From 5d6d1f52342c8de7978e7637351823a43b9b619e Mon Sep 17 00:00:00 2001 From: tamasmeszaros Date: Wed, 18 May 2022 09:56:16 +0200 Subject: [PATCH] Apply branch length setting from UI for branching tree --- src/libslic3r/SLA/BranchingTreeSLA.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/libslic3r/SLA/BranchingTreeSLA.cpp b/src/libslic3r/SLA/BranchingTreeSLA.cpp index 1ef3d6f9a8..6f8994a630 100644 --- a/src/libslic3r/SLA/BranchingTreeSLA.cpp +++ b/src/libslic3r/SLA/BranchingTreeSLA.cpp @@ -227,7 +227,8 @@ void create_branching_tree(SupportTreeBuilder &builder, const SupportableMesh &s auto props = branchingtree::Properties{} .bed_shape(bedpolys) .ground_level(sla::ground_level(sm)) - .max_slope(sm.cfg.bridge_slope); + .max_slope(sm.cfg.bridge_slope) + .max_branch_length(sm.cfg.max_bridge_length_mm); branchingtree::PointCloud nodes{its, std::move(leafs), props}; BranchingTreeBuilder vbuilder{builder, sm, nodes};