Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sinking_objects_collision

This commit is contained in:
enricoturri1966 2021-09-17 14:47:30 +02:00
commit 568483db7b
2 changed files with 51 additions and 77 deletions

View File

@ -620,24 +620,54 @@ const GLVolume* Selection::get_volume(unsigned int volume_idx) const
const BoundingBoxf3& Selection::get_bounding_box() const const BoundingBoxf3& Selection::get_bounding_box() const
{ {
if (m_bounding_box_dirty) if (!m_bounding_box.has_value()) {
calc_bounding_box(); std::optional<BoundingBoxf3>* bbox = const_cast<std::optional<BoundingBoxf3>*>(&m_bounding_box);
*bbox = BoundingBoxf3();
return m_bounding_box; if (m_valid) {
for (unsigned int i : m_list) {
(*bbox)->merge((*m_volumes)[i]->transformed_convex_hull_bounding_box());
}
}
}
return *m_bounding_box;
} }
const BoundingBoxf3& Selection::get_unscaled_instance_bounding_box() const const BoundingBoxf3& Selection::get_unscaled_instance_bounding_box() const
{ {
if (m_unscaled_instance_bounding_box_dirty) if (!m_unscaled_instance_bounding_box.has_value()) {
calc_unscaled_instance_bounding_box(); std::optional<BoundingBoxf3>* bbox = const_cast<std::optional<BoundingBoxf3>*>(&m_unscaled_instance_bounding_box);
return m_unscaled_instance_bounding_box; *bbox = BoundingBoxf3();
if (m_valid) {
for (unsigned int i : m_list) {
const GLVolume& volume = *(*m_volumes)[i];
if (volume.is_modifier)
continue;
Transform3d trafo = volume.get_instance_transformation().get_matrix(false, false, true, false) * volume.get_volume_transformation().get_matrix();
trafo.translation().z() += volume.get_sla_shift_z();
(*bbox)->merge(volume.transformed_convex_hull_bounding_box(trafo));
}
}
}
return *m_unscaled_instance_bounding_box;
} }
const BoundingBoxf3& Selection::get_scaled_instance_bounding_box() const const BoundingBoxf3& Selection::get_scaled_instance_bounding_box() const
{ {
if (m_scaled_instance_bounding_box_dirty) if (!m_scaled_instance_bounding_box.has_value()) {
calc_scaled_instance_bounding_box(); std::optional<BoundingBoxf3>* bbox = const_cast<std::optional<BoundingBoxf3>*>(&m_scaled_instance_bounding_box);
return m_scaled_instance_bounding_box; *bbox = BoundingBoxf3();
if (m_valid) {
for (unsigned int i : m_list) {
const GLVolume& volume = *(*m_volumes)[i];
if (volume.is_modifier)
continue;
Transform3d trafo = volume.get_instance_transformation().get_matrix(false, false, false, false) * volume.get_volume_transformation().get_matrix();
trafo.translation().z() += volume.get_sla_shift_z();
(*bbox)->merge(volume.transformed_convex_hull_bounding_box(trafo));
}
}
}
return *m_scaled_instance_bounding_box;
} }
void Selection::start_dragging() void Selection::start_dragging()
@ -823,10 +853,10 @@ void Selection::flattening_rotate(const Vec3d& normal)
} }
#if !DISABLE_INSTANCES_SYNCH #if !DISABLE_INSTANCES_SYNCH
// we want to synchronize z-rotation as well, otherwise the flattening behaves funny // Apply the same transformation also to other instances,
// when applied on one of several identical instances // but respect their possibly diffrent z-rotation.
if (m_mode == Instance) if (m_mode == Instance)
synchronize_unselected_instances(SYNC_ROTATION_FULL); synchronize_unselected_instances(SYNC_ROTATION_GENERAL);
#endif // !DISABLE_INSTANCES_SYNCH #endif // !DISABLE_INSTANCES_SYNCH
this->set_bounding_boxes_dirty(); this->set_bounding_boxes_dirty();
@ -1692,52 +1722,6 @@ void Selection::do_remove_object(unsigned int object_idx)
} }
} }
void Selection::calc_bounding_box() const
{
BoundingBoxf3* bounding_box = const_cast<BoundingBoxf3*>(&m_bounding_box);
*bounding_box = BoundingBoxf3();
if (m_valid) {
for (unsigned int i : m_list) {
bounding_box->merge((*m_volumes)[i]->transformed_convex_hull_bounding_box());
}
}
*const_cast<bool*>(&m_bounding_box_dirty) = false;
}
void Selection::calc_unscaled_instance_bounding_box() const
{
BoundingBoxf3* unscaled_instance_bounding_box = const_cast<BoundingBoxf3*>(&m_unscaled_instance_bounding_box);
*unscaled_instance_bounding_box = BoundingBoxf3();
if (m_valid) {
for (unsigned int i : m_list) {
const GLVolume& volume = *(*m_volumes)[i];
if (volume.is_modifier)
continue;
Transform3d trafo = volume.get_instance_transformation().get_matrix(false, false, true, false) * volume.get_volume_transformation().get_matrix();
trafo.translation().z() += volume.get_sla_shift_z();
unscaled_instance_bounding_box->merge(volume.transformed_convex_hull_bounding_box(trafo));
}
}
*const_cast<bool*>(&m_unscaled_instance_bounding_box_dirty) = false;
}
void Selection::calc_scaled_instance_bounding_box() const
{
BoundingBoxf3* scaled_instance_bounding_box = const_cast<BoundingBoxf3*>(&m_scaled_instance_bounding_box);
*scaled_instance_bounding_box = BoundingBoxf3();
if (m_valid) {
for (unsigned int i : m_list) {
const GLVolume& volume = *(*m_volumes)[i];
if (volume.is_modifier)
continue;
Transform3d trafo = volume.get_instance_transformation().get_matrix(false, false, false, false) * volume.get_volume_transformation().get_matrix();
trafo.translation().z() += volume.get_sla_shift_z();
scaled_instance_bounding_box->merge(volume.transformed_convex_hull_bounding_box(trafo));
}
}
*const_cast<bool*>(&m_scaled_instance_bounding_box_dirty) = false;
}
void Selection::render_selected_volumes() const void Selection::render_selected_volumes() const
{ {
float color[3] = { 1.0f, 1.0f, 1.0f }; float color[3] = { 1.0f, 1.0f, 1.0f };
@ -2055,10 +2039,6 @@ void Selection::synchronize_unselected_instances(SyncRotationType sync_rotation_
v->set_instance_offset(Z, volume->get_instance_offset().z()); v->set_instance_offset(Z, volume->get_instance_offset().z());
break; break;
} }
case SYNC_ROTATION_FULL:
// rotation comes from place on face -> force given z
v->set_instance_rotation({ rotation.x(), rotation.y(), rotation.z() });
break;
case SYNC_ROTATION_GENERAL: case SYNC_ROTATION_GENERAL:
// generic rotation -> update instance z with the delta of the rotation. // generic rotation -> update instance z with the delta of the rotation.
const double z_diff = Geometry::rotation_diff_z(m_cache.volumes_data[i].get_instance_rotation(), m_cache.volumes_data[j].get_instance_rotation()); const double z_diff = Geometry::rotation_diff_z(m_cache.volumes_data[i].get_instance_rotation(), m_cache.volumes_data[j].get_instance_rotation());

View File

@ -1,10 +1,12 @@
#ifndef slic3r_GUI_Selection_hpp_ #ifndef slic3r_GUI_Selection_hpp_
#define slic3r_GUI_Selection_hpp_ #define slic3r_GUI_Selection_hpp_
#include <set>
#include "libslic3r/Geometry.hpp" #include "libslic3r/Geometry.hpp"
#include "GLModel.hpp" #include "GLModel.hpp"
#include <set>
#include <optional>
namespace Slic3r { namespace Slic3r {
class Shader; class Shader;
@ -203,14 +205,11 @@ private:
IndicesList m_list; IndicesList m_list;
Cache m_cache; Cache m_cache;
Clipboard m_clipboard; Clipboard m_clipboard;
BoundingBoxf3 m_bounding_box; std::optional<BoundingBoxf3> m_bounding_box;
bool m_bounding_box_dirty;
// Bounding box of a selection, with no instance scaling applied. This bounding box // Bounding box of a selection, with no instance scaling applied. This bounding box
// is useful for absolute scaling of tilted objects in world coordinate space. // is useful for absolute scaling of tilted objects in world coordinate space.
BoundingBoxf3 m_unscaled_instance_bounding_box; std::optional<BoundingBoxf3> m_unscaled_instance_bounding_box;
bool m_unscaled_instance_bounding_box_dirty; std::optional<BoundingBoxf3> m_scaled_instance_bounding_box;
BoundingBoxf3 m_scaled_instance_bounding_box;
bool m_scaled_instance_bounding_box_dirty;
#if ENABLE_RENDER_SELECTION_CENTER #if ENABLE_RENDER_SELECTION_CENTER
GLModel m_vbo_sphere; GLModel m_vbo_sphere;
@ -359,10 +358,7 @@ private:
void do_remove_volume(unsigned int volume_idx); void do_remove_volume(unsigned int volume_idx);
void do_remove_instance(unsigned int object_idx, unsigned int instance_idx); void do_remove_instance(unsigned int object_idx, unsigned int instance_idx);
void do_remove_object(unsigned int object_idx); void do_remove_object(unsigned int object_idx);
void calc_bounding_box() const; void set_bounding_boxes_dirty() { m_bounding_box.reset(); m_unscaled_instance_bounding_box.reset(); m_scaled_instance_bounding_box.reset(); }
void calc_unscaled_instance_bounding_box() const;
void calc_scaled_instance_bounding_box() const;
void set_bounding_boxes_dirty() { m_bounding_box_dirty = true; m_unscaled_instance_bounding_box_dirty = true; m_scaled_instance_bounding_box_dirty = true; }
void render_selected_volumes() const; void render_selected_volumes() const;
void render_synchronized_volumes() const; void render_synchronized_volumes() const;
void render_bounding_box(const BoundingBoxf3& box, float* color) const; void render_bounding_box(const BoundingBoxf3& box, float* color) const;
@ -375,10 +371,8 @@ public:
enum SyncRotationType { enum SyncRotationType {
// Do not synchronize rotation. Either not rotating at all, or rotating by world Z axis. // Do not synchronize rotation. Either not rotating at all, or rotating by world Z axis.
SYNC_ROTATION_NONE = 0, SYNC_ROTATION_NONE = 0,
// Synchronize fully. Used from "place on bed" feature.
SYNC_ROTATION_FULL = 1,
// Synchronize after rotation by an axis not parallel with Z. // Synchronize after rotation by an axis not parallel with Z.
SYNC_ROTATION_GENERAL = 2, SYNC_ROTATION_GENERAL = 1,
}; };
void synchronize_unselected_instances(SyncRotationType sync_rotation_type); void synchronize_unselected_instances(SyncRotationType sync_rotation_type);
void synchronize_unselected_volumes(); void synchronize_unselected_volumes();