3D->delete_selected();
} }
void Plater::increase_instances(size_t num, int obj_idx, std::optional<Selection::ObjectIdxsToInstanceIdxsMap> selection_map) void Plater::increase_instances(size_t num, int obj_idx, int inst_idx)
{ {
if (! can_increase_instances()) { return; } if (! can_increase_instances()) { return; }
Plater::TakeSnapshot snapshot(this, _L("Increase Instances")); Plater::TakeSnapshot snapshot(this, _L("Increase Instances"));
if (obj_idx < 0)
obj_idx = p->get_selected_object_idx();
if (obj_idx < 0) { if (obj_idx < 0) {
if (const auto obj_idxs = get_selection().get_object_idxs(); !obj_idxs.empty()) { obj_idx = p->get_selected_object_idx();
// we need a copy made here because the selection changes at every call of increase_instances() if (obj_idx < 0) {
const Selection::ObjectIdxsToInstanceIdxsMap content = selection_map.has_value() ? *selection_map : p->get_selection().get_content(); // It's a case of increasing per 1 instance, when multiple objects are selected
for (const size_t obj_id : obj_idxs) { if (const auto obj_idxs = get_selection().get_object_idxs(); !obj_idxs.empty()) {
increase_instances(1, int(obj_id), content); // we need a copy made here because the selection changes at every call of increase_instances()
const Selection::ObjectIdxsToInstanceIdxsMap content = p->get_selection().get_content();
for (const size_t& obj_id : obj_idxs) {
if (auto obj_it = content.find(int(obj_id)); obj_it != content.end())
increase_instances(1, int(obj_id), *obj_it->second.rbegin());
}
} }
return;
} }
return;
} }
assert(obj_idx >= 0);
ModelObject* model_object = p->model.objects[obj_idx]; ModelObject* model_object = p->model.objects[obj_idx];
int inst_idx = -1;
if (selection_map.has_value()) {
auto obj_it = selection_map->find(obj_idx);
if (obj_it != selection_map->end() && obj_it->second.size() == 1)
inst_idx = *obj_it->second.begin();
}
else
inst_idx = p->get_selected_instance_idx();
if (inst_idx < 0 && get_selected_object_idx() >= 0) {
inst_idx = get_selection().get_instance_idx();
if (0 > inst_idx || inst_idx >= int(model_object->instances.size()))
inst_idx = -1;
}
ModelInstance* model_instance = (inst_idx >= 0) ? model_object->instances[inst_idx] : model_object->instances.back(); ModelInstance* model_instance = (inst_idx >= 0) ? model_object->instances[inst_idx] : model_object->instances.back();
bool was_one_instance = model_object->instances.size()==1; bool was_one_instance = model_object->instances.size()==1;
@ -6098,7 +6098,6 @@ void Plater::increase_instances(size_t num, int obj_idx, std::optional<Selection
Geometry::Transformation trafo = model_instance->get_transformation(); Geometry::Transformation trafo = model_instance->get_transformation();
trafo.set_offset(offset_vec); trafo.set_offset(offset_vec);
model_object->add_instance(trafo); model_object->add_instance(trafo);
// p->print.get_object(obj_idx)->add_copy(Slic3r::to_2d(offset_vec));
} }
if (p->get_config_bool("autocenter")) if (p->get_config_bool("autocenter"))
@ -6182,11 +6181,16 @@ void Plater::set_number_of_copies()
return; return;
TakeSnapshot snapshot(this, wxString::Format(_L("Set numbers of copies to %d"), num)); TakeSnapshot snapshot(this, wxString::Format(_L("Set numbers of copies to %d"), num));
for (const auto obj_idx : obj_idxs) { // we need a copy made here because the selection changes at every call of increase_instances()
Selection::ObjectIdxsToInstanceIdxsMap content = p->get_selection().get_content();
for (const auto& obj_idx : obj_idxs) {
ModelObject* model_object = p->model.objects[obj_idx]; ModelObject* model_object = p->model.objects[obj_idx];
const int diff = num - (int)model_object->instances.size(); const int diff = num - (int)model_object->instances.size();
if (diff > 0) if (diff > 0) {
increase_instances(diff, int(obj_idx)); if (auto obj_it = content.find(int(obj_idx)); obj_it != content.end())
increase_instances(diff, int(obj_idx), *obj_it->second.rbegin());
}
else if (diff < 0) else if (diff < 0)
decrease_instances(-diff, int(obj_idx)); decrease_instances(-diff, int(obj_idx));
} }

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@ -250,7 +250,7 @@ public:
void reset_with_confirm(); void reset_with_confirm();
bool delete_object_from_model(size_t obj_idx); bool delete_object_from_model(size_t obj_idx);
void remove_selected(); void remove_selected();
void increase_instances(size_t num = 1, int obj_idx = -1, std::optional<Selection::ObjectIdxsToInstanceIdxsMap> selection_map = std::nullopt); void increase_instances(size_t num = 1, int obj_idx = -1, int inst_idx = -1);
void decrease_instances(size_t num = 1, int obj_idx = -1); void decrease_instances(size_t num = 1, int obj_idx = -1);
void set_number_of_copies(); void set_number_of_copies();
void fill_bed_with_instances(); void fill_bed_with_instances();

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@ -1593,6 +1593,7 @@ void Selection::render_sidebar_hints(const std::string& sidebar_field)
shader->start_using(); shader->start_using();
glsafe(::glEnable(GL_DEPTH_TEST)); glsafe(::glEnable(GL_DEPTH_TEST));
glsafe(::glDisable(GL_CULL_FACE));
const Transform3d base_matrix = Geometry::translation_transform(get_bounding_box().center()); const Transform3d base_matrix = Geometry::translation_transform(get_bounding_box().center());
Transform3d orient_matrix = Transform3d::Identity(); Transform3d orient_matrix = Transform3d::Identity();
@ -1603,15 +1604,15 @@ void Selection::render_sidebar_hints(const std::string& sidebar_field)
if (!boost::starts_with(sidebar_field, "layer")) { if (!boost::starts_with(sidebar_field, "layer")) {
shader->set_uniform("emission_factor", 0.05f); shader->set_uniform("emission_factor", 0.05f);
if (is_single_full_instance() && !wxGetApp().obj_manipul()->is_world_coordinates()) { if (is_single_full_instance() && !wxGetApp().obj_manipul()->is_world_coordinates()) {
orient_matrix = (*m_volumes)[*m_list.begin()]->get_instance_transformation().get_rotation_matrix(); orient_matrix = (*m_volumes)[*m_list.begin()]->get_instance_transformation().get_rotation_matrix();
axes_center = (*m_volumes)[*m_list.begin()]->get_instance_offset(); axes_center = (*m_volumes)[*m_list.begin()]->get_instance_offset();
} }
else if (is_single_volume_or_modifier()) { else if (is_single_volume_or_modifier()) {
if (!wxGetApp().obj_manipul()->is_world_coordinates()) { if (!wxGetApp().obj_manipul()->is_world_coordinates()) {
if (wxGetApp().obj_manipul()->is_local_coordinates()) { if (wxGetApp().obj_manipul()->is_local_coordinates()) {
const GLVolume* v = (*m_volumes)[*m_list.begin()]; const GLVolume* v = (*m_volumes)[*m_list.begin()];
orient_matrix = v->get_instance_transformation().get_rotation_matrix() * v->get_volume_transformation().get_rotation_matrix(); orient_matrix = get_bounding_box_in_current_reference_system().second;
axes_center = (*m_volumes)[*m_list.begin()]->world_matrix().translation(); orient_matrix.translation() = Vec3d::Zero();
} }
else { else {
orient_matrix = (*m_volumes)[*m_list.begin()]->get_instance_transformation().get_rotation_matrix(); orient_matrix = (*m_volumes)[*m_list.begin()]->get_instance_transformation().get_rotation_matrix();
@ -1645,6 +1646,7 @@ void Selection::render_sidebar_hints(const std::string& sidebar_field)
m_axes.render(Geometry::translation_transform(axes_center) * orient_matrix, 0.25f); m_axes.render(Geometry::translation_transform(axes_center) * orient_matrix, 0.25f);
} }
glsafe(::glEnable(GL_CULL_FACE));
shader->stop_using(); shader->stop_using();
} }