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SPE-2446: Trim propagated top and bottom layers by the painted bottom or top layers during top and bottom layer propagation in the multi-material segmentation.
On short objects, those propagated layers could override the painted top or bottom layers.
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@ -883,6 +883,19 @@ static bool is_volume_sinking(const indexed_triangle_set &its, const Transform3d
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return false;
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}
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static inline ExPolygons trim_by_top_or_bottom_layer(ExPolygons expolygons_to_trim, const size_t top_or_bottom_layer_idx, const std::vector<std::vector<Polygons>> &top_or_bottom_raw_by_extruder) {
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for (const std::vector<Polygons> &top_or_bottom_raw : top_or_bottom_raw_by_extruder) {
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if (top_or_bottom_raw.empty())
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continue;
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if (const Polygons &top_or_bottom = top_or_bottom_raw[top_or_bottom_layer_idx]; !top_or_bottom.empty()) {
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expolygons_to_trim = diff_ex(expolygons_to_trim, top_or_bottom);
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}
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}
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return expolygons_to_trim;
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}
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// Returns MM segmentation of top and bottom layers based on painting in MM segmentation gizmo
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static inline std::vector<std::vector<ExPolygons>> mm_segmentation_top_and_bottom_layers(const PrintObject &print_object,
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const std::vector<ExPolygons> &input_expolygons,
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@ -1074,11 +1087,12 @@ static inline std::vector<std::vector<ExPolygons>> mm_segmentation_top_and_botto
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for (size_t color_idx = 0; color_idx < num_extruders; ++ color_idx) {
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throw_on_cancel_callback();
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LayerColorStat stat = layer_color_stat(layer_idx, color_idx);
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if (std::vector<Polygons> &top = top_raw[color_idx]; ! top.empty() && ! top[layer_idx].empty())
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if (std::vector<Polygons> &top = top_raw[color_idx]; !top.empty() && !top[layer_idx].empty()) {
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if (ExPolygons top_ex = union_ex(top[layer_idx]); !top_ex.empty()) {
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// Clean up thin projections. They are not printable anyways.
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if (stat.small_region_threshold > 0)
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top_ex = opening_ex(top_ex, stat.small_region_threshold);
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if (!top_ex.empty()) {
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append(triangles_by_color_top[color_idx][layer_idx + layer_idx_offset], top_ex);
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float offset = 0.f;
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@ -1087,19 +1101,28 @@ static inline std::vector<std::vector<ExPolygons>> mm_segmentation_top_and_botto
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offset -= stat.extrusion_width;
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layer_slices_trimmed = intersection_ex(layer_slices_trimmed, input_expolygons[last_idx]);
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ExPolygons last = intersection_ex(top_ex, offset_ex(layer_slices_trimmed, offset));
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// Trim this propagated top layer by the painted bottom layer.
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last = trim_by_top_or_bottom_layer(last, size_t(last_idx), bottom_raw);
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if (stat.small_region_threshold > 0)
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last = opening_ex(last, stat.small_region_threshold);
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if (last.empty())
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break;
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append(triangles_by_color_top[color_idx][last_idx + layer_idx_offset], std::move(last));
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}
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}
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}
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if (std::vector<Polygons> &bottom = bottom_raw[color_idx]; ! bottom.empty() && ! bottom[layer_idx].empty())
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}
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if (std::vector<Polygons> &bottom = bottom_raw[color_idx]; !bottom.empty() && !bottom[layer_idx].empty()) {
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if (ExPolygons bottom_ex = union_ex(bottom[layer_idx]); !bottom_ex.empty()) {
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// Clean up thin projections. They are not printable anyways.
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if (stat.small_region_threshold > 0)
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bottom_ex = opening_ex(bottom_ex, stat.small_region_threshold);
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if (!bottom_ex.empty()) {
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append(triangles_by_color_bottom[color_idx][layer_idx + layer_idx_offset], bottom_ex);
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float offset = 0.f;
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@ -1108,16 +1131,23 @@ static inline std::vector<std::vector<ExPolygons>> mm_segmentation_top_and_botto
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offset -= stat.extrusion_width;
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layer_slices_trimmed = intersection_ex(layer_slices_trimmed, input_expolygons[last_idx]);
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ExPolygons last = intersection_ex(bottom_ex, offset_ex(layer_slices_trimmed, offset));
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// Trim this propagated bottom layer by the painted top layer.
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last = trim_by_top_or_bottom_layer(last, size_t(last_idx), top_raw);
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if (stat.small_region_threshold > 0)
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last = opening_ex(last, stat.small_region_threshold);
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if (last.empty())
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break;
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append(triangles_by_color_bottom[color_idx][last_idx + layer_idx_offset], std::move(last));
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}
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}
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}
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}
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}
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}
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});
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std::vector<std::vector<ExPolygons>> triangles_by_color_merged(num_extruders);
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