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Fix for SPE-1836 : CUT_rotate circle isn't updated after undo
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@ -835,6 +835,8 @@ void GLGizmoCut3D::on_load(cereal::BinaryInputArchive& ar)
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ar( m_keep_upper, m_keep_lower, m_rotate_lower, m_rotate_upper, m_hide_cut_plane, m_mode, m_connectors_editing,
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ar( m_keep_upper, m_keep_lower, m_rotate_lower, m_rotate_upper, m_hide_cut_plane, m_mode, m_connectors_editing,
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m_ar_plane_center, m_rotation_m);
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m_ar_plane_center, m_rotation_m);
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m_start_dragging_m = m_rotation_m;
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m_transformed_bounding_box = transformed_bounding_box(m_ar_plane_center, m_rotation_m);
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m_transformed_bounding_box = transformed_bounding_box(m_ar_plane_center, m_rotation_m);
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set_center_pos(m_ar_plane_center);
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set_center_pos(m_ar_plane_center);
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