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Fix for render rotation gizmo
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@ -383,7 +383,7 @@ void GLGizmoSVG::on_render() {
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get_model_volume(m_volume_id, selection.get_model()->objects) == nullptr)
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return;
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if (!selection.volumes_count() != 1)
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if (selection.volumes_count() != 1)
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return;
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bool is_surface_dragging = m_surface_drag.has_value();
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