#11562 - Fixed crash when slicing instanced sinking object (SPE-2005)

This commit is contained in:
enricoturri1966 2023-11-02 09:40:19 +01:00
parent 4d449fea77
commit 62c56e6f28

View File

@ -2339,9 +2339,18 @@ void GCodeViewer::load_shells(const Print& print)
return;
// adds objects' volumes
int object_id = 0;
for (const PrintObject* obj : print.objects()) {
const ModelObject* model_obj = obj->model_object();
int object_id = -1;
const ModelObjectPtrs model_objects = wxGetApp().plater()->model().objects;
for (int i = 0; i < static_cast<int>(model_objects.size()); ++i) {
if (model_obj->id() == model_objects[i]->id()) {
object_id = i;
break;
}
}
if (object_id == -1)
continue;
std::vector<int> instance_ids(model_obj->instances.size());
for (int i = 0; i < (int)model_obj->instances.size(); ++i) {
@ -2360,8 +2369,6 @@ void GCodeViewer::load_shells(const Print& print)
v->set_volume_offset(v->get_volume_offset() + z_offset);
}
}
++object_id;
}
wxGetApp().plater()->get_current_canvas3D()->check_volumes_outside_state(m_shells.volumes);