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Separate 'extrude_infill_ranges' and use 'extract_infill_ranges'
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6d42d16838
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31eab3eb36
@ -2628,6 +2628,8 @@ static inline bool comment_is_perimeter(const std::string_view comment) {
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return comment.data() == comment_perimeter.data() && comment.size() == comment_perimeter.size();
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}
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namespace GCode {
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bool is_overriden(const ExtrusionEntityCollection *eec, const LayerTools &layer_tools, const std::size_t instance_id) {
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return layer_tools.wiping_extrusions().get_extruder_override(eec, instance_id) > -1;
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}
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@ -2745,40 +2747,6 @@ std::vector<const ExtrusionEntity *> extract_perimeter_extrusions(
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return result;
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}
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std::string GCodeGenerator::extrude_perimeters(
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const Print &print,
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const Layer *layer,
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const LayerIsland &island,
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const std::vector<const ExtrusionEntity *> &perimeters,
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const InstanceToPrint &print_instance,
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const GCode::SmoothPathCache &smooth_path_cache
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) {
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const LayerRegion &layerm = *layer->get_region(island.perimeters.region());
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// PrintObjects own the PrintRegions, thus the pointer to PrintRegion would be
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// unique to a PrintObject, they would not identify the content of PrintRegion
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// accross the whole print uniquely. Translate to a Print specific PrintRegion.
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const PrintRegion ®ion = print.get_print_region(
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layerm.region().print_region_id()
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);
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if (!perimeters.empty()) {
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m_config.apply(region.config());
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}
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std::string gcode{};
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for (const ExtrusionEntity *ee : perimeters) {
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// Don't reorder, don't flip.
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gcode += this->extrude_entity(
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{*ee, false}, smooth_path_cache, comment_perimeter, -1.
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);
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this->m_travel_obstacle_tracker.mark_extruded(
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ee, print_instance.object_layer_to_print_id, print_instance.instance_id
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);
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}
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return gcode;
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};
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std::vector<ExtrusionEntityReference> sort_fill_extrusions(const ExtrusionEntitiesPtr &fills, const Point* start_near) {
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if (fills.empty()) {
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return {};
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@ -2797,28 +2765,6 @@ std::vector<ExtrusionEntityReference> sort_fill_extrusions(const ExtrusionEntiti
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return sorted_extrusions;
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}
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std::string GCodeGenerator::extrude_infill_range(
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const std::vector<ExtrusionEntityReference> &sorted_extrusions,
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const PrintRegion ®ion,
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const std::string &extrusion_name,
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const GCode::SmoothPathCache &smooth_path_cache
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) {
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std::string gcode{};
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if (!sorted_extrusions.empty()) {
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this->m_config.apply(region.config());
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for (const ExtrusionEntityReference &ee : sorted_extrusions) {
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gcode += this->extrude_entity(ee, smooth_path_cache, extrusion_name);
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}
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}
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return gcode;
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};
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struct InfillRange {
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std::vector<ExtrusionEntityReference> items;
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const PrintRegion ®ion;
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};
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std::vector<InfillRange> extract_infill_ranges(
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const Print &print,
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const Layer *layer,
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@ -2857,9 +2803,8 @@ std::vector<InfillRange> extract_infill_ranges(
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const std::vector<ExtrusionEntityReference> sorted_extrusions{sort_fill_extrusions(temp_fill_extrusions, start_near)};
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result.push_back({sorted_extrusions, region});
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if (! sorted_extrusions.empty()) {
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result.push_back({sorted_extrusions, region});
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previous_position = sorted_extrusions.back().flipped() ?
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sorted_extrusions.back().extrusion_entity().first_point() :
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sorted_extrusions.back().extrusion_entity().last_point();
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@ -2868,6 +2813,72 @@ std::vector<InfillRange> extract_infill_ranges(
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}
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return result;
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}
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}
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std::string GCodeGenerator::extrude_infill_range(
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const std::vector<ExtrusionEntityReference> &sorted_extrusions,
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const PrintRegion ®ion,
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const std::string &extrusion_name,
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const GCode::SmoothPathCache &smooth_path_cache
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) {
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std::string gcode{};
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if (!sorted_extrusions.empty()) {
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this->m_config.apply(region.config());
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for (const ExtrusionEntityReference &ee : sorted_extrusions) {
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gcode += this->extrude_entity(ee, smooth_path_cache, extrusion_name);
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}
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}
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return gcode;
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};
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std::string GCodeGenerator::extrude_infill_ranges(
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const std::vector<GCode::InfillRange> &infill_ranges,
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const std::string &comment,
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const GCode::SmoothPathCache &smooth_path_cache
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) {
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std::string gcode{};
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for (const GCode::InfillRange &infill_range : infill_ranges) {
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gcode += this->extrude_infill_range(
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infill_range.items, infill_range.region, comment, smooth_path_cache
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);
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}
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return gcode;
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}
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std::string GCodeGenerator::extrude_perimeters(
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const Print &print,
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const Layer *layer,
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const LayerIsland &island,
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const std::vector<const ExtrusionEntity *> &perimeters,
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const InstanceToPrint &print_instance,
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const GCode::SmoothPathCache &smooth_path_cache
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) {
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const LayerRegion &layerm = *layer->get_region(island.perimeters.region());
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// PrintObjects own the PrintRegions, thus the pointer to PrintRegion would be
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// unique to a PrintObject, they would not identify the content of PrintRegion
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// accross the whole print uniquely. Translate to a Print specific PrintRegion.
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const PrintRegion ®ion = print.get_print_region(
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layerm.region().print_region_id()
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);
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if (!perimeters.empty()) {
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m_config.apply(region.config());
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}
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std::string gcode{};
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for (const ExtrusionEntity *ee : perimeters) {
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// Don't reorder, don't flip.
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gcode += this->extrude_entity(
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{*ee, false}, smooth_path_cache, comment_perimeter, -1.
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);
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this->m_travel_obstacle_tracker.mark_extruded(
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ee, print_instance.object_layer_to_print_id, print_instance.instance_id
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);
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}
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return gcode;
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};
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void GCodeGenerator::process_layer_single_object(
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// output
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@ -2969,11 +2980,14 @@ void GCodeGenerator::process_layer_single_object(
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//FIXME order islands?
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// Sequential tool path ordering of multiple parts within the same object, aka. perimeter tracking (#5511)
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for (const LayerIsland &island : lslice.islands) {
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auto process_infill = [&](const std::optional<Point> previous_position) {
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const std::vector<InfillRange> infill_ranges{extract_infill_ranges(
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const std::vector<const ExtrusionEntity *> perimeters{GCode::extract_perimeter_extrusions(
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print, layer, island, layer_tools, print_instance.instance_id, extruder_id,
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print_wipe_extrusions
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)};
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if (print.config().infill_first) {
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const std::vector<GCode::InfillRange> infill_ranges{GCode::extract_infill_ranges(
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print,
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layer,
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layer_tools,
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@ -2982,23 +2996,12 @@ void GCodeGenerator::process_layer_single_object(
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print_wipe_extrusions,
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false,
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extruder_id,
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previous_position
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this->last_position
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)};
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for (const InfillRange &infill_range : infill_ranges) {
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if (!infill_range.items.empty()) {
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init_layer_delayed();
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}
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gcode += this->extrude_infill_range(infill_range.items, infill_range.region, "infill", smooth_path_cache);
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if (!infill_ranges.empty()) {
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init_layer_delayed();
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}
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};
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const std::vector<const ExtrusionEntity *> perimeters{extract_perimeter_extrusions(
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print, layer, island, layer_tools, print_instance.instance_id, extruder_id,
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print_wipe_extrusions
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)};
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if (print.config().infill_first) {
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process_infill(this->last_position);
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gcode += this->extrude_infill_ranges(infill_ranges, "infill", smooth_path_cache);
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if (!perimeters.empty()) {
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init_layer_delayed();
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}
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@ -3008,7 +3011,22 @@ void GCodeGenerator::process_layer_single_object(
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init_layer_delayed();
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}
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gcode += this->extrude_perimeters(print, layer, island, perimeters, print_instance, smooth_path_cache);
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process_infill(this->last_position);
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const std::vector<GCode::InfillRange> infill_ranges{GCode::extract_infill_ranges(
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print,
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layer,
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layer_tools,
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print_instance.instance_id,
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island,
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print_wipe_extrusions,
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false,
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extruder_id,
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this->last_position
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)};
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if (!infill_ranges.empty()) {
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init_layer_delayed();
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}
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gcode += this->extrude_infill_ranges(infill_ranges, "infill", smooth_path_cache);
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}
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}
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// ironing
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@ -3016,7 +3034,7 @@ void GCodeGenerator::process_layer_single_object(
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// First Ironing changes extrusion rate quickly, second single ironing may be done over multiple perimeter regions.
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// Ironing in a second phase is safer, but it may be less efficient.
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for (const LayerIsland &island : lslice.islands) {
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const std::vector<InfillRange> ironing_ranges{extract_infill_ranges(
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const std::vector<GCode::InfillRange> ironing_ranges{GCode::extract_infill_ranges(
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print,
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layer,
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layer_tools,
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@ -3027,12 +3045,11 @@ void GCodeGenerator::process_layer_single_object(
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extruder_id,
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this->last_position
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)};
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for (const InfillRange &ironing_range : ironing_ranges) {
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if (!ironing_range.items.empty()) {
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init_layer_delayed();
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}
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gcode += this->extrude_infill_range(ironing_range.items, ironing_range.region, "ironing", smooth_path_cache);
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if (!ironing_ranges.empty()) {
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init_layer_delayed();
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}
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gcode += this->extrude_infill_ranges(ironing_ranges, "ironing", smooth_path_cache);
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}
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}
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}
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@ -113,6 +113,11 @@ struct PrintObjectInstance
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bool operator!=(const PrintObjectInstance &other) const { return !(*this == other); }
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};
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struct InfillRange {
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std::vector<ExtrusionEntityReference> items;
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const PrintRegion ®ion;
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};
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} // namespace GCode
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class GCodeGenerator {
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@ -321,6 +326,12 @@ private:
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const GCode::SmoothPathCache &smooth_path_cache
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);
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std::string extrude_infill_ranges(
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const std::vector<GCode::InfillRange> &infill_ranges,
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const std::string &commment,
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const GCode::SmoothPathCache &smooth_path_cache
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);
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// This function will be called for each printing extruder, possibly twice: First for wiping extrusions, second for normal extrusions.
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void process_layer_single_object(
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// output
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