Fixed color of the line connecting the grabbers while hovering one grabber and pressing CTRL key in Gizmo Scale

This commit is contained in:
enricoturri1966 2021-10-13 14:23:51 +02:00
parent d50ce6c69c
commit 4946466633

View File

@ -318,7 +318,7 @@ void GLGizmoScale3D::on_render()
shader = wxGetApp().get_shader("gouraud_light"); shader = wxGetApp().get_shader("gouraud_light");
#else #else
// draw connection // draw connection
glsafe(::glColor4fv(m_grabbers[0].color.data())); glsafe(::glColor4fv(AXES_COLOR[0].data()));
render_grabbers_connection(0, 1); render_grabbers_connection(0, 1);
// draw grabbers // draw grabbers
@ -351,7 +351,7 @@ void GLGizmoScale3D::on_render()
shader = wxGetApp().get_shader("gouraud_light"); shader = wxGetApp().get_shader("gouraud_light");
#else #else
// draw connection // draw connection
glsafe(::glColor4fv(m_grabbers[2].color.data())); glsafe(::glColor4fv(AXES_COLOR[1].data()));
render_grabbers_connection(2, 3); render_grabbers_connection(2, 3);
// draw grabbers // draw grabbers
@ -384,7 +384,7 @@ void GLGizmoScale3D::on_render()
shader = wxGetApp().get_shader("gouraud_light"); shader = wxGetApp().get_shader("gouraud_light");
#else #else
// draw connection // draw connection
glsafe(::glColor4fv(m_grabbers[4].color.data())); glsafe(::glColor4fv(AXES_COLOR[2].data()));
render_grabbers_connection(4, 5); render_grabbers_connection(4, 5);
// draw grabbers // draw grabbers