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fix gui artifacts on Windows
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@ -445,7 +445,7 @@ void MyFrame::activate_canvas_display()
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m_canvas->Bind(wxEVT_PAINT, [this](wxPaintEvent &) {
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m_canvas->Bind(wxEVT_PAINT, [this](wxPaintEvent &) {
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// This is required even though dc is not used otherwise.
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// This is required even though dc is not used otherwise.
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wxPaintDC dc(this);
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wxPaintDC dc(m_canvas.get());
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const wxSize csize = m_canvas->GetClientSize();
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const wxSize csize = m_canvas->GetClientSize();
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m_canvas->get_display()->set_screen_size(csize.x, csize.y);
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m_canvas->get_display()->set_screen_size(csize.x, csize.y);
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m_canvas->get_display()->repaint();
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m_canvas->get_display()->repaint();
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