Fixed scaling of multipart objects using the sidebar panel

This commit is contained in:
enricoturri1966 2023-02-13 12:29:03 +01:00
parent deefe1b2e9
commit 646af02560

View File

@ -1416,14 +1416,9 @@ void Selection::scale_and_translate(const Vec3d& scale, const Vec3d& translation
if (!m_valid)
return;
for (unsigned int i : m_list) {
GLVolume& v = *(*m_volumes)[i];
const VolumeCache& volume_data = m_cache.volumes_data[i];
const Geometry::Transformation& inst_trafo = volume_data.get_instance_transform();
Vec3d relative_scale = scale;
if (transformation_type.absolute()) {
// converts to relative scale
if (m_mode == Instance) {
if (is_single_full_instance()) {
BoundingBoxf3 current_box = get_bounding_box_in_current_reference_system().first;
@ -1436,11 +1431,14 @@ void Selection::scale_and_translate(const Vec3d& scale, const Vec3d& translation
relative_scale = original_box.size().cwiseProduct(scale).cwiseQuotient(current_box.size());
}
}
else {
}
transformation_type.set_relative();
}
for (unsigned int i : m_list) {
GLVolume& v = *(*m_volumes)[i];
const VolumeCache& volume_data = m_cache.volumes_data[i];
const Geometry::Transformation& inst_trafo = volume_data.get_instance_transform();
if (m_mode == Instance) {
if (transformation_type.instance()) {
const Vec3d world_inst_pivot = m_cache.dragging_center - inst_trafo.get_offset();