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https://git.mirrors.martin98.com/https://github.com/prusa3d/PrusaSlicer.git
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SPE-1948: Fixed missing update of raycaster when mirroring objects
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960b410af1
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56a24af0a5
@ -1029,6 +1029,7 @@ wxDEFINE_EVENT(EVT_GLCANVAS_INSTANCE_MOVED, SimpleEvent);
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wxDEFINE_EVENT(EVT_GLCANVAS_INSTANCE_ROTATED, SimpleEvent);
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wxDEFINE_EVENT(EVT_GLCANVAS_RESET_SKEW, SimpleEvent);
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wxDEFINE_EVENT(EVT_GLCANVAS_INSTANCE_SCALED, SimpleEvent);
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wxDEFINE_EVENT(EVT_GLCANVAS_INSTANCE_MIRRORED, SimpleEvent);
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wxDEFINE_EVENT(EVT_GLCANVAS_FORCE_UPDATE, SimpleEvent);
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wxDEFINE_EVENT(EVT_GLCANVAS_WIPETOWER_MOVED, Vec3dEvent);
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wxDEFINE_EVENT(EVT_GLCANVAS_WIPETOWER_ROTATED, Vec3dEvent);
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@ -4319,7 +4320,7 @@ void GLCanvas3D::do_mirror(const std::string& snapshot_type)
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for (int id : obj_idx_for_update_info_items)
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wxGetApp().obj_list()->update_info_items(static_cast<size_t>(id));
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post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
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post_event(SimpleEvent(EVT_GLCANVAS_INSTANCE_MIRRORED));
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m_dirty = true;
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}
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@ -167,6 +167,7 @@ wxDECLARE_EVENT(EVT_GLCANVAS_WIPETOWER_MOVED, Vec3dEvent);
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wxDECLARE_EVENT(EVT_GLCANVAS_INSTANCE_ROTATED, SimpleEvent);
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wxDECLARE_EVENT(EVT_GLCANVAS_RESET_SKEW, SimpleEvent);
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wxDECLARE_EVENT(EVT_GLCANVAS_INSTANCE_SCALED, SimpleEvent);
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wxDECLARE_EVENT(EVT_GLCANVAS_INSTANCE_MIRRORED, SimpleEvent);
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wxDECLARE_EVENT(EVT_GLCANVAS_WIPETOWER_ROTATED, Vec3dEvent);
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wxDECLARE_EVENT(EVT_GLCANVAS_ENABLE_ACTION_BUTTONS, Event<bool>);
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wxDECLARE_EVENT(EVT_GLCANVAS_UPDATE_GEOMETRY, Vec3dsEvent<2>);
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@ -2133,6 +2133,7 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
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view3D_canvas->Bind(EVT_GLCANVAS_INSTANCE_ROTATED, [this](SimpleEvent&) { update(); });
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view3D_canvas->Bind(EVT_GLCANVAS_RESET_SKEW, [this](SimpleEvent&) { update(); });
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view3D_canvas->Bind(EVT_GLCANVAS_INSTANCE_SCALED, [this](SimpleEvent&) { update(); });
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view3D_canvas->Bind(EVT_GLCANVAS_INSTANCE_MIRRORED, [this](SimpleEvent&) { update(); });
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view3D_canvas->Bind(EVT_GLCANVAS_ENABLE_ACTION_BUTTONS, [this](Event<bool>& evt) { this->sidebar->enable_buttons(evt.data); });
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view3D_canvas->Bind(EVT_GLCANVAS_UPDATE_GEOMETRY, &priv::on_update_geometry, this);
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view3D_canvas->Bind(EVT_GLCANVAS_MOUSE_DRAGGING_STARTED, &priv::on_3dcanvas_mouse_dragging_started, this);
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