From 55aef05fbf0fb30d7558b92fcfca9dc93e31e790 Mon Sep 17 00:00:00 2001 From: enricoturri1966 Date: Tue, 29 Mar 2022 13:18:04 +0200 Subject: [PATCH] Fix into GCodeViewer::refresh_render_paths() --- src/slic3r/GUI/GCodeViewer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/slic3r/GUI/GCodeViewer.cpp b/src/slic3r/GUI/GCodeViewer.cpp index c2dd89c159..6aa4bb7187 100644 --- a/src/slic3r/GUI/GCodeViewer.cpp +++ b/src/slic3r/GUI/GCodeViewer.cpp @@ -2630,7 +2630,7 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool // gets the vertex index from the index buffer on gpu const IBuffer& i_buffer = buffer.indices[sub_path.first.b_id]; - unsigned int index = 0; + IBufferType index = 0; glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, i_buffer.ibo)); glsafe(::glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, static_cast(offset * sizeof(IBufferType)), static_cast(sizeof(IBufferType)), static_cast(&index))); glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0));