From 37d36616ee940db59dcdf376e19a995a147a17e9 Mon Sep 17 00:00:00 2001 From: enricoturri1966 Date: Mon, 20 Jun 2022 14:07:38 +0200 Subject: [PATCH] Tech ENABLE_RAYCAST_PICKING - Do know allow picking while dragging gizmos --- src/slic3r/GUI/GLCanvas3D.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/slic3r/GUI/GLCanvas3D.cpp b/src/slic3r/GUI/GLCanvas3D.cpp index fc63b829c1..cb5e47d724 100644 --- a/src/slic3r/GUI/GLCanvas3D.cpp +++ b/src/slic3r/GUI/GLCanvas3D.cpp @@ -5422,7 +5422,7 @@ void GLCanvas3D::_refresh_if_shown_on_screen() #if ENABLE_RAYCAST_PICKING void GLCanvas3D::_picking_pass() { - if (!m_picking_enabled || m_mouse.dragging || m_mouse.position == Vec2d(DBL_MAX, DBL_MAX)) { + if (!m_picking_enabled || m_mouse.dragging || m_mouse.position == Vec2d(DBL_MAX, DBL_MAX) && !m_gizmos.is_dragging()) { ImGuiWrapper& imgui = *wxGetApp().imgui(); imgui.begin(std::string("Hit result"), ImGuiWindowFlags_AlwaysAutoResize); imgui.text("Picking disabled");