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Don't crash, if the number of lines to display is zero.
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commit
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@ -1,5 +1,7 @@
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#include "3DScene.hpp"
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#include "3DScene.hpp"
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#include <assert.h>
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namespace Slic3r {
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namespace Slic3r {
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// caller is responsible for supplying NO lines with zero length
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// caller is responsible for supplying NO lines with zero length
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@ -15,6 +17,10 @@ _3DScene::_extrusionentity_to_verts_do(const Lines &lines, const std::vector<dou
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// two triangles for each corner
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// two triangles for each corner
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tverts->reserve_more(3 * 3 * 2 * (lines.size() + 1));
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tverts->reserve_more(3 * 3 * 2 * (lines.size() + 1));
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*/
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*/
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assert(! lines.empty());
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if (lines.empty())
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return;
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Line prev_line;
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Line prev_line;
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Pointf prev_b1, prev_b2;
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Pointf prev_b1, prev_b2;
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