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Fix of #8704 - Travels in spiral vase mode when Arachne is used.
Now Arachne is used just for bottom layers, and for spiralizer layers is used Classic perimeter generator.
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@ -101,7 +101,7 @@ void LayerRegion::make_perimeters(const SurfaceCollection &slices, SurfaceCollec
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g.overhang_flow = this->bridging_flow(frPerimeter);
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g.solid_infill_flow = this->flow(frSolidInfill);
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if (this->layer()->object()->config().perimeter_generator.value == PerimeterGeneratorType::Arachne)
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if (this->layer()->object()->config().perimeter_generator.value == PerimeterGeneratorType::Arachne && !spiral_vase)
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g.process_arachne();
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else
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g.process_classic();
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