diff --git a/src/slic3r/GUI/Jobs/RotoptimizeJob.cpp b/src/slic3r/GUI/Jobs/RotoptimizeJob.cpp index 95821a674d..340be5d11f 100644 --- a/src/slic3r/GUI/Jobs/RotoptimizeJob.cpp +++ b/src/slic3r/GUI/Jobs/RotoptimizeJob.cpp @@ -92,16 +92,18 @@ void RotoptimizeJob::finalize() auto trmatrix = oi->get_transformation().get_matrix(); Polygon trchull = o->convex_hull_2d(trmatrix); - - MinAreaBoundigBox rotbb(trchull, MinAreaBoundigBox::pcConvex); - double phi = rotbb.angle_to_X(); - - // The box should be landscape - if(rotbb.width() < rotbb.height()) phi += PI / 2; - - Vec3d rt = oi->get_rotation(); rt(Z) += phi; - - oi->set_rotation(rt); + + if (!trchull.empty()) { + MinAreaBoundigBox rotbb(trchull, MinAreaBoundigBox::pcConvex); + double phi = rotbb.angle_to_X(); + + // The box should be landscape + if(rotbb.width() < rotbb.height()) phi += PI / 2; + + Vec3d rt = oi->get_rotation(); rt(Z) += phi; + + oi->set_rotation(rt); + } } // Correct the z offset of the object which was corrupted be