mirror of
https://git.mirrors.martin98.com/https://github.com/prusa3d/PrusaSlicer.git
synced 2025-07-16 05:11:45 +08:00
Merge remote-tracking branch 'origin/dev' into new_main_page_ui
This commit is contained in:
commit
73ee3f77c3
@ -166,6 +166,7 @@ sub thread_cleanup {
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*Slic3r::GUI::Tab::DESTROY = sub {};
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*Slic3r::GUI::PresetHints::DESTROY = sub {};
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*Slic3r::GUI::TabIface::DESTROY = sub {};
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*Slic3r::GUI::ProgressStatusBar::DESTROY= sub {};
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*Slic3r::OctoPrint::DESTROY = sub {};
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*Slic3r::Duet::DESTROY = sub {};
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*Slic3r::PresetUpdater::DESTROY = sub {};
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|
@ -70,24 +70,11 @@ sub new {
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eval { Wx::ToolTip::SetAutoPop(32767) };
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# initialize status bar
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$self->{statusbar} = Slic3r::GUI::ProgressStatusBar->new($self, Wx::NewId);
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$self->{statusbar} = Slic3r::GUI::ProgressStatusBar->new();
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$self->{statusbar}->Embed;
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$self->{statusbar}->SetStatusText(L("Version ").$Slic3r::VERSION.L(" - Remember to check for updates at http://github.com/prusa3d/slic3r/releases"));
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$self->SetStatusBar($self->{statusbar});
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# Make the global status bar and its progress indicator available in C++
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$appController->set_global_progress_indicator(
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$self->{statusbar}->{prog}->GetId(),
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$self->{statusbar}->GetId(),
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);
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$appController->set_model($self->{plater}->{model});
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$appController->set_print($self->{plater}->{print});
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# Make the global status bar and its progress indicator available in C++
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$appController->set_global_progress_indicator(
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$self->{statusbar}->{prog}->GetId(),
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$self->{statusbar}->GetId(),
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);
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$appController->set_global_progress_indicator($self->{statusbar});
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$appController->set_model($self->{plater}->{model});
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$appController->set_print($self->{plater}->{print});
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@ -85,9 +85,13 @@ sub new {
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# Initialize handlers for canvases
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my $on_select_object = sub {
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my ($obj_idx) = @_;
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# Ignore the special objects (the wipe tower proxy and such).
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$self->select_object((defined($obj_idx) && $obj_idx >= 0 && $obj_idx < 1000) ? $obj_idx : undef);
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my ($obj_idx, $vol_idx) = @_;
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if (($obj_idx != -1) && ($vol_idx == -1)) {
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# Ignore the special objects (the wipe tower proxy and such).
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$self->select_object((defined($obj_idx) && $obj_idx >= 0 && $obj_idx < 1000) ? $obj_idx : undef);
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$self->item_changed_selection($obj_idx) if (defined($obj_idx));
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}
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};
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my $on_double_click = sub {
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$self->object_settings_dialog if $self->selected_object;
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@ -150,16 +154,15 @@ sub new {
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};
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# callback to react to gizmo rotate
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# omitting last three parameters means rotation around Z
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# otherwise they are the components of the rotation axis vector
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my $on_gizmo_rotate = sub {
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my ($angle) = @_;
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$self->rotate(rad2deg($angle), Z, 'absolute');
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};
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# callback to react to gizmo flatten
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my $on_gizmo_flatten = sub {
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my ($angle, $axis_x, $axis_y, $axis_z) = @_;
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if (!defined $axis_x) {
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$self->rotate(rad2deg($angle), Z, 'absolute');
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}
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else {
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$self->rotate(rad2deg($angle), undef, 'absolute', $axis_x, $axis_y, $axis_z) if $angle != 0;
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}
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$self->rotate(rad2deg($angle), undef, 'absolute', $axis_x, $axis_y, $axis_z) if $angle != 0;
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};
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# callback to update object's geometry info while using gizmos
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@ -218,6 +221,29 @@ sub new {
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my $state = Slic3r::GUI::_3DScene::is_toolbar_item_pressed($self->{canvas3D}, "layersediting");
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$self->on_layer_editing_toggled($state);
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};
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my $on_action_selectbyparts = sub {
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my $curr = Slic3r::GUI::_3DScene::get_select_by($self->{canvas3D});
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if ($curr eq 'volume') {
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Slic3r::GUI::_3DScene::set_select_by($self->{canvas3D}, 'object');
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my $selections = $self->collect_selections;
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Slic3r::GUI::_3DScene::set_objects_selections($self->{canvas3D}, \@$selections);
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Slic3r::GUI::_3DScene::reload_scene($self->{canvas3D}, 1);
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}
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elsif ($curr eq 'object') {
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Slic3r::GUI::_3DScene::set_select_by($self->{canvas3D}, 'volume');
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my $selections = [];
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Slic3r::GUI::_3DScene::set_objects_selections($self->{canvas3D}, \@$selections);
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Slic3r::GUI::_3DScene::deselect_volumes($self->{canvas3D});
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Slic3r::GUI::_3DScene::reload_scene($self->{canvas3D}, 1);
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my ($obj_idx, $object) = $self->selected_object;
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if (defined $obj_idx) {
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my $vol_idx = Slic3r::GUI::_3DScene::get_first_volume_id($self->{canvas3D}, $obj_idx);
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Slic3r::GUI::_3DScene::select_volume($self->{canvas3D}, $vol_idx) if ($vol_idx != -1);
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}
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}
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};
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# Initialize 3D plater
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if ($Slic3r::GUI::have_OpenGL) {
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@ -237,6 +263,7 @@ sub new {
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Slic3r::GUI::_3DScene::register_on_enable_action_buttons_callback($self->{canvas3D}, $enable_action_buttons);
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Slic3r::GUI::_3DScene::register_on_gizmo_scale_uniformly_callback($self->{canvas3D}, $on_gizmo_scale_uniformly);
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Slic3r::GUI::_3DScene::register_on_gizmo_rotate_callback($self->{canvas3D}, $on_gizmo_rotate);
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Slic3r::GUI::_3DScene::register_on_gizmo_flatten_callback($self->{canvas3D}, $on_gizmo_flatten);
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Slic3r::GUI::_3DScene::register_on_update_geometry_info_callback($self->{canvas3D}, $on_update_geometry_info);
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Slic3r::GUI::_3DScene::register_action_add_callback($self->{canvas3D}, $on_action_add);
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Slic3r::GUI::_3DScene::register_action_delete_callback($self->{canvas3D}, $on_action_delete);
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@ -248,6 +275,7 @@ sub new {
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Slic3r::GUI::_3DScene::register_action_cut_callback($self->{canvas3D}, $on_action_cut);
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Slic3r::GUI::_3DScene::register_action_settings_callback($self->{canvas3D}, $on_action_settings);
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Slic3r::GUI::_3DScene::register_action_layersediting_callback($self->{canvas3D}, $on_action_layersediting);
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Slic3r::GUI::_3DScene::register_action_selectbyparts_callback($self->{canvas3D}, $on_action_selectbyparts);
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Slic3r::GUI::_3DScene::enable_gizmos($self->{canvas3D}, 1);
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Slic3r::GUI::_3DScene::enable_toolbar($self->{canvas3D}, 1);
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Slic3r::GUI::_3DScene::enable_shader($self->{canvas3D}, 1);
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@ -871,6 +899,15 @@ sub load_files {
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$model->convert_multipart_object(scalar(@$nozzle_dmrs)) if $dialog->ShowModal() == wxID_YES;
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}
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# objects imported from 3mf require a call to center_around_origin to have gizmos working properly and this call
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# need to be done after looks_like_multipart_object detection
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if ($input_file =~ /.3[mM][fF]$/)
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{
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foreach my $model_object (@{$model->objects}) {
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$model_object->center_around_origin; # also aligns object to Z = 0
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}
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}
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if ($one_by_one) {
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push @obj_idx, $self->load_model_objects(@{$model->objects});
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} else {
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@ -1161,13 +1198,12 @@ sub rotate {
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}
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# Let's calculate vector of rotation axis (if we don't have it already)
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# The minus is there so that the direction is the same as was established
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if (defined $axis) {
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if ($axis == X) {
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$axis_x = -1;
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$axis_x = 1;
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}
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if ($axis == Y) {
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$axis_y = -1;
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$axis_y = 1;
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}
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}
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@ -1202,11 +1238,7 @@ sub rotate {
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# $model_object->center_around_origin;
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# $self->reset_thumbnail($obj_idx);
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}
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if (defined $axis) {
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Slic3r::GUI::update_rotation_value(deg2rad($angle), $axis == X ? "x" : ($axis == Y ? "y" : "z"));
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}
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# update print and start background processing
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$self->{print}->add_model_object($model_object, $obj_idx);
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@ -1676,7 +1708,9 @@ sub on_progress_event {
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my ($self, $percent, $message) = @_;
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$self->statusbar->SetProgress($percent);
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$self->statusbar->SetStatusText("$message…");
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# TODO: three dot character is not properly translated into C++
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# $self->statusbar->SetStatusText("$message…");
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$self->statusbar->SetStatusText("$message...");
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}
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# Called when the G-code export finishes, either successfully or with an error.
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@ -2129,17 +2163,18 @@ sub on_config_change {
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$self->schedule_background_process;
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}
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sub item_changed_selection{
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sub item_changed_selection {
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my ($self, $obj_idx) = @_;
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# $self->{canvas}->Refresh;
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if ($self->{canvas3D}) {
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Slic3r::GUI::_3DScene::deselect_volumes($self->{canvas3D});
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if ($obj_idx >= 0){
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my $selections = $self->collect_selections;
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Slic3r::GUI::_3DScene::update_volumes_selection($self->{canvas3D}, \@$selections);
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if (($obj_idx >= 0) && ($obj_idx < 1000)) { # skip if wipe tower selected
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if ($self->{canvas3D}) {
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Slic3r::GUI::_3DScene::deselect_volumes($self->{canvas3D});
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if ($obj_idx >= 0) {
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my $selections = $self->collect_selections;
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Slic3r::GUI::_3DScene::update_volumes_selection($self->{canvas3D}, \@$selections);
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}
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# Slic3r::GUI::_3DScene::render($self->{canvas3D});
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}
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Slic3r::GUI::_3DScene::render($self->{canvas3D});
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}
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}
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@ -2359,12 +2394,24 @@ sub selection_changed {
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}
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Slic3r::GUI::_3DScene::enable_toolbar_item($self->{canvas3D}, "layersediting", $layers_height_allowed);
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my $can_select_by_parts = 0;
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if ($have_sel) {
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my $model_object = $self->{model}->objects->[$obj_idx];
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$can_select_by_parts = ($obj_idx >= 0) && ($obj_idx < 1000) && ($model_object->volumes_count > 1);
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Slic3r::GUI::_3DScene::enable_toolbar_item($self->{canvas3D}, "fewer", $model_object->instances_count > 1);
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}
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if ($can_select_by_parts) {
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# first disable to let the item in the toolbar to switch to the unpressed state
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Slic3r::GUI::_3DScene::enable_toolbar_item($self->{canvas3D}, "selectbyparts", 0);
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Slic3r::GUI::_3DScene::enable_toolbar_item($self->{canvas3D}, "selectbyparts", 1);
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} else {
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Slic3r::GUI::_3DScene::enable_toolbar_item($self->{canvas3D}, "selectbyparts", 0);
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Slic3r::GUI::_3DScene::set_select_by($self->{canvas3D}, 'object');
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}
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|
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if ($self->{object_info_size}) { # have we already loaded the info pane?
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if ($have_sel) {
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my $model_object = $self->{model}->objects->[$obj_idx];
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|
@ -1,144 +1,18 @@
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# Status bar at the bottom of the main screen.
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# Now it just implements cancel cb on perl side, every other functionality is
|
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# in C++
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||||
|
||||
package Slic3r::GUI::ProgressStatusBar;
|
||||
package Slic3r::GUI::ProgressStatusBar;
|
||||
use strict;
|
||||
use warnings;
|
||||
|
||||
use Wx qw(:gauge :misc);
|
||||
use base 'Wx::StatusBar';
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||||
|
||||
sub new {
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||||
my $class = shift;
|
||||
my $self = $class->SUPER::new(@_);
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||||
|
||||
$self->{busy} = 0;
|
||||
$self->{timer} = Wx::Timer->new($self);
|
||||
$self->{prog} = Wx::Gauge->new($self, wxGA_HORIZONTAL, 100, wxDefaultPosition, wxDefaultSize);
|
||||
$self->{prog}->Hide;
|
||||
$self->{cancelbutton} = Wx::Button->new($self, -1, "Cancel", wxDefaultPosition, wxDefaultSize);
|
||||
$self->{cancelbutton}->Hide;
|
||||
|
||||
$self->SetFieldsCount(3);
|
||||
$self->SetStatusWidths(-1, 150, 155);
|
||||
|
||||
Wx::Event::EVT_TIMER($self, \&OnTimer, $self->{timer});
|
||||
Wx::Event::EVT_SIZE($self, \&OnSize);
|
||||
Wx::Event::EVT_BUTTON($self, $self->{cancelbutton}, sub {
|
||||
$self->{cancel_cb}->();
|
||||
$self->{cancelbutton}->Hide;
|
||||
});
|
||||
|
||||
return $self;
|
||||
}
|
||||
|
||||
sub DESTROY {
|
||||
my $self = shift;
|
||||
$self->{timer}->Stop if $self->{timer} && $self->{timer}->IsRunning;
|
||||
}
|
||||
|
||||
sub OnSize {
|
||||
my ($self, $event) = @_;
|
||||
|
||||
my %fields = (
|
||||
# 0 is reserved for status text
|
||||
1 => $self->{cancelbutton},
|
||||
2 => $self->{prog},
|
||||
);
|
||||
|
||||
foreach (keys %fields) {
|
||||
my $rect = $self->GetFieldRect($_);
|
||||
my $offset = &Wx::wxGTK ? 1 : 0; # add a cosmetic 1 pixel offset on wxGTK
|
||||
my $pos = [$rect->GetX + $offset, $rect->GetY + $offset];
|
||||
$fields{$_}->Move($pos);
|
||||
$fields{$_}->SetSize($rect->GetWidth - $offset, $rect->GetHeight);
|
||||
}
|
||||
|
||||
$event->Skip;
|
||||
}
|
||||
|
||||
sub OnTimer {
|
||||
my ($self, $event) = @_;
|
||||
|
||||
if ($self->{prog}->IsShown) {
|
||||
$self->{timer}->Stop;
|
||||
}
|
||||
$self->{prog}->Pulse if $self->{_busy};
|
||||
}
|
||||
our $cancel_cb;
|
||||
|
||||
sub SetCancelCallback {
|
||||
my $self = shift;
|
||||
my ($cb) = @_;
|
||||
$self->{cancel_cb} = $cb;
|
||||
$cb ? $self->{cancelbutton}->Show : $self->{cancelbutton}->Hide;
|
||||
}
|
||||
|
||||
sub Run {
|
||||
my $self = shift;
|
||||
my $rate = shift || 100;
|
||||
if (!$self->{timer}->IsRunning) {
|
||||
$self->{timer}->Start($rate);
|
||||
}
|
||||
}
|
||||
|
||||
sub GetProgress {
|
||||
my $self = shift;
|
||||
return $self->{prog}->GetValue;
|
||||
}
|
||||
|
||||
sub SetProgress {
|
||||
my $self = shift;
|
||||
my ($val) = @_;
|
||||
if (!$self->{prog}->IsShown) {
|
||||
$self->ShowProgress(1);
|
||||
}
|
||||
if ($val == $self->{prog}->GetRange) {
|
||||
$self->{prog}->SetValue(0);
|
||||
$self->ShowProgress(0);
|
||||
} else {
|
||||
$self->{prog}->SetValue($val);
|
||||
}
|
||||
}
|
||||
|
||||
sub SetRange {
|
||||
my $self = shift;
|
||||
my ($val) = @_;
|
||||
|
||||
if ($val != $self->{prog}->GetRange) {
|
||||
$self->{prog}->SetRange($val);
|
||||
}
|
||||
}
|
||||
|
||||
sub ShowProgress {
|
||||
my $self = shift;
|
||||
my ($show) = @_;
|
||||
|
||||
$self->{prog}->Show($show);
|
||||
$self->{prog}->Pulse;
|
||||
}
|
||||
|
||||
sub StartBusy {
|
||||
my $self = shift;
|
||||
my $rate = shift || 100;
|
||||
|
||||
$self->{_busy} = 1;
|
||||
$self->ShowProgress(1);
|
||||
if (!$self->{timer}->IsRunning) {
|
||||
$self->{timer}->Start($rate);
|
||||
}
|
||||
}
|
||||
|
||||
sub StopBusy {
|
||||
my $self = shift;
|
||||
|
||||
$self->{timer}->Stop;
|
||||
$self->ShowProgress(0);
|
||||
$self->{prog}->SetValue(0);
|
||||
$self->{_busy} = 0;
|
||||
}
|
||||
|
||||
sub IsBusy {
|
||||
my $self = shift;
|
||||
return $self->{_busy};
|
||||
$cancel_cb = $cb;
|
||||
$cb ? $self->ShowCancelButton : $self->HideCancelButton;
|
||||
}
|
||||
|
||||
1;
|
||||
|
BIN
resources/icons/overlay/move_hover.png
Normal file
BIN
resources/icons/overlay/move_hover.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.7 KiB |
BIN
resources/icons/overlay/move_off.png
Normal file
BIN
resources/icons/overlay/move_off.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.7 KiB |
BIN
resources/icons/overlay/move_on.png
Normal file
BIN
resources/icons/overlay/move_on.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.4 KiB |
Binary file not shown.
Before Width: | Height: | Size: 20 KiB After Width: | Height: | Size: 21 KiB |
@ -1,8 +1,14 @@
|
||||
min_slic3r_version = 1.41.0-alpha
|
||||
0.2.2 Edited MMU2 Single mode purge line
|
||||
0.2.1 Added PET and BVOH settings for MMU2
|
||||
0.2.0-beta5 Fixed MMU1 ramming parameters
|
||||
0.2.0-beta4 Added filament loading speed at start, increased minimal purge on wipe tower
|
||||
0.2.0-beta3 Edited ramming parameters and filament cooling moves for MMU2
|
||||
0.2.0-beta2 Edited first layer speed and wipe tower position
|
||||
0.2.0-beta Removed limit on the MK3MMU2 height, added legacy M204 S T format to the MK2 profiles
|
||||
0.2.0-alpha8 Added filament_load/unload_time for the PLA/ABS MMU2 filament presets.
|
||||
0.2.0-alpha7 Fixed the *MK3* references
|
||||
0.2.0-alpha6
|
||||
0.2.0-alpha7 Vojtech's fix the incorrect *MK3* references
|
||||
0.2.0-alpha6 Jindra's way to fix the 0.2.0-alpha5 version
|
||||
0.2.0-alpha5 Bumped up firmware versions for MK2.5/MK3 to 3.3.1, disabled priming areas for MK3MMU2
|
||||
0.2.0-alpha4 Extended the custom start/end G-codes of the MMU2.0 printers for no priming towers.
|
||||
0.2.0-alpha3 Adjusted machine limits for time estimates, added filament density and cost
|
||||
|
@ -5,7 +5,7 @@
|
||||
name = Prusa Research
|
||||
# Configuration version of this file. Config file will only be installed, if the config_version differs.
|
||||
# This means, the server may force the Slic3r configuration to be downgraded.
|
||||
config_version = 0.2.0-beta
|
||||
config_version = 0.2.2
|
||||
# Where to get the updates from?
|
||||
config_update_url = https://raw.githubusercontent.com/prusa3d/Slic3r-settings/master/live/PrusaResearch/
|
||||
|
||||
@ -67,7 +67,7 @@ fill_pattern = cubic
|
||||
first_layer_acceleration = 1000
|
||||
first_layer_extrusion_width = 0.42
|
||||
first_layer_height = 0.2
|
||||
first_layer_speed = 30
|
||||
first_layer_speed = 20
|
||||
gap_fill_speed = 40
|
||||
gcode_comments = 0
|
||||
infill_every_layers = 1
|
||||
@ -113,7 +113,7 @@ support_material_interface_extruder = 0
|
||||
support_material_angle = 0
|
||||
support_material_buildplate_only = 0
|
||||
support_material_enforce_layers = 0
|
||||
support_material_contact_distance = 0.15
|
||||
support_material_contact_distance = 0.1
|
||||
support_material_interface_contact_loops = 0
|
||||
support_material_interface_layers = 2
|
||||
support_material_interface_spacing = 0.2
|
||||
@ -122,9 +122,9 @@ support_material_pattern = rectilinear
|
||||
support_material_spacing = 2
|
||||
support_material_speed = 50
|
||||
support_material_synchronize_layers = 0
|
||||
support_material_threshold = 45
|
||||
support_material_threshold = 55
|
||||
support_material_with_sheath = 0
|
||||
support_material_xy_spacing = 60%
|
||||
support_material_xy_spacing = 50%
|
||||
thin_walls = 0
|
||||
top_infill_extrusion_width = 0.45
|
||||
top_solid_infill_speed = 40
|
||||
@ -133,13 +133,15 @@ wipe_tower = 1
|
||||
wipe_tower_bridging = 10
|
||||
wipe_tower_rotation_angle = 0
|
||||
wipe_tower_width = 60
|
||||
wipe_tower_x = 180
|
||||
wipe_tower_y = 135
|
||||
wipe_tower_x = 170
|
||||
wipe_tower_y = 140
|
||||
xy_size_compensation = 0
|
||||
|
||||
[print:*MK3*]
|
||||
fill_pattern = grid
|
||||
single_extruder_multi_material_priming = 0
|
||||
wipe_tower_x = 170
|
||||
wipe_tower_y = 125
|
||||
|
||||
# Print parameters common to a 0.25mm diameter nozzle.
|
||||
[print:*0.25nozzle*]
|
||||
@ -557,13 +559,17 @@ compatible_printers_condition = ! (printer_notes=~/.*PRINTER_VENDOR_PRUSA3D.*/ a
|
||||
end_filament_gcode = "; Filament-specific end gcode"
|
||||
extrusion_multiplier = 1
|
||||
filament_loading_speed = 28
|
||||
filament_loading_speed_start = 3
|
||||
filament_unloading_speed = 90
|
||||
filament_unloading_speed_start = 100
|
||||
filament_toolchange_delay = 0
|
||||
filament_cooling_moves = 4
|
||||
filament_cooling_initial_speed = 2.2
|
||||
filament_cooling_final_speed = 3.4
|
||||
filament_load_time = 0
|
||||
filament_unload_time = 0
|
||||
filament_ramming_parameters = "120 100 6.6 6.8 7.2 7.6 7.9 8.2 8.7 9.4 9.9 10.0| 0.05 6.6 0.45 6.8 0.95 7.8 1.45 8.3 1.95 9.7 2.45 10 2.95 7.6 3.45 7.6 3.95 7.6 4.45 7.6 4.95 7.6"
|
||||
filament_minimal_purge_on_wipe_tower = 5
|
||||
filament_minimal_purge_on_wipe_tower = 15
|
||||
filament_cost = 0
|
||||
filament_density = 0
|
||||
filament_diameter = 1.75
|
||||
@ -664,6 +670,8 @@ cooling = 1
|
||||
disable_fan_first_layers = 3
|
||||
fan_always_on = 0
|
||||
fan_below_layer_time = 10
|
||||
filament_cost = 58.66
|
||||
filament_density = 1.18
|
||||
first_layer_bed_temperature = 105
|
||||
first_layer_temperature = 270
|
||||
max_fan_speed = 20
|
||||
@ -741,7 +749,7 @@ temperature = 260
|
||||
|
||||
[filament:E3D Edge]
|
||||
inherits = *PET*
|
||||
filament_cost = 0
|
||||
filament_cost = 56.9
|
||||
filament_density = 1.26
|
||||
filament_notes = "List of manufacturers tested with standart PET print settings for MK2:\n\nE3D Edge\nFillamentum CPE GH100\nPlasty Mladeč PETG"
|
||||
|
||||
@ -754,14 +762,14 @@ temperature = 270
|
||||
|
||||
[filament:Fillamentum ABS]
|
||||
inherits = *ABS*
|
||||
filament_cost = 0
|
||||
filament_cost = 32.4
|
||||
filament_density = 1.04
|
||||
first_layer_temperature = 240
|
||||
temperature = 240
|
||||
|
||||
[filament:Fillamentum ASA]
|
||||
inherits = *ABS*
|
||||
filament_cost = 0
|
||||
filament_cost = 38.7
|
||||
filament_density = 1.04
|
||||
fan_always_on = 1
|
||||
first_layer_temperature = 265
|
||||
@ -769,7 +777,7 @@ temperature = 265
|
||||
|
||||
[filament:Fillamentum CPE HG100 HM100]
|
||||
inherits = *PET*
|
||||
filament_cost = 0
|
||||
filament_cost = 54.1
|
||||
filament_density = 1.25
|
||||
filament_notes = "CPE HG100 , CPE HM100"
|
||||
first_layer_bed_temperature = 90
|
||||
@ -783,7 +791,7 @@ inherits = *PLA*
|
||||
# For now, all but selected filaments are disabled for the MMU 2.0
|
||||
compatible_printers_condition = nozzle_diameter[0]>0.35 and ! (printer_notes=~/.*PRINTER_VENDOR_PRUSA3D.*/ and printer_notes=~/.*PRINTER_MODEL_MK3.*/ and single_extruder_multi_material)
|
||||
extrusion_multiplier = 1.2
|
||||
filament_cost = 0
|
||||
filament_cost = 68
|
||||
filament_density = 1.15
|
||||
filament_colour = #804040
|
||||
filament_max_volumetric_speed = 10
|
||||
@ -793,24 +801,26 @@ temperature = 190
|
||||
|
||||
[filament:Generic ABS]
|
||||
inherits = *ABS*
|
||||
filament_cost = 0
|
||||
filament_cost = 27.82
|
||||
filament_density = 1.04
|
||||
filament_notes = "List of materials tested with standart ABS print settings for MK2:\n\nEsun ABS\nFil-A-Gehr ABS\nHatchboxABS\nPlasty Mladeč ABS"
|
||||
|
||||
[filament:Generic PET]
|
||||
inherits = *PET*
|
||||
filament_cost = 0
|
||||
filament_cost = 27.82
|
||||
filament_density = 1.24
|
||||
filament_notes = "List of manufacturers tested with standart PET print settings for MK2:\n\nE3D Edge\nFillamentum CPE GH100\nPlasty Mladeč PETG"
|
||||
|
||||
[filament:Generic PLA]
|
||||
inherits = *PLA*
|
||||
filament_cost = 0
|
||||
filament_cost = 25.4
|
||||
filament_density = 1.27
|
||||
filament_notes = "List of materials tested with standart PLA print settings for MK2:\n\nDas Filament\nEsun PLA\nEUMAKERS PLA\nFiberlogy HD-PLA\nFillamentum PLA\nFloreon3D\nHatchbox PLA\nPlasty Mladeč PLA\nPrimavalue PLA\nProto pasta Matte Fiber\nVerbatim PLA\nVerbatim BVOH"
|
||||
|
||||
[filament:Polymaker PC-Max]
|
||||
inherits = *ABS*
|
||||
filament_cost = 77.3
|
||||
filament_density = 1.20
|
||||
bed_temperature = 115
|
||||
filament_colour = #3A80CA
|
||||
first_layer_bed_temperature = 100
|
||||
@ -819,6 +829,8 @@ temperature = 270
|
||||
|
||||
[filament:Primavalue PVA]
|
||||
inherits = *PLA*
|
||||
filament_cost = 108
|
||||
filament_density = 1.23
|
||||
cooling = 0
|
||||
fan_always_on = 0
|
||||
filament_colour = #FFFFD7
|
||||
@ -843,10 +855,7 @@ compatible_printers_condition = printer_notes=~/.*PRINTER_VENDOR_PRUSA3D.*/ and
|
||||
filament_cooling_final_speed = 50
|
||||
filament_cooling_initial_speed = 10
|
||||
filament_cooling_moves = 5
|
||||
filament_loading_speed = 14
|
||||
filament_ramming_parameters = "120 110 5.32258 5.45161 5.67742 6 6.48387 7.12903 7.90323 8.70968 9.3871 9.83871 10.0968 10.2258| 0.05 5.30967 0.45 5.50967 0.95 6.1871 1.45 7.39677 1.95 9.05484 2.45 10 2.95 10.3098 3.45 13.0839 3.95 7.6 4.45 7.6 4.95 7.6";
|
||||
filament_load_time = 12
|
||||
filament_unload_time = 11
|
||||
|
||||
[filament:Generic ABS MMU2]
|
||||
inherits = *ABS MMU2*
|
||||
@ -856,6 +865,8 @@ inherits = *ABS MMU2*
|
||||
|
||||
[filament:Prusa HIPS]
|
||||
inherits = *ABS*
|
||||
filament_cost = 27.3
|
||||
filament_density = 1.04
|
||||
bridge_fan_speed = 50
|
||||
cooling = 1
|
||||
extrusion_multiplier = 0.9
|
||||
@ -876,6 +887,28 @@ filament_cost = 27.82
|
||||
filament_density = 1.27
|
||||
filament_notes = "List of manufacturers tested with standart PET print settings for MK2:\n\nE3D Edge\nFillamentum CPE GH100\nPlasty Mladeč PETG"
|
||||
|
||||
[filament:*PET MMU2*]
|
||||
inherits = Prusa PET
|
||||
compatible_printers_condition = printer_notes=~/.*PRINTER_VENDOR_PRUSA3D.*/ and printer_notes=~/.*PRINTER_MODEL_MK3.*/ and single_extruder_multi_material
|
||||
temperature = 230
|
||||
first_layer_temperature = 230
|
||||
filament_cooling_final_speed = 1
|
||||
filament_cooling_initial_speed = 2
|
||||
filament_cooling_moves = 1
|
||||
filament_load_time = 12
|
||||
filament_loading_speed = 14
|
||||
filament_notes = PET
|
||||
filament_ramming_parameters = "120 140 4.70968 4.74194 4.77419 4.80645 4.83871 4.87097 4.90323 5 5.25806 5.67742 6.29032 7.06452 7.83871 8.3871| 0.05 4.72901 0.45 4.73545 0.95 4.83226 1.45 4.88067 1.95 5.05483 2.45 5.93553 2.95 7.53556 3.45 8.6323 3.95 7.6 4.45 7.6 4.95 7.6"
|
||||
filament_unload_time = 11
|
||||
filament_unloading_speed = 20
|
||||
filament_unloading_speed_start = 120
|
||||
|
||||
[filament:Generic PET MMU2]
|
||||
inherits = *PET MMU2*
|
||||
|
||||
[filament:Prusa PET MMU2]
|
||||
inherits = *PET MMU2*
|
||||
|
||||
[filament:Prusa PLA]
|
||||
inherits = *PLA*
|
||||
filament_cost = 25.4
|
||||
@ -885,13 +918,15 @@ filament_notes = "List of materials tested with standart PLA print settings for
|
||||
[filament:*PLA MMU2*]
|
||||
inherits = Prusa PLA
|
||||
compatible_printers_condition = printer_notes=~/.*PRINTER_VENDOR_PRUSA3D.*/ and printer_notes=~/.*PRINTER_MODEL_MK3.*/ and single_extruder_multi_material
|
||||
filament_cooling_final_speed = 50
|
||||
filament_cooling_initial_speed = 10
|
||||
filament_cooling_moves = 7
|
||||
filament_loading_speed = 14
|
||||
filament_ramming_parameters = "120 110 4.03226 4.12903 4.25806 4.41935 4.58065 4.80645 5.35484 6.29032 7.58065 9.09677 10.5806 11.8387 12.6452 12.9677| 0.05 4.01935 0.45 4.15483 0.95 4.50968 1.45 4.94516 1.95 6.79677 2.45 9.87102 2.95 12.4388 3.45 13.0839 3.95 7.6 4.45 7.6 4.95 7.6"
|
||||
temperature = 205
|
||||
filament_cooling_final_speed = 1
|
||||
filament_cooling_initial_speed = 2
|
||||
filament_cooling_moves = 1
|
||||
filament_load_time = 12
|
||||
filament_loading_speed = 14
|
||||
filament_ramming_parameters = "120 110 2.70968 2.93548 3.32258 3.83871 4.58065 5.54839 6.51613 7.35484 7.93548 8.16129| 0.05 2.66451 0.45 3.05805 0.95 4.05807 1.45 5.97742 1.95 7.69999 2.45 8.1936 2.95 11.342 3.45 11.4065 3.95 7.6 4.45 7.6 4.95 7.6"
|
||||
filament_unload_time = 11
|
||||
filament_unloading_speed = 20
|
||||
|
||||
[filament:Generic PLA MMU2]
|
||||
inherits = *PLA MMU2*
|
||||
@ -901,11 +936,13 @@ inherits = *PLA MMU2*
|
||||
|
||||
[filament:SemiFlex or Flexfill 98A]
|
||||
inherits = *FLEX*
|
||||
filament_cost = 0
|
||||
filament_cost = 82
|
||||
filament_density = 1.22
|
||||
|
||||
[filament:Taulman Bridge]
|
||||
inherits = *common*
|
||||
filament_cost = 40
|
||||
filament_density = 1.13
|
||||
bed_temperature = 90
|
||||
bridge_fan_speed = 40
|
||||
cooling = 0
|
||||
@ -925,6 +962,8 @@ temperature = 250
|
||||
|
||||
[filament:Taulman T-Glase]
|
||||
inherits = *PET*
|
||||
filament_cost = 40
|
||||
filament_density = 1.27
|
||||
bridge_fan_speed = 40
|
||||
cooling = 0
|
||||
fan_always_on = 0
|
||||
@ -936,6 +975,8 @@ start_filament_gcode = "M900 K{if printer_notes=~/.*PRINTER_HAS_BOWDEN.*/}200{el
|
||||
|
||||
[filament:Verbatim BVOH]
|
||||
inherits = *common*
|
||||
filament_cost = 218
|
||||
filament_density = 1.23
|
||||
bed_temperature = 60
|
||||
bridge_fan_speed = 100
|
||||
cooling = 0
|
||||
@ -944,7 +985,7 @@ extrusion_multiplier = 1
|
||||
fan_always_on = 0
|
||||
fan_below_layer_time = 100
|
||||
filament_colour = #FFFFD7
|
||||
filament_max_volumetric_speed = 10
|
||||
filament_max_volumetric_speed = 4
|
||||
filament_notes = "List of materials tested with standart PLA print settings for MK2:\n\nDas Filament\nEsun PLA\nEUMAKERS PLA\nFiberlogy HD-PLA\nFillamentum PLA\nFloreon3D\nHatchbox PLA\nPlasty Mladeč PLA\nPrimavalue PLA\nProto pasta Matte Fiber\nVerbatim PLA\nVerbatim BVOH"
|
||||
filament_soluble = 1
|
||||
filament_type = PLA
|
||||
@ -955,8 +996,29 @@ min_fan_speed = 100
|
||||
start_filament_gcode = "M900 K{if printer_notes=~/.*PRINTER_HAS_BOWDEN.*/}200{else}10{endif}; Filament gcode"
|
||||
temperature = 210
|
||||
|
||||
[filament:Verbatim BVOH MMU2]
|
||||
inherits = Verbatim BVOH
|
||||
compatible_printers_condition = printer_notes=~/.*PRINTER_VENDOR_PRUSA3D.*/ and printer_notes=~/.*PRINTER_MODEL_MK3.*/ and single_extruder_multi_material
|
||||
temperature = 195
|
||||
filament_notes = BVOH
|
||||
fan_always_on = 1
|
||||
first_layer_temperature = 200
|
||||
filament_cooling_final_speed = 1
|
||||
filament_cooling_initial_speed = 2
|
||||
filament_max_volumetric_speed = 4
|
||||
filament_type = PVA
|
||||
filament_cooling_moves = 1
|
||||
filament_load_time = 12
|
||||
filament_loading_speed = 14
|
||||
filament_ramming_parameters = "120 110 1.74194 1.90323 2.16129 2.48387 2.83871 3.25806 3.83871 4.6129 5.41935 5.96774| 0.05 1.69677 0.45 1.96128 0.95 2.63872 1.45 3.46129 1.95 4.99031 2.45 6.12908 2.95 8.30974 3.45 11.4065 3.95 7.6 4.45 7.6 4.95 7.6"
|
||||
filament_unload_time = 11
|
||||
filament_unloading_speed = 20
|
||||
filament_unloading_speed_start = 100
|
||||
|
||||
[filament:Verbatim PP]
|
||||
inherits = *common*
|
||||
filament_cost = 72
|
||||
filament_density = 0.89
|
||||
bed_temperature = 100
|
||||
bridge_fan_speed = 100
|
||||
cooling = 1
|
||||
@ -1207,7 +1269,7 @@ default_filament_profile = Prusa PLA MMU2
|
||||
|
||||
[printer:Original Prusa i3 MK3 MMU2 Single]
|
||||
inherits = *mm2*
|
||||
start_gcode = M107\nM115 U3.3.1 ; tell printer latest fw version\nM83 ; extruder relative mode\nM104 S[first_layer_temperature] ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S[first_layer_temperature] ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\n\nG21 ; set units to millimeters\n\n;go outside print area\nG1 Y-3.0 F1000.0\nG1 Z0.4 F1000.0\n; select extruder\nT?\n; initial load\nG1 X55.0 E32.0 F1073.0\nG1 X5.0 E32.0 F1800.0\nG1 X55.0 E8.0 F2000.0\nG1 Z0.3 F1000.0\nG92 E0.0\nG1 X240.0 E25.0 F2200.0\nG1 Y-2.0 F1000.0\nG1 X55.0 E25 F1400.0\nG1 Z0.20 F1000.0\nG1 X5.0 E4.0 F1000.0\n\nM221 S{if layer_height<0.075}100{else}95{endif}\nG90 ; use absolute coordinates\nM83 ; use relative distances for extrusion\nG92 E0.0\n
|
||||
start_gcode = M107\nM115 U3.4.0-RC2 ; tell printer latest fw version\nM83 ; extruder relative mode\nM104 S[first_layer_temperature] ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S[first_layer_temperature] ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\n\nG21 ; set units to millimeters\n\n;go outside print area\nG1 Y-3.0 F1000.0\nG1 Z0.4 F1000.0\n; select extruder\nT?\n; purge line\nG1 X55.0 E8.0 F2000.0\nG1 Z0.3 F1000.0\nG92 E0.0\nG1 X240.0 E25.0 F2200.0\nG1 Y-2.0 F1000.0\nG1 X55.0 E25 F1400.0\nG1 Z0.20 F1000.0\nG1 X5.0 E4.0 F1000.0\n\nM221 S{if layer_height<0.075}100{else}95{endif}\nG90 ; use absolute coordinates\nM83 ; use relative distances for extrusion\nG92 E0.0\n
|
||||
end_gcode = G1 X0 Y210 F7200\nG1 E2 F5000\nG1 E2 F5500\nG1 E2 F6000\nG1 E-15.0000 F5800\nG1 E-20.0000 F5500\nG1 E10.0000 F3000\nG1 E-10.0000 F3100\nG1 E10.0000 F3150\nG1 E-10.0000 F3250\nG1 E10.0000 F3300\n\nM702 C\n\nG4 ; wait\nM104 S0 ; turn off temperature\nM140 S0 ; turn off heatbed\nM107 ; turn off fan\nG1 X0 Y200; home X axis\nM84 ; disable motors
|
||||
|
||||
[printer:Original Prusa i3 MK3 MMU2]
|
||||
@ -1215,9 +1277,10 @@ inherits = *mm2*
|
||||
# The 5x nozzle diameter defines the number of extruders. Other extruder parameters
|
||||
# (for example the retract values) are duplicaed from the first value, so they do not need
|
||||
# to be defined explicitely.
|
||||
machine_max_acceleration_e = 8000,8000
|
||||
nozzle_diameter = 0.4,0.4,0.4,0.4,0.4
|
||||
extruder_colour = #FF8000;#0080FF;#00FFFF;#FF4F4F;#9FFF9F
|
||||
start_gcode = M107\nM115 U3.3.1 ; tell printer latest fw version\nM83 ; extruder relative mode\nM104 S[first_layer_temperature] ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S[first_layer_temperature] ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\nG21 ; set units to millimeters\n\n; Send the filament type to the MMU2.0 unit.\n; E stands for extruder number, F stands for filament type (0: default; 1:flex; 2: PVA)\nM403 E0 F{"" + ((filament_type[0]=="FLEX") ? 1 : ((filament_type[0]=="PVA") ? 2 : 0))}\nM403 E1 F{"" + ((filament_type[1]=="FLEX") ? 1 : ((filament_type[1]=="PVA") ? 2 : 0))}\nM403 E2 F{"" + ((filament_type[2]=="FLEX") ? 1 : ((filament_type[2]=="PVA") ? 2 : 0))}\nM403 E3 F{"" + ((filament_type[3]=="FLEX") ? 1 : ((filament_type[3]=="PVA") ? 2 : 0))}\nM403 E4 F{"" + ((filament_type[4]=="FLEX") ? 1 : ((filament_type[4]=="PVA") ? 2 : 0))}\n\n{if not has_single_extruder_multi_material_priming}\n;go outside print area\nG1 Y-3.0 F1000.0\nG1 Z0.4 F1000.0\n; select extruder\nT[initial_tool]\n; initial load\nG1 X55.0 E32.0 F1073.0\nG1 X5.0 E32.0 F1800.0\nG1 X55.0 E8.0 F2000.0\nG1 Z0.3 F1000.0\nG92 E0.0\nG1 X240.0 E25.0 F2200.0\nG1 Y-2.0 F1000.0\nG1 X55.0 E25 F1400.0\nG1 Z0.20 F1000.0\nG1 X5.0 E4.0 F1000.0\nG92 E0.0\n{endif}\n\n;M221 S{if layer_height<0.075}100{else}95{endif}\nG90 ; use absolute coordinates\nM83 ; use relative distances for extrusion\nG92 E0.0\n
|
||||
start_gcode = M107\nM115 U3.4.0-RC2 ; tell printer latest fw version\nM83 ; extruder relative mode\nM104 S[first_layer_temperature] ; set extruder temp\nM140 S[first_layer_bed_temperature] ; set bed temp\nM190 S[first_layer_bed_temperature] ; wait for bed temp\nM109 S[first_layer_temperature] ; wait for extruder temp\nG28 W ; home all without mesh bed level\nG80 ; mesh bed leveling\nG21 ; set units to millimeters\n\n; Send the filament type to the MMU2.0 unit.\n; E stands for extruder number, F stands for filament type (0: default; 1:flex; 2: PVA)\nM403 E0 F{"" + ((filament_type[0]=="FLEX") ? 1 : ((filament_type[0]=="PVA") ? 2 : 0))}\nM403 E1 F{"" + ((filament_type[1]=="FLEX") ? 1 : ((filament_type[1]=="PVA") ? 2 : 0))}\nM403 E2 F{"" + ((filament_type[2]=="FLEX") ? 1 : ((filament_type[2]=="PVA") ? 2 : 0))}\nM403 E3 F{"" + ((filament_type[3]=="FLEX") ? 1 : ((filament_type[3]=="PVA") ? 2 : 0))}\nM403 E4 F{"" + ((filament_type[4]=="FLEX") ? 1 : ((filament_type[4]=="PVA") ? 2 : 0))}\n\n{if not has_single_extruder_multi_material_priming}\n;go outside print area\nG1 Y-3.0 F1000.0\nG1 Z0.4 F1000.0\n; select extruder\nT[initial_tool]\n; initial load\nG1 X55.0 E32.0 F1073.0\nG1 X5.0 E32.0 F1800.0\nG1 X55.0 E8.0 F2000.0\nG1 Z0.3 F1000.0\nG92 E0.0\nG1 X240.0 E25.0 F2200.0\nG1 Y-2.0 F1000.0\nG1 X55.0 E25 F1400.0\nG1 Z0.20 F1000.0\nG1 X5.0 E4.0 F1000.0\nG92 E0.0\n{endif}\n\nM221 S{if layer_height<0.075}100{else}95{endif}\nG90 ; use absolute coordinates\nM83 ; use relative distances for extrusion\nG92 E0.0\n
|
||||
end_gcode = {if has_wipe_tower}\nG1 E-15.0000 F3000\n{else}\nG1 X0 Y210 F7200\nG1 E2 F5000\nG1 E2 F5500\nG1 E2 F6000\nG1 E-15.0000 F5800\nG1 E-20.0000 F5500\nG1 E10.0000 F3000\nG1 E-10.0000 F3100\nG1 E10.0000 F3150\nG1 E-10.0000 F3250\nG1 E10.0000 F3300\n{endif}\n\n; Unload filament\nM702 C\n\nG4 ; wait\nM104 S0 ; turn off temperature\nM140 S0 ; turn off heatbed\nM107 ; turn off fan\n; Lift print head a bit\n{if layer_z < max_print_height}G1 Z{z_offset+min(layer_z+30, max_print_height)}{endif} ; Move print head up\nG1 X0 Y200; home X axis\nM84 ; disable motors\n
|
||||
|
||||
# The obsolete presets will be removed when upgrading from the legacy configuration structure (up to Slic3r 1.39.2) to 1.40.0 and newer.
|
||||
|
@ -261,6 +261,8 @@ add_library(libslic3r_gui STATIC
|
||||
${LIBDIR}/slic3r/GUI/UpdateDialogs.hpp
|
||||
${LIBDIR}/slic3r/GUI/FirmwareDialog.cpp
|
||||
${LIBDIR}/slic3r/GUI/FirmwareDialog.hpp
|
||||
${LIBDIR}/slic3r/GUI/ProgressStatusBar.hpp
|
||||
${LIBDIR}/slic3r/GUI/ProgressStatusBar.cpp
|
||||
${LIBDIR}/slic3r/Utils/Http.cpp
|
||||
${LIBDIR}/slic3r/Utils/Http.hpp
|
||||
${LIBDIR}/slic3r/Utils/FixModelByWin10.cpp
|
||||
@ -279,11 +281,9 @@ add_library(libslic3r_gui STATIC
|
||||
${LIBDIR}/slic3r/Utils/PresetUpdater.hpp
|
||||
${LIBDIR}/slic3r/Utils/Time.cpp
|
||||
${LIBDIR}/slic3r/Utils/Time.hpp
|
||||
${LIBDIR}/slic3r/GUI/PngExportDialog.hpp
|
||||
${LIBDIR}/slic3r/GUI/PngExportDialog.cpp
|
||||
${LIBDIR}/slic3r/Utils/HexFile.cpp
|
||||
${LIBDIR}/slic3r/Utils/HexFile.hpp
|
||||
${LIBDIR}/slic3r/IProgressIndicator.hpp
|
||||
${LIBDIR}/slic3r/ProgressIndicator.hpp
|
||||
${LIBDIR}/slic3r/AppController.hpp
|
||||
${LIBDIR}/slic3r/AppController.cpp
|
||||
${LIBDIR}/slic3r/AppControllerWx.cpp
|
||||
@ -479,6 +479,7 @@ set(XS_XSP_FILES
|
||||
${XSP_DIR}/Utils_PrintHost.xsp
|
||||
${XSP_DIR}/Utils_PresetUpdater.xsp
|
||||
${XSP_DIR}/AppController.xsp
|
||||
${XSP_DIR}/ProgressStatusBar.xsp
|
||||
${XSP_DIR}/XS.xsp
|
||||
)
|
||||
foreach (file ${XS_XSP_FILES})
|
||||
@ -812,6 +813,7 @@ add_custom_target(pot
|
||||
set(LIBNEST2D_UNITTESTS ON CACHE BOOL "Force generating unittests for libnest2d")
|
||||
|
||||
add_subdirectory(${LIBDIR}/libnest2d)
|
||||
target_compile_definitions(libslic3r PUBLIC -DUSE_TBB)
|
||||
target_include_directories(libslic3r PUBLIC BEFORE ${LIBNEST2D_INCLUDES})
|
||||
target_include_directories(libslic3r_gui PUBLIC BEFORE ${LIBNEST2D_INCLUDES})
|
||||
|
||||
|
@ -173,6 +173,7 @@ extern void stl_mirror_xy(stl_file *stl);
|
||||
extern void stl_mirror_yz(stl_file *stl);
|
||||
extern void stl_mirror_xz(stl_file *stl);
|
||||
extern void stl_transform(stl_file *stl, float *trafo3x4);
|
||||
extern void stl_transform(stl_file *stl, const Eigen::Transform<float, 3, Eigen::Affine, Eigen::DontAlign>& t);
|
||||
extern void stl_open_merge(stl_file *stl, char *file);
|
||||
extern void stl_invalidate_shared_vertices(stl_file *stl);
|
||||
extern void stl_generate_shared_vertices(stl_file *stl);
|
||||
|
@ -286,7 +286,7 @@ void stl_read(stl_file *stl, int first_facet, bool first) {
|
||||
{
|
||||
// skip solid/endsolid
|
||||
// (in this order, otherwise it won't work when they are paired in the middle of a file)
|
||||
fscanf(stl->fp, "endsolid\n");
|
||||
fscanf(stl->fp, "endsolid%*[^\n]\n");
|
||||
fscanf(stl->fp, "solid%*[^\n]\n"); // name might contain spaces so %*s doesn't work and it also can be empty (just "solid")
|
||||
// Leading space in the fscanf format skips all leading white spaces including numerous new lines and tabs.
|
||||
int res_normal = fscanf(stl->fp, " facet normal %31s %31s %31s", normal_buf[0], normal_buf[1], normal_buf[2]);
|
||||
|
@ -155,6 +155,47 @@ void stl_transform(stl_file *stl, float *trafo3x4) {
|
||||
calculate_normals(stl);
|
||||
}
|
||||
|
||||
void stl_transform(stl_file *stl, const Eigen::Transform<float, 3, Eigen::Affine, Eigen::DontAlign>& t)
|
||||
{
|
||||
if (stl->error)
|
||||
return;
|
||||
|
||||
unsigned int vertices_count = 3 * (unsigned int)stl->stats.number_of_facets;
|
||||
if (vertices_count == 0)
|
||||
return;
|
||||
|
||||
Eigen::MatrixXf src_vertices(3, vertices_count);
|
||||
stl_facet* facet_ptr = stl->facet_start;
|
||||
unsigned int v_id = 0;
|
||||
while (facet_ptr < stl->facet_start + stl->stats.number_of_facets)
|
||||
{
|
||||
for (int i = 0; i < 3; ++i)
|
||||
{
|
||||
::memcpy((void*)src_vertices.col(v_id).data(), (const void*)&facet_ptr->vertex[i], 3 * sizeof(float));
|
||||
++v_id;
|
||||
}
|
||||
facet_ptr += 1;
|
||||
}
|
||||
|
||||
Eigen::MatrixXf dst_vertices(3, vertices_count);
|
||||
dst_vertices = t * src_vertices.colwise().homogeneous();
|
||||
|
||||
facet_ptr = stl->facet_start;
|
||||
v_id = 0;
|
||||
while (facet_ptr < stl->facet_start + stl->stats.number_of_facets)
|
||||
{
|
||||
for (int i = 0; i < 3; ++i)
|
||||
{
|
||||
::memcpy((void*)&facet_ptr->vertex[i], (const void*)dst_vertices.col(v_id).data(), 3 * sizeof(float));
|
||||
++v_id;
|
||||
}
|
||||
facet_ptr += 1;
|
||||
}
|
||||
|
||||
stl_get_size(stl);
|
||||
calculate_normals(stl);
|
||||
}
|
||||
|
||||
void
|
||||
stl_rotate_x(stl_file *stl, float angle) {
|
||||
int i;
|
||||
|
@ -31,6 +31,7 @@ set(LIBNEST2D_SRCFILES
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/libnest2d/common.hpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/libnest2d/optimizer.hpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/libnest2d/metaloop.hpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/libnest2d/rotfinder.hpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/libnest2d/placers/placer_boilerplate.hpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/libnest2d/placers/bottomleftplacer.hpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/libnest2d/placers/nfpplacer.hpp
|
||||
@ -89,14 +90,39 @@ if(LIBNEST2D_UNITTESTS)
|
||||
endif()
|
||||
|
||||
if(LIBNEST2D_BUILD_EXAMPLES)
|
||||
|
||||
add_executable(example examples/main.cpp
|
||||
# tools/libnfpglue.hpp
|
||||
# tools/libnfpglue.cpp
|
||||
tools/nfp_svgnest.hpp
|
||||
tools/nfp_svgnest_glue.hpp
|
||||
tools/svgtools.hpp
|
||||
tests/printer_parts.cpp
|
||||
tests/printer_parts.h
|
||||
${LIBNEST2D_SRCFILES})
|
||||
${LIBNEST2D_SRCFILES}
|
||||
)
|
||||
set(TBB_STATIC ON)
|
||||
find_package(TBB QUIET)
|
||||
if(TBB_FOUND)
|
||||
message(STATUS "Parallelization with Intel TBB")
|
||||
target_include_directories(example PUBLIC ${TBB_INCLUDE_DIRS})
|
||||
target_compile_definitions(example PUBLIC ${TBB_DEFINITIONS} -DUSE_TBB)
|
||||
if(MSVC)
|
||||
# Suppress implicit linking of the TBB libraries by the Visual Studio compiler.
|
||||
target_compile_definitions(example PUBLIC -D__TBB_NO_IMPLICIT_LINKAGE)
|
||||
endif()
|
||||
# The Intel TBB library will use the std::exception_ptr feature of C++11.
|
||||
target_compile_definitions(example PUBLIC -DTBB_USE_CAPTURED_EXCEPTION=1)
|
||||
|
||||
target_link_libraries(example ${TBB_LIBRARIES})
|
||||
else()
|
||||
find_package(OpenMP QUIET)
|
||||
if(OpenMP_CXX_FOUND)
|
||||
message(STATUS "Parallelization with OpenMP")
|
||||
target_include_directories(example PUBLIC OpenMP::OpenMP_CXX)
|
||||
target_link_libraries(example OpenMP::OpenMP_CXX)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
target_link_libraries(example ${LIBNEST2D_LIBRARIES})
|
||||
target_include_directories(example PUBLIC ${LIBNEST2D_HEADERS})
|
||||
|
@ -9,18 +9,28 @@ with templated geometry types. These geometries can have custom or already
|
||||
existing implementation to avoid copying or having unnecessary dependencies.
|
||||
|
||||
A default backend is provided if the user of the library just wants to use it
|
||||
out of the box without additional integration. The default backend is reasonably
|
||||
out of the box without additional integration. This backend is reasonably
|
||||
fast and robust, being built on top of boost geometry and the
|
||||
[polyclipping](http://www.angusj.com/delphi/clipper.php) library. Usage of
|
||||
this default backend implies the dependency on these packages as well as the
|
||||
compilation of the backend itself (The default backend is not yet header only).
|
||||
this default backend implies the dependency on these packages but its header
|
||||
only as well.
|
||||
|
||||
This software is currently under construction and lacks a throughout
|
||||
documentation and some essential algorithms as well. At this stage it works well
|
||||
for rectangles and convex closed polygons without considering holes and
|
||||
concavities.
|
||||
|
||||
Holes and non-convex polygons will be usable in the near future as well.
|
||||
Holes and non-convex polygons will be usable in the near future as well. The
|
||||
no fit polygon based placer module combined with the first fit selection
|
||||
strategy is now used in the [Slic3r](https://github.com/prusa3d/Slic3r)
|
||||
application's arrangement feature. It uses local optimization techniques to find
|
||||
the best placement of each new item based on some features of the arrangement.
|
||||
|
||||
In the near future I would like to use machine learning to evaluate the
|
||||
placements and (or) the order if items in which they are placed and see what
|
||||
results can be obtained. This is a different approach than that of SVGnest which
|
||||
uses genetic algorithms to find better and better selection orders. Maybe the
|
||||
two approaches can be combined as well.
|
||||
|
||||
# References
|
||||
- [SVGNest](https://github.com/Jack000/SVGnest)
|
||||
|
322
xs/src/libnest2d/cmake_modules/FindTBB.cmake
Normal file
322
xs/src/libnest2d/cmake_modules/FindTBB.cmake
Normal file
@ -0,0 +1,322 @@
|
||||
# The MIT License (MIT)
|
||||
#
|
||||
# Copyright (c) 2015 Justus Calvin
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
# of this software and associated documentation files (the "Software"), to deal
|
||||
# in the Software without restriction, including without limitation the rights
|
||||
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
# copies of the Software, and to permit persons to whom the Software is
|
||||
# furnished to do so, subject to the following conditions:
|
||||
#
|
||||
# The above copyright notice and this permission notice shall be included in all
|
||||
# copies or substantial portions of the Software.
|
||||
#
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
# SOFTWARE.
|
||||
|
||||
#
|
||||
# FindTBB
|
||||
# -------
|
||||
#
|
||||
# Find TBB include directories and libraries.
|
||||
#
|
||||
# Usage:
|
||||
#
|
||||
# find_package(TBB [major[.minor]] [EXACT]
|
||||
# [QUIET] [REQUIRED]
|
||||
# [[COMPONENTS] [components...]]
|
||||
# [OPTIONAL_COMPONENTS components...])
|
||||
#
|
||||
# where the allowed components are tbbmalloc and tbb_preview. Users may modify
|
||||
# the behavior of this module with the following variables:
|
||||
#
|
||||
# * TBB_ROOT_DIR - The base directory the of TBB installation.
|
||||
# * TBB_INCLUDE_DIR - The directory that contains the TBB headers files.
|
||||
# * TBB_LIBRARY - The directory that contains the TBB library files.
|
||||
# * TBB_<library>_LIBRARY - The path of the TBB the corresponding TBB library.
|
||||
# These libraries, if specified, override the
|
||||
# corresponding library search results, where <library>
|
||||
# may be tbb, tbb_debug, tbbmalloc, tbbmalloc_debug,
|
||||
# tbb_preview, or tbb_preview_debug.
|
||||
# * TBB_USE_DEBUG_BUILD - The debug version of tbb libraries, if present, will
|
||||
# be used instead of the release version.
|
||||
# * TBB_STATIC - Static linking of libraries with a _static suffix.
|
||||
# For example, on Windows a tbb_static.lib will be searched for
|
||||
# instead of tbb.lib.
|
||||
#
|
||||
# Users may modify the behavior of this module with the following environment
|
||||
# variables:
|
||||
#
|
||||
# * TBB_INSTALL_DIR
|
||||
# * TBBROOT
|
||||
# * LIBRARY_PATH
|
||||
#
|
||||
# This module will set the following variables:
|
||||
#
|
||||
# * TBB_FOUND - Set to false, or undefined, if we haven’t found, or
|
||||
# don’t want to use TBB.
|
||||
# * TBB_<component>_FOUND - If False, optional <component> part of TBB sytem is
|
||||
# not available.
|
||||
# * TBB_VERSION - The full version string
|
||||
# * TBB_VERSION_MAJOR - The major version
|
||||
# * TBB_VERSION_MINOR - The minor version
|
||||
# * TBB_INTERFACE_VERSION - The interface version number defined in
|
||||
# tbb/tbb_stddef.h.
|
||||
# * TBB_<library>_LIBRARY_RELEASE - The path of the TBB release version of
|
||||
# <library>, where <library> may be tbb, tbb_debug,
|
||||
# tbbmalloc, tbbmalloc_debug, tbb_preview, or
|
||||
# tbb_preview_debug.
|
||||
# * TBB_<library>_LIBRARY_DEGUG - The path of the TBB release version of
|
||||
# <library>, where <library> may be tbb, tbb_debug,
|
||||
# tbbmalloc, tbbmalloc_debug, tbb_preview, or
|
||||
# tbb_preview_debug.
|
||||
#
|
||||
# The following varibles should be used to build and link with TBB:
|
||||
#
|
||||
# * TBB_INCLUDE_DIRS - The include directory for TBB.
|
||||
# * TBB_LIBRARIES - The libraries to link against to use TBB.
|
||||
# * TBB_LIBRARIES_RELEASE - The release libraries to link against to use TBB.
|
||||
# * TBB_LIBRARIES_DEBUG - The debug libraries to link against to use TBB.
|
||||
# * TBB_DEFINITIONS - Definitions to use when compiling code that uses
|
||||
# TBB.
|
||||
# * TBB_DEFINITIONS_RELEASE - Definitions to use when compiling release code that
|
||||
# uses TBB.
|
||||
# * TBB_DEFINITIONS_DEBUG - Definitions to use when compiling debug code that
|
||||
# uses TBB.
|
||||
#
|
||||
# This module will also create the "tbb" target that may be used when building
|
||||
# executables and libraries.
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
|
||||
if(NOT TBB_FOUND)
|
||||
|
||||
##################################
|
||||
# Check the build type
|
||||
##################################
|
||||
|
||||
if(NOT DEFINED TBB_USE_DEBUG_BUILD)
|
||||
if(CMAKE_BUILD_TYPE MATCHES "(Debug|DEBUG|debug)")
|
||||
set(TBB_BUILD_TYPE DEBUG)
|
||||
else()
|
||||
set(TBB_BUILD_TYPE RELEASE)
|
||||
endif()
|
||||
elseif(TBB_USE_DEBUG_BUILD)
|
||||
set(TBB_BUILD_TYPE DEBUG)
|
||||
else()
|
||||
set(TBB_BUILD_TYPE RELEASE)
|
||||
endif()
|
||||
|
||||
##################################
|
||||
# Set the TBB search directories
|
||||
##################################
|
||||
|
||||
# Define search paths based on user input and environment variables
|
||||
set(TBB_SEARCH_DIR ${TBB_ROOT_DIR} $ENV{TBB_INSTALL_DIR} $ENV{TBBROOT})
|
||||
|
||||
# Define the search directories based on the current platform
|
||||
if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
|
||||
set(TBB_DEFAULT_SEARCH_DIR "C:/Program Files/Intel/TBB"
|
||||
"C:/Program Files (x86)/Intel/TBB")
|
||||
|
||||
# Set the target architecture
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
set(TBB_ARCHITECTURE "intel64")
|
||||
else()
|
||||
set(TBB_ARCHITECTURE "ia32")
|
||||
endif()
|
||||
|
||||
# Set the TBB search library path search suffix based on the version of VC
|
||||
if(WINDOWS_STORE)
|
||||
set(TBB_LIB_PATH_SUFFIX "lib/${TBB_ARCHITECTURE}/vc11_ui")
|
||||
elseif(MSVC14)
|
||||
set(TBB_LIB_PATH_SUFFIX "lib/${TBB_ARCHITECTURE}/vc14")
|
||||
elseif(MSVC12)
|
||||
set(TBB_LIB_PATH_SUFFIX "lib/${TBB_ARCHITECTURE}/vc12")
|
||||
elseif(MSVC11)
|
||||
set(TBB_LIB_PATH_SUFFIX "lib/${TBB_ARCHITECTURE}/vc11")
|
||||
elseif(MSVC10)
|
||||
set(TBB_LIB_PATH_SUFFIX "lib/${TBB_ARCHITECTURE}/vc10")
|
||||
endif()
|
||||
|
||||
# Add the library path search suffix for the VC independent version of TBB
|
||||
list(APPEND TBB_LIB_PATH_SUFFIX "lib/${TBB_ARCHITECTURE}/vc_mt")
|
||||
|
||||
elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
|
||||
# OS X
|
||||
set(TBB_DEFAULT_SEARCH_DIR "/opt/intel/tbb")
|
||||
|
||||
# TODO: Check to see which C++ library is being used by the compiler.
|
||||
if(NOT ${CMAKE_SYSTEM_VERSION} VERSION_LESS 13.0)
|
||||
# The default C++ library on OS X 10.9 and later is libc++
|
||||
set(TBB_LIB_PATH_SUFFIX "lib/libc++" "lib")
|
||||
else()
|
||||
set(TBB_LIB_PATH_SUFFIX "lib")
|
||||
endif()
|
||||
elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
||||
# Linux
|
||||
set(TBB_DEFAULT_SEARCH_DIR "/opt/intel/tbb")
|
||||
|
||||
# TODO: Check compiler version to see the suffix should be <arch>/gcc4.1 or
|
||||
# <arch>/gcc4.1. For now, assume that the compiler is more recent than
|
||||
# gcc 4.4.x or later.
|
||||
if(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64")
|
||||
set(TBB_LIB_PATH_SUFFIX "lib/intel64/gcc4.4")
|
||||
elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "^i.86$")
|
||||
set(TBB_LIB_PATH_SUFFIX "lib/ia32/gcc4.4")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
##################################
|
||||
# Find the TBB include dir
|
||||
##################################
|
||||
|
||||
find_path(TBB_INCLUDE_DIRS tbb/tbb.h
|
||||
HINTS ${TBB_INCLUDE_DIR} ${TBB_SEARCH_DIR}
|
||||
PATHS ${TBB_DEFAULT_SEARCH_DIR}
|
||||
PATH_SUFFIXES include)
|
||||
|
||||
##################################
|
||||
# Set version strings
|
||||
##################################
|
||||
|
||||
if(TBB_INCLUDE_DIRS)
|
||||
file(READ "${TBB_INCLUDE_DIRS}/tbb/tbb_stddef.h" _tbb_version_file)
|
||||
string(REGEX REPLACE ".*#define TBB_VERSION_MAJOR ([0-9]+).*" "\\1"
|
||||
TBB_VERSION_MAJOR "${_tbb_version_file}")
|
||||
string(REGEX REPLACE ".*#define TBB_VERSION_MINOR ([0-9]+).*" "\\1"
|
||||
TBB_VERSION_MINOR "${_tbb_version_file}")
|
||||
string(REGEX REPLACE ".*#define TBB_INTERFACE_VERSION ([0-9]+).*" "\\1"
|
||||
TBB_INTERFACE_VERSION "${_tbb_version_file}")
|
||||
set(TBB_VERSION "${TBB_VERSION_MAJOR}.${TBB_VERSION_MINOR}")
|
||||
endif()
|
||||
|
||||
##################################
|
||||
# Find TBB components
|
||||
##################################
|
||||
|
||||
if(TBB_VERSION VERSION_LESS 4.3)
|
||||
set(TBB_SEARCH_COMPOMPONENTS tbb_preview tbbmalloc tbb)
|
||||
else()
|
||||
set(TBB_SEARCH_COMPOMPONENTS tbb_preview tbbmalloc_proxy tbbmalloc tbb)
|
||||
endif()
|
||||
|
||||
if(TBB_STATIC)
|
||||
set(TBB_STATIC_SUFFIX "_static")
|
||||
endif()
|
||||
|
||||
# Find each component
|
||||
foreach(_comp ${TBB_SEARCH_COMPOMPONENTS})
|
||||
if(";${TBB_FIND_COMPONENTS};tbb;" MATCHES ";${_comp};")
|
||||
|
||||
# Search for the libraries
|
||||
find_library(TBB_${_comp}_LIBRARY_RELEASE ${_comp}${TBB_STATIC_SUFFIX}
|
||||
HINTS ${TBB_LIBRARY} ${TBB_SEARCH_DIR}
|
||||
PATHS ${TBB_DEFAULT_SEARCH_DIR} ENV LIBRARY_PATH
|
||||
PATH_SUFFIXES ${TBB_LIB_PATH_SUFFIX})
|
||||
|
||||
find_library(TBB_${_comp}_LIBRARY_DEBUG ${_comp}${TBB_STATIC_SUFFIX}_debug
|
||||
HINTS ${TBB_LIBRARY} ${TBB_SEARCH_DIR}
|
||||
PATHS ${TBB_DEFAULT_SEARCH_DIR} ENV LIBRARY_PATH
|
||||
PATH_SUFFIXES ${TBB_LIB_PATH_SUFFIX})
|
||||
|
||||
if(TBB_${_comp}_LIBRARY_DEBUG)
|
||||
list(APPEND TBB_LIBRARIES_DEBUG "${TBB_${_comp}_LIBRARY_DEBUG}")
|
||||
endif()
|
||||
if(TBB_${_comp}_LIBRARY_RELEASE)
|
||||
list(APPEND TBB_LIBRARIES_RELEASE "${TBB_${_comp}_LIBRARY_RELEASE}")
|
||||
endif()
|
||||
if(TBB_${_comp}_LIBRARY_${TBB_BUILD_TYPE} AND NOT TBB_${_comp}_LIBRARY)
|
||||
set(TBB_${_comp}_LIBRARY "${TBB_${_comp}_LIBRARY_${TBB_BUILD_TYPE}}")
|
||||
endif()
|
||||
|
||||
if(TBB_${_comp}_LIBRARY AND EXISTS "${TBB_${_comp}_LIBRARY}")
|
||||
set(TBB_${_comp}_FOUND TRUE)
|
||||
else()
|
||||
set(TBB_${_comp}_FOUND FALSE)
|
||||
endif()
|
||||
|
||||
# Mark internal variables as advanced
|
||||
mark_as_advanced(TBB_${_comp}_LIBRARY_RELEASE)
|
||||
mark_as_advanced(TBB_${_comp}_LIBRARY_DEBUG)
|
||||
mark_as_advanced(TBB_${_comp}_LIBRARY)
|
||||
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
unset(TBB_STATIC_SUFFIX)
|
||||
|
||||
##################################
|
||||
# Set compile flags and libraries
|
||||
##################################
|
||||
|
||||
set(TBB_DEFINITIONS_RELEASE "")
|
||||
set(TBB_DEFINITIONS_DEBUG "-DTBB_USE_DEBUG=1")
|
||||
|
||||
if(TBB_LIBRARIES_${TBB_BUILD_TYPE})
|
||||
set(TBB_DEFINITIONS "${TBB_DEFINITIONS_${TBB_BUILD_TYPE}}")
|
||||
set(TBB_LIBRARIES "${TBB_LIBRARIES_${TBB_BUILD_TYPE}}")
|
||||
elseif(TBB_LIBRARIES_RELEASE)
|
||||
set(TBB_DEFINITIONS "${TBB_DEFINITIONS_RELEASE}")
|
||||
set(TBB_LIBRARIES "${TBB_LIBRARIES_RELEASE}")
|
||||
elseif(TBB_LIBRARIES_DEBUG)
|
||||
set(TBB_DEFINITIONS "${TBB_DEFINITIONS_DEBUG}")
|
||||
set(TBB_LIBRARIES "${TBB_LIBRARIES_DEBUG}")
|
||||
endif()
|
||||
|
||||
find_package_handle_standard_args(TBB
|
||||
REQUIRED_VARS TBB_INCLUDE_DIRS TBB_LIBRARIES
|
||||
HANDLE_COMPONENTS
|
||||
VERSION_VAR TBB_VERSION)
|
||||
|
||||
##################################
|
||||
# Create targets
|
||||
##################################
|
||||
|
||||
if(NOT CMAKE_VERSION VERSION_LESS 3.0 AND TBB_FOUND)
|
||||
add_library(tbb SHARED IMPORTED)
|
||||
set_target_properties(tbb PROPERTIES
|
||||
INTERFACE_INCLUDE_DIRECTORIES ${TBB_INCLUDE_DIRS}
|
||||
IMPORTED_LOCATION ${TBB_LIBRARIES})
|
||||
if(TBB_LIBRARIES_RELEASE AND TBB_LIBRARIES_DEBUG)
|
||||
set_target_properties(tbb PROPERTIES
|
||||
INTERFACE_COMPILE_DEFINITIONS "$<$<OR:$<CONFIG:Debug>,$<CONFIG:RelWithDebInfo>>:TBB_USE_DEBUG=1>"
|
||||
IMPORTED_LOCATION_DEBUG ${TBB_LIBRARIES_DEBUG}
|
||||
IMPORTED_LOCATION_RELWITHDEBINFO ${TBB_LIBRARIES_DEBUG}
|
||||
IMPORTED_LOCATION_RELEASE ${TBB_LIBRARIES_RELEASE}
|
||||
IMPORTED_LOCATION_MINSIZEREL ${TBB_LIBRARIES_RELEASE}
|
||||
)
|
||||
elseif(TBB_LIBRARIES_RELEASE)
|
||||
set_target_properties(tbb PROPERTIES IMPORTED_LOCATION ${TBB_LIBRARIES_RELEASE})
|
||||
else()
|
||||
set_target_properties(tbb PROPERTIES
|
||||
INTERFACE_COMPILE_DEFINITIONS "${TBB_DEFINITIONS_DEBUG}"
|
||||
IMPORTED_LOCATION ${TBB_LIBRARIES_DEBUG}
|
||||
)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
mark_as_advanced(TBB_INCLUDE_DIRS TBB_LIBRARIES)
|
||||
|
||||
unset(TBB_ARCHITECTURE)
|
||||
unset(TBB_BUILD_TYPE)
|
||||
unset(TBB_LIB_PATH_SUFFIX)
|
||||
unset(TBB_DEFAULT_SEARCH_DIR)
|
||||
|
||||
if(TBB_DEBUG)
|
||||
message(STATUS " TBB_INCLUDE_DIRS = ${TBB_INCLUDE_DIRS}")
|
||||
message(STATUS " TBB_DEFINITIONS = ${TBB_DEFINITIONS}")
|
||||
message(STATUS " TBB_LIBRARIES = ${TBB_LIBRARIES}")
|
||||
message(STATUS " TBB_DEFINITIONS_DEBUG = ${TBB_DEFINITIONS_DEBUG}")
|
||||
message(STATUS " TBB_LIBRARIES_DEBUG = ${TBB_LIBRARIES_DEBUG}")
|
||||
message(STATUS " TBB_DEFINITIONS_RELEASE = ${TBB_DEFINITIONS_RELEASE}")
|
||||
message(STATUS " TBB_LIBRARIES_RELEASE = ${TBB_LIBRARIES_RELEASE}")
|
||||
endif()
|
||||
|
||||
endif()
|
@ -1,7 +1,6 @@
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#include <fstream>
|
||||
|
||||
//#define DEBUG_EXPORT_NFP
|
||||
|
||||
#include <libnest2d.h>
|
||||
@ -9,7 +8,11 @@
|
||||
#include "tests/printer_parts.h"
|
||||
#include "tools/benchmark.h"
|
||||
#include "tools/svgtools.hpp"
|
||||
#include "libnest2d/rotfinder.hpp"
|
||||
|
||||
//#include "tools/libnfpglue.hpp"
|
||||
//#include "tools/nfp_svgnest_glue.hpp"
|
||||
|
||||
|
||||
using namespace libnest2d;
|
||||
using ItemGroup = std::vector<std::reference_wrapper<Item>>;
|
||||
@ -50,499 +53,57 @@ void arrangeRectangles() {
|
||||
using namespace libnest2d;
|
||||
|
||||
const int SCALE = 1000000;
|
||||
// const int SCALE = 1;
|
||||
std::vector<Rectangle> rects = {
|
||||
{80*SCALE, 80*SCALE},
|
||||
{60*SCALE, 90*SCALE},
|
||||
{70*SCALE, 30*SCALE},
|
||||
{80*SCALE, 60*SCALE},
|
||||
{60*SCALE, 60*SCALE},
|
||||
{60*SCALE, 40*SCALE},
|
||||
{40*SCALE, 40*SCALE},
|
||||
{10*SCALE, 10*SCALE},
|
||||
{10*SCALE, 10*SCALE},
|
||||
{10*SCALE, 10*SCALE},
|
||||
{10*SCALE, 10*SCALE},
|
||||
{10*SCALE, 10*SCALE},
|
||||
{5*SCALE, 5*SCALE},
|
||||
{5*SCALE, 5*SCALE},
|
||||
{5*SCALE, 5*SCALE},
|
||||
{5*SCALE, 5*SCALE},
|
||||
{5*SCALE, 5*SCALE},
|
||||
{5*SCALE, 5*SCALE},
|
||||
{5*SCALE, 5*SCALE},
|
||||
{20*SCALE, 20*SCALE}
|
||||
};
|
||||
|
||||
// std::vector<Rectangle> rects = {
|
||||
// {20*SCALE, 10*SCALE},
|
||||
// {20*SCALE, 10*SCALE},
|
||||
// {20*SCALE, 20*SCALE},
|
||||
// };
|
||||
std::vector<Item> rects(202, {
|
||||
{-9945219, -3065619},
|
||||
{-9781479, -2031780},
|
||||
{-9510560, -1020730},
|
||||
{-9135450, -43529},
|
||||
{-2099999, 14110899},
|
||||
{2099999, 14110899},
|
||||
{9135450, -43529},
|
||||
{9510560, -1020730},
|
||||
{9781479, -2031780},
|
||||
{9945219, -3065619},
|
||||
{10000000, -4110899},
|
||||
{9945219, -5156179},
|
||||
{9781479, -6190019},
|
||||
{9510560, -7201069},
|
||||
{9135450, -8178270},
|
||||
{8660249, -9110899},
|
||||
{8090169, -9988750},
|
||||
{7431449, -10802209},
|
||||
{6691309, -11542349},
|
||||
{5877850, -12201069},
|
||||
{5000000, -12771149},
|
||||
{4067369, -13246350},
|
||||
{3090169, -13621459},
|
||||
{2079119, -13892379},
|
||||
{1045279, -14056119},
|
||||
{0, -14110899},
|
||||
{-1045279, -14056119},
|
||||
{-2079119, -13892379},
|
||||
{-3090169, -13621459},
|
||||
{-4067369, -13246350},
|
||||
{-5000000, -12771149},
|
||||
{-5877850, -12201069},
|
||||
{-6691309, -11542349},
|
||||
{-7431449, -10802209},
|
||||
{-8090169, -9988750},
|
||||
{-8660249, -9110899},
|
||||
{-9135450, -8178270},
|
||||
{-9510560, -7201069},
|
||||
{-9781479, -6190019},
|
||||
{-9945219, -5156179},
|
||||
{-10000000, -4110899},
|
||||
{-9945219, -3065619},
|
||||
});
|
||||
|
||||
// std::vector<Item> input {
|
||||
// {{0, 0}, {0, 20*SCALE}, {10*SCALE, 0}, {0, 0}}
|
||||
// };
|
||||
|
||||
std::vector<Item> crasher =
|
||||
{
|
||||
{
|
||||
{-5000000, 8954050},
|
||||
{5000000, 8954050},
|
||||
{5000000, -45949},
|
||||
{4972609, -568549},
|
||||
{3500000, -8954050},
|
||||
{-3500000, -8954050},
|
||||
{-4972609, -568549},
|
||||
{-5000000, -45949},
|
||||
{-5000000, 8954050},
|
||||
},
|
||||
{
|
||||
{-5000000, 8954050},
|
||||
{5000000, 8954050},
|
||||
{5000000, -45949},
|
||||
{4972609, -568549},
|
||||
{3500000, -8954050},
|
||||
{-3500000, -8954050},
|
||||
{-4972609, -568549},
|
||||
{-5000000, -45949},
|
||||
{-5000000, 8954050},
|
||||
},
|
||||
{
|
||||
{-5000000, 8954050},
|
||||
{5000000, 8954050},
|
||||
{5000000, -45949},
|
||||
{4972609, -568549},
|
||||
{3500000, -8954050},
|
||||
{-3500000, -8954050},
|
||||
{-4972609, -568549},
|
||||
{-5000000, -45949},
|
||||
{-5000000, 8954050},
|
||||
},
|
||||
{
|
||||
{-5000000, 8954050},
|
||||
{5000000, 8954050},
|
||||
{5000000, -45949},
|
||||
{4972609, -568549},
|
||||
{3500000, -8954050},
|
||||
{-3500000, -8954050},
|
||||
{-4972609, -568549},
|
||||
{-5000000, -45949},
|
||||
{-5000000, 8954050},
|
||||
},
|
||||
{
|
||||
{-5000000, 8954050},
|
||||
{5000000, 8954050},
|
||||
{5000000, -45949},
|
||||
{4972609, -568549},
|
||||
{3500000, -8954050},
|
||||
{-3500000, -8954050},
|
||||
{-4972609, -568549},
|
||||
{-5000000, -45949},
|
||||
{-5000000, 8954050},
|
||||
},
|
||||
{
|
||||
{-5000000, 8954050},
|
||||
{5000000, 8954050},
|
||||
{5000000, -45949},
|
||||
{4972609, -568549},
|
||||
{3500000, -8954050},
|
||||
{-3500000, -8954050},
|
||||
{-4972609, -568549},
|
||||
{-5000000, -45949},
|
||||
{-5000000, 8954050},
|
||||
},
|
||||
{
|
||||
{-9945219, -3065619},
|
||||
{-9781479, -2031780},
|
||||
{-9510560, -1020730},
|
||||
{-9135450, -43529},
|
||||
{-2099999, 14110899},
|
||||
{2099999, 14110899},
|
||||
{9135450, -43529},
|
||||
{9510560, -1020730},
|
||||
{9781479, -2031780},
|
||||
{9945219, -3065619},
|
||||
{10000000, -4110899},
|
||||
{9945219, -5156179},
|
||||
{9781479, -6190020},
|
||||
{9510560, -7201069},
|
||||
{9135450, -8178270},
|
||||
{8660249, -9110899},
|
||||
{8090169, -9988750},
|
||||
{7431449, -10802200},
|
||||
{6691309, -11542300},
|
||||
{5877850, -12201100},
|
||||
{5000000, -12771100},
|
||||
{4067369, -13246399},
|
||||
{3090169, -13621500},
|
||||
{2079119, -13892399},
|
||||
{1045279, -14056099},
|
||||
{0, -14110899},
|
||||
{-1045279, -14056099},
|
||||
{-2079119, -13892399},
|
||||
{-3090169, -13621500},
|
||||
{-4067369, -13246399},
|
||||
{-5000000, -12771100},
|
||||
{-5877850, -12201100},
|
||||
{-6691309, -11542300},
|
||||
{-7431449, -10802200},
|
||||
{-8090169, -9988750},
|
||||
{-8660249, -9110899},
|
||||
{-9135450, -8178270},
|
||||
{-9510560, -7201069},
|
||||
{-9781479, -6190020},
|
||||
{-9945219, -5156179},
|
||||
{-10000000, -4110899},
|
||||
{-9945219, -3065619},
|
||||
},
|
||||
{
|
||||
{-9945219, -3065619},
|
||||
{-9781479, -2031780},
|
||||
{-9510560, -1020730},
|
||||
{-9135450, -43529},
|
||||
{-2099999, 14110899},
|
||||
{2099999, 14110899},
|
||||
{9135450, -43529},
|
||||
{9510560, -1020730},
|
||||
{9781479, -2031780},
|
||||
{9945219, -3065619},
|
||||
{10000000, -4110899},
|
||||
{9945219, -5156179},
|
||||
{9781479, -6190020},
|
||||
{9510560, -7201069},
|
||||
{9135450, -8178270},
|
||||
{8660249, -9110899},
|
||||
{8090169, -9988750},
|
||||
{7431449, -10802200},
|
||||
{6691309, -11542300},
|
||||
{5877850, -12201100},
|
||||
{5000000, -12771100},
|
||||
{4067369, -13246399},
|
||||
{3090169, -13621500},
|
||||
{2079119, -13892399},
|
||||
{1045279, -14056099},
|
||||
{0, -14110899},
|
||||
{-1045279, -14056099},
|
||||
{-2079119, -13892399},
|
||||
{-3090169, -13621500},
|
||||
{-4067369, -13246399},
|
||||
{-5000000, -12771100},
|
||||
{-5877850, -12201100},
|
||||
{-6691309, -11542300},
|
||||
{-7431449, -10802200},
|
||||
{-8090169, -9988750},
|
||||
{-8660249, -9110899},
|
||||
{-9135450, -8178270},
|
||||
{-9510560, -7201069},
|
||||
{-9781479, -6190020},
|
||||
{-9945219, -5156179},
|
||||
{-10000000, -4110899},
|
||||
{-9945219, -3065619},
|
||||
},
|
||||
{
|
||||
{-9945219, -3065619},
|
||||
{-9781479, -2031780},
|
||||
{-9510560, -1020730},
|
||||
{-9135450, -43529},
|
||||
{-2099999, 14110899},
|
||||
{2099999, 14110899},
|
||||
{9135450, -43529},
|
||||
{9510560, -1020730},
|
||||
{9781479, -2031780},
|
||||
{9945219, -3065619},
|
||||
{10000000, -4110899},
|
||||
{9945219, -5156179},
|
||||
{9781479, -6190020},
|
||||
{9510560, -7201069},
|
||||
{9135450, -8178270},
|
||||
{8660249, -9110899},
|
||||
{8090169, -9988750},
|
||||
{7431449, -10802200},
|
||||
{6691309, -11542300},
|
||||
{5877850, -12201100},
|
||||
{5000000, -12771100},
|
||||
{4067369, -13246399},
|
||||
{3090169, -13621500},
|
||||
{2079119, -13892399},
|
||||
{1045279, -14056099},
|
||||
{0, -14110899},
|
||||
{-1045279, -14056099},
|
||||
{-2079119, -13892399},
|
||||
{-3090169, -13621500},
|
||||
{-4067369, -13246399},
|
||||
{-5000000, -12771100},
|
||||
{-5877850, -12201100},
|
||||
{-6691309, -11542300},
|
||||
{-7431449, -10802200},
|
||||
{-8090169, -9988750},
|
||||
{-8660249, -9110899},
|
||||
{-9135450, -8178270},
|
||||
{-9510560, -7201069},
|
||||
{-9781479, -6190020},
|
||||
{-9945219, -5156179},
|
||||
{-10000000, -4110899},
|
||||
{-9945219, -3065619},
|
||||
},
|
||||
{
|
||||
{-9945219, -3065619},
|
||||
{-9781479, -2031780},
|
||||
{-9510560, -1020730},
|
||||
{-9135450, -43529},
|
||||
{-2099999, 14110899},
|
||||
{2099999, 14110899},
|
||||
{9135450, -43529},
|
||||
{9510560, -1020730},
|
||||
{9781479, -2031780},
|
||||
{9945219, -3065619},
|
||||
{10000000, -4110899},
|
||||
{9945219, -5156179},
|
||||
{9781479, -6190020},
|
||||
{9510560, -7201069},
|
||||
{9135450, -8178270},
|
||||
{8660249, -9110899},
|
||||
{8090169, -9988750},
|
||||
{7431449, -10802200},
|
||||
{6691309, -11542300},
|
||||
{5877850, -12201100},
|
||||
{5000000, -12771100},
|
||||
{4067369, -13246399},
|
||||
{3090169, -13621500},
|
||||
{2079119, -13892399},
|
||||
{1045279, -14056099},
|
||||
{0, -14110899},
|
||||
{-1045279, -14056099},
|
||||
{-2079119, -13892399},
|
||||
{-3090169, -13621500},
|
||||
{-4067369, -13246399},
|
||||
{-5000000, -12771100},
|
||||
{-5877850, -12201100},
|
||||
{-6691309, -11542300},
|
||||
{-7431449, -10802200},
|
||||
{-8090169, -9988750},
|
||||
{-8660249, -9110899},
|
||||
{-9135450, -8178270},
|
||||
{-9510560, -7201069},
|
||||
{-9781479, -6190020},
|
||||
{-9945219, -5156179},
|
||||
{-10000000, -4110899},
|
||||
{-9945219, -3065619},
|
||||
},
|
||||
{
|
||||
{-9945219, -3065619},
|
||||
{-9781479, -2031780},
|
||||
{-9510560, -1020730},
|
||||
{-9135450, -43529},
|
||||
{-2099999, 14110899},
|
||||
{2099999, 14110899},
|
||||
{9135450, -43529},
|
||||
{9510560, -1020730},
|
||||
{9781479, -2031780},
|
||||
{9945219, -3065619},
|
||||
{10000000, -4110899},
|
||||
{9945219, -5156179},
|
||||
{9781479, -6190020},
|
||||
{9510560, -7201069},
|
||||
{9135450, -8178270},
|
||||
{8660249, -9110899},
|
||||
{8090169, -9988750},
|
||||
{7431449, -10802200},
|
||||
{6691309, -11542300},
|
||||
{5877850, -12201100},
|
||||
{5000000, -12771100},
|
||||
{4067369, -13246399},
|
||||
{3090169, -13621500},
|
||||
{2079119, -13892399},
|
||||
{1045279, -14056099},
|
||||
{0, -14110899},
|
||||
{-1045279, -14056099},
|
||||
{-2079119, -13892399},
|
||||
{-3090169, -13621500},
|
||||
{-4067369, -13246399},
|
||||
{-5000000, -12771100},
|
||||
{-5877850, -12201100},
|
||||
{-6691309, -11542300},
|
||||
{-7431449, -10802200},
|
||||
{-8090169, -9988750},
|
||||
{-8660249, -9110899},
|
||||
{-9135450, -8178270},
|
||||
{-9510560, -7201069},
|
||||
{-9781479, -6190020},
|
||||
{-9945219, -5156179},
|
||||
{-10000000, -4110899},
|
||||
{-9945219, -3065619},
|
||||
},
|
||||
{
|
||||
{-9945219, -3065619},
|
||||
{-9781479, -2031780},
|
||||
{-9510560, -1020730},
|
||||
{-9135450, -43529},
|
||||
{-2099999, 14110899},
|
||||
{2099999, 14110899},
|
||||
{9135450, -43529},
|
||||
{9510560, -1020730},
|
||||
{9781479, -2031780},
|
||||
{9945219, -3065619},
|
||||
{10000000, -4110899},
|
||||
{9945219, -5156179},
|
||||
{9781479, -6190020},
|
||||
{9510560, -7201069},
|
||||
{9135450, -8178270},
|
||||
{8660249, -9110899},
|
||||
{8090169, -9988750},
|
||||
{7431449, -10802200},
|
||||
{6691309, -11542300},
|
||||
{5877850, -12201100},
|
||||
{5000000, -12771100},
|
||||
{4067369, -13246399},
|
||||
{3090169, -13621500},
|
||||
{2079119, -13892399},
|
||||
{1045279, -14056099},
|
||||
{0, -14110899},
|
||||
{-1045279, -14056099},
|
||||
{-2079119, -13892399},
|
||||
{-3090169, -13621500},
|
||||
{-4067369, -13246399},
|
||||
{-5000000, -12771100},
|
||||
{-5877850, -12201100},
|
||||
{-6691309, -11542300},
|
||||
{-7431449, -10802200},
|
||||
{-8090169, -9988750},
|
||||
{-8660249, -9110899},
|
||||
{-9135450, -8178270},
|
||||
{-9510560, -7201069},
|
||||
{-9781479, -6190020},
|
||||
{-9945219, -5156179},
|
||||
{-10000000, -4110899},
|
||||
{-9945219, -3065619},
|
||||
},
|
||||
{
|
||||
{-9945219, -3065619},
|
||||
{-9781479, -2031780},
|
||||
{-9510560, -1020730},
|
||||
{-9135450, -43529},
|
||||
{-2099999, 14110899},
|
||||
{2099999, 14110899},
|
||||
{9135450, -43529},
|
||||
{9510560, -1020730},
|
||||
{9781479, -2031780},
|
||||
{9945219, -3065619},
|
||||
{10000000, -4110899},
|
||||
{9945219, -5156179},
|
||||
{9781479, -6190020},
|
||||
{9510560, -7201069},
|
||||
{9135450, -8178270},
|
||||
{8660249, -9110899},
|
||||
{8090169, -9988750},
|
||||
{7431449, -10802200},
|
||||
{6691309, -11542300},
|
||||
{5877850, -12201100},
|
||||
{5000000, -12771100},
|
||||
{4067369, -13246399},
|
||||
{3090169, -13621500},
|
||||
{2079119, -13892399},
|
||||
{1045279, -14056099},
|
||||
{0, -14110899},
|
||||
{-1045279, -14056099},
|
||||
{-2079119, -13892399},
|
||||
{-3090169, -13621500},
|
||||
{-4067369, -13246399},
|
||||
{-5000000, -12771100},
|
||||
{-5877850, -12201100},
|
||||
{-6691309, -11542300},
|
||||
{-7431449, -10802200},
|
||||
{-8090169, -9988750},
|
||||
{-8660249, -9110899},
|
||||
{-9135450, -8178270},
|
||||
{-9510560, -7201069},
|
||||
{-9781479, -6190020},
|
||||
{-9945219, -5156179},
|
||||
{-10000000, -4110899},
|
||||
{-9945219, -3065619},
|
||||
},
|
||||
{
|
||||
{-9945219, -3065619},
|
||||
{-9781479, -2031780},
|
||||
{-9510560, -1020730},
|
||||
{-9135450, -43529},
|
||||
{-2099999, 14110899},
|
||||
{2099999, 14110899},
|
||||
{9135450, -43529},
|
||||
{9510560, -1020730},
|
||||
{9781479, -2031780},
|
||||
{9945219, -3065619},
|
||||
{10000000, -4110899},
|
||||
{9945219, -5156179},
|
||||
{9781479, -6190020},
|
||||
{9510560, -7201069},
|
||||
{9135450, -8178270},
|
||||
{8660249, -9110899},
|
||||
{8090169, -9988750},
|
||||
{7431449, -10802200},
|
||||
{6691309, -11542300},
|
||||
{5877850, -12201100},
|
||||
{5000000, -12771100},
|
||||
{4067369, -13246399},
|
||||
{3090169, -13621500},
|
||||
{2079119, -13892399},
|
||||
{1045279, -14056099},
|
||||
{0, -14110899},
|
||||
{-1045279, -14056099},
|
||||
{-2079119, -13892399},
|
||||
{-3090169, -13621500},
|
||||
{-4067369, -13246399},
|
||||
{-5000000, -12771100},
|
||||
{-5877850, -12201100},
|
||||
{-6691309, -11542300},
|
||||
{-7431449, -10802200},
|
||||
{-8090169, -9988750},
|
||||
{-8660249, -9110899},
|
||||
{-9135450, -8178270},
|
||||
{-9510560, -7201069},
|
||||
{-9781479, -6190020},
|
||||
{-9945219, -5156179},
|
||||
{-10000000, -4110899},
|
||||
{-9945219, -3065619},
|
||||
},
|
||||
{
|
||||
{-18000000, -1000000},
|
||||
{-15000000, 22000000},
|
||||
{-11000000, 26000000},
|
||||
{11000000, 26000000},
|
||||
{15000000, 22000000},
|
||||
{18000000, -1000000},
|
||||
{18000000, -26000000},
|
||||
{-18000000, -26000000},
|
||||
{-18000000, -1000000},
|
||||
},
|
||||
};
|
||||
|
||||
std::vector<Item> proba = {
|
||||
{
|
||||
Rectangle(100, 2)
|
||||
},
|
||||
{
|
||||
Rectangle(100, 2)
|
||||
},
|
||||
{
|
||||
Rectangle(100, 2)
|
||||
},
|
||||
{
|
||||
Rectangle(10, 10)
|
||||
},
|
||||
};
|
||||
|
||||
proba[0].rotate(Pi/3);
|
||||
proba[1].rotate(Pi-Pi/3);
|
||||
|
||||
// std::vector<Item> input(25, Rectangle(70*SCALE, 10*SCALE));
|
||||
std::vector<Item> input;
|
||||
input.insert(input.end(), prusaParts().begin(), prusaParts().end());
|
||||
// input.insert(input.end(), prusaExParts().begin(), prusaExParts().end());
|
||||
// input.insert(input.end(), stegoParts().begin(), stegoParts().end());
|
||||
// input.insert(input.end(), rects.begin(), rects.end());
|
||||
// input.insert(input.end(), proba.begin(), proba.end());
|
||||
// input.insert(input.end(), crasher.begin(), crasher.end());
|
||||
|
||||
Box bin(250*SCALE, 210*SCALE);
|
||||
// PolygonImpl bin = {
|
||||
@ -560,10 +121,12 @@ void arrangeRectangles() {
|
||||
// {}
|
||||
// };
|
||||
|
||||
auto min_obj_distance = static_cast<Coord>(0*SCALE);
|
||||
// Circle bin({0, 0}, 125*SCALE);
|
||||
|
||||
using Placer = strategies::_NofitPolyPlacer<PolygonImpl, Box>;
|
||||
using Packer = Arranger<Placer, FirstFitSelection>;
|
||||
auto min_obj_distance = static_cast<Coord>(6*SCALE);
|
||||
|
||||
using Placer = placers::_NofitPolyPlacer<PolygonImpl, decltype(bin)>;
|
||||
using Packer = Nester<Placer, FirstFitSelection>;
|
||||
|
||||
Packer arrange(bin, min_obj_distance);
|
||||
|
||||
@ -571,121 +134,23 @@ void arrangeRectangles() {
|
||||
pconf.alignment = Placer::Config::Alignment::CENTER;
|
||||
pconf.starting_point = Placer::Config::Alignment::CENTER;
|
||||
pconf.rotations = {0.0/*, Pi/2.0, Pi, 3*Pi/2*/};
|
||||
pconf.accuracy = 0.5f;
|
||||
|
||||
// auto bincenter = ShapeLike::boundingBox(bin).center();
|
||||
// pconf.object_function = [&bin, bincenter](
|
||||
// Placer::Pile pile, const Item& item,
|
||||
// double /*area*/, double norm, double penality) {
|
||||
|
||||
// using pl = PointLike;
|
||||
|
||||
// static const double BIG_ITEM_TRESHOLD = 0.2;
|
||||
// static const double GRAVITY_RATIO = 0.5;
|
||||
// static const double DENSITY_RATIO = 1.0 - GRAVITY_RATIO;
|
||||
|
||||
// // We will treat big items (compared to the print bed) differently
|
||||
// NfpPlacer::Pile bigs;
|
||||
// bigs.reserve(pile.size());
|
||||
// for(auto& p : pile) {
|
||||
// auto pbb = ShapeLike::boundingBox(p);
|
||||
// auto na = std::sqrt(pbb.width()*pbb.height())/norm;
|
||||
// if(na > BIG_ITEM_TRESHOLD) bigs.emplace_back(p);
|
||||
// }
|
||||
|
||||
// // Candidate item bounding box
|
||||
// auto ibb = item.boundingBox();
|
||||
|
||||
// // Calculate the full bounding box of the pile with the candidate item
|
||||
// pile.emplace_back(item.transformedShape());
|
||||
// auto fullbb = ShapeLike::boundingBox(pile);
|
||||
// pile.pop_back();
|
||||
|
||||
// // The bounding box of the big items (they will accumulate in the center
|
||||
// // of the pile
|
||||
// auto bigbb = bigs.empty()? fullbb : ShapeLike::boundingBox(bigs);
|
||||
|
||||
// // The size indicator of the candidate item. This is not the area,
|
||||
// // but almost...
|
||||
// auto itemnormarea = std::sqrt(ibb.width()*ibb.height())/norm;
|
||||
|
||||
// // Will hold the resulting score
|
||||
// double score = 0;
|
||||
|
||||
// if(itemnormarea > BIG_ITEM_TRESHOLD) {
|
||||
// // This branch is for the bigger items..
|
||||
// // Here we will use the closest point of the item bounding box to
|
||||
// // the already arranged pile. So not the bb center nor the a choosen
|
||||
// // corner but whichever is the closest to the center. This will
|
||||
// // prevent unwanted strange arrangements.
|
||||
|
||||
// auto minc = ibb.minCorner(); // bottom left corner
|
||||
// auto maxc = ibb.maxCorner(); // top right corner
|
||||
|
||||
// // top left and bottom right corners
|
||||
// auto top_left = PointImpl{getX(minc), getY(maxc)};
|
||||
// auto bottom_right = PointImpl{getX(maxc), getY(minc)};
|
||||
|
||||
// auto cc = fullbb.center(); // The gravity center
|
||||
|
||||
// // Now the distnce of the gravity center will be calculated to the
|
||||
// // five anchor points and the smallest will be chosen.
|
||||
// std::array<double, 5> dists;
|
||||
// dists[0] = pl::distance(minc, cc);
|
||||
// dists[1] = pl::distance(maxc, cc);
|
||||
// dists[2] = pl::distance(ibb.center(), cc);
|
||||
// dists[3] = pl::distance(top_left, cc);
|
||||
// dists[4] = pl::distance(bottom_right, cc);
|
||||
|
||||
// auto dist = *(std::min_element(dists.begin(), dists.end())) / norm;
|
||||
|
||||
// // Density is the pack density: how big is the arranged pile
|
||||
// auto density = std::sqrt(fullbb.width()*fullbb.height()) / norm;
|
||||
|
||||
// // The score is a weighted sum of the distance from pile center
|
||||
// // and the pile size
|
||||
// score = GRAVITY_RATIO * dist + DENSITY_RATIO * density;
|
||||
|
||||
// } else if(itemnormarea < BIG_ITEM_TRESHOLD && bigs.empty()) {
|
||||
// // If there are no big items, only small, we should consider the
|
||||
// // density here as well to not get silly results
|
||||
// auto bindist = pl::distance(ibb.center(), bincenter) / norm;
|
||||
// auto density = std::sqrt(fullbb.width()*fullbb.height()) / norm;
|
||||
// score = GRAVITY_RATIO * bindist + DENSITY_RATIO * density;
|
||||
// } else {
|
||||
// // Here there are the small items that should be placed around the
|
||||
// // already processed bigger items.
|
||||
// // No need to play around with the anchor points, the center will be
|
||||
// // just fine for small items
|
||||
// score = pl::distance(ibb.center(), bigbb.center()) / norm;
|
||||
// }
|
||||
|
||||
// // If it does not fit into the print bed we will beat it
|
||||
// // with a large penality. If we would not do this, there would be only
|
||||
// // one big pile that doesn't care whether it fits onto the print bed.
|
||||
// if(!NfpPlacer::wouldFit(fullbb, bin)) score = 2*penality - score;
|
||||
|
||||
// return score;
|
||||
// };
|
||||
pconf.accuracy = 0.65f;
|
||||
pconf.parallel = true;
|
||||
|
||||
Packer::SelectionConfig sconf;
|
||||
// sconf.allow_parallel = false;
|
||||
// sconf.force_parallel = false;
|
||||
// sconf.try_triplets = true;
|
||||
// sconf.try_reverse_order = true;
|
||||
// sconf.waste_increment = 0.005;
|
||||
// sconf.waste_increment = 0.01;
|
||||
|
||||
arrange.configure(pconf, sconf);
|
||||
|
||||
arrange.progressIndicator([&](unsigned r){
|
||||
// svg::SVGWriter::Config conf;
|
||||
// conf.mm_in_coord_units = SCALE;
|
||||
// svg::SVGWriter svgw(conf);
|
||||
// svgw.setSize(bin);
|
||||
// svgw.writePackGroup(arrange.lastResult());
|
||||
// svgw.save("debout");
|
||||
std::cout << "Remaining items: " << r << std::endl;
|
||||
})/*.useMinimumBoundigBoxRotation()*/;
|
||||
});
|
||||
|
||||
// findMinimumBoundingBoxRotations(input.begin(), input.end());
|
||||
|
||||
Benchmark bench;
|
||||
|
||||
@ -693,7 +158,7 @@ void arrangeRectangles() {
|
||||
Packer::ResultType result;
|
||||
|
||||
try {
|
||||
result = arrange.arrange(input.begin(), input.end());
|
||||
result = arrange.execute(input.begin(), input.end());
|
||||
} catch(GeometryException& ge) {
|
||||
std::cerr << "Geometry error: " << ge.what() << std::endl;
|
||||
return ;
|
||||
@ -707,7 +172,7 @@ void arrangeRectangles() {
|
||||
std::vector<double> eff;
|
||||
eff.reserve(result.size());
|
||||
|
||||
auto bin_area = ShapeLike::area<PolygonImpl>(bin);
|
||||
auto bin_area = sl::area(bin);
|
||||
for(auto& r : result) {
|
||||
double a = 0;
|
||||
std::for_each(r.begin(), r.end(), [&a] (Item& e ){ a += e.area(); });
|
||||
@ -728,10 +193,10 @@ void arrangeRectangles() {
|
||||
for(auto& r : result) { std::cout << r.size() << " "; total += r.size(); }
|
||||
std::cout << ") Total: " << total << std::endl;
|
||||
|
||||
for(auto& it : input) {
|
||||
auto ret = ShapeLike::isValid(it.transformedShape());
|
||||
std::cout << ret.second << std::endl;
|
||||
}
|
||||
// for(auto& it : input) {
|
||||
// auto ret = sl::isValid(it.transformedShape());
|
||||
// std::cout << ret.second << std::endl;
|
||||
// }
|
||||
|
||||
if(total != input.size()) std::cout << "ERROR " << "could not pack "
|
||||
<< input.size() - total << " elements!"
|
||||
@ -744,13 +209,10 @@ void arrangeRectangles() {
|
||||
SVGWriter svgw(conf);
|
||||
svgw.setSize(Box(250*SCALE, 210*SCALE));
|
||||
svgw.writePackGroup(result);
|
||||
// std::for_each(input.begin(), input.end(), [&svgw](Item& item){ svgw.writeItem(item);});
|
||||
svgw.save("out");
|
||||
}
|
||||
|
||||
int main(void /*int argc, char **argv*/) {
|
||||
arrangeRectangles();
|
||||
// findDegenerateCase();
|
||||
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
@ -22,6 +22,7 @@ using Point = PointImpl;
|
||||
using Coord = TCoord<PointImpl>;
|
||||
using Box = _Box<PointImpl>;
|
||||
using Segment = _Segment<PointImpl>;
|
||||
using Circle = _Circle<PointImpl>;
|
||||
|
||||
using Item = _Item<PolygonImpl>;
|
||||
using Rectangle = _Rectangle<PolygonImpl>;
|
||||
@ -29,15 +30,12 @@ using Rectangle = _Rectangle<PolygonImpl>;
|
||||
using PackGroup = _PackGroup<PolygonImpl>;
|
||||
using IndexedPackGroup = _IndexedPackGroup<PolygonImpl>;
|
||||
|
||||
using FillerSelection = strategies::_FillerSelection<PolygonImpl>;
|
||||
using FirstFitSelection = strategies::_FirstFitSelection<PolygonImpl>;
|
||||
using DJDHeuristic = strategies::_DJDHeuristic<PolygonImpl>;
|
||||
using FillerSelection = selections::_FillerSelection<PolygonImpl>;
|
||||
using FirstFitSelection = selections::_FirstFitSelection<PolygonImpl>;
|
||||
using DJDHeuristic = selections::_DJDHeuristic<PolygonImpl>;
|
||||
|
||||
using NfpPlacer = strategies::_NofitPolyPlacer<PolygonImpl>;
|
||||
using BottomLeftPlacer = strategies::_BottomLeftPlacer<PolygonImpl>;
|
||||
|
||||
//template<NfpLevel lvl = NfpLevel::BOTH_CONCAVE_WITH_HOLES>
|
||||
//using NofitPolyPlacer = strategies::_NofitPolyPlacer<PolygonImpl, lvl>;
|
||||
using NfpPlacer = placers::_NofitPolyPlacer<PolygonImpl>;
|
||||
using BottomLeftPlacer = placers::_BottomLeftPlacer<PolygonImpl>;
|
||||
|
||||
}
|
||||
|
||||
|
@ -36,7 +36,7 @@ using libnest2d::setX;
|
||||
using libnest2d::setY;
|
||||
using Box = libnest2d::_Box<PointImpl>;
|
||||
using Segment = libnest2d::_Segment<PointImpl>;
|
||||
using Shapes = libnest2d::Nfp::Shapes<PolygonImpl>;
|
||||
using Shapes = libnest2d::nfp::Shapes<PolygonImpl>;
|
||||
|
||||
}
|
||||
|
||||
@ -241,11 +241,11 @@ template<> struct tag<bp2d::PolygonImpl> {
|
||||
|
||||
template<> struct exterior_ring<bp2d::PolygonImpl> {
|
||||
static inline bp2d::PathImpl& get(bp2d::PolygonImpl& p) {
|
||||
return libnest2d::ShapeLike::getContour(p);
|
||||
return libnest2d::shapelike::getContour(p);
|
||||
}
|
||||
|
||||
static inline bp2d::PathImpl const& get(bp2d::PolygonImpl const& p) {
|
||||
return libnest2d::ShapeLike::getContour(p);
|
||||
return libnest2d::shapelike::getContour(p);
|
||||
}
|
||||
};
|
||||
|
||||
@ -271,13 +271,13 @@ struct interior_rings<bp2d::PolygonImpl> {
|
||||
static inline libnest2d::THolesContainer<bp2d::PolygonImpl>& get(
|
||||
bp2d::PolygonImpl& p)
|
||||
{
|
||||
return libnest2d::ShapeLike::holes(p);
|
||||
return libnest2d::shapelike::holes(p);
|
||||
}
|
||||
|
||||
static inline const libnest2d::THolesContainer<bp2d::PolygonImpl>& get(
|
||||
bp2d::PolygonImpl const& p)
|
||||
{
|
||||
return libnest2d::ShapeLike::holes(p);
|
||||
return libnest2d::shapelike::holes(p);
|
||||
}
|
||||
};
|
||||
|
||||
@ -311,83 +311,77 @@ struct range_value<bp2d::Shapes> {
|
||||
|
||||
namespace libnest2d { // Now the algorithms that boost can provide...
|
||||
|
||||
namespace pointlike {
|
||||
template<>
|
||||
inline double PointLike::distance(const PointImpl& p1,
|
||||
const PointImpl& p2 )
|
||||
inline double distance(const PointImpl& p1, const PointImpl& p2 )
|
||||
{
|
||||
return boost::geometry::distance(p1, p2);
|
||||
}
|
||||
|
||||
template<>
|
||||
inline double PointLike::distance(const PointImpl& p,
|
||||
const bp2d::Segment& seg )
|
||||
inline double distance(const PointImpl& p, const bp2d::Segment& seg )
|
||||
{
|
||||
return boost::geometry::distance(p, seg);
|
||||
}
|
||||
}
|
||||
|
||||
namespace shapelike {
|
||||
// Tell libnest2d how to make string out of a ClipperPolygon object
|
||||
template<>
|
||||
inline bool ShapeLike::intersects(const PathImpl& sh1,
|
||||
const PathImpl& sh2)
|
||||
inline bool intersects(const PathImpl& sh1, const PathImpl& sh2)
|
||||
{
|
||||
return boost::geometry::intersects(sh1, sh2);
|
||||
}
|
||||
|
||||
// Tell libnest2d how to make string out of a ClipperPolygon object
|
||||
template<>
|
||||
inline bool ShapeLike::intersects(const PolygonImpl& sh1,
|
||||
const PolygonImpl& sh2)
|
||||
inline bool intersects(const PolygonImpl& sh1, const PolygonImpl& sh2)
|
||||
{
|
||||
return boost::geometry::intersects(sh1, sh2);
|
||||
}
|
||||
|
||||
// Tell libnest2d how to make string out of a ClipperPolygon object
|
||||
template<>
|
||||
inline bool ShapeLike::intersects(const bp2d::Segment& s1,
|
||||
const bp2d::Segment& s2)
|
||||
inline bool intersects(const bp2d::Segment& s1, const bp2d::Segment& s2)
|
||||
{
|
||||
return boost::geometry::intersects(s1, s2);
|
||||
}
|
||||
|
||||
#ifndef DISABLE_BOOST_AREA
|
||||
template<>
|
||||
inline double ShapeLike::area(const PolygonImpl& shape)
|
||||
inline double area(const PolygonImpl& shape, const PolygonTag&)
|
||||
{
|
||||
return boost::geometry::area(shape);
|
||||
}
|
||||
#endif
|
||||
|
||||
template<>
|
||||
inline bool ShapeLike::isInside<PolygonImpl>(const PointImpl& point,
|
||||
const PolygonImpl& shape)
|
||||
inline bool isInside(const PointImpl& point, const PolygonImpl& shape)
|
||||
{
|
||||
return boost::geometry::within(point, shape);
|
||||
}
|
||||
|
||||
template<>
|
||||
inline bool ShapeLike::isInside(const PolygonImpl& sh1,
|
||||
const PolygonImpl& sh2)
|
||||
inline bool isInside(const PolygonImpl& sh1, const PolygonImpl& sh2)
|
||||
{
|
||||
return boost::geometry::within(sh1, sh2);
|
||||
}
|
||||
|
||||
template<>
|
||||
inline bool ShapeLike::touches( const PolygonImpl& sh1,
|
||||
const PolygonImpl& sh2)
|
||||
inline bool touches(const PolygonImpl& sh1, const PolygonImpl& sh2)
|
||||
{
|
||||
return boost::geometry::touches(sh1, sh2);
|
||||
}
|
||||
|
||||
template<>
|
||||
inline bool ShapeLike::touches( const PointImpl& point,
|
||||
const PolygonImpl& shape)
|
||||
inline bool touches( const PointImpl& point, const PolygonImpl& shape)
|
||||
{
|
||||
return boost::geometry::touches(point, shape);
|
||||
}
|
||||
|
||||
#ifndef DISABLE_BOOST_BOUNDING_BOX
|
||||
template<>
|
||||
inline bp2d::Box ShapeLike::boundingBox(const PolygonImpl& sh)
|
||||
inline bp2d::Box boundingBox(const PolygonImpl& sh, const PolygonTag&)
|
||||
{
|
||||
bp2d::Box b;
|
||||
boost::geometry::envelope(sh, b);
|
||||
@ -395,7 +389,8 @@ inline bp2d::Box ShapeLike::boundingBox(const PolygonImpl& sh)
|
||||
}
|
||||
|
||||
template<>
|
||||
inline bp2d::Box ShapeLike::boundingBox<PolygonImpl>(const bp2d::Shapes& shapes)
|
||||
inline bp2d::Box boundingBox<bp2d::Shapes>(const bp2d::Shapes& shapes,
|
||||
const MultiPolygonTag&)
|
||||
{
|
||||
bp2d::Box b;
|
||||
boost::geometry::envelope(shapes, b);
|
||||
@ -405,7 +400,7 @@ inline bp2d::Box ShapeLike::boundingBox<PolygonImpl>(const bp2d::Shapes& shapes)
|
||||
|
||||
#ifndef DISABLE_BOOST_CONVEX_HULL
|
||||
template<>
|
||||
inline PolygonImpl ShapeLike::convexHull(const PolygonImpl& sh)
|
||||
inline PolygonImpl convexHull(const PolygonImpl& sh, const PolygonTag&)
|
||||
{
|
||||
PolygonImpl ret;
|
||||
boost::geometry::convex_hull(sh, ret);
|
||||
@ -413,7 +408,8 @@ inline PolygonImpl ShapeLike::convexHull(const PolygonImpl& sh)
|
||||
}
|
||||
|
||||
template<>
|
||||
inline PolygonImpl ShapeLike::convexHull(const bp2d::Shapes& shapes)
|
||||
inline PolygonImpl convexHull(const TMultiShape<PolygonImpl>& shapes,
|
||||
const MultiPolygonTag&)
|
||||
{
|
||||
PolygonImpl ret;
|
||||
boost::geometry::convex_hull(shapes, ret);
|
||||
@ -421,56 +417,17 @@ inline PolygonImpl ShapeLike::convexHull(const bp2d::Shapes& shapes)
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifndef DISABLE_BOOST_ROTATE
|
||||
template<>
|
||||
inline void ShapeLike::rotate(PolygonImpl& sh, const Radians& rads)
|
||||
{
|
||||
namespace trans = boost::geometry::strategy::transform;
|
||||
|
||||
PolygonImpl cpy = sh;
|
||||
trans::rotate_transformer<boost::geometry::radian, Radians, 2, 2>
|
||||
rotate(rads);
|
||||
|
||||
boost::geometry::transform(cpy, sh, rotate);
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifndef DISABLE_BOOST_TRANSLATE
|
||||
template<>
|
||||
inline void ShapeLike::translate(PolygonImpl& sh, const PointImpl& offs)
|
||||
{
|
||||
namespace trans = boost::geometry::strategy::transform;
|
||||
|
||||
PolygonImpl cpy = sh;
|
||||
trans::translate_transformer<bp2d::Coord, 2, 2> translate(
|
||||
bp2d::getX(offs), bp2d::getY(offs));
|
||||
|
||||
boost::geometry::transform(cpy, sh, translate);
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifndef DISABLE_BOOST_OFFSET
|
||||
template<>
|
||||
inline void ShapeLike::offset(PolygonImpl& sh, bp2d::Coord distance)
|
||||
inline void offset(PolygonImpl& sh, bp2d::Coord distance)
|
||||
{
|
||||
PolygonImpl cpy = sh;
|
||||
boost::geometry::buffer(cpy, sh, distance);
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifndef DISABLE_BOOST_NFP_MERGE
|
||||
template<>
|
||||
inline bp2d::Shapes Nfp::merge(const bp2d::Shapes& shapes,
|
||||
const PolygonImpl& sh)
|
||||
{
|
||||
bp2d::Shapes retv;
|
||||
boost::geometry::union_(shapes, sh, retv);
|
||||
return retv;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifndef DISABLE_BOOST_SERIALIZE
|
||||
template<> inline std::string ShapeLike::serialize<libnest2d::Formats::SVG>(
|
||||
template<> inline std::string serialize<libnest2d::Formats::SVG>(
|
||||
const PolygonImpl& sh, double scale)
|
||||
{
|
||||
std::stringstream ss;
|
||||
@ -482,14 +439,14 @@ template<> inline std::string ShapeLike::serialize<libnest2d::Formats::SVG>(
|
||||
|
||||
Polygonf::ring_type ring;
|
||||
Polygonf::inner_container_type holes;
|
||||
ring.reserve(ShapeLike::contourVertexCount(sh));
|
||||
ring.reserve(shapelike::contourVertexCount(sh));
|
||||
|
||||
for(auto it = ShapeLike::cbegin(sh); it != ShapeLike::cend(sh); it++) {
|
||||
for(auto it = shapelike::cbegin(sh); it != shapelike::cend(sh); it++) {
|
||||
auto& v = *it;
|
||||
ring.emplace_back(getX(v)*scale, getY(v)*scale);
|
||||
};
|
||||
|
||||
auto H = ShapeLike::holes(sh);
|
||||
auto H = shapelike::holes(sh);
|
||||
for(PathImpl& h : H ) {
|
||||
Polygonf::ring_type hf;
|
||||
for(auto it = h.begin(); it != h.end(); it++) {
|
||||
@ -512,21 +469,47 @@ template<> inline std::string ShapeLike::serialize<libnest2d::Formats::SVG>(
|
||||
|
||||
#ifndef DISABLE_BOOST_UNSERIALIZE
|
||||
template<>
|
||||
inline void ShapeLike::unserialize<libnest2d::Formats::SVG>(
|
||||
inline void unserialize<libnest2d::Formats::SVG>(
|
||||
PolygonImpl& sh,
|
||||
const std::string& str)
|
||||
{
|
||||
}
|
||||
#endif
|
||||
|
||||
template<> inline std::pair<bool, std::string>
|
||||
ShapeLike::isValid(const PolygonImpl& sh)
|
||||
template<> inline std::pair<bool, std::string> isValid(const PolygonImpl& sh)
|
||||
{
|
||||
std::string message;
|
||||
bool ret = boost::geometry::is_valid(sh, message);
|
||||
|
||||
return {ret, message};
|
||||
}
|
||||
}
|
||||
|
||||
namespace nfp {
|
||||
|
||||
#ifndef DISABLE_BOOST_NFP_MERGE
|
||||
|
||||
// Warning: I could not get boost union_ to work. Geometries will overlap.
|
||||
template<>
|
||||
inline bp2d::Shapes nfp::merge(const bp2d::Shapes& shapes,
|
||||
const PolygonImpl& sh)
|
||||
{
|
||||
bp2d::Shapes retv;
|
||||
boost::geometry::union_(shapes, sh, retv);
|
||||
return retv;
|
||||
}
|
||||
|
||||
template<>
|
||||
inline bp2d::Shapes nfp::merge(const bp2d::Shapes& shapes)
|
||||
{
|
||||
bp2d::Shapes retv;
|
||||
boost::geometry::union_(shapes, shapes.back(), retv);
|
||||
return retv;
|
||||
}
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
@ -99,49 +99,54 @@ template<> struct PointType<PolygonImpl> {
|
||||
using Type = PointImpl;
|
||||
};
|
||||
|
||||
// Type of vertex iterator used by Clipper
|
||||
template<> struct VertexIteratorType<PolygonImpl> {
|
||||
using Type = ClipperLib::Path::iterator;
|
||||
};
|
||||
|
||||
// Type of vertex iterator used by Clipper
|
||||
template<> struct VertexConstIteratorType<PolygonImpl> {
|
||||
using Type = ClipperLib::Path::const_iterator;
|
||||
template<> struct PointType<PointImpl> {
|
||||
using Type = PointImpl;
|
||||
};
|
||||
|
||||
template<> struct CountourType<PolygonImpl> {
|
||||
using Type = PathImpl;
|
||||
};
|
||||
|
||||
// Tell binpack2d how to extract the X coord from a ClipperPoint object
|
||||
template<> inline TCoord<PointImpl> PointLike::x(const PointImpl& p)
|
||||
template<> struct ShapeTag<PolygonImpl> { using Type = PolygonTag; };
|
||||
|
||||
template<> struct ShapeTag<TMultiShape<PolygonImpl>> {
|
||||
using Type = MultiPolygonTag;
|
||||
};
|
||||
|
||||
template<> struct PointType<TMultiShape<PolygonImpl>> {
|
||||
using Type = PointImpl;
|
||||
};
|
||||
|
||||
template<> struct HolesContainer<PolygonImpl> {
|
||||
using Type = ClipperLib::Paths;
|
||||
};
|
||||
|
||||
namespace pointlike {
|
||||
|
||||
// Tell libnest2d how to extract the X coord from a ClipperPoint object
|
||||
template<> inline TCoord<PointImpl> x(const PointImpl& p)
|
||||
{
|
||||
return p.X;
|
||||
}
|
||||
|
||||
// Tell binpack2d how to extract the Y coord from a ClipperPoint object
|
||||
template<> inline TCoord<PointImpl> PointLike::y(const PointImpl& p)
|
||||
// Tell libnest2d how to extract the Y coord from a ClipperPoint object
|
||||
template<> inline TCoord<PointImpl> y(const PointImpl& p)
|
||||
{
|
||||
return p.Y;
|
||||
}
|
||||
|
||||
// Tell binpack2d how to extract the X coord from a ClipperPoint object
|
||||
template<> inline TCoord<PointImpl>& PointLike::x(PointImpl& p)
|
||||
// Tell libnest2d how to extract the X coord from a ClipperPoint object
|
||||
template<> inline TCoord<PointImpl>& x(PointImpl& p)
|
||||
{
|
||||
return p.X;
|
||||
}
|
||||
|
||||
// Tell binpack2d how to extract the Y coord from a ClipperPoint object
|
||||
template<>
|
||||
inline TCoord<PointImpl>& PointLike::y(PointImpl& p)
|
||||
// Tell libnest2d how to extract the Y coord from a ClipperPoint object
|
||||
template<> inline TCoord<PointImpl>& y(PointImpl& p)
|
||||
{
|
||||
return p.Y;
|
||||
}
|
||||
|
||||
template<>
|
||||
inline void ShapeLike::reserve(PolygonImpl& sh, size_t vertex_capacity)
|
||||
{
|
||||
return sh.Contour.reserve(vertex_capacity);
|
||||
}
|
||||
|
||||
#define DISABLE_BOOST_AREA
|
||||
@ -175,16 +180,24 @@ inline double area<Orientation::COUNTER_CLOCKWISE>(const PolygonImpl& sh) {
|
||||
|
||||
return ClipperLib::Area(sh.Contour) + a;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Tell binpack2d how to make string out of a ClipperPolygon object
|
||||
template<>
|
||||
inline double ShapeLike::area(const PolygonImpl& sh) {
|
||||
namespace shapelike {
|
||||
|
||||
template<> inline void reserve(PolygonImpl& sh, size_t vertex_capacity)
|
||||
{
|
||||
return sh.Contour.reserve(vertex_capacity);
|
||||
}
|
||||
|
||||
// Tell libnest2d how to make string out of a ClipperPolygon object
|
||||
template<> inline double area(const PolygonImpl& sh, const PolygonTag&)
|
||||
{
|
||||
return _smartarea::area<OrientationType<PolygonImpl>::Value>(sh);
|
||||
}
|
||||
|
||||
template<>
|
||||
inline void ShapeLike::offset(PolygonImpl& sh, TCoord<PointImpl> distance) {
|
||||
template<> inline void offset(PolygonImpl& sh, TCoord<PointImpl> distance)
|
||||
{
|
||||
#define DISABLE_BOOST_OFFSET
|
||||
|
||||
using ClipperLib::ClipperOffset;
|
||||
@ -234,7 +247,8 @@ inline void ShapeLike::offset(PolygonImpl& sh, TCoord<PointImpl> distance) {
|
||||
}
|
||||
|
||||
// Tell libnest2d how to make string out of a ClipperPolygon object
|
||||
template<> inline std::string ShapeLike::toString(const PolygonImpl& sh) {
|
||||
template<> inline std::string toString(const PolygonImpl& sh)
|
||||
{
|
||||
std::stringstream ss;
|
||||
|
||||
ss << "Contour {\n";
|
||||
@ -257,37 +271,8 @@ template<> inline std::string ShapeLike::toString(const PolygonImpl& sh) {
|
||||
}
|
||||
|
||||
template<>
|
||||
inline TVertexIterator<PolygonImpl> ShapeLike::begin(PolygonImpl& sh)
|
||||
inline PolygonImpl create(const PathImpl& path, const HoleStore& holes)
|
||||
{
|
||||
return sh.Contour.begin();
|
||||
}
|
||||
|
||||
template<>
|
||||
inline TVertexIterator<PolygonImpl> ShapeLike::end(PolygonImpl& sh)
|
||||
{
|
||||
return sh.Contour.end();
|
||||
}
|
||||
|
||||
template<>
|
||||
inline TVertexConstIterator<PolygonImpl> ShapeLike::cbegin(
|
||||
const PolygonImpl& sh)
|
||||
{
|
||||
return sh.Contour.cbegin();
|
||||
}
|
||||
|
||||
template<>
|
||||
inline TVertexConstIterator<PolygonImpl> ShapeLike::cend(
|
||||
const PolygonImpl& sh)
|
||||
{
|
||||
return sh.Contour.cend();
|
||||
}
|
||||
|
||||
template<> struct HolesContainer<PolygonImpl> {
|
||||
using Type = ClipperLib::Paths;
|
||||
};
|
||||
|
||||
template<> inline PolygonImpl ShapeLike::create(const PathImpl& path,
|
||||
const HoleStore& holes) {
|
||||
PolygonImpl p;
|
||||
p.Contour = path;
|
||||
|
||||
@ -308,8 +293,7 @@ template<> inline PolygonImpl ShapeLike::create(const PathImpl& path,
|
||||
return p;
|
||||
}
|
||||
|
||||
template<> inline PolygonImpl ShapeLike::create( PathImpl&& path,
|
||||
HoleStore&& holes) {
|
||||
template<> inline PolygonImpl create( PathImpl&& path, HoleStore&& holes) {
|
||||
PolygonImpl p;
|
||||
p.Contour.swap(path);
|
||||
|
||||
@ -331,49 +315,49 @@ template<> inline PolygonImpl ShapeLike::create( PathImpl&& path,
|
||||
return p;
|
||||
}
|
||||
|
||||
template<> inline const THolesContainer<PolygonImpl>&
|
||||
ShapeLike::holes(const PolygonImpl& sh)
|
||||
template<>
|
||||
inline const THolesContainer<PolygonImpl>& holes(const PolygonImpl& sh)
|
||||
{
|
||||
return sh.Holes;
|
||||
}
|
||||
|
||||
template<> inline THolesContainer<PolygonImpl>&
|
||||
ShapeLike::holes(PolygonImpl& sh)
|
||||
template<> inline THolesContainer<PolygonImpl>& holes(PolygonImpl& sh)
|
||||
{
|
||||
return sh.Holes;
|
||||
}
|
||||
|
||||
template<> inline TContour<PolygonImpl>&
|
||||
ShapeLike::getHole(PolygonImpl& sh, unsigned long idx)
|
||||
template<>
|
||||
inline TContour<PolygonImpl>& getHole(PolygonImpl& sh, unsigned long idx)
|
||||
{
|
||||
return sh.Holes[idx];
|
||||
}
|
||||
|
||||
template<> inline const TContour<PolygonImpl>&
|
||||
ShapeLike::getHole(const PolygonImpl& sh, unsigned long idx)
|
||||
template<>
|
||||
inline const TContour<PolygonImpl>& getHole(const PolygonImpl& sh,
|
||||
unsigned long idx)
|
||||
{
|
||||
return sh.Holes[idx];
|
||||
}
|
||||
|
||||
template<> inline size_t ShapeLike::holeCount(const PolygonImpl& sh)
|
||||
template<> inline size_t holeCount(const PolygonImpl& sh)
|
||||
{
|
||||
return sh.Holes.size();
|
||||
}
|
||||
|
||||
template<> inline PathImpl& ShapeLike::getContour(PolygonImpl& sh)
|
||||
template<> inline PathImpl& getContour(PolygonImpl& sh)
|
||||
{
|
||||
return sh.Contour;
|
||||
}
|
||||
|
||||
template<>
|
||||
inline const PathImpl& ShapeLike::getContour(const PolygonImpl& sh)
|
||||
inline const PathImpl& getContour(const PolygonImpl& sh)
|
||||
{
|
||||
return sh.Contour;
|
||||
}
|
||||
|
||||
#define DISABLE_BOOST_TRANSLATE
|
||||
template<>
|
||||
inline void ShapeLike::translate(PolygonImpl& sh, const PointImpl& offs)
|
||||
inline void translate(PolygonImpl& sh, const PointImpl& offs)
|
||||
{
|
||||
for(auto& p : sh.Contour) { p += offs; }
|
||||
for(auto& hole : sh.Holes) for(auto& p : hole) { p += offs; }
|
||||
@ -381,7 +365,7 @@ inline void ShapeLike::translate(PolygonImpl& sh, const PointImpl& offs)
|
||||
|
||||
#define DISABLE_BOOST_ROTATE
|
||||
template<>
|
||||
inline void ShapeLike::rotate(PolygonImpl& sh, const Radians& rads)
|
||||
inline void rotate(PolygonImpl& sh, const Radians& rads)
|
||||
{
|
||||
using Coord = TCoord<PointImpl>;
|
||||
|
||||
@ -402,9 +386,11 @@ inline void ShapeLike::rotate(PolygonImpl& sh, const Radians& rads)
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace shapelike
|
||||
|
||||
#define DISABLE_BOOST_NFP_MERGE
|
||||
inline Nfp::Shapes<PolygonImpl> _merge(ClipperLib::Clipper& clipper) {
|
||||
Nfp::Shapes<PolygonImpl> retv;
|
||||
inline std::vector<PolygonImpl> _merge(ClipperLib::Clipper& clipper) {
|
||||
shapelike::Shapes<PolygonImpl> retv;
|
||||
|
||||
ClipperLib::PolyTree result;
|
||||
clipper.Execute(ClipperLib::ctUnion, result, ClipperLib::pftNegative);
|
||||
@ -438,8 +424,10 @@ inline Nfp::Shapes<PolygonImpl> _merge(ClipperLib::Clipper& clipper) {
|
||||
return retv;
|
||||
}
|
||||
|
||||
template<> inline Nfp::Shapes<PolygonImpl>
|
||||
Nfp::merge(const Nfp::Shapes<PolygonImpl>& shapes)
|
||||
namespace nfp {
|
||||
|
||||
template<> inline std::vector<PolygonImpl>
|
||||
merge(const std::vector<PolygonImpl>& shapes)
|
||||
{
|
||||
ClipperLib::Clipper clipper(ClipperLib::ioReverseSolution);
|
||||
|
||||
@ -461,6 +449,8 @@ Nfp::merge(const Nfp::Shapes<PolygonImpl>& shapes)
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//#define DISABLE_BOOST_SERIALIZE
|
||||
//#define DISABLE_BOOST_UNSERIALIZE
|
||||
|
||||
|
@ -22,34 +22,12 @@ template<class GeomType>
|
||||
using TCoord = typename CoordType<remove_cvref_t<GeomType>>::Type;
|
||||
|
||||
/// Getting the type of point structure used by a shape.
|
||||
template<class Shape> struct PointType { /*using Type = void;*/ };
|
||||
template<class Sh> struct PointType { using Type = typename Sh::PointType; };
|
||||
|
||||
/// TPoint<ShapeClass> as shorthand for `typename PointType<ShapeClass>::Type`.
|
||||
template<class Shape>
|
||||
using TPoint = typename PointType<remove_cvref_t<Shape>>::Type;
|
||||
|
||||
/// Getting the VertexIterator type of a shape class.
|
||||
template<class Shape> struct VertexIteratorType { /*using Type = void;*/ };
|
||||
|
||||
/// Getting the const vertex iterator for a shape class.
|
||||
template<class Shape> struct VertexConstIteratorType {/* using Type = void;*/ };
|
||||
|
||||
/**
|
||||
* TVertexIterator<Shape> as shorthand for
|
||||
* `typename VertexIteratorType<Shape>::Type`
|
||||
*/
|
||||
template<class Shape>
|
||||
using TVertexIterator =
|
||||
typename VertexIteratorType<remove_cvref_t<Shape>>::Type;
|
||||
|
||||
/**
|
||||
* \brief TVertexConstIterator<Shape> as shorthand for
|
||||
* `typename VertexConstIteratorType<Shape>::Type`
|
||||
*/
|
||||
template<class ShapeClass>
|
||||
using TVertexConstIterator =
|
||||
typename VertexConstIteratorType<remove_cvref_t<ShapeClass>>::Type;
|
||||
|
||||
/**
|
||||
* \brief A point pair base class for other point pairs (segment, box, ...).
|
||||
* \tparam RawPoint The actual point type to use.
|
||||
@ -60,6 +38,17 @@ struct PointPair {
|
||||
RawPoint p2;
|
||||
};
|
||||
|
||||
struct PolygonTag {};
|
||||
struct MultiPolygonTag {};
|
||||
struct BoxTag {};
|
||||
struct CircleTag {};
|
||||
|
||||
template<class Shape> struct ShapeTag { using Type = typename Shape::Tag; };
|
||||
template<class S> using Tag = typename ShapeTag<S>::Type;
|
||||
|
||||
template<class S> struct MultiShape { using Type = std::vector<S>; };
|
||||
template<class S> using TMultiShape = typename MultiShape<S>::Type;
|
||||
|
||||
/**
|
||||
* \brief An abstraction of a box;
|
||||
*/
|
||||
@ -69,6 +58,9 @@ class _Box: PointPair<RawPoint> {
|
||||
using PointPair<RawPoint>::p2;
|
||||
public:
|
||||
|
||||
using Tag = BoxTag;
|
||||
using PointType = RawPoint;
|
||||
|
||||
inline _Box() = default;
|
||||
inline _Box(const RawPoint& p, const RawPoint& pp):
|
||||
PointPair<RawPoint>({p, pp}) {}
|
||||
@ -98,6 +90,9 @@ class _Circle {
|
||||
double radius_ = 0;
|
||||
public:
|
||||
|
||||
using Tag = CircleTag;
|
||||
using PointType = RawPoint;
|
||||
|
||||
_Circle() = default;
|
||||
|
||||
_Circle(const RawPoint& center, double r): center_(center), radius_(r) {}
|
||||
@ -109,7 +104,7 @@ public:
|
||||
inline void radius(double r) { radius_ = r; }
|
||||
|
||||
inline double area() const BP2D_NOEXCEPT {
|
||||
return 2.0*Pi*radius_;
|
||||
return 2.0*Pi*radius_*radius_;
|
||||
}
|
||||
};
|
||||
|
||||
@ -123,6 +118,8 @@ class _Segment: PointPair<RawPoint> {
|
||||
mutable Radians angletox_ = std::nan("");
|
||||
public:
|
||||
|
||||
using PointType = RawPoint;
|
||||
|
||||
inline _Segment() = default;
|
||||
|
||||
inline _Segment(const RawPoint& p, const RawPoint& pp):
|
||||
@ -156,36 +153,36 @@ public:
|
||||
inline double length();
|
||||
};
|
||||
|
||||
// This struct serves as a namespace. The only difference is that is can be
|
||||
// This struct serves almost as a namespace. The only difference is that is can
|
||||
// used in friend declarations.
|
||||
struct PointLike {
|
||||
namespace pointlike {
|
||||
|
||||
template<class RawPoint>
|
||||
static TCoord<RawPoint> x(const RawPoint& p)
|
||||
inline TCoord<RawPoint> x(const RawPoint& p)
|
||||
{
|
||||
return p(0);
|
||||
}
|
||||
|
||||
template<class RawPoint>
|
||||
static TCoord<RawPoint> y(const RawPoint& p)
|
||||
inline TCoord<RawPoint> y(const RawPoint& p)
|
||||
{
|
||||
return p(1);
|
||||
}
|
||||
|
||||
template<class RawPoint>
|
||||
static TCoord<RawPoint>& x(RawPoint& p)
|
||||
inline TCoord<RawPoint>& x(RawPoint& p)
|
||||
{
|
||||
return p(0);
|
||||
}
|
||||
|
||||
template<class RawPoint>
|
||||
static TCoord<RawPoint>& y(RawPoint& p)
|
||||
inline TCoord<RawPoint>& y(RawPoint& p)
|
||||
{
|
||||
return p(1);
|
||||
}
|
||||
|
||||
template<class RawPoint>
|
||||
static double distance(const RawPoint& /*p1*/, const RawPoint& /*p2*/)
|
||||
inline double distance(const RawPoint& /*p1*/, const RawPoint& /*p2*/)
|
||||
{
|
||||
static_assert(always_false<RawPoint>::value,
|
||||
"PointLike::distance(point, point) unimplemented!");
|
||||
@ -193,7 +190,7 @@ struct PointLike {
|
||||
}
|
||||
|
||||
template<class RawPoint>
|
||||
static double distance(const RawPoint& /*p1*/,
|
||||
inline double distance(const RawPoint& /*p1*/,
|
||||
const _Segment<RawPoint>& /*s*/)
|
||||
{
|
||||
static_assert(always_false<RawPoint>::value,
|
||||
@ -202,13 +199,13 @@ struct PointLike {
|
||||
}
|
||||
|
||||
template<class RawPoint>
|
||||
static std::pair<TCoord<RawPoint>, bool> horizontalDistance(
|
||||
inline std::pair<TCoord<RawPoint>, bool> horizontalDistance(
|
||||
const RawPoint& p, const _Segment<RawPoint>& s)
|
||||
{
|
||||
using Unit = TCoord<RawPoint>;
|
||||
auto x = PointLike::x(p), y = PointLike::y(p);
|
||||
auto x1 = PointLike::x(s.first()), y1 = PointLike::y(s.first());
|
||||
auto x2 = PointLike::x(s.second()), y2 = PointLike::y(s.second());
|
||||
auto x = pointlike::x(p), y = pointlike::y(p);
|
||||
auto x1 = pointlike::x(s.first()), y1 = pointlike::y(s.first());
|
||||
auto x2 = pointlike::x(s.second()), y2 = pointlike::y(s.second());
|
||||
|
||||
TCoord<RawPoint> ret;
|
||||
|
||||
@ -228,13 +225,13 @@ struct PointLike {
|
||||
}
|
||||
|
||||
template<class RawPoint>
|
||||
static std::pair<TCoord<RawPoint>, bool> verticalDistance(
|
||||
inline std::pair<TCoord<RawPoint>, bool> verticalDistance(
|
||||
const RawPoint& p, const _Segment<RawPoint>& s)
|
||||
{
|
||||
using Unit = TCoord<RawPoint>;
|
||||
auto x = PointLike::x(p), y = PointLike::y(p);
|
||||
auto x1 = PointLike::x(s.first()), y1 = PointLike::y(s.first());
|
||||
auto x2 = PointLike::x(s.second()), y2 = PointLike::y(s.second());
|
||||
auto x = pointlike::x(p), y = pointlike::y(p);
|
||||
auto x1 = pointlike::x(s.first()), y1 = pointlike::y(s.first());
|
||||
auto x2 = pointlike::x(s.second()), y2 = pointlike::y(s.second());
|
||||
|
||||
TCoord<RawPoint> ret;
|
||||
|
||||
@ -252,36 +249,36 @@ struct PointLike {
|
||||
|
||||
return {ret, true};
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
template<class RawPoint>
|
||||
TCoord<RawPoint> _Box<RawPoint>::width() const BP2D_NOEXCEPT
|
||||
{
|
||||
return PointLike::x(maxCorner()) - PointLike::x(minCorner());
|
||||
return pointlike::x(maxCorner()) - pointlike::x(minCorner());
|
||||
}
|
||||
|
||||
template<class RawPoint>
|
||||
TCoord<RawPoint> _Box<RawPoint>::height() const BP2D_NOEXCEPT
|
||||
{
|
||||
return PointLike::y(maxCorner()) - PointLike::y(minCorner());
|
||||
return pointlike::y(maxCorner()) - pointlike::y(minCorner());
|
||||
}
|
||||
|
||||
template<class RawPoint>
|
||||
TCoord<RawPoint> getX(const RawPoint& p) { return PointLike::x<RawPoint>(p); }
|
||||
TCoord<RawPoint> getX(const RawPoint& p) { return pointlike::x<RawPoint>(p); }
|
||||
|
||||
template<class RawPoint>
|
||||
TCoord<RawPoint> getY(const RawPoint& p) { return PointLike::y<RawPoint>(p); }
|
||||
TCoord<RawPoint> getY(const RawPoint& p) { return pointlike::y<RawPoint>(p); }
|
||||
|
||||
template<class RawPoint>
|
||||
void setX(RawPoint& p, const TCoord<RawPoint>& val)
|
||||
{
|
||||
PointLike::x<RawPoint>(p) = val;
|
||||
pointlike::x<RawPoint>(p) = val;
|
||||
}
|
||||
|
||||
template<class RawPoint>
|
||||
void setY(RawPoint& p, const TCoord<RawPoint>& val)
|
||||
{
|
||||
PointLike::y<RawPoint>(p) = val;
|
||||
pointlike::y<RawPoint>(p) = val;
|
||||
}
|
||||
|
||||
template<class RawPoint>
|
||||
@ -303,7 +300,7 @@ inline Radians _Segment<RawPoint>::angleToXaxis() const
|
||||
template<class RawPoint>
|
||||
inline double _Segment<RawPoint>::length()
|
||||
{
|
||||
return PointLike::distance(first(), second());
|
||||
return pointlike::distance(first(), second());
|
||||
}
|
||||
|
||||
template<class RawPoint>
|
||||
@ -313,9 +310,9 @@ inline RawPoint _Box<RawPoint>::center() const BP2D_NOEXCEPT {
|
||||
|
||||
using Coord = TCoord<RawPoint>;
|
||||
|
||||
RawPoint ret = {
|
||||
static_cast<Coord>( std::round((getX(minc) + getX(maxc))/2.0) ),
|
||||
static_cast<Coord>( std::round((getY(minc) + getY(maxc))/2.0) )
|
||||
RawPoint ret = { // No rounding here, we dont know if these are int coords
|
||||
static_cast<Coord>( (getX(minc) + getX(maxc))/2.0 ),
|
||||
static_cast<Coord>( (getY(minc) + getY(maxc))/2.0 )
|
||||
};
|
||||
|
||||
return ret;
|
||||
@ -356,124 +353,125 @@ enum class Formats {
|
||||
|
||||
// This struct serves as a namespace. The only difference is that it can be
|
||||
// used in friend declarations and can be aliased at class scope.
|
||||
struct ShapeLike {
|
||||
namespace shapelike {
|
||||
|
||||
template<class RawShape>
|
||||
using Shapes = std::vector<RawShape>;
|
||||
using Shapes = TMultiShape<RawShape>;
|
||||
|
||||
template<class RawShape>
|
||||
static RawShape create(const TContour<RawShape>& contour,
|
||||
inline RawShape create(const TContour<RawShape>& contour,
|
||||
const THolesContainer<RawShape>& holes)
|
||||
{
|
||||
return RawShape(contour, holes);
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static RawShape create(TContour<RawShape>&& contour,
|
||||
inline RawShape create(TContour<RawShape>&& contour,
|
||||
THolesContainer<RawShape>&& holes)
|
||||
{
|
||||
return RawShape(contour, holes);
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static RawShape create(const TContour<RawShape>& contour)
|
||||
inline RawShape create(const TContour<RawShape>& contour)
|
||||
{
|
||||
return create<RawShape>(contour, {});
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static RawShape create(TContour<RawShape>&& contour)
|
||||
inline RawShape create(TContour<RawShape>&& contour)
|
||||
{
|
||||
return create<RawShape>(contour, {});
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static THolesContainer<RawShape>& holes(RawShape& /*sh*/)
|
||||
inline THolesContainer<RawShape>& holes(RawShape& /*sh*/)
|
||||
{
|
||||
static THolesContainer<RawShape> empty;
|
||||
return empty;
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static const THolesContainer<RawShape>& holes(const RawShape& /*sh*/)
|
||||
inline const THolesContainer<RawShape>& holes(const RawShape& /*sh*/)
|
||||
{
|
||||
static THolesContainer<RawShape> empty;
|
||||
return empty;
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static TContour<RawShape>& getHole(RawShape& sh, unsigned long idx)
|
||||
inline TContour<RawShape>& getHole(RawShape& sh, unsigned long idx)
|
||||
{
|
||||
return holes(sh)[idx];
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static const TContour<RawShape>& getHole(const RawShape& sh,
|
||||
inline const TContour<RawShape>& getHole(const RawShape& sh,
|
||||
unsigned long idx)
|
||||
{
|
||||
return holes(sh)[idx];
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static size_t holeCount(const RawShape& sh)
|
||||
inline size_t holeCount(const RawShape& sh)
|
||||
{
|
||||
return holes(sh).size();
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static TContour<RawShape>& getContour(RawShape& sh)
|
||||
inline TContour<RawShape>& getContour(RawShape& sh)
|
||||
{
|
||||
return sh;
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static const TContour<RawShape>& getContour(const RawShape& sh)
|
||||
inline const TContour<RawShape>& getContour(const RawShape& sh)
|
||||
{
|
||||
return sh;
|
||||
}
|
||||
|
||||
// Optional, does nothing by default
|
||||
template<class RawShape>
|
||||
static void reserve(RawShape& /*sh*/, size_t /*vertex_capacity*/) {}
|
||||
inline void reserve(RawShape& /*sh*/, size_t /*vertex_capacity*/) {}
|
||||
|
||||
template<class RawShape, class...Args>
|
||||
static void addVertex(RawShape& sh, Args...args)
|
||||
inline void addVertex(RawShape& sh, Args...args)
|
||||
{
|
||||
return getContour(sh).emplace_back(std::forward<Args>(args)...);
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static TVertexIterator<RawShape> begin(RawShape& sh)
|
||||
inline typename TContour<RawShape>::iterator begin(RawShape& sh)
|
||||
{
|
||||
return sh.begin();
|
||||
return getContour(sh).begin();
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static TVertexIterator<RawShape> end(RawShape& sh)
|
||||
inline typename TContour<RawShape>::iterator end(RawShape& sh)
|
||||
{
|
||||
return sh.end();
|
||||
return getContour(sh).end();
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static TVertexConstIterator<RawShape> cbegin(const RawShape& sh)
|
||||
inline typename TContour<RawShape>::const_iterator
|
||||
cbegin(const RawShape& sh)
|
||||
{
|
||||
return sh.cbegin();
|
||||
return getContour(sh).cbegin();
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static TVertexConstIterator<RawShape> cend(const RawShape& sh)
|
||||
inline typename TContour<RawShape>::const_iterator cend(const RawShape& sh)
|
||||
{
|
||||
return sh.cend();
|
||||
return getContour(sh).cend();
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static std::string toString(const RawShape& /*sh*/)
|
||||
inline std::string toString(const RawShape& /*sh*/)
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
template<Formats, class RawShape>
|
||||
static std::string serialize(const RawShape& /*sh*/, double /*scale*/=1)
|
||||
inline std::string serialize(const RawShape& /*sh*/, double /*scale*/=1)
|
||||
{
|
||||
static_assert(always_false<RawShape>::value,
|
||||
"ShapeLike::serialize() unimplemented!");
|
||||
@ -481,14 +479,14 @@ struct ShapeLike {
|
||||
}
|
||||
|
||||
template<Formats, class RawShape>
|
||||
static void unserialize(RawShape& /*sh*/, const std::string& /*str*/)
|
||||
inline void unserialize(RawShape& /*sh*/, const std::string& /*str*/)
|
||||
{
|
||||
static_assert(always_false<RawShape>::value,
|
||||
"ShapeLike::unserialize() unimplemented!");
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static double area(const RawShape& /*sh*/)
|
||||
inline double area(const RawShape& /*sh*/, const PolygonTag&)
|
||||
{
|
||||
static_assert(always_false<RawShape>::value,
|
||||
"ShapeLike::area() unimplemented!");
|
||||
@ -496,7 +494,7 @@ struct ShapeLike {
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static bool intersects(const RawShape& /*sh*/, const RawShape& /*sh*/)
|
||||
inline bool intersects(const RawShape& /*sh*/, const RawShape& /*sh*/)
|
||||
{
|
||||
static_assert(always_false<RawShape>::value,
|
||||
"ShapeLike::intersects() unimplemented!");
|
||||
@ -504,7 +502,7 @@ struct ShapeLike {
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static bool isInside(const TPoint<RawShape>& /*point*/,
|
||||
inline bool isInside(const TPoint<RawShape>& /*point*/,
|
||||
const RawShape& /*shape*/)
|
||||
{
|
||||
static_assert(always_false<RawShape>::value,
|
||||
@ -513,7 +511,7 @@ struct ShapeLike {
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static bool isInside(const RawShape& /*shape*/,
|
||||
inline bool isInside(const RawShape& /*shape*/,
|
||||
const RawShape& /*shape*/)
|
||||
{
|
||||
static_assert(always_false<RawShape>::value,
|
||||
@ -522,7 +520,7 @@ struct ShapeLike {
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static bool touches( const RawShape& /*shape*/,
|
||||
inline bool touches( const RawShape& /*shape*/,
|
||||
const RawShape& /*shape*/)
|
||||
{
|
||||
static_assert(always_false<RawShape>::value,
|
||||
@ -531,7 +529,7 @@ struct ShapeLike {
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static bool touches( const TPoint<RawShape>& /*point*/,
|
||||
inline bool touches( const TPoint<RawShape>& /*point*/,
|
||||
const RawShape& /*shape*/)
|
||||
{
|
||||
static_assert(always_false<RawShape>::value,
|
||||
@ -540,64 +538,66 @@ struct ShapeLike {
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static _Box<TPoint<RawShape>> boundingBox(const RawShape& /*sh*/)
|
||||
inline _Box<TPoint<RawShape>> boundingBox(const RawShape& /*sh*/,
|
||||
const PolygonTag&)
|
||||
{
|
||||
static_assert(always_false<RawShape>::value,
|
||||
"ShapeLike::boundingBox(shape) unimplemented!");
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static _Box<TPoint<RawShape>> boundingBox(const Shapes<RawShape>& /*sh*/)
|
||||
template<class RawShapes>
|
||||
inline _Box<TPoint<typename RawShapes::value_type>>
|
||||
boundingBox(const RawShapes& /*sh*/, const MultiPolygonTag&)
|
||||
{
|
||||
static_assert(always_false<RawShape>::value,
|
||||
static_assert(always_false<RawShapes>::value,
|
||||
"ShapeLike::boundingBox(shapes) unimplemented!");
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static RawShape convexHull(const RawShape& /*sh*/)
|
||||
inline RawShape convexHull(const RawShape& /*sh*/, const PolygonTag&)
|
||||
{
|
||||
static_assert(always_false<RawShape>::value,
|
||||
"ShapeLike::convexHull(shape) unimplemented!");
|
||||
return RawShape();
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static RawShape convexHull(const Shapes<RawShape>& /*sh*/)
|
||||
template<class RawShapes>
|
||||
inline typename RawShapes::value_type
|
||||
convexHull(const RawShapes& /*sh*/, const MultiPolygonTag&)
|
||||
{
|
||||
static_assert(always_false<RawShape>::value,
|
||||
static_assert(always_false<RawShapes>::value,
|
||||
"ShapeLike::convexHull(shapes) unimplemented!");
|
||||
return RawShape();
|
||||
return typename RawShapes::value_type();
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static void rotate(RawShape& /*sh*/, const Radians& /*rads*/)
|
||||
inline void rotate(RawShape& /*sh*/, const Radians& /*rads*/)
|
||||
{
|
||||
static_assert(always_false<RawShape>::value,
|
||||
"ShapeLike::rotate() unimplemented!");
|
||||
}
|
||||
|
||||
template<class RawShape, class RawPoint>
|
||||
static void translate(RawShape& /*sh*/, const RawPoint& /*offs*/)
|
||||
inline void translate(RawShape& /*sh*/, const RawPoint& /*offs*/)
|
||||
{
|
||||
static_assert(always_false<RawShape>::value,
|
||||
"ShapeLike::translate() unimplemented!");
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static void offset(RawShape& /*sh*/, TCoord<TPoint<RawShape>> /*distance*/)
|
||||
inline void offset(RawShape& /*sh*/, TCoord<TPoint<RawShape>> /*distance*/)
|
||||
{
|
||||
static_assert(always_false<RawShape>::value,
|
||||
"ShapeLike::offset() unimplemented!");
|
||||
dout() << "The current geometry backend does not support offsetting!\n";
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static std::pair<bool, std::string> isValid(const RawShape& /*sh*/)
|
||||
inline std::pair<bool, std::string> isValid(const RawShape& /*sh*/)
|
||||
{
|
||||
return {false, "ShapeLike::isValid() unimplemented!"};
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static inline bool isConvex(const TContour<RawShape>& sh)
|
||||
inline bool isConvex(const TContour<RawShape>& sh)
|
||||
{
|
||||
using Vertex = TPoint<RawShape>;
|
||||
auto first = sh.begin();
|
||||
@ -633,43 +633,55 @@ struct ShapeLike {
|
||||
// No need to implement these
|
||||
// *************************************************************************
|
||||
|
||||
template<class RawShape>
|
||||
static inline _Box<TPoint<RawShape>> boundingBox(
|
||||
const _Box<TPoint<RawShape>>& box)
|
||||
template<class Box>
|
||||
inline Box boundingBox(const Box& box, const BoxTag& )
|
||||
{
|
||||
return box;
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static inline _Box<TPoint<RawShape>> boundingBox(
|
||||
const _Circle<TPoint<RawShape>>& circ)
|
||||
template<class Circle>
|
||||
inline _Box<typename Circle::PointType> boundingBox(
|
||||
const Circle& circ, const CircleTag&)
|
||||
{
|
||||
using Coord = TCoord<TPoint<RawShape>>;
|
||||
TPoint<RawShape> pmin = {
|
||||
using Point = typename Circle::PointType;
|
||||
using Coord = TCoord<Point>;
|
||||
Point pmin = {
|
||||
static_cast<Coord>(getX(circ.center()) - circ.radius()),
|
||||
static_cast<Coord>(getY(circ.center()) - circ.radius()) };
|
||||
|
||||
TPoint<RawShape> pmax = {
|
||||
Point pmax = {
|
||||
static_cast<Coord>(getX(circ.center()) + circ.radius()),
|
||||
static_cast<Coord>(getY(circ.center()) + circ.radius()) };
|
||||
|
||||
return {pmin, pmax};
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static inline double area(const _Box<TPoint<RawShape>>& box)
|
||||
template<class S> // Dispatch function
|
||||
inline _Box<TPoint<S>> boundingBox(const S& sh)
|
||||
{
|
||||
return static_cast<double>(box.width() * box.height());
|
||||
return boundingBox(sh, Tag<S>() );
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static inline double area(const _Circle<TPoint<RawShape>>& circ)
|
||||
template<class Box>
|
||||
inline double area(const Box& box, const BoxTag& )
|
||||
{
|
||||
return box.area();
|
||||
}
|
||||
|
||||
template<class Circle>
|
||||
inline double area(const Circle& circ, const CircleTag& )
|
||||
{
|
||||
return circ.area();
|
||||
}
|
||||
|
||||
template<class RawShape> // Dispatching function
|
||||
inline double area(const RawShape& sh)
|
||||
{
|
||||
return area(sh, Tag<RawShape>());
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static inline double area(const Shapes<RawShape>& shapes)
|
||||
inline double area(const Shapes<RawShape>& shapes)
|
||||
{
|
||||
return std::accumulate(shapes.begin(), shapes.end(), 0.0,
|
||||
[](double a, const RawShape& b) {
|
||||
@ -678,14 +690,21 @@ struct ShapeLike {
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static bool isInside(const TPoint<RawShape>& point,
|
||||
const _Circle<TPoint<RawShape>>& circ)
|
||||
inline auto convexHull(const RawShape& sh)
|
||||
-> decltype(convexHull(sh, Tag<RawShape>())) // TODO: C++14 could deduce
|
||||
{
|
||||
return PointLike::distance(point, circ.center()) < circ.radius();
|
||||
return convexHull(sh, Tag<RawShape>());
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static bool isInside(const TPoint<RawShape>& point,
|
||||
inline bool isInside(const TPoint<RawShape>& point,
|
||||
const _Circle<TPoint<RawShape>>& circ)
|
||||
{
|
||||
return pointlike::distance(point, circ.center()) < circ.radius();
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
inline bool isInside(const TPoint<RawShape>& point,
|
||||
const _Box<TPoint<RawShape>>& box)
|
||||
{
|
||||
auto px = getX(point);
|
||||
@ -699,7 +718,7 @@ struct ShapeLike {
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static bool isInside(const RawShape& sh,
|
||||
inline bool isInside(const RawShape& sh,
|
||||
const _Circle<TPoint<RawShape>>& circ)
|
||||
{
|
||||
return std::all_of(cbegin(sh), cend(sh),
|
||||
@ -709,7 +728,7 @@ struct ShapeLike {
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static bool isInside(const _Box<TPoint<RawShape>>& box,
|
||||
inline bool isInside(const _Box<TPoint<RawShape>>& box,
|
||||
const _Circle<TPoint<RawShape>>& circ)
|
||||
{
|
||||
return isInside<RawShape>(box.minCorner(), circ) &&
|
||||
@ -717,7 +736,7 @@ struct ShapeLike {
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static bool isInside(const _Box<TPoint<RawShape>>& ibb,
|
||||
inline bool isInside(const _Box<TPoint<RawShape>>& ibb,
|
||||
const _Box<TPoint<RawShape>>& box)
|
||||
{
|
||||
auto iminX = getX(ibb.minCorner());
|
||||
@ -734,31 +753,31 @@ struct ShapeLike {
|
||||
}
|
||||
|
||||
template<class RawShape> // Potential O(1) implementation may exist
|
||||
static inline TPoint<RawShape>& vertex(RawShape& sh, unsigned long idx)
|
||||
inline TPoint<RawShape>& vertex(RawShape& sh, unsigned long idx)
|
||||
{
|
||||
return *(begin(sh) + idx);
|
||||
}
|
||||
|
||||
template<class RawShape> // Potential O(1) implementation may exist
|
||||
static inline const TPoint<RawShape>& vertex(const RawShape& sh,
|
||||
inline const TPoint<RawShape>& vertex(const RawShape& sh,
|
||||
unsigned long idx)
|
||||
{
|
||||
return *(cbegin(sh) + idx);
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static inline size_t contourVertexCount(const RawShape& sh)
|
||||
inline size_t contourVertexCount(const RawShape& sh)
|
||||
{
|
||||
return cend(sh) - cbegin(sh);
|
||||
}
|
||||
|
||||
template<class RawShape, class Fn>
|
||||
static inline void foreachContourVertex(RawShape& sh, Fn fn) {
|
||||
inline void foreachContourVertex(RawShape& sh, Fn fn) {
|
||||
for(auto it = begin(sh); it != end(sh); ++it) fn(*it);
|
||||
}
|
||||
|
||||
template<class RawShape, class Fn>
|
||||
static inline void foreachHoleVertex(RawShape& sh, Fn fn) {
|
||||
inline void foreachHoleVertex(RawShape& sh, Fn fn) {
|
||||
for(int i = 0; i < holeCount(sh); ++i) {
|
||||
auto& h = getHole(sh, i);
|
||||
for(auto it = begin(h); it != end(h); ++it) fn(*it);
|
||||
@ -766,12 +785,12 @@ struct ShapeLike {
|
||||
}
|
||||
|
||||
template<class RawShape, class Fn>
|
||||
static inline void foreachContourVertex(const RawShape& sh, Fn fn) {
|
||||
inline void foreachContourVertex(const RawShape& sh, Fn fn) {
|
||||
for(auto it = cbegin(sh); it != cend(sh); ++it) fn(*it);
|
||||
}
|
||||
|
||||
template<class RawShape, class Fn>
|
||||
static inline void foreachHoleVertex(const RawShape& sh, Fn fn) {
|
||||
inline void foreachHoleVertex(const RawShape& sh, Fn fn) {
|
||||
for(int i = 0; i < holeCount(sh); ++i) {
|
||||
auto& h = getHole(sh, i);
|
||||
for(auto it = cbegin(h); it != cend(h); ++it) fn(*it);
|
||||
@ -779,18 +798,27 @@ struct ShapeLike {
|
||||
}
|
||||
|
||||
template<class RawShape, class Fn>
|
||||
static inline void foreachVertex(RawShape& sh, Fn fn) {
|
||||
inline void foreachVertex(RawShape& sh, Fn fn) {
|
||||
foreachContourVertex(sh, fn);
|
||||
foreachHoleVertex(sh, fn);
|
||||
}
|
||||
|
||||
template<class RawShape, class Fn>
|
||||
static inline void foreachVertex(const RawShape& sh, Fn fn) {
|
||||
inline void foreachVertex(const RawShape& sh, Fn fn) {
|
||||
foreachContourVertex(sh, fn);
|
||||
foreachHoleVertex(sh, fn);
|
||||
}
|
||||
}
|
||||
|
||||
};
|
||||
#define DECLARE_MAIN_TYPES(T) \
|
||||
using Polygon = T; \
|
||||
using Point = TPoint<T>; \
|
||||
using Coord = TCoord<Point>; \
|
||||
using Contour = TContour<T>; \
|
||||
using Box = _Box<Point>; \
|
||||
using Circle = _Circle<Point>; \
|
||||
using Segment = _Segment<Point>; \
|
||||
using Polygons = TMultiShape<T>
|
||||
|
||||
}
|
||||
|
||||
|
@ -9,6 +9,27 @@
|
||||
|
||||
namespace libnest2d {
|
||||
|
||||
namespace __nfp {
|
||||
// Do not specialize this...
|
||||
template<class RawShape>
|
||||
inline bool _vsort(const TPoint<RawShape>& v1, const TPoint<RawShape>& v2)
|
||||
{
|
||||
using Coord = TCoord<TPoint<RawShape>>;
|
||||
Coord &&x1 = getX(v1), &&x2 = getX(v2), &&y1 = getY(v1), &&y2 = getY(v2);
|
||||
auto diff = y1 - y2;
|
||||
if(std::abs(diff) <= std::numeric_limits<Coord>::epsilon())
|
||||
return x1 < x2;
|
||||
|
||||
return diff < 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// A collection of static methods for handling the no fit polygon creation.
|
||||
namespace nfp {
|
||||
|
||||
//namespace sl = shapelike;
|
||||
//namespace pl = pointlike;
|
||||
|
||||
/// The complexity level of a polygon that an NFP implementation can handle.
|
||||
enum class NfpLevel: unsigned {
|
||||
CONVEX_ONLY,
|
||||
@ -18,12 +39,17 @@ enum class NfpLevel: unsigned {
|
||||
BOTH_CONCAVE_WITH_HOLES
|
||||
};
|
||||
|
||||
/// A collection of static methods for handling the no fit polygon creation.
|
||||
struct Nfp {
|
||||
template<class RawShape>
|
||||
using NfpResult = std::pair<RawShape, TPoint<RawShape>>;
|
||||
|
||||
template<class RawShape> struct MaxNfpLevel {
|
||||
static const BP2D_CONSTEXPR NfpLevel value = NfpLevel::CONVEX_ONLY;
|
||||
};
|
||||
|
||||
|
||||
// Shorthand for a pile of polygons
|
||||
template<class RawShape>
|
||||
using Shapes = typename ShapeLike::Shapes<RawShape>;
|
||||
using Shapes = TMultiShape<RawShape>;
|
||||
|
||||
/**
|
||||
* Merge a bunch of polygons with the specified additional polygon.
|
||||
@ -36,10 +62,10 @@ using Shapes = typename ShapeLike::Shapes<RawShape>;
|
||||
* mostly it will be a set containing only one big polygon but if the input
|
||||
* polygons are disjuct than the resulting set will contain more polygons.
|
||||
*/
|
||||
template<class RawShape>
|
||||
static Shapes<RawShape> merge(const Shapes<RawShape>& /*shc*/)
|
||||
template<class RawShapes>
|
||||
inline RawShapes merge(const RawShapes& /*shc*/)
|
||||
{
|
||||
static_assert(always_false<RawShape>::value,
|
||||
static_assert(always_false<RawShapes>::value,
|
||||
"Nfp::merge(shapes, shape) unimplemented!");
|
||||
}
|
||||
|
||||
@ -55,12 +81,44 @@ static Shapes<RawShape> merge(const Shapes<RawShape>& /*shc*/)
|
||||
* polygons are disjuct than the resulting set will contain more polygons.
|
||||
*/
|
||||
template<class RawShape>
|
||||
static Shapes<RawShape> merge(const Shapes<RawShape>& shc,
|
||||
const RawShape& sh)
|
||||
inline TMultiShape<RawShape> merge(const TMultiShape<RawShape>& shc,
|
||||
const RawShape& sh)
|
||||
{
|
||||
auto m = merge(shc);
|
||||
auto m = nfp::merge(shc);
|
||||
m.push_back(sh);
|
||||
return merge(m);
|
||||
return nfp::merge(m);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the vertex of the polygon that is at the lowest values (bottom) in the Y
|
||||
* axis and if there are more than one vertices on the same Y coordinate than
|
||||
* the result will be the leftmost (with the highest X coordinate).
|
||||
*/
|
||||
template<class RawShape>
|
||||
inline TPoint<RawShape> leftmostDownVertex(const RawShape& sh)
|
||||
{
|
||||
|
||||
// find min x and min y vertex
|
||||
auto it = std::min_element(shapelike::cbegin(sh), shapelike::cend(sh),
|
||||
__nfp::_vsort<RawShape>);
|
||||
|
||||
return it == shapelike::cend(sh) ? TPoint<RawShape>() : *it;;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the vertex of the polygon that is at the highest values (top) in the Y
|
||||
* axis and if there are more than one vertices on the same Y coordinate than
|
||||
* the result will be the rightmost (with the lowest X coordinate).
|
||||
*/
|
||||
template<class RawShape>
|
||||
TPoint<RawShape> rightmostUpVertex(const RawShape& sh)
|
||||
{
|
||||
|
||||
// find max x and max y vertex
|
||||
auto it = std::max_element(shapelike::cbegin(sh), shapelike::cend(sh),
|
||||
__nfp::_vsort<RawShape>);
|
||||
|
||||
return it == shapelike::cend(sh) ? TPoint<RawShape>() : *it;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -71,55 +129,11 @@ static Shapes<RawShape> merge(const Shapes<RawShape>& shc,
|
||||
* reference will be always the same for the same polygon.
|
||||
*/
|
||||
template<class RawShape>
|
||||
inline static TPoint<RawShape> referenceVertex(const RawShape& sh)
|
||||
inline TPoint<RawShape> referenceVertex(const RawShape& sh)
|
||||
{
|
||||
return rightmostUpVertex(sh);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the vertex of the polygon that is at the lowest values (bottom) in the Y
|
||||
* axis and if there are more than one vertices on the same Y coordinate than
|
||||
* the result will be the leftmost (with the highest X coordinate).
|
||||
*/
|
||||
template<class RawShape>
|
||||
static TPoint<RawShape> leftmostDownVertex(const RawShape& sh)
|
||||
{
|
||||
|
||||
// find min x and min y vertex
|
||||
auto it = std::min_element(ShapeLike::cbegin(sh), ShapeLike::cend(sh),
|
||||
_vsort<RawShape>);
|
||||
|
||||
return *it;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the vertex of the polygon that is at the highest values (top) in the Y
|
||||
* axis and if there are more than one vertices on the same Y coordinate than
|
||||
* the result will be the rightmost (with the lowest X coordinate).
|
||||
*/
|
||||
template<class RawShape>
|
||||
static TPoint<RawShape> rightmostUpVertex(const RawShape& sh)
|
||||
{
|
||||
|
||||
// find max x and max y vertex
|
||||
auto it = std::max_element(ShapeLike::cbegin(sh), ShapeLike::cend(sh),
|
||||
_vsort<RawShape>);
|
||||
|
||||
return *it;
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
using NfpResult = std::pair<RawShape, TPoint<RawShape>>;
|
||||
|
||||
/// Helper function to get the NFP
|
||||
template<NfpLevel nfptype, class RawShape>
|
||||
static NfpResult<RawShape> noFitPolygon(const RawShape& sh,
|
||||
const RawShape& other)
|
||||
{
|
||||
NfpImpl<RawShape, nfptype> nfp;
|
||||
return nfp(sh, other);
|
||||
}
|
||||
|
||||
/**
|
||||
* The "trivial" Cuninghame-Green implementation of NFP for convex polygons.
|
||||
*
|
||||
@ -139,11 +153,11 @@ static NfpResult<RawShape> noFitPolygon(const RawShape& sh,
|
||||
*
|
||||
*/
|
||||
template<class RawShape>
|
||||
static NfpResult<RawShape> nfpConvexOnly(const RawShape& sh,
|
||||
inline NfpResult<RawShape> nfpConvexOnly(const RawShape& sh,
|
||||
const RawShape& other)
|
||||
{
|
||||
using Vertex = TPoint<RawShape>; using Edge = _Segment<Vertex>;
|
||||
using sl = ShapeLike;
|
||||
namespace sl = shapelike;
|
||||
|
||||
RawShape rsh; // Final nfp placeholder
|
||||
Vertex top_nfp;
|
||||
@ -187,7 +201,7 @@ static NfpResult<RawShape> nfpConvexOnly(const RawShape& sh,
|
||||
sl::addVertex(rsh, edgelist.front().second());
|
||||
|
||||
// Sorting function for the nfp reference vertex search
|
||||
auto& cmp = _vsort<RawShape>;
|
||||
auto& cmp = __nfp::_vsort<RawShape>;
|
||||
|
||||
// the reference (rightmost top) vertex so far
|
||||
top_nfp = *std::max_element(sl::cbegin(rsh), sl::cend(rsh), cmp );
|
||||
@ -214,7 +228,7 @@ static NfpResult<RawShape> nfpConvexOnly(const RawShape& sh,
|
||||
}
|
||||
|
||||
template<class RawShape>
|
||||
static NfpResult<RawShape> nfpSimpleSimple(const RawShape& cstationary,
|
||||
NfpResult<RawShape> nfpSimpleSimple(const RawShape& cstationary,
|
||||
const RawShape& cother)
|
||||
{
|
||||
|
||||
@ -233,7 +247,7 @@ static NfpResult<RawShape> nfpSimpleSimple(const RawShape& cstationary,
|
||||
using Vertex = TPoint<RawShape>;
|
||||
using Coord = TCoord<Vertex>;
|
||||
using Edge = _Segment<Vertex>;
|
||||
using sl = ShapeLike;
|
||||
namespace sl = shapelike;
|
||||
using std::signbit;
|
||||
using std::sort;
|
||||
using std::vector;
|
||||
@ -528,27 +542,16 @@ struct NfpImpl {
|
||||
}
|
||||
};
|
||||
|
||||
template<class RawShape> struct MaxNfpLevel {
|
||||
static const BP2D_CONSTEXPR NfpLevel value = NfpLevel::CONVEX_ONLY;
|
||||
};
|
||||
|
||||
private:
|
||||
|
||||
// Do not specialize this...
|
||||
template<class RawShape>
|
||||
static inline bool _vsort(const TPoint<RawShape>& v1,
|
||||
const TPoint<RawShape>& v2)
|
||||
/// Helper function to get the NFP
|
||||
template<NfpLevel nfptype, class RawShape>
|
||||
inline NfpResult<RawShape> noFitPolygon(const RawShape& sh,
|
||||
const RawShape& other)
|
||||
{
|
||||
using Coord = TCoord<TPoint<RawShape>>;
|
||||
Coord &&x1 = getX(v1), &&x2 = getX(v2), &&y1 = getY(v1), &&y2 = getY(v2);
|
||||
auto diff = y1 - y2;
|
||||
if(std::abs(diff) <= std::numeric_limits<Coord>::epsilon())
|
||||
return x1 < x2;
|
||||
|
||||
return diff < 0;
|
||||
NfpImpl<RawShape, nfptype> nfps;
|
||||
return nfps(sh, other);
|
||||
}
|
||||
|
||||
};
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
@ -9,10 +9,12 @@
|
||||
#include <functional>
|
||||
|
||||
#include "geometry_traits.hpp"
|
||||
#include "optimizer.hpp"
|
||||
|
||||
namespace libnest2d {
|
||||
|
||||
namespace sl = shapelike;
|
||||
namespace pl = pointlike;
|
||||
|
||||
/**
|
||||
* \brief An item to be placed on a bin.
|
||||
*
|
||||
@ -28,7 +30,8 @@ class _Item {
|
||||
using Coord = TCoord<TPoint<RawShape>>;
|
||||
using Vertex = TPoint<RawShape>;
|
||||
using Box = _Box<Vertex>;
|
||||
using sl = ShapeLike;
|
||||
|
||||
using VertexConstIterator = typename TContour<RawShape>::const_iterator;
|
||||
|
||||
// The original shape that gets encapsulated.
|
||||
RawShape sh_;
|
||||
@ -38,7 +41,7 @@ class _Item {
|
||||
Radians rotation_;
|
||||
Coord offset_distance_;
|
||||
|
||||
// Info about whether the tranformations will have to take place
|
||||
// Info about whether the transformations will have to take place
|
||||
// This is needed because if floating point is used, it is hard to say
|
||||
// that a zero angle is not a rotation because of testing for equality.
|
||||
bool has_rotation_ = false, has_translation_ = false, has_offset_ = false;
|
||||
@ -58,12 +61,12 @@ class _Item {
|
||||
};
|
||||
|
||||
mutable Convexity convexity_ = Convexity::UNCHECKED;
|
||||
mutable TVertexConstIterator<RawShape> rmt_; // rightmost top vertex
|
||||
mutable TVertexConstIterator<RawShape> lmb_; // leftmost bottom vertex
|
||||
mutable VertexConstIterator rmt_; // rightmost top vertex
|
||||
mutable VertexConstIterator lmb_; // leftmost bottom vertex
|
||||
mutable bool rmt_valid_ = false, lmb_valid_ = false;
|
||||
mutable struct BBCache {
|
||||
Box bb; bool valid; Vertex tr;
|
||||
BBCache(): valid(false), tr(0, 0) {}
|
||||
Box bb; bool valid;
|
||||
BBCache(): valid(false) {}
|
||||
} bb_cache_;
|
||||
|
||||
public:
|
||||
@ -80,7 +83,7 @@ public:
|
||||
* supports. Giving out a non const iterator would make it impossible to
|
||||
* perform correct cache invalidation.
|
||||
*/
|
||||
using Iterator = TVertexConstIterator<RawShape>;
|
||||
using Iterator = VertexConstIterator;
|
||||
|
||||
/**
|
||||
* @brief Get the orientation of the polygon.
|
||||
@ -109,7 +112,7 @@ public:
|
||||
explicit inline _Item(RawShape&& sh): sh_(std::move(sh)) {}
|
||||
|
||||
/**
|
||||
* @brief Create an item from an initilizer list.
|
||||
* @brief Create an item from an initializer list.
|
||||
* @param il The initializer list of vertices.
|
||||
*/
|
||||
inline _Item(const std::initializer_list< Vertex >& il):
|
||||
@ -159,7 +162,7 @@ public:
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Get a copy of an outer vertex whithin the carried shape.
|
||||
* @brief Get a copy of an outer vertex within the carried shape.
|
||||
*
|
||||
* Note that the vertex considered here is taken from the original shape
|
||||
* that this item is constructed from. This means that no transformation is
|
||||
@ -244,7 +247,7 @@ public:
|
||||
* @param p
|
||||
* @return
|
||||
*/
|
||||
inline bool isPointInside(const Vertex& p) const
|
||||
inline bool isInside(const Vertex& p) const
|
||||
{
|
||||
return sl::isInside(p, transformedShape());
|
||||
}
|
||||
@ -307,7 +310,7 @@ public:
|
||||
{
|
||||
if(translation_ != tr) {
|
||||
translation_ = tr; has_translation_ = true; tr_cache_valid_ = false;
|
||||
bb_cache_.valid = false;
|
||||
//bb_cache_.valid = false;
|
||||
}
|
||||
}
|
||||
|
||||
@ -342,13 +345,19 @@ public:
|
||||
|
||||
inline Box boundingBox() const {
|
||||
if(!bb_cache_.valid) {
|
||||
bb_cache_.bb = sl::boundingBox(transformedShape());
|
||||
bb_cache_.tr = {0, 0};
|
||||
if(!has_rotation_)
|
||||
bb_cache_.bb = sl::boundingBox(offsettedShape());
|
||||
else {
|
||||
// TODO make sure this works
|
||||
auto rotsh = offsettedShape();
|
||||
sl::rotate(rotsh, rotation_);
|
||||
bb_cache_.bb = sl::boundingBox(rotsh);
|
||||
}
|
||||
bb_cache_.valid = true;
|
||||
}
|
||||
|
||||
auto &bb = bb_cache_.bb; auto &tr = bb_cache_.tr;
|
||||
return {bb.minCorner() + tr, bb.maxCorner() + tr};
|
||||
auto &bb = bb_cache_.bb; auto &tr = translation_;
|
||||
return {bb.minCorner() + tr, bb.maxCorner() + tr };
|
||||
}
|
||||
|
||||
inline Vertex referenceVertex() const {
|
||||
@ -438,7 +447,7 @@ public:
|
||||
inline _Rectangle(Unit width, Unit height,
|
||||
// disable this ctor if o != CLOCKWISE
|
||||
enable_if_t< o == TO::CLOCKWISE, int> = 0 ):
|
||||
_Item<RawShape>( ShapeLike::create<RawShape>( {
|
||||
_Item<RawShape>( sl::create<RawShape>( {
|
||||
{0, 0},
|
||||
{0, height},
|
||||
{width, height},
|
||||
@ -452,7 +461,7 @@ public:
|
||||
inline _Rectangle(Unit width, Unit height,
|
||||
// disable this ctor if o != COUNTER_CLOCKWISE
|
||||
enable_if_t< o == TO::COUNTER_CLOCKWISE, int> = 0 ):
|
||||
_Item<RawShape>( ShapeLike::create<RawShape>( {
|
||||
_Item<RawShape>( sl::create<RawShape>( {
|
||||
{0, 0},
|
||||
{width, 0},
|
||||
{width, height},
|
||||
@ -473,18 +482,38 @@ public:
|
||||
|
||||
template<class RawShape>
|
||||
inline bool _Item<RawShape>::isInside(const _Box<TPoint<RawShape>>& box) const {
|
||||
return ShapeLike::isInside<RawShape>(boundingBox(), box);
|
||||
return sl::isInside<RawShape>(boundingBox(), box);
|
||||
}
|
||||
|
||||
template<class RawShape> inline bool
|
||||
_Item<RawShape>::isInside(const _Circle<TPoint<RawShape>>& circ) const {
|
||||
return ShapeLike::isInside<RawShape>(transformedShape(), circ);
|
||||
return sl::isInside<RawShape>(transformedShape(), circ);
|
||||
}
|
||||
|
||||
|
||||
template<class I> using _ItemRef = std::reference_wrapper<I>;
|
||||
template<class I> using _ItemGroup = std::vector<_ItemRef<I>>;
|
||||
|
||||
template<class Iterator>
|
||||
struct ConstItemRange {
|
||||
Iterator from;
|
||||
Iterator to;
|
||||
bool valid = false;
|
||||
|
||||
ConstItemRange() = default;
|
||||
ConstItemRange(Iterator f, Iterator t): from(f), to(t), valid(true) {}
|
||||
};
|
||||
|
||||
template<class Container>
|
||||
inline ConstItemRange<typename Container::const_iterator>
|
||||
rem(typename Container::const_iterator it, const Container& cont) {
|
||||
return {std::next(it), cont.end()};
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief A wrapper interface (trait) class for any placement strategy provider.
|
||||
*
|
||||
* If a client want's to use its own placement algorithm, all it has to do is to
|
||||
* If a client wants to use its own placement algorithm, all it has to do is to
|
||||
* specialize this class template and define all the ten methods it has. It can
|
||||
* use the strategies::PlacerBoilerplace class for creating a new placement
|
||||
* strategy where only the constructor and the trypack method has to be provided
|
||||
@ -515,8 +544,9 @@ public:
|
||||
*/
|
||||
using PackResult = typename PlacementStrategy::PackResult;
|
||||
|
||||
using ItemRef = std::reference_wrapper<Item>;
|
||||
using ItemGroup = std::vector<ItemRef>;
|
||||
using ItemRef = _ItemRef<Item>;
|
||||
using ItemGroup = _ItemGroup<Item>;
|
||||
using DefaultIterator = typename ItemGroup::const_iterator;
|
||||
|
||||
/**
|
||||
* @brief Constructor taking the bin and an optional configuration.
|
||||
@ -536,29 +566,32 @@ public:
|
||||
* Note that it depends on the particular placer implementation how it
|
||||
* reacts to config changes in the middle of a calculation.
|
||||
*
|
||||
* @param config The configuration object defined by the placement startegy.
|
||||
* @param config The configuration object defined by the placement strategy.
|
||||
*/
|
||||
inline void configure(const Config& config) { impl_.configure(config); }
|
||||
|
||||
/**
|
||||
* @brief A method that tries to pack an item and returns an object
|
||||
* describing the pack result.
|
||||
* Try to pack an item with a result object that contains the packing
|
||||
* information for later accepting it.
|
||||
*
|
||||
* The result can be casted to bool and used as an argument to the accept
|
||||
* method to accept a succesfully packed item. This way the next packing
|
||||
* will consider the accepted item as well. The PackResult should carry the
|
||||
* transformation info so that if the tried item is later modified or tried
|
||||
* multiple times, the result object should set it to the originally
|
||||
* determied position. An implementation can be found in the
|
||||
* strategies::PlacerBoilerplate::PackResult class.
|
||||
*
|
||||
* @param item Ithe item to be packed.
|
||||
* @return The PackResult object that can be implicitly casted to bool.
|
||||
* \param item_store A container of items that are intended to be packed
|
||||
* later. Can be used by the placer to switch tactics. When it's knows that
|
||||
* many items will come a greedy strategy may not be the best.
|
||||
* \param from The iterator to the item from which the packing should start,
|
||||
* including the pointed item
|
||||
* \param count How many items should be packed. If the value is 1, than
|
||||
* just the item pointed to by "from" argument should be packed.
|
||||
*/
|
||||
inline PackResult trypack(Item& item) { return impl_.trypack(item); }
|
||||
template<class Iter = DefaultIterator>
|
||||
inline PackResult trypack(
|
||||
Item& item,
|
||||
const ConstItemRange<Iter>& remaining = ConstItemRange<Iter>())
|
||||
{
|
||||
return impl_.trypack(item, remaining);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief A method to accept a previously tried item.
|
||||
* @brief A method to accept a previously tried item (or items).
|
||||
*
|
||||
* If the pack result is a failure the method should ignore it.
|
||||
* @param r The result of a previous trypack call.
|
||||
@ -566,19 +599,25 @@ public:
|
||||
inline void accept(PackResult& r) { impl_.accept(r); }
|
||||
|
||||
/**
|
||||
* @brief pack Try to pack an item and immediately accept it on success.
|
||||
* @brief pack Try to pack and immediately accept it on success.
|
||||
*
|
||||
* A default implementation would be to call
|
||||
* { auto&& r = trypack(item); accept(r); return r; } but we should let the
|
||||
* { auto&& r = trypack(...); accept(r); return r; } but we should let the
|
||||
* implementor of the placement strategy to harvest any optimizations from
|
||||
* the absence of an intermadiate step. The above version can still be used
|
||||
* the absence of an intermediate step. The above version can still be used
|
||||
* in the implementation.
|
||||
*
|
||||
* @param item The item to pack.
|
||||
* @return Returns true if the item was packed or false if it could not be
|
||||
* packed.
|
||||
*/
|
||||
inline bool pack(Item& item) { return impl_.pack(item); }
|
||||
template<class Range = ConstItemRange<DefaultIterator>>
|
||||
inline bool pack(
|
||||
Item& item,
|
||||
const Range& remaining = Range())
|
||||
{
|
||||
return impl_.pack(item, remaining);
|
||||
}
|
||||
|
||||
/// Unpack the last element (remove it from the list of packed items).
|
||||
inline void unpackLast() { impl_.unpackLast(); }
|
||||
@ -597,13 +636,6 @@ public:
|
||||
|
||||
inline double filledArea() const { return impl_.filledArea(); }
|
||||
|
||||
#ifndef NDEBUG
|
||||
inline auto getDebugItems() -> decltype(impl_.debug_items_)&
|
||||
{
|
||||
return impl_.debug_items_;
|
||||
}
|
||||
#endif
|
||||
|
||||
};
|
||||
|
||||
// The progress function will be called with the number of placed items
|
||||
@ -628,15 +660,15 @@ public:
|
||||
* Note that it depends on the particular placer implementation how it
|
||||
* reacts to config changes in the middle of a calculation.
|
||||
*
|
||||
* @param config The configuration object defined by the selection startegy.
|
||||
* @param config The configuration object defined by the selection strategy.
|
||||
*/
|
||||
inline void configure(const Config& config) {
|
||||
impl_.configure(config);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief A function callback which should be called whenewer an item or
|
||||
* a group of items where succesfully packed.
|
||||
* @brief A function callback which should be called whenever an item or
|
||||
* a group of items where successfully packed.
|
||||
* @param fn A function callback object taking one unsigned integer as the
|
||||
* number of the remaining items to pack.
|
||||
*/
|
||||
@ -649,7 +681,7 @@ public:
|
||||
* placer compatible with the PlacementStrategyLike interface.
|
||||
*
|
||||
* \param first, last The first and last iterator if the input sequence. It
|
||||
* can be only an iterator of a type converitible to Item.
|
||||
* can be only an iterator of a type convertible to Item.
|
||||
* \param bin. The shape of the bin. It has to be supported by the placement
|
||||
* strategy.
|
||||
* \param An optional config object for the placer.
|
||||
@ -681,7 +713,7 @@ public:
|
||||
/**
|
||||
* @brief Get the items for a particular bin.
|
||||
* @param binIndex The index of the requested bin.
|
||||
* @return Returns a list of allitems packed into the requested bin.
|
||||
* @return Returns a list of all items packed into the requested bin.
|
||||
*/
|
||||
inline ItemGroup itemsForBin(size_t binIndex) {
|
||||
return impl_.itemsForBin(binIndex);
|
||||
@ -723,15 +755,14 @@ using _IndexedPackGroup = std::vector<
|
||||
>;
|
||||
|
||||
/**
|
||||
* The Arranger is the frontend class for the binpack2d library. It takes the
|
||||
* The Arranger is the front-end class for the libnest2d library. It takes the
|
||||
* input items and outputs the items with the proper transformations to be
|
||||
* inside the provided bin.
|
||||
*/
|
||||
template<class PlacementStrategy, class SelectionStrategy >
|
||||
class Arranger {
|
||||
class Nester {
|
||||
using TSel = SelectionStrategyLike<SelectionStrategy>;
|
||||
TSel selector_;
|
||||
bool use_min_bb_rotation_ = false;
|
||||
public:
|
||||
using Item = typename PlacementStrategy::Item;
|
||||
using ItemRef = std::reference_wrapper<Item>;
|
||||
@ -769,7 +800,7 @@ public:
|
||||
template<class TBinType = BinType,
|
||||
class PConf = PlacementConfig,
|
||||
class SConf = SelectionConfig>
|
||||
Arranger( TBinType&& bin,
|
||||
Nester( TBinType&& bin,
|
||||
Unit min_obj_distance = 0,
|
||||
PConf&& pconfig = PConf(),
|
||||
SConf&& sconfig = SConf()):
|
||||
@ -802,9 +833,9 @@ public:
|
||||
* the selection algorithm.
|
||||
*/
|
||||
template<class TIterator>
|
||||
inline PackGroup arrange(TIterator from, TIterator to)
|
||||
inline PackGroup execute(TIterator from, TIterator to)
|
||||
{
|
||||
return _arrange(from, to);
|
||||
return _execute(from, to);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -815,20 +846,20 @@ public:
|
||||
* input sequence size.
|
||||
*/
|
||||
template<class TIterator>
|
||||
inline IndexedPackGroup arrangeIndexed(TIterator from, TIterator to)
|
||||
inline IndexedPackGroup executeIndexed(TIterator from, TIterator to)
|
||||
{
|
||||
return _arrangeIndexed(from, to);
|
||||
return _executeIndexed(from, to);
|
||||
}
|
||||
|
||||
/// Shorthand to normal arrange method.
|
||||
template<class TIterator>
|
||||
inline PackGroup operator() (TIterator from, TIterator to)
|
||||
{
|
||||
return _arrange(from, to);
|
||||
return _execute(from, to);
|
||||
}
|
||||
|
||||
/// Set a progress indicatior function object for the selector.
|
||||
inline Arranger& progressIndicator(ProgressFunction func)
|
||||
/// Set a progress indicator function object for the selector.
|
||||
inline Nester& progressIndicator(ProgressFunction func)
|
||||
{
|
||||
selector_.progressIndicator(func); return *this;
|
||||
}
|
||||
@ -842,24 +873,20 @@ public:
|
||||
return ret;
|
||||
}
|
||||
|
||||
inline Arranger& useMinimumBoundigBoxRotation(bool s = true) {
|
||||
use_min_bb_rotation_ = s; return *this;
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
template<class TIterator,
|
||||
class IT = remove_cvref_t<typename TIterator::value_type>,
|
||||
|
||||
// This funtion will be used only if the iterators are pointing to
|
||||
// a type compatible with the binpack2d::_Item template.
|
||||
// This function will be used only if the iterators are pointing to
|
||||
// a type compatible with the libnets2d::_Item template.
|
||||
// This way we can use references to input elements as they will
|
||||
// have to exist for the lifetime of this call.
|
||||
class T = enable_if_t< std::is_convertible<IT, TPItem>::value, IT>
|
||||
>
|
||||
inline PackGroup _arrange(TIterator from, TIterator to, bool = false)
|
||||
inline PackGroup _execute(TIterator from, TIterator to, bool = false)
|
||||
{
|
||||
__arrange(from, to);
|
||||
__execute(from, to);
|
||||
return lastResult();
|
||||
}
|
||||
|
||||
@ -867,28 +894,28 @@ private:
|
||||
class IT = remove_cvref_t<typename TIterator::value_type>,
|
||||
class T = enable_if_t<!std::is_convertible<IT, TPItem>::value, IT>
|
||||
>
|
||||
inline PackGroup _arrange(TIterator from, TIterator to, int = false)
|
||||
inline PackGroup _execute(TIterator from, TIterator to, int = false)
|
||||
{
|
||||
item_cache_ = {from, to};
|
||||
|
||||
__arrange(item_cache_.begin(), item_cache_.end());
|
||||
__execute(item_cache_.begin(), item_cache_.end());
|
||||
return lastResult();
|
||||
}
|
||||
|
||||
template<class TIterator,
|
||||
class IT = remove_cvref_t<typename TIterator::value_type>,
|
||||
|
||||
// This funtion will be used only if the iterators are pointing to
|
||||
// a type compatible with the binpack2d::_Item template.
|
||||
// This function will be used only if the iterators are pointing to
|
||||
// a type compatible with the libnest2d::_Item template.
|
||||
// This way we can use references to input elements as they will
|
||||
// have to exist for the lifetime of this call.
|
||||
class T = enable_if_t< std::is_convertible<IT, TPItem>::value, IT>
|
||||
>
|
||||
inline IndexedPackGroup _arrangeIndexed(TIterator from,
|
||||
inline IndexedPackGroup _executeIndexed(TIterator from,
|
||||
TIterator to,
|
||||
bool = false)
|
||||
{
|
||||
__arrange(from, to);
|
||||
__execute(from, to);
|
||||
return createIndexedPackGroup(from, to, selector_);
|
||||
}
|
||||
|
||||
@ -896,12 +923,12 @@ private:
|
||||
class IT = remove_cvref_t<typename TIterator::value_type>,
|
||||
class T = enable_if_t<!std::is_convertible<IT, TPItem>::value, IT>
|
||||
>
|
||||
inline IndexedPackGroup _arrangeIndexed(TIterator from,
|
||||
inline IndexedPackGroup _executeIndexed(TIterator from,
|
||||
TIterator to,
|
||||
int = false)
|
||||
{
|
||||
item_cache_ = {from, to};
|
||||
__arrange(item_cache_.begin(), item_cache_.end());
|
||||
__execute(item_cache_.begin(), item_cache_.end());
|
||||
return createIndexedPackGroup(from, to, selector_);
|
||||
}
|
||||
|
||||
@ -933,37 +960,12 @@ private:
|
||||
return pg;
|
||||
}
|
||||
|
||||
Radians findBestRotation(Item& item) {
|
||||
opt::StopCriteria stopcr;
|
||||
stopcr.absolute_score_difference = 0.01;
|
||||
stopcr.max_iterations = 10000;
|
||||
opt::TOptimizer<opt::Method::G_GENETIC> solver(stopcr);
|
||||
|
||||
auto orig_rot = item.rotation();
|
||||
|
||||
auto result = solver.optimize_min([&item, &orig_rot](Radians rot){
|
||||
item.rotation(orig_rot + rot);
|
||||
auto bb = item.boundingBox();
|
||||
return std::sqrt(bb.height()*bb.width());
|
||||
}, opt::initvals(Radians(0)), opt::bound<Radians>(-Pi/2, Pi/2));
|
||||
|
||||
item.rotation(orig_rot);
|
||||
|
||||
return std::get<0>(result.optimum);
|
||||
}
|
||||
|
||||
template<class TIter> inline void __arrange(TIter from, TIter to)
|
||||
template<class TIter> inline void __execute(TIter from, TIter to)
|
||||
{
|
||||
if(min_obj_distance_ > 0) std::for_each(from, to, [this](Item& item) {
|
||||
item.addOffset(static_cast<Unit>(std::ceil(min_obj_distance_/2.0)));
|
||||
});
|
||||
|
||||
if(use_min_bb_rotation_)
|
||||
std::for_each(from, to, [this](Item& item){
|
||||
Radians rot = findBestRotation(item);
|
||||
item.rotate(rot);
|
||||
});
|
||||
|
||||
selector_.template packItems<PlacementStrategy>(
|
||||
from, to, bin_, pconfig_);
|
||||
|
||||
|
@ -67,11 +67,11 @@ class metaloop {
|
||||
// need to wrap that in a type (see metaloop::Int).
|
||||
|
||||
/*
|
||||
* A helper alias to create integer values wrapped as a type. It is nessecary
|
||||
* A helper alias to create integer values wrapped as a type. It is necessary
|
||||
* because a non type template parameter (such as int) would be prohibited in
|
||||
* a partial specialization. Also for the same reason we have to use a class
|
||||
* _Metaloop instead of a simple function as a functor. A function cannot be
|
||||
* partially specialized in a way that is neccesary for this trick.
|
||||
* partially specialized in a way that is necessary for this trick.
|
||||
*/
|
||||
template<int N> using Int = std::integral_constant<int, N>;
|
||||
|
||||
@ -88,7 +88,7 @@ public:
|
||||
// It takes the real functor that can be specified in-place but only
|
||||
// with C++14 because the second parameter's type will depend on the
|
||||
// type of the parameter pack element that is processed. In C++14 we can
|
||||
// specify this second parameter type as auto in the lamda parameter list.
|
||||
// specify this second parameter type as auto in the lambda parameter list.
|
||||
inline MapFn(Fn&& fn): fn_(forward<Fn>(fn)) {}
|
||||
|
||||
template<class T> void operator ()(T&& pack_element) {
|
||||
@ -146,7 +146,7 @@ public:
|
||||
* version of run is called which does not call itself anymore.
|
||||
*
|
||||
* If you are utterly annoyed, at least you have learned a super crazy
|
||||
* functional metaprogramming pattern.
|
||||
* functional meta-programming pattern.
|
||||
*/
|
||||
template<class...Args>
|
||||
using MetaLoop = _MetaLoop<Int<sizeof...(Args)-1>, Args...>;
|
||||
|
@ -102,6 +102,9 @@ struct StopCriteria {
|
||||
/// If the relative value difference between two scores.
|
||||
double relative_score_difference = std::nan("");
|
||||
|
||||
/// Stop if this value or better is found.
|
||||
double stop_score = std::nan("");
|
||||
|
||||
unsigned max_iterations = 0;
|
||||
};
|
||||
|
||||
|
@ -142,10 +142,12 @@ protected:
|
||||
default: ;
|
||||
}
|
||||
|
||||
auto abs_diff = stopcr_.absolute_score_difference;
|
||||
auto rel_diff = stopcr_.relative_score_difference;
|
||||
double abs_diff = stopcr_.absolute_score_difference;
|
||||
double rel_diff = stopcr_.relative_score_difference;
|
||||
double stopval = stopcr_.stop_score;
|
||||
if(!std::isnan(abs_diff)) opt_.set_ftol_abs(abs_diff);
|
||||
if(!std::isnan(rel_diff)) opt_.set_ftol_rel(rel_diff);
|
||||
if(!std::isnan(stopval)) opt_.set_stopval(stopval);
|
||||
|
||||
if(this->stopcr_.max_iterations > 0)
|
||||
opt_.set_maxeval(this->stopcr_.max_iterations );
|
||||
|
@ -5,11 +5,26 @@
|
||||
|
||||
#include "placer_boilerplate.hpp"
|
||||
|
||||
namespace libnest2d { namespace strategies {
|
||||
namespace libnest2d { namespace placers {
|
||||
|
||||
template<class T, class = T> struct Epsilon {};
|
||||
|
||||
template<class T>
|
||||
struct Epsilon<T, enable_if_t<std::is_integral<T>::value, T> > {
|
||||
static const T Value = 1;
|
||||
};
|
||||
|
||||
template<class T>
|
||||
struct Epsilon<T, enable_if_t<std::is_floating_point<T>::value, T> > {
|
||||
static const T Value = 1e-3;
|
||||
};
|
||||
|
||||
template<class RawShape>
|
||||
struct BLConfig {
|
||||
TCoord<TPoint<RawShape>> min_obj_distance = 0;
|
||||
DECLARE_MAIN_TYPES(RawShape);
|
||||
|
||||
Coord min_obj_distance = 0;
|
||||
Coord epsilon = Epsilon<Coord>::Value;
|
||||
bool allow_rotations = false;
|
||||
};
|
||||
|
||||
@ -27,9 +42,13 @@ public:
|
||||
|
||||
explicit _BottomLeftPlacer(const BinType& bin): Base(bin) {}
|
||||
|
||||
PackResult trypack(Item& item) {
|
||||
template<class Range = ConstItemRange<typename Base::DefaultIter>>
|
||||
PackResult trypack(Item& item,
|
||||
const Range& = Range())
|
||||
{
|
||||
auto r = _trypack(item);
|
||||
if(!r && Base::config_.allow_rotations) {
|
||||
|
||||
item.rotate(Degrees(90));
|
||||
r =_trypack(item);
|
||||
}
|
||||
@ -65,20 +84,21 @@ protected:
|
||||
setInitialPosition(item);
|
||||
|
||||
Unit d = availableSpaceDown(item);
|
||||
bool can_move = d > 1 /*std::numeric_limits<Unit>::epsilon()*/;
|
||||
auto eps = config_.epsilon;
|
||||
bool can_move = d > eps;
|
||||
bool can_be_packed = can_move;
|
||||
bool left = true;
|
||||
|
||||
while(can_move) {
|
||||
if(left) { // write previous down move and go down
|
||||
item.translate({0, -d+1});
|
||||
item.translate({0, -d+eps});
|
||||
d = availableSpaceLeft(item);
|
||||
can_move = d > 1/*std::numeric_limits<Unit>::epsilon()*/;
|
||||
can_move = d > eps;
|
||||
left = false;
|
||||
} else { // write previous left move and go down
|
||||
item.translate({-d+1, 0});
|
||||
item.translate({-d+eps, 0});
|
||||
d = availableSpaceDown(item);
|
||||
can_move = d > 1/*std::numeric_limits<Unit>::epsilon()*/;
|
||||
can_move = d > eps;
|
||||
left = true;
|
||||
}
|
||||
}
|
||||
@ -112,10 +132,10 @@ protected:
|
||||
const RawShape& scanpoly)
|
||||
{
|
||||
auto tsh = other.transformedShape();
|
||||
return ( ShapeLike::intersects(tsh, scanpoly) ||
|
||||
ShapeLike::isInside(tsh, scanpoly) ) &&
|
||||
( !ShapeLike::intersects(tsh, item.rawShape()) &&
|
||||
!ShapeLike::isInside(tsh, item.rawShape()) );
|
||||
return ( sl::intersects(tsh, scanpoly) ||
|
||||
sl::isInside(tsh, scanpoly) ) &&
|
||||
( !sl::intersects(tsh, item.rawShape()) &&
|
||||
!sl::isInside(tsh, item.rawShape()) );
|
||||
}
|
||||
|
||||
template<class C = Coord>
|
||||
@ -126,25 +146,25 @@ protected:
|
||||
{
|
||||
auto tsh = other.transformedShape();
|
||||
|
||||
bool inters_scanpoly = ShapeLike::intersects(tsh, scanpoly) &&
|
||||
!ShapeLike::touches(tsh, scanpoly);
|
||||
bool inters_item = ShapeLike::intersects(tsh, item.rawShape()) &&
|
||||
!ShapeLike::touches(tsh, item.rawShape());
|
||||
bool inters_scanpoly = sl::intersects(tsh, scanpoly) &&
|
||||
!sl::touches(tsh, scanpoly);
|
||||
bool inters_item = sl::intersects(tsh, item.rawShape()) &&
|
||||
!sl::touches(tsh, item.rawShape());
|
||||
|
||||
return ( inters_scanpoly ||
|
||||
ShapeLike::isInside(tsh, scanpoly)) &&
|
||||
sl::isInside(tsh, scanpoly)) &&
|
||||
( !inters_item &&
|
||||
!ShapeLike::isInside(tsh, item.rawShape())
|
||||
!sl::isInside(tsh, item.rawShape())
|
||||
);
|
||||
}
|
||||
|
||||
Container itemsInTheWayOf(const Item& item, const Dir dir) {
|
||||
ItemGroup itemsInTheWayOf(const Item& item, const Dir dir) {
|
||||
// Get the left or down polygon, that has the same area as the shadow
|
||||
// of input item reflected to the left or downwards
|
||||
auto&& scanpoly = dir == Dir::LEFT? leftPoly(item) :
|
||||
downPoly(item);
|
||||
|
||||
Container ret; // packed items 'in the way' of item
|
||||
ItemGroup ret; // packed items 'in the way' of item
|
||||
ret.reserve(items_.size());
|
||||
|
||||
// Predicate to find items that are 'in the way' for left (down) move
|
||||
@ -173,18 +193,18 @@ protected:
|
||||
|
||||
if(dir == Dir::LEFT) {
|
||||
getCoord = [](const Vertex& v) { return getX(v); };
|
||||
availableDistance = PointLike::horizontalDistance<Vertex>;
|
||||
availableDistance = pointlike::horizontalDistance<Vertex>;
|
||||
availableDistanceSV = [](const Segment& s, const Vertex& v) {
|
||||
auto ret = PointLike::horizontalDistance<Vertex>(v, s);
|
||||
auto ret = pointlike::horizontalDistance<Vertex>(v, s);
|
||||
if(ret.second) ret.first = -ret.first;
|
||||
return ret;
|
||||
};
|
||||
}
|
||||
else {
|
||||
getCoord = [](const Vertex& v) { return getY(v); };
|
||||
availableDistance = PointLike::verticalDistance<Vertex>;
|
||||
availableDistance = pointlike::verticalDistance<Vertex>;
|
||||
availableDistanceSV = [](const Segment& s, const Vertex& v) {
|
||||
auto ret = PointLike::verticalDistance<Vertex>(v, s);
|
||||
auto ret = pointlike::verticalDistance<Vertex>(v, s);
|
||||
if(ret.second) ret.first = -ret.first;
|
||||
return ret;
|
||||
};
|
||||
@ -214,9 +234,9 @@ protected:
|
||||
assert(pleft.vertexCount() > 0);
|
||||
|
||||
auto trpleft = pleft.transformedShape();
|
||||
auto first = ShapeLike::begin(trpleft);
|
||||
auto first = sl::begin(trpleft);
|
||||
auto next = first + 1;
|
||||
auto endit = ShapeLike::end(trpleft);
|
||||
auto endit = sl::end(trpleft);
|
||||
|
||||
while(next != endit) {
|
||||
Segment seg(*(first++), *(next++));
|
||||
@ -340,16 +360,16 @@ protected:
|
||||
|
||||
// reserve for all vertices plus 2 for the left horizontal wall, 2 for
|
||||
// the additional vertices for maintaning min object distance
|
||||
ShapeLike::reserve(rsh, finish-start+4);
|
||||
sl::reserve(rsh, finish-start+4);
|
||||
|
||||
/*auto addOthers = [&rsh, finish, start, &item](){
|
||||
for(size_t i = start+1; i < finish; i++)
|
||||
ShapeLike::addVertex(rsh, item.vertex(i));
|
||||
sl::addVertex(rsh, item.vertex(i));
|
||||
};*/
|
||||
|
||||
auto reverseAddOthers = [&rsh, finish, start, &item](){
|
||||
for(auto i = finish-1; i > start; i--)
|
||||
ShapeLike::addVertex(rsh, item.vertex(
|
||||
sl::addVertex(rsh, item.vertex(
|
||||
static_cast<unsigned long>(i)));
|
||||
};
|
||||
|
||||
@ -361,25 +381,25 @@ protected:
|
||||
|
||||
// Clockwise polygon construction
|
||||
|
||||
ShapeLike::addVertex(rsh, topleft_vertex);
|
||||
sl::addVertex(rsh, topleft_vertex);
|
||||
|
||||
if(dir == Dir::LEFT) reverseAddOthers();
|
||||
else {
|
||||
ShapeLike::addVertex(rsh, getX(topleft_vertex), 0);
|
||||
ShapeLike::addVertex(rsh, getX(bottomleft_vertex), 0);
|
||||
sl::addVertex(rsh, getX(topleft_vertex), 0);
|
||||
sl::addVertex(rsh, getX(bottomleft_vertex), 0);
|
||||
}
|
||||
|
||||
ShapeLike::addVertex(rsh, bottomleft_vertex);
|
||||
sl::addVertex(rsh, bottomleft_vertex);
|
||||
|
||||
if(dir == Dir::LEFT) {
|
||||
ShapeLike::addVertex(rsh, 0, getY(bottomleft_vertex));
|
||||
ShapeLike::addVertex(rsh, 0, getY(topleft_vertex));
|
||||
sl::addVertex(rsh, 0, getY(bottomleft_vertex));
|
||||
sl::addVertex(rsh, 0, getY(topleft_vertex));
|
||||
}
|
||||
else reverseAddOthers();
|
||||
|
||||
|
||||
// Close the polygon
|
||||
ShapeLike::addVertex(rsh, topleft_vertex);
|
||||
sl::addVertex(rsh, topleft_vertex);
|
||||
|
||||
return rsh;
|
||||
}
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -3,14 +3,11 @@
|
||||
|
||||
#include "../libnest2d.hpp"
|
||||
|
||||
namespace libnest2d { namespace strategies {
|
||||
namespace libnest2d { namespace placers {
|
||||
|
||||
struct EmptyConfig {};
|
||||
|
||||
template<class Subclass, class RawShape, class TBin,
|
||||
class Cfg = EmptyConfig,
|
||||
class Store = std::vector<std::reference_wrapper<_Item<RawShape>>>
|
||||
>
|
||||
template<class Subclass, class RawShape, class TBin, class Cfg = EmptyConfig>
|
||||
class PlacerBoilerplate {
|
||||
mutable bool farea_valid_ = false;
|
||||
mutable double farea_ = 0.0;
|
||||
@ -22,25 +19,30 @@ public:
|
||||
using Coord = TCoord<Vertex>;
|
||||
using Unit = Coord;
|
||||
using Config = Cfg;
|
||||
using Container = Store;
|
||||
using ItemGroup = _ItemGroup<Item>;
|
||||
using DefaultIter = typename ItemGroup::const_iterator;
|
||||
|
||||
class PackResult {
|
||||
Item *item_ptr_;
|
||||
Vertex move_;
|
||||
Radians rot_;
|
||||
double overfit_;
|
||||
friend class PlacerBoilerplate;
|
||||
friend Subclass;
|
||||
|
||||
PackResult(Item& item):
|
||||
item_ptr_(&item),
|
||||
move_(item.translation()),
|
||||
rot_(item.rotation()) {}
|
||||
PackResult(): item_ptr_(nullptr) {}
|
||||
|
||||
PackResult(double overfit = 1.0):
|
||||
item_ptr_(nullptr), overfit_(overfit) {}
|
||||
|
||||
public:
|
||||
operator bool() { return item_ptr_ != nullptr; }
|
||||
double overfit() const { return overfit_; }
|
||||
};
|
||||
|
||||
using ItemGroup = const Container&;
|
||||
|
||||
inline PlacerBoilerplate(const BinType& bin, unsigned cap = 50): bin_(bin)
|
||||
{
|
||||
items_.reserve(cap);
|
||||
@ -56,8 +58,10 @@ public:
|
||||
config_ = config;
|
||||
}
|
||||
|
||||
bool pack(Item& item) {
|
||||
auto&& r = static_cast<Subclass*>(this)->trypack(item);
|
||||
template<class Range = ConstItemRange<DefaultIter>>
|
||||
bool pack(Item& item,
|
||||
const Range& rem = Range()) {
|
||||
auto&& r = static_cast<Subclass*>(this)->trypack(item, rem);
|
||||
if(r) {
|
||||
items_.push_back(*(r.item_ptr_));
|
||||
farea_valid_ = false;
|
||||
@ -79,14 +83,11 @@ public:
|
||||
farea_valid_ = false;
|
||||
}
|
||||
|
||||
inline ItemGroup getItems() const { return items_; }
|
||||
inline const ItemGroup& getItems() const { return items_; }
|
||||
|
||||
inline void clearItems() {
|
||||
items_.clear();
|
||||
farea_valid_ = false;
|
||||
#ifndef NDEBUG
|
||||
debug_items_.clear();
|
||||
#endif
|
||||
}
|
||||
|
||||
inline double filledArea() const {
|
||||
@ -103,14 +104,10 @@ public:
|
||||
return farea_;
|
||||
}
|
||||
|
||||
#ifndef NDEBUG
|
||||
std::vector<Item> debug_items_;
|
||||
#endif
|
||||
|
||||
protected:
|
||||
|
||||
BinType bin_;
|
||||
Container items_;
|
||||
ItemGroup items_;
|
||||
Cfg config_;
|
||||
};
|
||||
|
||||
@ -121,6 +118,7 @@ using Base::items_; \
|
||||
using Base::config_; \
|
||||
public: \
|
||||
using typename Base::Item; \
|
||||
using typename Base::ItemGroup; \
|
||||
using typename Base::BinType; \
|
||||
using typename Base::Config; \
|
||||
using typename Base::Vertex; \
|
||||
@ -128,7 +126,6 @@ using typename Base::Segment; \
|
||||
using typename Base::PackResult; \
|
||||
using typename Base::Coord; \
|
||||
using typename Base::Unit; \
|
||||
using typename Base::Container; \
|
||||
private:
|
||||
|
||||
}
|
||||
|
41
xs/src/libnest2d/libnest2d/rotfinder.hpp
Normal file
41
xs/src/libnest2d/libnest2d/rotfinder.hpp
Normal file
@ -0,0 +1,41 @@
|
||||
#ifndef ROTFINDER_HPP
|
||||
#define ROTFINDER_HPP
|
||||
|
||||
#include <libnest2d/libnest2d.hpp>
|
||||
#include <libnest2d/optimizer.hpp>
|
||||
#include <iterator>
|
||||
|
||||
namespace libnest2d {
|
||||
|
||||
template<class RawShape>
|
||||
Radians findBestRotation(_Item<RawShape>& item) {
|
||||
opt::StopCriteria stopcr;
|
||||
stopcr.absolute_score_difference = 0.01;
|
||||
stopcr.max_iterations = 10000;
|
||||
opt::TOptimizer<opt::Method::G_GENETIC> solver(stopcr);
|
||||
|
||||
auto orig_rot = item.rotation();
|
||||
|
||||
auto result = solver.optimize_min([&item, &orig_rot](Radians rot){
|
||||
item.rotation(orig_rot + rot);
|
||||
auto bb = item.boundingBox();
|
||||
return std::sqrt(bb.height()*bb.width());
|
||||
}, opt::initvals(Radians(0)), opt::bound<Radians>(-Pi/2, Pi/2));
|
||||
|
||||
item.rotation(orig_rot);
|
||||
|
||||
return std::get<0>(result.optimum);
|
||||
}
|
||||
|
||||
template<class Iterator>
|
||||
void findMinimumBoundingBoxRotations(Iterator from, Iterator to) {
|
||||
using V = typename std::iterator_traits<Iterator>::value_type;
|
||||
std::for_each(from, to, [](V& item){
|
||||
Radians rot = findBestRotation(item);
|
||||
item.rotate(rot);
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endif // ROTFINDER_HPP
|
@ -8,7 +8,7 @@
|
||||
|
||||
#include "selection_boilerplate.hpp"
|
||||
|
||||
namespace libnest2d { namespace strategies {
|
||||
namespace libnest2d { namespace selections {
|
||||
|
||||
/**
|
||||
* Selection heuristic based on [López-Camacho]\
|
||||
@ -118,7 +118,7 @@ public:
|
||||
using Placer = PlacementStrategyLike<TPlacer>;
|
||||
using ItemList = std::list<ItemRef>;
|
||||
|
||||
const double bin_area = ShapeLike::area<RawShape>(bin);
|
||||
const double bin_area = sl::area(bin);
|
||||
const double w = bin_area * config_.waste_increment;
|
||||
|
||||
const double INITIAL_FILL_PROPORTION = config_.initial_fill_proportion;
|
||||
@ -227,10 +227,14 @@ public:
|
||||
bool ret = false;
|
||||
auto it = not_packed.begin();
|
||||
|
||||
auto pack = [&placer, ¬_packed](ItemListIt it) {
|
||||
return placer.pack(*it, rem(it, not_packed));
|
||||
};
|
||||
|
||||
while(it != not_packed.end() && !ret &&
|
||||
free_area - (item_area = it->get().area()) <= waste)
|
||||
{
|
||||
if(item_area <= free_area && placer.pack(*it) ) {
|
||||
if(item_area <= free_area && pack(it) ) {
|
||||
free_area -= item_area;
|
||||
filled_area = bin_area - free_area;
|
||||
ret = true;
|
||||
@ -270,6 +274,11 @@ public:
|
||||
auto it2 = it;
|
||||
|
||||
std::vector<TPair> wrong_pairs;
|
||||
using std::placeholders::_1;
|
||||
|
||||
auto trypack = [&placer, ¬_packed](ItemListIt it) {
|
||||
return placer.trypack(*it, rem(it, not_packed));
|
||||
};
|
||||
|
||||
while(it != endit && !ret &&
|
||||
free_area - (item_area = it->get().area()) -
|
||||
@ -278,7 +287,7 @@ public:
|
||||
if(item_area + smallestPiece(it, not_packed)->get().area() >
|
||||
free_area ) { it++; continue; }
|
||||
|
||||
auto pr = placer.trypack(*it);
|
||||
auto pr = trypack(it);
|
||||
|
||||
// First would fit
|
||||
it2 = not_packed.begin();
|
||||
@ -294,14 +303,14 @@ public:
|
||||
}
|
||||
|
||||
placer.accept(pr);
|
||||
auto pr2 = placer.trypack(*it2);
|
||||
auto pr2 = trypack(it2);
|
||||
if(!pr2) {
|
||||
placer.unpackLast(); // remove first
|
||||
if(try_reverse) {
|
||||
pr2 = placer.trypack(*it2);
|
||||
pr2 = trypack(it2);
|
||||
if(pr2) {
|
||||
placer.accept(pr2);
|
||||
auto pr12 = placer.trypack(*it);
|
||||
auto pr12 = trypack(it);
|
||||
if(pr12) {
|
||||
placer.accept(pr12);
|
||||
ret = true;
|
||||
@ -365,6 +374,14 @@ public:
|
||||
return it->get().area();
|
||||
};
|
||||
|
||||
auto trypack = [&placer, ¬_packed](ItemListIt it) {
|
||||
return placer.trypack(*it, rem(it, not_packed));
|
||||
};
|
||||
|
||||
auto pack = [&placer, ¬_packed](ItemListIt it) {
|
||||
return placer.pack(*it, rem(it, not_packed));
|
||||
};
|
||||
|
||||
while (it != endit && !ret) { // drill down 1st level
|
||||
|
||||
// We need to determine in each iteration the largest, second
|
||||
@ -394,7 +411,7 @@ public:
|
||||
it++; continue;
|
||||
}
|
||||
|
||||
auto pr = placer.trypack(*it);
|
||||
auto pr = trypack(it);
|
||||
|
||||
// Check for free area and try to pack the 1st item...
|
||||
if(!pr) { it++; continue; }
|
||||
@ -420,15 +437,15 @@ public:
|
||||
bool can_pack2 = false;
|
||||
|
||||
placer.accept(pr);
|
||||
auto pr2 = placer.trypack(*it2);
|
||||
auto pr2 = trypack(it2);
|
||||
auto pr12 = pr;
|
||||
if(!pr2) {
|
||||
placer.unpackLast(); // remove first
|
||||
if(try_reverse) {
|
||||
pr2 = placer.trypack(*it2);
|
||||
pr2 = trypack(it2);
|
||||
if(pr2) {
|
||||
placer.accept(pr2);
|
||||
pr12 = placer.trypack(*it);
|
||||
pr12 = trypack(it);
|
||||
if(pr12) can_pack2 = true;
|
||||
placer.unpackLast();
|
||||
}
|
||||
@ -463,7 +480,7 @@ public:
|
||||
if(a3_sum > free_area) { it3++; continue; }
|
||||
|
||||
placer.accept(pr12); placer.accept(pr2);
|
||||
bool can_pack3 = placer.pack(*it3);
|
||||
bool can_pack3 = pack(it3);
|
||||
|
||||
if(!can_pack3) {
|
||||
placer.unpackLast();
|
||||
@ -473,16 +490,16 @@ public:
|
||||
if(!can_pack3 && try_reverse) {
|
||||
|
||||
std::array<size_t, 3> indices = {0, 1, 2};
|
||||
std::array<ItemRef, 3>
|
||||
candidates = {*it, *it2, *it3};
|
||||
std::array<typename ItemList::iterator, 3>
|
||||
candidates = {it, it2, it3};
|
||||
|
||||
auto tryPack = [&placer, &candidates](
|
||||
auto tryPack = [&placer, &candidates, &pack](
|
||||
const decltype(indices)& idx)
|
||||
{
|
||||
std::array<bool, 3> packed = {false};
|
||||
|
||||
for(auto id : idx) packed.at(id) =
|
||||
placer.pack(candidates[id]);
|
||||
pack(candidates[id]);
|
||||
|
||||
bool check =
|
||||
std::all_of(packed.begin(),
|
||||
@ -536,7 +553,7 @@ public:
|
||||
{ auto it = store_.begin();
|
||||
while (it != store_.end()) {
|
||||
Placer p(bin); p.configure(pconfig);
|
||||
if(!p.pack(*it)) {
|
||||
if(!p.pack(*it, rem(it, store_))) {
|
||||
it = store_.erase(it);
|
||||
} else it++;
|
||||
}
|
||||
@ -551,11 +568,7 @@ public:
|
||||
{
|
||||
|
||||
packed_bins_[idx] = placer.getItems();
|
||||
#ifndef NDEBUG
|
||||
packed_bins_[idx].insert(packed_bins_[idx].end(),
|
||||
placer.getDebugItems().begin(),
|
||||
placer.getDebugItems().end());
|
||||
#endif
|
||||
|
||||
// TODO here should be a spinlock
|
||||
slock.lock();
|
||||
acounter -= packednum;
|
||||
@ -601,7 +614,7 @@ public:
|
||||
while(it != not_packed.end() &&
|
||||
filled_area < INITIAL_FILL_AREA)
|
||||
{
|
||||
if(placer.pack(*it)) {
|
||||
if(placer.pack(*it, rem(it, not_packed))) {
|
||||
filled_area += it->get().area();
|
||||
free_area = bin_area - filled_area;
|
||||
it = not_packed.erase(it);
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
#include "selection_boilerplate.hpp"
|
||||
|
||||
namespace libnest2d { namespace strategies {
|
||||
namespace libnest2d { namespace selections {
|
||||
|
||||
template<class RawShape>
|
||||
class _FillerSelection: public SelectionBoilerplate<RawShape> {
|
||||
@ -56,18 +56,13 @@ public:
|
||||
|
||||
std::sort(store_.begin(), store_.end(), sortfunc);
|
||||
|
||||
// Container a = {store_[0], store_[1], store_[4], store_[5] };
|
||||
//// a.insert(a.end(), store_.end()-10, store_.end());
|
||||
// store_ = a;
|
||||
|
||||
PlacementStrategyLike<TPlacer> placer(bin);
|
||||
placer.configure(pconfig);
|
||||
|
||||
auto it = store_.begin();
|
||||
while(it != store_.end()) {
|
||||
if(!placer.pack(*it)) {
|
||||
if(!placer.pack(*it, {std::next(it), store_.end()})) {
|
||||
if(packed_bins_.back().empty()) ++it;
|
||||
// makeProgress(placer);
|
||||
placer.clearItems();
|
||||
packed_bins_.emplace_back();
|
||||
} else {
|
||||
@ -76,9 +71,6 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
// if(was_packed) {
|
||||
// packed_bins_.push_back(placer.getItems());
|
||||
// }
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include "../libnest2d.hpp"
|
||||
#include "selection_boilerplate.hpp"
|
||||
|
||||
namespace libnest2d { namespace strategies {
|
||||
namespace libnest2d { namespace selections {
|
||||
|
||||
template<class RawShape>
|
||||
class _FirstFitSelection: public SelectionBoilerplate<RawShape> {
|
||||
@ -40,6 +40,7 @@ public:
|
||||
packed_bins_.clear();
|
||||
|
||||
std::vector<Placer> placers;
|
||||
placers.reserve(last-first);
|
||||
|
||||
std::copy(first, last, std::back_inserter(store_));
|
||||
|
||||
@ -66,21 +67,25 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
for(auto& item : store_ ) {
|
||||
bool was_packed = false;
|
||||
while(!was_packed) {
|
||||
auto it = store_.begin();
|
||||
|
||||
for(size_t j = 0; j < placers.size() && !was_packed; j++) {
|
||||
if((was_packed = placers[j].pack(item)))
|
||||
makeProgress(placers[j], j);
|
||||
while(it != store_.end()) {
|
||||
bool was_packed = false;
|
||||
size_t j = 0;
|
||||
while(!was_packed) {
|
||||
for(; j < placers.size() && !was_packed; j++) {
|
||||
if((was_packed = placers[j].pack(*it, rem(it, store_) )))
|
||||
makeProgress(placers[j], j);
|
||||
}
|
||||
|
||||
if(!was_packed) {
|
||||
placers.emplace_back(bin);
|
||||
placers.back().configure(pconfig);
|
||||
packed_bins_.emplace_back();
|
||||
j = placers.size() - 1;
|
||||
}
|
||||
}
|
||||
++it;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -3,8 +3,7 @@
|
||||
|
||||
#include "../libnest2d.hpp"
|
||||
|
||||
namespace libnest2d {
|
||||
namespace strategies {
|
||||
namespace libnest2d { namespace selections {
|
||||
|
||||
template<class RawShape>
|
||||
class SelectionBoilerplate {
|
||||
|
@ -5,6 +5,7 @@
|
||||
#include "printer_parts.h"
|
||||
#include <libnest2d/geometry_traits_nfp.hpp>
|
||||
//#include "../tools/libnfpglue.hpp"
|
||||
//#include "../tools/nfp_svgnest_glue.hpp"
|
||||
|
||||
std::vector<libnest2d::Item>& prusaParts() {
|
||||
static std::vector<libnest2d::Item> ret;
|
||||
@ -99,6 +100,43 @@ TEST(BasicFunctionality, creationAndDestruction)
|
||||
|
||||
}
|
||||
|
||||
TEST(GeometryAlgorithms, boundingCircle) {
|
||||
using namespace libnest2d;
|
||||
using placers::boundingCircle;
|
||||
|
||||
PolygonImpl p = {{{0, 10}, {10, 0}, {0, -10}, {0, 10}}, {}};
|
||||
Circle c = boundingCircle(p);
|
||||
|
||||
ASSERT_EQ(c.center().X, 0);
|
||||
ASSERT_EQ(c.center().Y, 0);
|
||||
ASSERT_DOUBLE_EQ(c.radius(), 10);
|
||||
|
||||
shapelike::translate(p, PointImpl{10, 10});
|
||||
c = boundingCircle(p);
|
||||
|
||||
ASSERT_EQ(c.center().X, 10);
|
||||
ASSERT_EQ(c.center().Y, 10);
|
||||
ASSERT_DOUBLE_EQ(c.radius(), 10);
|
||||
|
||||
auto parts = prusaParts();
|
||||
|
||||
int i = 0;
|
||||
for(auto& part : parts) {
|
||||
c = boundingCircle(part.transformedShape());
|
||||
if(std::isnan(c.radius())) std::cout << "fail: radius is nan" << std::endl;
|
||||
|
||||
else for(auto v : shapelike::getContour(part.transformedShape()) ) {
|
||||
auto d = pointlike::distance(v, c.center());
|
||||
if(d > c.radius() ) {
|
||||
auto e = std::abs( 1.0 - d/c.radius());
|
||||
ASSERT_LE(e, 1e-3);
|
||||
}
|
||||
}
|
||||
i++;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
TEST(GeometryAlgorithms, Distance) {
|
||||
using namespace libnest2d;
|
||||
|
||||
@ -107,14 +145,14 @@ TEST(GeometryAlgorithms, Distance) {
|
||||
Point p2 = {10, 0};
|
||||
Point p3 = {10, 10};
|
||||
|
||||
ASSERT_DOUBLE_EQ(PointLike::distance(p1, p2), 10);
|
||||
ASSERT_DOUBLE_EQ(PointLike::distance(p1, p3), sqrt(200));
|
||||
ASSERT_DOUBLE_EQ(pointlike::distance(p1, p2), 10);
|
||||
ASSERT_DOUBLE_EQ(pointlike::distance(p1, p3), sqrt(200));
|
||||
|
||||
Segment seg(p1, p3);
|
||||
|
||||
ASSERT_DOUBLE_EQ(PointLike::distance(p2, seg), 7.0710678118654755);
|
||||
ASSERT_DOUBLE_EQ(pointlike::distance(p2, seg), 7.0710678118654755);
|
||||
|
||||
auto result = PointLike::horizontalDistance(p2, seg);
|
||||
auto result = pointlike::horizontalDistance(p2, seg);
|
||||
|
||||
auto check = [](Coord val, Coord expected) {
|
||||
if(std::is_floating_point<Coord>::value)
|
||||
@ -127,11 +165,11 @@ TEST(GeometryAlgorithms, Distance) {
|
||||
ASSERT_TRUE(result.second);
|
||||
check(result.first, 10);
|
||||
|
||||
result = PointLike::verticalDistance(p2, seg);
|
||||
result = pointlike::verticalDistance(p2, seg);
|
||||
ASSERT_TRUE(result.second);
|
||||
check(result.first, -10);
|
||||
|
||||
result = PointLike::verticalDistance(Point{10, 20}, seg);
|
||||
result = pointlike::verticalDistance(Point{10, 20}, seg);
|
||||
ASSERT_TRUE(result.second);
|
||||
check(result.first, 10);
|
||||
|
||||
@ -139,12 +177,12 @@ TEST(GeometryAlgorithms, Distance) {
|
||||
Point p4 = {80, 0};
|
||||
Segment seg2 = { {0, 0}, {0, 40} };
|
||||
|
||||
result = PointLike::horizontalDistance(p4, seg2);
|
||||
result = pointlike::horizontalDistance(p4, seg2);
|
||||
|
||||
ASSERT_TRUE(result.second);
|
||||
check(result.first, 80);
|
||||
|
||||
result = PointLike::verticalDistance(p4, seg2);
|
||||
result = pointlike::verticalDistance(p4, seg2);
|
||||
// Point should not be related to the segment
|
||||
ASSERT_FALSE(result.second);
|
||||
|
||||
@ -172,7 +210,7 @@ TEST(GeometryAlgorithms, Area) {
|
||||
{61, 97}
|
||||
};
|
||||
|
||||
ASSERT_TRUE(ShapeLike::area(item.transformedShape()) > 0 );
|
||||
ASSERT_TRUE(shapelike::area(item.transformedShape()) > 0 );
|
||||
}
|
||||
|
||||
TEST(GeometryAlgorithms, IsPointInsidePolygon) {
|
||||
@ -182,21 +220,21 @@ TEST(GeometryAlgorithms, IsPointInsidePolygon) {
|
||||
|
||||
Point p = {1, 1};
|
||||
|
||||
ASSERT_TRUE(rect.isPointInside(p));
|
||||
ASSERT_TRUE(rect.isInside(p));
|
||||
|
||||
p = {11, 11};
|
||||
|
||||
ASSERT_FALSE(rect.isPointInside(p));
|
||||
ASSERT_FALSE(rect.isInside(p));
|
||||
|
||||
|
||||
p = {11, 12};
|
||||
|
||||
ASSERT_FALSE(rect.isPointInside(p));
|
||||
ASSERT_FALSE(rect.isInside(p));
|
||||
|
||||
|
||||
p = {3, 3};
|
||||
|
||||
ASSERT_TRUE(rect.isPointInside(p));
|
||||
ASSERT_TRUE(rect.isInside(p));
|
||||
|
||||
}
|
||||
|
||||
@ -250,7 +288,7 @@ TEST(GeometryAlgorithms, LeftAndDownPolygon)
|
||||
|
||||
Item leftp(placer.leftPoly(item));
|
||||
|
||||
ASSERT_TRUE(ShapeLike::isValid(leftp.rawShape()).first);
|
||||
ASSERT_TRUE(shapelike::isValid(leftp.rawShape()).first);
|
||||
ASSERT_EQ(leftp.vertexCount(), leftControl.vertexCount());
|
||||
|
||||
for(unsigned long i = 0; i < leftControl.vertexCount(); i++) {
|
||||
@ -260,7 +298,7 @@ TEST(GeometryAlgorithms, LeftAndDownPolygon)
|
||||
|
||||
Item downp(placer.downPoly(item));
|
||||
|
||||
ASSERT_TRUE(ShapeLike::isValid(downp.rawShape()).first);
|
||||
ASSERT_TRUE(shapelike::isValid(downp.rawShape()).first);
|
||||
ASSERT_EQ(downp.vertexCount(), downControl.vertexCount());
|
||||
|
||||
for(unsigned long i = 0; i < downControl.vertexCount(); i++) {
|
||||
@ -297,7 +335,7 @@ TEST(GeometryAlgorithms, ArrangeRectanglesTight)
|
||||
{20, 20} };
|
||||
|
||||
|
||||
Arranger<BottomLeftPlacer, DJDHeuristic> arrange(Box(210, 250));
|
||||
Nester<BottomLeftPlacer, DJDHeuristic> arrange(Box(210, 250));
|
||||
|
||||
auto groups = arrange(rects.begin(), rects.end());
|
||||
|
||||
@ -350,7 +388,7 @@ TEST(GeometryAlgorithms, ArrangeRectanglesLoose)
|
||||
|
||||
Coord min_obj_distance = 5;
|
||||
|
||||
Arranger<BottomLeftPlacer, DJDHeuristic> arrange(Box(210, 250),
|
||||
Nester<BottomLeftPlacer, DJDHeuristic> arrange(Box(210, 250),
|
||||
min_obj_distance);
|
||||
|
||||
auto groups = arrange(rects.begin(), rects.end());
|
||||
@ -401,7 +439,7 @@ R"raw(<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||
setX(v, getX(v)/SCALE);
|
||||
rbin.setVertex(i, v);
|
||||
}
|
||||
out << ShapeLike::serialize<Formats::SVG>(rbin.rawShape()) << std::endl;
|
||||
out << shapelike::serialize<Formats::SVG>(rbin.rawShape()) << std::endl;
|
||||
for(Item& sh : r) {
|
||||
Item tsh(sh.transformedShape());
|
||||
for(unsigned i = 0; i < tsh.vertexCount(); i++) {
|
||||
@ -410,7 +448,7 @@ R"raw(<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||
setX(v, getX(v)/SCALE);
|
||||
tsh.setVertex(i, v);
|
||||
}
|
||||
out << ShapeLike::serialize<Formats::SVG>(tsh.rawShape()) << std::endl;
|
||||
out << shapelike::serialize<Formats::SVG>(tsh.rawShape()) << std::endl;
|
||||
}
|
||||
out << "\n</svg>" << std::endl;
|
||||
}
|
||||
@ -664,7 +702,7 @@ std::vector<ItemPair> nfp_concave_testdata = {
|
||||
}
|
||||
};
|
||||
|
||||
template<NfpLevel lvl, Coord SCALE>
|
||||
template<nfp::NfpLevel lvl, Coord SCALE>
|
||||
void testNfp(const std::vector<ItemPair>& testdata) {
|
||||
using namespace libnest2d;
|
||||
|
||||
@ -674,29 +712,33 @@ void testNfp(const std::vector<ItemPair>& testdata) {
|
||||
|
||||
auto& exportfun = exportSVG<SCALE, Box>;
|
||||
|
||||
auto onetest = [&](Item& orbiter, Item& stationary){
|
||||
auto onetest = [&](Item& orbiter, Item& stationary, unsigned testidx){
|
||||
testcase++;
|
||||
|
||||
orbiter.translate({210*SCALE, 0});
|
||||
|
||||
auto&& nfp = Nfp::noFitPolygon<lvl>(stationary.rawShape(),
|
||||
auto&& nfp = nfp::noFitPolygon<lvl>(stationary.rawShape(),
|
||||
orbiter.transformedShape());
|
||||
|
||||
strategies::correctNfpPosition(nfp, stationary, orbiter);
|
||||
placers::correctNfpPosition(nfp, stationary, orbiter);
|
||||
|
||||
auto v = ShapeLike::isValid(nfp.first);
|
||||
auto valid = shapelike::isValid(nfp.first);
|
||||
|
||||
if(!v.first) {
|
||||
std::cout << v.second << std::endl;
|
||||
}
|
||||
/*Item infp(nfp.first);
|
||||
if(!valid.first) {
|
||||
std::cout << "test instance: " << testidx << " "
|
||||
<< valid.second << std::endl;
|
||||
std::vector<std::reference_wrapper<Item>> inp = {std::ref(infp)};
|
||||
exportfun(inp, bin, testidx);
|
||||
}*/
|
||||
|
||||
ASSERT_TRUE(v.first);
|
||||
ASSERT_TRUE(valid.first);
|
||||
|
||||
Item infp(nfp.first);
|
||||
|
||||
int i = 0;
|
||||
auto rorbiter = orbiter.transformedShape();
|
||||
auto vo = Nfp::referenceVertex(rorbiter);
|
||||
auto vo = nfp::referenceVertex(rorbiter);
|
||||
|
||||
ASSERT_TRUE(stationary.isInside(infp));
|
||||
|
||||
@ -710,7 +752,7 @@ void testNfp(const std::vector<ItemPair>& testdata) {
|
||||
|
||||
bool touching = Item::touches(tmp, stationary);
|
||||
|
||||
if(!touching) {
|
||||
if(!touching || !valid.first) {
|
||||
std::vector<std::reference_wrapper<Item>> inp = {
|
||||
std::ref(stationary), std::ref(tmp), std::ref(infp)
|
||||
};
|
||||
@ -722,22 +764,24 @@ void testNfp(const std::vector<ItemPair>& testdata) {
|
||||
}
|
||||
};
|
||||
|
||||
unsigned tidx = 0;
|
||||
for(auto& td : testdata) {
|
||||
auto orbiter = td.orbiter;
|
||||
auto stationary = td.stationary;
|
||||
onetest(orbiter, stationary);
|
||||
onetest(orbiter, stationary, tidx++);
|
||||
}
|
||||
|
||||
tidx = 0;
|
||||
for(auto& td : testdata) {
|
||||
auto orbiter = td.stationary;
|
||||
auto stationary = td.orbiter;
|
||||
onetest(orbiter, stationary);
|
||||
onetest(orbiter, stationary, tidx++);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TEST(GeometryAlgorithms, nfpConvexConvex) {
|
||||
testNfp<NfpLevel::CONVEX_ONLY, 1>(nfp_testdata);
|
||||
testNfp<nfp::NfpLevel::CONVEX_ONLY, 1>(nfp_testdata);
|
||||
}
|
||||
|
||||
//TEST(GeometryAlgorithms, nfpConcaveConcave) {
|
||||
@ -758,7 +802,7 @@ TEST(GeometryAlgorithms, pointOnPolygonContour) {
|
||||
|
||||
Rectangle input(10, 10);
|
||||
|
||||
strategies::EdgeCache<PolygonImpl> ecache(input);
|
||||
placers::EdgeCache<PolygonImpl> ecache(input);
|
||||
|
||||
auto first = *input.begin();
|
||||
ASSERT_TRUE(getX(first) == getX(ecache.coords(0)));
|
||||
@ -770,7 +814,7 @@ TEST(GeometryAlgorithms, pointOnPolygonContour) {
|
||||
|
||||
for(int i = 0; i <= 100; i++) {
|
||||
auto v = ecache.coords(i*(0.01));
|
||||
ASSERT_TRUE(ShapeLike::touches(v, input.transformedShape()));
|
||||
ASSERT_TRUE(shapelike::touches(v, input.transformedShape()));
|
||||
}
|
||||
}
|
||||
|
||||
@ -784,17 +828,17 @@ TEST(GeometryAlgorithms, mergePileWithPolygon) {
|
||||
rect2.translate({10, 0});
|
||||
rect3.translate({25, 0});
|
||||
|
||||
ShapeLike::Shapes<PolygonImpl> pile;
|
||||
shapelike::Shapes<PolygonImpl> pile;
|
||||
pile.push_back(rect1.transformedShape());
|
||||
pile.push_back(rect2.transformedShape());
|
||||
|
||||
auto result = Nfp::merge(pile, rect3.transformedShape());
|
||||
auto result = nfp::merge(pile, rect3.transformedShape());
|
||||
|
||||
ASSERT_EQ(result.size(), 1);
|
||||
|
||||
Rectangle ref(45, 15);
|
||||
|
||||
ASSERT_EQ(ShapeLike::area(result.front()), ref.area());
|
||||
ASSERT_EQ(shapelike::area(result.front()), ref.area());
|
||||
}
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
|
@ -56,7 +56,7 @@ libnfporb::point_t scale(const libnfporb::point_t& p, long double factor) {
|
||||
|
||||
NfpR _nfp(const PolygonImpl &sh, const PolygonImpl &cother)
|
||||
{
|
||||
using Vertex = PointImpl;
|
||||
namespace sl = shapelike;
|
||||
|
||||
NfpR ret;
|
||||
|
||||
@ -85,7 +85,7 @@ NfpR _nfp(const PolygonImpl &sh, const PolygonImpl &cother)
|
||||
// this can throw
|
||||
auto nfp = libnfporb::generateNFP(pstat, porb, true);
|
||||
|
||||
auto &ct = ShapeLike::getContour(ret.first);
|
||||
auto &ct = sl::getContour(ret.first);
|
||||
ct.reserve(nfp.front().size()+1);
|
||||
for(auto v : nfp.front()) {
|
||||
v = scale(v, refactor);
|
||||
@ -94,7 +94,7 @@ NfpR _nfp(const PolygonImpl &sh, const PolygonImpl &cother)
|
||||
ct.push_back(ct.front());
|
||||
std::reverse(ct.begin(), ct.end());
|
||||
|
||||
auto &rholes = ShapeLike::holes(ret.first);
|
||||
auto &rholes = sl::holes(ret.first);
|
||||
for(size_t hidx = 1; hidx < nfp.size(); ++hidx) {
|
||||
if(nfp[hidx].size() >= 3) {
|
||||
rholes.emplace_back();
|
||||
@ -110,31 +110,31 @@ NfpR _nfp(const PolygonImpl &sh, const PolygonImpl &cother)
|
||||
}
|
||||
}
|
||||
|
||||
ret.second = Nfp::referenceVertex(ret.first);
|
||||
ret.second = nfp::referenceVertex(ret.first);
|
||||
|
||||
} catch(std::exception& e) {
|
||||
std::cout << "Error: " << e.what() << "\nTrying with convex hull..." << std::endl;
|
||||
// auto ch_stat = ShapeLike::convexHull(sh);
|
||||
// auto ch_orb = ShapeLike::convexHull(cother);
|
||||
ret = Nfp::nfpConvexOnly(sh, cother);
|
||||
ret = nfp::nfpConvexOnly(sh, cother);
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
NfpR Nfp::NfpImpl<PolygonImpl, NfpLevel::CONVEX_ONLY>::operator()(
|
||||
NfpR nfp::NfpImpl<PolygonImpl, nfp::NfpLevel::CONVEX_ONLY>::operator()(
|
||||
const PolygonImpl &sh, const ClipperLib::PolygonImpl &cother)
|
||||
{
|
||||
return _nfp(sh, cother);//nfpConvexOnly(sh, cother);
|
||||
}
|
||||
|
||||
NfpR Nfp::NfpImpl<PolygonImpl, NfpLevel::ONE_CONVEX>::operator()(
|
||||
NfpR nfp::NfpImpl<PolygonImpl, nfp::NfpLevel::ONE_CONVEX>::operator()(
|
||||
const PolygonImpl &sh, const ClipperLib::PolygonImpl &cother)
|
||||
{
|
||||
return _nfp(sh, cother);
|
||||
}
|
||||
|
||||
NfpR Nfp::NfpImpl<PolygonImpl, NfpLevel::BOTH_CONCAVE>::operator()(
|
||||
NfpR nfp::NfpImpl<PolygonImpl, nfp::NfpLevel::BOTH_CONCAVE>::operator()(
|
||||
const PolygonImpl &sh, const ClipperLib::PolygonImpl &cother)
|
||||
{
|
||||
return _nfp(sh, cother);
|
||||
|
@ -5,22 +5,22 @@
|
||||
|
||||
namespace libnest2d {
|
||||
|
||||
using NfpR = Nfp::NfpResult<PolygonImpl>;
|
||||
using NfpR = nfp::NfpResult<PolygonImpl>;
|
||||
|
||||
NfpR _nfp(const PolygonImpl& sh, const PolygonImpl& cother);
|
||||
|
||||
template<>
|
||||
struct Nfp::NfpImpl<PolygonImpl, NfpLevel::CONVEX_ONLY> {
|
||||
struct nfp::NfpImpl<PolygonImpl, nfp::NfpLevel::CONVEX_ONLY> {
|
||||
NfpR operator()(const PolygonImpl& sh, const PolygonImpl& cother);
|
||||
};
|
||||
|
||||
template<>
|
||||
struct Nfp::NfpImpl<PolygonImpl, NfpLevel::ONE_CONVEX> {
|
||||
struct nfp::NfpImpl<PolygonImpl, nfp::NfpLevel::ONE_CONVEX> {
|
||||
NfpR operator()(const PolygonImpl& sh, const PolygonImpl& cother);
|
||||
};
|
||||
|
||||
template<>
|
||||
struct Nfp::NfpImpl<PolygonImpl, NfpLevel::BOTH_CONCAVE> {
|
||||
struct nfp::NfpImpl<PolygonImpl, nfp::NfpLevel::BOTH_CONCAVE> {
|
||||
NfpR operator()(const PolygonImpl& sh, const PolygonImpl& cother);
|
||||
};
|
||||
|
||||
@ -34,7 +34,7 @@ struct Nfp::NfpImpl<PolygonImpl, NfpLevel::BOTH_CONCAVE> {
|
||||
// NfpResult operator()(const PolygonImpl& sh, const PolygonImpl& cother);
|
||||
//};
|
||||
|
||||
template<> struct Nfp::MaxNfpLevel<PolygonImpl> {
|
||||
template<> struct nfp::MaxNfpLevel<PolygonImpl> {
|
||||
static const BP2D_CONSTEXPR NfpLevel value =
|
||||
// NfpLevel::CONVEX_ONLY;
|
||||
NfpLevel::BOTH_CONCAVE;
|
||||
|
1018
xs/src/libnest2d/tools/nfp_svgnest.hpp
Normal file
1018
xs/src/libnest2d/tools/nfp_svgnest.hpp
Normal file
File diff suppressed because it is too large
Load Diff
75
xs/src/libnest2d/tools/nfp_svgnest_glue.hpp
Normal file
75
xs/src/libnest2d/tools/nfp_svgnest_glue.hpp
Normal file
@ -0,0 +1,75 @@
|
||||
#ifndef NFP_SVGNEST_GLUE_HPP
|
||||
#define NFP_SVGNEST_GLUE_HPP
|
||||
|
||||
#include "nfp_svgnest.hpp"
|
||||
|
||||
#include <libnest2d/clipper_backend/clipper_backend.hpp>
|
||||
|
||||
namespace libnest2d {
|
||||
|
||||
namespace __svgnest {
|
||||
|
||||
//template<> struct _Tol<double> {
|
||||
// static const BP2D_CONSTEXPR TCoord<PointImpl> Value = 1000000;
|
||||
//};
|
||||
|
||||
}
|
||||
|
||||
namespace nfp {
|
||||
|
||||
using NfpR = NfpResult<PolygonImpl>;
|
||||
|
||||
template<> struct NfpImpl<PolygonImpl, NfpLevel::CONVEX_ONLY> {
|
||||
NfpR operator()(const PolygonImpl& sh, const PolygonImpl& cother) {
|
||||
// return nfpConvexOnly(sh, cother);
|
||||
namespace sl = shapelike;
|
||||
using alg = __svgnest::_alg<PolygonImpl>;
|
||||
|
||||
auto nfp_p = alg::noFitPolygon(sl::getContour(sh),
|
||||
sl::getContour(cother), false, false);
|
||||
|
||||
PolygonImpl nfp_cntr;
|
||||
if(!nfp_p.empty()) nfp_cntr.Contour = nfp_p.front();
|
||||
return {nfp_cntr, referenceVertex(nfp_cntr)};
|
||||
}
|
||||
};
|
||||
|
||||
template<> struct NfpImpl<PolygonImpl, NfpLevel::ONE_CONVEX> {
|
||||
NfpR operator()(const PolygonImpl& sh, const PolygonImpl& cother) {
|
||||
// return nfpConvexOnly(sh, cother);
|
||||
namespace sl = shapelike;
|
||||
using alg = __svgnest::_alg<PolygonImpl>;
|
||||
|
||||
std::cout << "Itt vagyok" << std::endl;
|
||||
auto nfp_p = alg::noFitPolygon(sl::getContour(sh),
|
||||
sl::getContour(cother), false, false);
|
||||
|
||||
PolygonImpl nfp_cntr;
|
||||
nfp_cntr.Contour = nfp_p.front();
|
||||
return {nfp_cntr, referenceVertex(nfp_cntr)};
|
||||
}
|
||||
};
|
||||
|
||||
template<>
|
||||
struct NfpImpl<PolygonImpl, NfpLevel::BOTH_CONCAVE> {
|
||||
NfpR operator()(const PolygonImpl& sh, const PolygonImpl& cother) {
|
||||
namespace sl = shapelike;
|
||||
using alg = __svgnest::_alg<PolygonImpl>;
|
||||
|
||||
auto nfp_p = alg::noFitPolygon(sl::getContour(sh),
|
||||
sl::getContour(cother), true, false);
|
||||
|
||||
PolygonImpl nfp_cntr;
|
||||
nfp_cntr.Contour = nfp_p.front();
|
||||
return {nfp_cntr, referenceVertex(nfp_cntr)};
|
||||
}
|
||||
};
|
||||
|
||||
template<> struct MaxNfpLevel<PolygonImpl> {
|
||||
// static const BP2D_CONSTEXPR NfpLevel value = NfpLevel::BOTH_CONCAVE;
|
||||
static const BP2D_CONSTEXPR NfpLevel value = NfpLevel::CONVEX_ONLY;
|
||||
};
|
||||
|
||||
}}
|
||||
|
||||
#endif // NFP_SVGNEST_GLUE_HPP
|
@ -56,14 +56,14 @@ public:
|
||||
auto d = static_cast<Coord>(
|
||||
std::round(conf_.height*conf_.mm_in_coord_units) );
|
||||
|
||||
auto& contour = ShapeLike::getContour(tsh);
|
||||
auto& contour = shapelike::getContour(tsh);
|
||||
for(auto& v : contour) setY(v, -getY(v) + d);
|
||||
|
||||
auto& holes = ShapeLike::holes(tsh);
|
||||
auto& holes = shapelike::holes(tsh);
|
||||
for(auto& h : holes) for(auto& v : h) setY(v, -getY(v) + d);
|
||||
|
||||
}
|
||||
currentLayer() += ShapeLike::serialize<Formats::SVG>(tsh,
|
||||
currentLayer() += shapelike::serialize<Formats::SVG>(tsh,
|
||||
1.0/conf_.mm_in_coord_units) + "\n";
|
||||
}
|
||||
|
||||
|
@ -1736,10 +1736,7 @@ namespace Slic3r {
|
||||
stream << " </" << COMPONENTS_TAG << ">\n";
|
||||
}
|
||||
|
||||
Transform3d t = Transform3d::Identity();
|
||||
t.translate(Vec3d(instance->offset(0), instance->offset(1), 0.0));
|
||||
t.rotate(Eigen::AngleAxisd(instance->rotation, Vec3d::UnitZ()));
|
||||
t.scale(instance->scaling_factor);
|
||||
Transform3d t = instance->world_matrix();
|
||||
build_items.emplace_back(instance_id, t);
|
||||
|
||||
stream << " </" << OBJECT_TAG << ">\n";
|
||||
|
@ -665,6 +665,14 @@ void GCode::_do_export(Print &print, FILE *file, GCodePreviewData *preview_data)
|
||||
_write_format(file, "\n");
|
||||
}
|
||||
|
||||
// adds tags for time estimators
|
||||
if (print.config.remaining_times.value)
|
||||
{
|
||||
_writeln(file, GCodeTimeEstimator::Normal_First_M73_Output_Placeholder_Tag);
|
||||
if (m_silent_time_estimator_enabled)
|
||||
_writeln(file, GCodeTimeEstimator::Silent_First_M73_Output_Placeholder_Tag);
|
||||
}
|
||||
|
||||
// Prepare the helper object for replacing placeholders in custom G-code and output filename.
|
||||
m_placeholder_parser = print.placeholder_parser;
|
||||
m_placeholder_parser.update_timestamp();
|
||||
@ -724,7 +732,6 @@ void GCode::_do_export(Print &print, FILE *file, GCodePreviewData *preview_data)
|
||||
m_placeholder_parser.set("has_wipe_tower", has_wipe_tower);
|
||||
m_placeholder_parser.set("has_single_extruder_multi_material_priming", has_wipe_tower && print.config.single_extruder_multi_material_priming);
|
||||
std::string start_gcode = this->placeholder_parser_process("start_gcode", print.config.start_gcode.value, initial_extruder_id);
|
||||
|
||||
// Set bed temperature if the start G-code does not contain any bed temp control G-codes.
|
||||
this->_print_first_layer_bed_temperature(file, print, start_gcode, initial_extruder_id, true);
|
||||
// Set extruder(s) temperature before and after start G-code.
|
||||
|
@ -168,6 +168,9 @@ namespace Slic3r {
|
||||
}
|
||||
#endif // ENABLE_MOVE_STATS
|
||||
|
||||
const std::string GCodeTimeEstimator::Normal_First_M73_Output_Placeholder_Tag = "; NORMAL_FIRST_M73_OUTPUT_PLACEHOLDER";
|
||||
const std::string GCodeTimeEstimator::Silent_First_M73_Output_Placeholder_Tag = "; SILENT_FIRST_M73_OUTPUT_PLACEHOLDER";
|
||||
|
||||
GCodeTimeEstimator::GCodeTimeEstimator(EMode mode)
|
||||
: _mode(mode)
|
||||
{
|
||||
@ -294,7 +297,15 @@ namespace Slic3r {
|
||||
throw std::runtime_error(std::string("Remaining times export failed.\nError while reading from file.\n"));
|
||||
}
|
||||
|
||||
gcode_line += "\n";
|
||||
// replaces placeholders for initial line M73 with the real lines
|
||||
if (((_mode == Normal) && (gcode_line == Normal_First_M73_Output_Placeholder_Tag)) ||
|
||||
((_mode == Silent) && (gcode_line == Silent_First_M73_Output_Placeholder_Tag)))
|
||||
{
|
||||
sprintf(time_line, time_mask.c_str(), "0", _get_time_minutes(_time).c_str());
|
||||
gcode_line = time_line;
|
||||
}
|
||||
else
|
||||
gcode_line += "\n";
|
||||
|
||||
// add remaining time lines where needed
|
||||
_parser.parse_line(gcode_line,
|
||||
|
@ -17,6 +17,9 @@ namespace Slic3r {
|
||||
class GCodeTimeEstimator
|
||||
{
|
||||
public:
|
||||
static const std::string Normal_First_M73_Output_Placeholder_Tag;
|
||||
static const std::string Silent_First_M73_Output_Placeholder_Tag;
|
||||
|
||||
enum EMode : unsigned char
|
||||
{
|
||||
Normal,
|
||||
|
@ -237,7 +237,6 @@ BoundingBoxf3 Model::bounding_box() const
|
||||
|
||||
void Model::center_instances_around_point(const Vec2d &point)
|
||||
{
|
||||
// BoundingBoxf3 bb = this->bounding_box();
|
||||
BoundingBoxf3 bb;
|
||||
for (ModelObject *o : this->objects)
|
||||
for (size_t i = 0; i < o->instances.size(); ++ i)
|
||||
@ -670,22 +669,19 @@ void ModelObject::center_around_origin()
|
||||
if (! v->modifier)
|
||||
bb.merge(v->mesh.bounding_box());
|
||||
|
||||
// First align to origin on XYZ, then center it on XY.
|
||||
Vec3d size = bb.size();
|
||||
size(2) = 0.;
|
||||
Vec3d shift3 = - bb.min - 0.5 * size;
|
||||
// Unaligned vector, for the Rotation2D to work on Visual Studio 2013.
|
||||
Eigen::Vector2d shift2 = to_2d(shift3);
|
||||
|
||||
this->translate(shift3);
|
||||
this->origin_translation += shift3;
|
||||
|
||||
// Shift is the vector from the center of the bottom face of the bounding box to the origin
|
||||
Vec3d shift = -bb.center();
|
||||
shift(2) = -bb.min(2);
|
||||
|
||||
this->translate(shift);
|
||||
this->origin_translation += shift;
|
||||
|
||||
if (!this->instances.empty()) {
|
||||
for (ModelInstance *i : this->instances) {
|
||||
// apply rotation and scaling to vector as well before translating instance,
|
||||
// in order to leave final position unaltered
|
||||
Eigen::Rotation2Dd rot(i->rotation);
|
||||
i->offset -= rot * shift2 * i->scaling_factor;
|
||||
Vec3d i_shift = i->world_matrix(true) * shift;
|
||||
i->offset -= to_2d(i_shift);
|
||||
}
|
||||
this->invalidate_bounding_box();
|
||||
}
|
||||
@ -861,12 +857,7 @@ void ModelObject::check_instances_print_volume_state(const BoundingBoxf3& print_
|
||||
{
|
||||
for (ModelInstance* inst : this->instances)
|
||||
{
|
||||
Transform3d m = Transform3d::Identity();
|
||||
m.translate(Vec3d(inst->offset(0), inst->offset(1), 0.0));
|
||||
m.rotate(Eigen::AngleAxisd(inst->rotation, Vec3d::UnitZ()));
|
||||
m.scale(inst->scaling_factor);
|
||||
|
||||
BoundingBoxf3 bb = vol->get_convex_hull().transformed_bounding_box(m);
|
||||
BoundingBoxf3 bb = vol->get_convex_hull().transformed_bounding_box(inst->world_matrix());
|
||||
|
||||
if (print_volume.contains(bb))
|
||||
inst->print_volume_state = ModelInstance::PVS_Inside;
|
||||
@ -995,26 +986,17 @@ size_t ModelVolume::split(unsigned int max_extruders)
|
||||
|
||||
void ModelInstance::transform_mesh(TriangleMesh* mesh, bool dont_translate) const
|
||||
{
|
||||
mesh->rotate_z(this->rotation); // rotate around mesh origin
|
||||
mesh->scale(this->scaling_factor); // scale around mesh origin
|
||||
if (!dont_translate)
|
||||
mesh->translate(this->offset(0), this->offset(1), 0);
|
||||
mesh->transform(world_matrix(dont_translate).cast<float>());
|
||||
}
|
||||
|
||||
BoundingBoxf3 ModelInstance::transform_mesh_bounding_box(const TriangleMesh* mesh, bool dont_translate) const
|
||||
{
|
||||
// Rotate around mesh origin.
|
||||
double c = cos(this->rotation);
|
||||
double s = sin(this->rotation);
|
||||
BoundingBoxf3 bbox;
|
||||
for (int i = 0; i < mesh->stl.stats.number_of_facets; ++ i) {
|
||||
const stl_facet &facet = mesh->stl.facet_start[i];
|
||||
for (int j = 0; j < 3; ++ j) {
|
||||
const stl_vertex &v = facet.vertex[j];
|
||||
bbox.merge(Vec3d(c * v(0) - s * v(1), s * v(0) + c * v(1), v(2)));
|
||||
}
|
||||
}
|
||||
if (! empty(bbox)) {
|
||||
TriangleMesh copy(*mesh);
|
||||
copy.transform(world_matrix(true, false, true).cast<float>());
|
||||
BoundingBoxf3 bbox = copy.bounding_box();
|
||||
|
||||
if (!empty(bbox)) {
|
||||
// Scale the bounding box uniformly.
|
||||
if (std::abs(this->scaling_factor - 1.) > EPSILON) {
|
||||
bbox.min *= this->scaling_factor;
|
||||
@ -1031,13 +1013,12 @@ BoundingBoxf3 ModelInstance::transform_mesh_bounding_box(const TriangleMesh* mes
|
||||
|
||||
BoundingBoxf3 ModelInstance::transform_bounding_box(const BoundingBoxf3 &bbox, bool dont_translate) const
|
||||
{
|
||||
Transform3d matrix = Transform3d::Identity();
|
||||
if (!dont_translate)
|
||||
matrix.translate(Vec3d(offset(0), offset(1), 0.0));
|
||||
return bbox.transformed(world_matrix(dont_translate));
|
||||
}
|
||||
|
||||
matrix.rotate(Eigen::AngleAxisd(rotation, Vec3d::UnitZ()));
|
||||
matrix.scale(scaling_factor);
|
||||
return bbox.transformed(matrix);
|
||||
Vec3d ModelInstance::transform_vector(const Vec3d& v, bool dont_translate) const
|
||||
{
|
||||
return world_matrix(dont_translate) * v;
|
||||
}
|
||||
|
||||
void ModelInstance::transform_polygon(Polygon* polygon) const
|
||||
@ -1046,4 +1027,20 @@ void ModelInstance::transform_polygon(Polygon* polygon) const
|
||||
polygon->scale(this->scaling_factor); // scale around polygon origin
|
||||
}
|
||||
|
||||
Transform3d ModelInstance::world_matrix(bool dont_translate, bool dont_rotate, bool dont_scale) const
|
||||
{
|
||||
Transform3d m = Transform3d::Identity();
|
||||
|
||||
if (!dont_translate)
|
||||
m.translate(Vec3d(offset(0), offset(1), 0.0));
|
||||
|
||||
if (!dont_rotate)
|
||||
m.rotate(Eigen::AngleAxisd(rotation, Vec3d::UnitZ()));
|
||||
|
||||
if (!dont_scale)
|
||||
m.scale(scaling_factor);
|
||||
|
||||
return m;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -224,7 +224,6 @@ public:
|
||||
|
||||
friend class ModelObject;
|
||||
|
||||
// Transform3d transform;
|
||||
double rotation; // Rotation around the Z axis, in radians around mesh center point
|
||||
double scaling_factor;
|
||||
Vec2d offset; // in unscaled coordinates
|
||||
@ -240,9 +239,13 @@ public:
|
||||
BoundingBoxf3 transform_mesh_bounding_box(const TriangleMesh* mesh, bool dont_translate = false) const;
|
||||
// Transform an external bounding box.
|
||||
BoundingBoxf3 transform_bounding_box(const BoundingBoxf3 &bbox, bool dont_translate = false) const;
|
||||
// Transform an external vector.
|
||||
Vec3d transform_vector(const Vec3d& v, bool dont_translate = false) const;
|
||||
// To be called on an external polygon. It does not translate the polygon, only rotates and scales.
|
||||
void transform_polygon(Polygon* polygon) const;
|
||||
|
||||
Transform3d world_matrix(bool dont_translate = false, bool dont_rotate = false, bool dont_scale = false) const;
|
||||
|
||||
bool is_printable() const { return print_volume_state == PVS_Inside; }
|
||||
|
||||
private:
|
||||
|
@ -99,54 +99,55 @@ namespace bgi = boost::geometry::index;
|
||||
|
||||
using SpatElement = std::pair<Box, unsigned>;
|
||||
using SpatIndex = bgi::rtree< SpatElement, bgi::rstar<16, 4> >;
|
||||
using ItemGroup = std::vector<std::reference_wrapper<Item>>;
|
||||
template<class TBin>
|
||||
using TPacker = typename placers::_NofitPolyPlacer<PolygonImpl, TBin>;
|
||||
|
||||
const double BIG_ITEM_TRESHOLD = 0.02;
|
||||
|
||||
Box boundingBox(const Box& pilebb, const Box& ibb ) {
|
||||
auto& pminc = pilebb.minCorner();
|
||||
auto& pmaxc = pilebb.maxCorner();
|
||||
auto& iminc = ibb.minCorner();
|
||||
auto& imaxc = ibb.maxCorner();
|
||||
PointImpl minc, maxc;
|
||||
|
||||
setX(minc, std::min(getX(pminc), getX(iminc)));
|
||||
setY(minc, std::min(getY(pminc), getY(iminc)));
|
||||
|
||||
setX(maxc, std::max(getX(pmaxc), getX(imaxc)));
|
||||
setY(maxc, std::max(getY(pmaxc), getY(imaxc)));
|
||||
return Box(minc, maxc);
|
||||
}
|
||||
|
||||
std::tuple<double /*score*/, Box /*farthest point from bin center*/>
|
||||
objfunc(const PointImpl& bincenter,
|
||||
double /*bin_area*/,
|
||||
ShapeLike::Shapes<PolygonImpl>& pile, // The currently arranged pile
|
||||
double /*pile_area*/,
|
||||
const shapelike::Shapes<PolygonImpl>& merged_pile,
|
||||
const Box& pilebb,
|
||||
const ItemGroup& items,
|
||||
const Item &item,
|
||||
double bin_area,
|
||||
double norm, // A norming factor for physical dimensions
|
||||
std::vector<double>& areacache, // pile item areas will be cached
|
||||
// a spatial index to quickly get neighbors of the candidate item
|
||||
SpatIndex& spatindex
|
||||
const SpatIndex& spatindex,
|
||||
const ItemGroup& remaining
|
||||
)
|
||||
{
|
||||
using pl = PointLike;
|
||||
using sl = ShapeLike;
|
||||
using Coord = TCoord<PointImpl>;
|
||||
|
||||
static const double BIG_ITEM_TRESHOLD = 0.2;
|
||||
static const double ROUNDNESS_RATIO = 0.5;
|
||||
static const double DENSITY_RATIO = 1.0 - ROUNDNESS_RATIO;
|
||||
|
||||
// We will treat big items (compared to the print bed) differently
|
||||
auto normarea = [norm](double area) { return std::sqrt(area)/norm; };
|
||||
|
||||
// If a new bin has been created:
|
||||
if(pile.size() < areacache.size()) {
|
||||
areacache.clear();
|
||||
spatindex.clear();
|
||||
}
|
||||
|
||||
// We must fill the caches:
|
||||
int idx = 0;
|
||||
for(auto& p : pile) {
|
||||
if(idx == areacache.size()) {
|
||||
areacache.emplace_back(sl::area(p));
|
||||
if(normarea(areacache[idx]) > BIG_ITEM_TRESHOLD)
|
||||
spatindex.insert({sl::boundingBox(p), idx});
|
||||
}
|
||||
|
||||
idx++;
|
||||
}
|
||||
auto isBig = [bin_area](double a) {
|
||||
return a/bin_area > BIG_ITEM_TRESHOLD ;
|
||||
};
|
||||
|
||||
// Candidate item bounding box
|
||||
auto ibb = item.boundingBox();
|
||||
auto ibb = sl::boundingBox(item.transformedShape());
|
||||
|
||||
// Calculate the full bounding box of the pile with the candidate item
|
||||
pile.emplace_back(item.transformedShape());
|
||||
auto fullbb = ShapeLike::boundingBox(pile);
|
||||
pile.pop_back();
|
||||
auto fullbb = boundingBox(pilebb, ibb);
|
||||
|
||||
// The bounding box of the big items (they will accumulate in the center
|
||||
// of the pile
|
||||
@ -157,19 +158,11 @@ objfunc(const PointImpl& bincenter,
|
||||
boost::geometry::convert(boostbb, bigbb);
|
||||
}
|
||||
|
||||
// The size indicator of the candidate item. This is not the area,
|
||||
// but almost...
|
||||
double item_normarea = normarea(item.area());
|
||||
|
||||
// Will hold the resulting score
|
||||
double score = 0;
|
||||
|
||||
if(item_normarea > BIG_ITEM_TRESHOLD) {
|
||||
if(isBig(item.area())) {
|
||||
// This branch is for the bigger items..
|
||||
// Here we will use the closest point of the item bounding box to
|
||||
// the already arranged pile. So not the bb center nor the a choosen
|
||||
// corner but whichever is the closest to the center. This will
|
||||
// prevent some unwanted strange arrangements.
|
||||
|
||||
auto minc = ibb.minCorner(); // bottom left corner
|
||||
auto maxc = ibb.maxCorner(); // top right corner
|
||||
@ -192,46 +185,62 @@ objfunc(const PointImpl& bincenter,
|
||||
auto dist = *(std::min_element(dists.begin(), dists.end())) / norm;
|
||||
|
||||
// Density is the pack density: how big is the arranged pile
|
||||
auto density = std::sqrt(fullbb.width()*fullbb.height()) / norm;
|
||||
double density = 0;
|
||||
|
||||
// Prepare a variable for the alignment score.
|
||||
// This will indicate: how well is the candidate item aligned with
|
||||
// its neighbors. We will check the aligment with all neighbors and
|
||||
// return the score for the best alignment. So it is enough for the
|
||||
// candidate to be aligned with only one item.
|
||||
auto alignment_score = std::numeric_limits<double>::max();
|
||||
if(remaining.empty()) {
|
||||
|
||||
auto& trsh = item.transformedShape();
|
||||
auto mp = merged_pile;
|
||||
mp.emplace_back(item.transformedShape());
|
||||
auto chull = sl::convexHull(mp);
|
||||
|
||||
auto querybb = item.boundingBox();
|
||||
placers::EdgeCache<PolygonImpl> ec(chull);
|
||||
|
||||
// Query the spatial index for the neigbours
|
||||
std::vector<SpatElement> result;
|
||||
spatindex.query(bgi::intersects(querybb), std::back_inserter(result));
|
||||
double circ = ec.circumference() / norm;
|
||||
double bcirc = 2.0*(fullbb.width() + fullbb.height()) / norm;
|
||||
score = 0.5*circ + 0.5*bcirc;
|
||||
|
||||
for(auto& e : result) { // now get the score for the best alignment
|
||||
auto idx = e.second;
|
||||
auto& p = pile[idx];
|
||||
auto parea = areacache[idx];
|
||||
auto bb = sl::boundingBox(sl::Shapes<PolygonImpl>{p, trsh});
|
||||
auto bbarea = bb.area();
|
||||
auto ascore = 1.0 - (item.area() + parea)/bbarea;
|
||||
} else {
|
||||
// Prepare a variable for the alignment score.
|
||||
// This will indicate: how well is the candidate item aligned with
|
||||
// its neighbors. We will check the alignment with all neighbors and
|
||||
// return the score for the best alignment. So it is enough for the
|
||||
// candidate to be aligned with only one item.
|
||||
auto alignment_score = 1.0;
|
||||
|
||||
if(ascore < alignment_score) alignment_score = ascore;
|
||||
density = (fullbb.width()*fullbb.height()) / (norm*norm);
|
||||
auto querybb = item.boundingBox();
|
||||
|
||||
// Query the spatial index for the neighbors
|
||||
std::vector<SpatElement> result;
|
||||
result.reserve(spatindex.size());
|
||||
spatindex.query(bgi::intersects(querybb),
|
||||
std::back_inserter(result));
|
||||
|
||||
for(auto& e : result) { // now get the score for the best alignment
|
||||
auto idx = e.second;
|
||||
Item& p = items[idx];
|
||||
auto parea = p.area();
|
||||
if(std::abs(1.0 - parea/item.area()) < 1e-6) {
|
||||
auto bb = boundingBox(p.boundingBox(), ibb);
|
||||
auto bbarea = bb.area();
|
||||
auto ascore = 1.0 - (item.area() + parea)/bbarea;
|
||||
|
||||
if(ascore < alignment_score) alignment_score = ascore;
|
||||
}
|
||||
}
|
||||
|
||||
// The final mix of the score is the balance between the distance
|
||||
// from the full pile center, the pack density and the
|
||||
// alignment with the neighbors
|
||||
if(result.empty())
|
||||
score = 0.5 * dist + 0.5 * density;
|
||||
else
|
||||
score = 0.45 * dist + 0.45 * density + 0.1 * alignment_score;
|
||||
}
|
||||
|
||||
// The final mix of the score is the balance between the distance
|
||||
// from the full pile center, the pack density and the
|
||||
// alignment with the neigbours
|
||||
auto C = 0.33;
|
||||
score = C * dist + C * density + C * alignment_score;
|
||||
|
||||
} else if( item_normarea < BIG_ITEM_TRESHOLD && spatindex.empty()) {
|
||||
// If there are no big items, only small, we should consider the
|
||||
// density here as well to not get silly results
|
||||
} else if( !isBig(item.area()) && spatindex.empty()) {
|
||||
auto bindist = pl::distance(ibb.center(), bincenter) / norm;
|
||||
auto density = std::sqrt(fullbb.width()*fullbb.height()) / norm;
|
||||
score = ROUNDNESS_RATIO * bindist + DENSITY_RATIO * density;
|
||||
// Bindist is surprisingly enough...
|
||||
score = bindist;
|
||||
} else {
|
||||
// Here there are the small items that should be placed around the
|
||||
// already processed bigger items.
|
||||
@ -259,7 +268,9 @@ void fillConfig(PConf& pcfg) {
|
||||
|
||||
// The accuracy of optimization.
|
||||
// Goes from 0.0 to 1.0 and scales performance as well
|
||||
pcfg.accuracy = 0.6f;
|
||||
pcfg.accuracy = 0.65f;
|
||||
|
||||
pcfg.parallel = true;
|
||||
}
|
||||
|
||||
template<class TBin>
|
||||
@ -268,31 +279,62 @@ class AutoArranger {};
|
||||
template<class TBin>
|
||||
class _ArrBase {
|
||||
protected:
|
||||
using Placer = strategies::_NofitPolyPlacer<PolygonImpl, TBin>;
|
||||
|
||||
using Placer = TPacker<TBin>;
|
||||
using Selector = FirstFitSelection;
|
||||
using Packer = Arranger<Placer, Selector>;
|
||||
using Packer = Nester<Placer, Selector>;
|
||||
using PConfig = typename Packer::PlacementConfig;
|
||||
using Distance = TCoord<PointImpl>;
|
||||
using Pile = ShapeLike::Shapes<PolygonImpl>;
|
||||
using Pile = sl::Shapes<PolygonImpl>;
|
||||
|
||||
Packer pck_;
|
||||
PConfig pconf_; // Placement configuration
|
||||
double bin_area_;
|
||||
std::vector<double> areacache_;
|
||||
SpatIndex rtree_;
|
||||
double norm_;
|
||||
Pile merged_pile_;
|
||||
Box pilebb_;
|
||||
ItemGroup remaining_;
|
||||
ItemGroup items_;
|
||||
public:
|
||||
|
||||
_ArrBase(const TBin& bin, Distance dist,
|
||||
std::function<void(unsigned)> progressind):
|
||||
pck_(bin, dist), bin_area_(ShapeLike::area<PolygonImpl>(bin))
|
||||
pck_(bin, dist), bin_area_(sl::area(bin)),
|
||||
norm_(std::sqrt(sl::area(bin)))
|
||||
{
|
||||
fillConfig(pconf_);
|
||||
|
||||
pconf_.before_packing =
|
||||
[this](const Pile& merged_pile, // merged pile
|
||||
const ItemGroup& items, // packed items
|
||||
const ItemGroup& remaining) // future items to be packed
|
||||
{
|
||||
items_ = items;
|
||||
merged_pile_ = merged_pile;
|
||||
remaining_ = remaining;
|
||||
|
||||
pilebb_ = sl::boundingBox(merged_pile);
|
||||
|
||||
rtree_.clear();
|
||||
|
||||
// We will treat big items (compared to the print bed) differently
|
||||
auto isBig = [this](double a) {
|
||||
return a/bin_area_ > BIG_ITEM_TRESHOLD ;
|
||||
};
|
||||
|
||||
for(unsigned idx = 0; idx < items.size(); ++idx) {
|
||||
Item& itm = items[idx];
|
||||
if(isBig(itm.area())) rtree_.insert({itm.boundingBox(), idx});
|
||||
}
|
||||
};
|
||||
|
||||
pck_.progressIndicator(progressind);
|
||||
}
|
||||
|
||||
template<class...Args> inline IndexedPackGroup operator()(Args&&...args) {
|
||||
areacache_.clear();
|
||||
return pck_.arrangeIndexed(std::forward<Args>(args)...);
|
||||
rtree_.clear();
|
||||
return pck_.executeIndexed(std::forward<Args>(args)...);
|
||||
}
|
||||
};
|
||||
|
||||
@ -304,22 +346,69 @@ public:
|
||||
std::function<void(unsigned)> progressind):
|
||||
_ArrBase<Box>(bin, dist, progressind)
|
||||
{
|
||||
pconf_.object_function = [this, bin] (
|
||||
Pile& pile,
|
||||
const Item &item,
|
||||
double pile_area,
|
||||
double norm,
|
||||
double /*penality*/) {
|
||||
|
||||
auto result = objfunc(bin.center(), bin_area_, pile,
|
||||
pile_area, item, norm, areacache_, rtree_);
|
||||
pconf_.object_function = [this, bin] (const Item &item) {
|
||||
|
||||
auto result = objfunc(bin.center(),
|
||||
merged_pile_,
|
||||
pilebb_,
|
||||
items_,
|
||||
item,
|
||||
bin_area_,
|
||||
norm_,
|
||||
rtree_,
|
||||
remaining_);
|
||||
|
||||
double score = std::get<0>(result);
|
||||
auto& fullbb = std::get<1>(result);
|
||||
|
||||
auto wdiff = fullbb.width() - bin.width();
|
||||
auto hdiff = fullbb.height() - bin.height();
|
||||
if(wdiff > 0) score += std::pow(wdiff, 2) / norm;
|
||||
if(hdiff > 0) score += std::pow(hdiff, 2) / norm;
|
||||
double miss = Placer::overfit(fullbb, bin);
|
||||
miss = miss > 0? miss : 0;
|
||||
score += miss*miss;
|
||||
|
||||
return score;
|
||||
};
|
||||
|
||||
pck_.configure(pconf_);
|
||||
}
|
||||
};
|
||||
|
||||
using lnCircle = libnest2d::_Circle<libnest2d::PointImpl>;
|
||||
|
||||
template<>
|
||||
class AutoArranger<lnCircle>: public _ArrBase<lnCircle> {
|
||||
public:
|
||||
|
||||
AutoArranger(const lnCircle& bin, Distance dist,
|
||||
std::function<void(unsigned)> progressind):
|
||||
_ArrBase<lnCircle>(bin, dist, progressind) {
|
||||
|
||||
pconf_.object_function = [this, &bin] (const Item &item) {
|
||||
|
||||
auto result = objfunc(bin.center(),
|
||||
merged_pile_,
|
||||
pilebb_,
|
||||
items_,
|
||||
item,
|
||||
bin_area_,
|
||||
norm_,
|
||||
rtree_,
|
||||
remaining_);
|
||||
|
||||
double score = std::get<0>(result);
|
||||
|
||||
auto isBig = [this](const Item& itm) {
|
||||
return itm.area()/bin_area_ > BIG_ITEM_TRESHOLD ;
|
||||
};
|
||||
|
||||
if(isBig(item)) {
|
||||
auto mp = merged_pile_;
|
||||
mp.push_back(item.transformedShape());
|
||||
auto chull = sl::convexHull(mp);
|
||||
double miss = Placer::overfit(chull, bin);
|
||||
if(miss < 0) miss = 0;
|
||||
score += miss*miss;
|
||||
}
|
||||
|
||||
return score;
|
||||
};
|
||||
@ -335,27 +424,20 @@ public:
|
||||
std::function<void(unsigned)> progressind):
|
||||
_ArrBase<PolygonImpl>(bin, dist, progressind)
|
||||
{
|
||||
pconf_.object_function = [this, &bin] (
|
||||
Pile& pile,
|
||||
const Item &item,
|
||||
double pile_area,
|
||||
double norm,
|
||||
double /*penality*/) {
|
||||
pconf_.object_function = [this, &bin] (const Item &item) {
|
||||
|
||||
auto binbb = ShapeLike::boundingBox(bin);
|
||||
auto result = objfunc(binbb.center(), bin_area_, pile,
|
||||
pile_area, item, norm, areacache_, rtree_);
|
||||
auto binbb = sl::boundingBox(bin);
|
||||
auto result = objfunc(binbb.center(),
|
||||
merged_pile_,
|
||||
pilebb_,
|
||||
items_,
|
||||
item,
|
||||
bin_area_,
|
||||
norm_,
|
||||
rtree_,
|
||||
remaining_);
|
||||
double score = std::get<0>(result);
|
||||
|
||||
pile.emplace_back(item.transformedShape());
|
||||
auto chull = ShapeLike::convexHull(pile);
|
||||
pile.pop_back();
|
||||
|
||||
// If it does not fit into the print bed we will beat it with a
|
||||
// large penality. If we would not do this, there would be only one
|
||||
// big pile that doesn't care whether it fits onto the print bed.
|
||||
if(!Placer::wouldFit(chull, bin)) score += norm;
|
||||
|
||||
return score;
|
||||
};
|
||||
|
||||
@ -370,15 +452,17 @@ public:
|
||||
AutoArranger(Distance dist, std::function<void(unsigned)> progressind):
|
||||
_ArrBase<Box>(Box(0, 0), dist, progressind)
|
||||
{
|
||||
this->pconf_.object_function = [this] (
|
||||
Pile& pile,
|
||||
const Item &item,
|
||||
double pile_area,
|
||||
double norm,
|
||||
double /*penality*/) {
|
||||
this->pconf_.object_function = [this] (const Item &item) {
|
||||
|
||||
auto result = objfunc({0, 0}, 0, pile, pile_area,
|
||||
item, norm, areacache_, rtree_);
|
||||
auto result = objfunc({0, 0},
|
||||
merged_pile_,
|
||||
pilebb_,
|
||||
items_,
|
||||
item,
|
||||
0,
|
||||
norm_,
|
||||
rtree_,
|
||||
remaining_);
|
||||
return std::get<0>(result);
|
||||
};
|
||||
|
||||
@ -440,16 +524,113 @@ ShapeData2D projectModelFromTop(const Slic3r::Model &model) {
|
||||
return ret;
|
||||
}
|
||||
|
||||
enum BedShapeHint {
|
||||
class Circle {
|
||||
Point center_;
|
||||
double radius_;
|
||||
public:
|
||||
|
||||
inline Circle(): center_(0, 0), radius_(std::nan("")) {}
|
||||
inline Circle(const Point& c, double r): center_(c), radius_(r) {}
|
||||
|
||||
inline double radius() const { return radius_; }
|
||||
inline const Point& center() const { return center_; }
|
||||
inline operator bool() { return !std::isnan(radius_); }
|
||||
inline operator lnCircle() {
|
||||
return lnCircle({center_(0), center_(1)}, radius_);
|
||||
}
|
||||
};
|
||||
|
||||
enum class BedShapeType {
|
||||
BOX,
|
||||
CIRCLE,
|
||||
IRREGULAR,
|
||||
WHO_KNOWS
|
||||
};
|
||||
|
||||
BedShapeHint bedShape(const Slic3r::Polyline& /*bed*/) {
|
||||
struct BedShapeHint {
|
||||
BedShapeType type;
|
||||
/*union*/ struct { // I know but who cares...
|
||||
Circle circ;
|
||||
BoundingBox box;
|
||||
Polyline polygon;
|
||||
} shape;
|
||||
};
|
||||
|
||||
BedShapeHint bedShape(const Polyline& bed) {
|
||||
BedShapeHint ret;
|
||||
|
||||
auto x = [](const Point& p) { return p(0); };
|
||||
auto y = [](const Point& p) { return p(1); };
|
||||
|
||||
auto width = [x](const BoundingBox& box) {
|
||||
return x(box.max) - x(box.min);
|
||||
};
|
||||
|
||||
auto height = [y](const BoundingBox& box) {
|
||||
return y(box.max) - y(box.min);
|
||||
};
|
||||
|
||||
auto area = [&width, &height](const BoundingBox& box) {
|
||||
double w = width(box);
|
||||
double h = height(box);
|
||||
return w*h;
|
||||
};
|
||||
|
||||
auto poly_area = [](Polyline p) {
|
||||
Polygon pp; pp.points.reserve(p.points.size() + 1);
|
||||
pp.points = std::move(p.points);
|
||||
pp.points.emplace_back(pp.points.front());
|
||||
return std::abs(pp.area());
|
||||
};
|
||||
|
||||
auto distance_to = [x, y](const Point& p1, const Point& p2) {
|
||||
double dx = x(p2) - x(p1);
|
||||
double dy = y(p2) - y(p1);
|
||||
return std::sqrt(dx*dx + dy*dy);
|
||||
};
|
||||
|
||||
auto bb = bed.bounding_box();
|
||||
|
||||
auto isCircle = [bb, distance_to](const Polyline& polygon) {
|
||||
auto center = bb.center();
|
||||
std::vector<double> vertex_distances;
|
||||
double avg_dist = 0;
|
||||
for (auto pt: polygon.points)
|
||||
{
|
||||
double distance = distance_to(center, pt);
|
||||
vertex_distances.push_back(distance);
|
||||
avg_dist += distance;
|
||||
}
|
||||
|
||||
avg_dist /= vertex_distances.size();
|
||||
|
||||
Circle ret(center, avg_dist);
|
||||
for (auto el: vertex_distances)
|
||||
{
|
||||
if (abs(el - avg_dist) > 10 * SCALED_EPSILON)
|
||||
ret = Circle();
|
||||
break;
|
||||
}
|
||||
|
||||
return ret;
|
||||
};
|
||||
|
||||
auto parea = poly_area(bed);
|
||||
|
||||
if( (1.0 - parea/area(bb)) < 1e-3 ) {
|
||||
ret.type = BedShapeType::BOX;
|
||||
ret.shape.box = bb;
|
||||
}
|
||||
else if(auto c = isCircle(bed)) {
|
||||
ret.type = BedShapeType::CIRCLE;
|
||||
ret.shape.circ = c;
|
||||
} else {
|
||||
ret.type = BedShapeType::IRREGULAR;
|
||||
ret.shape.polygon = bed;
|
||||
}
|
||||
|
||||
// Determine the bed shape by hand
|
||||
return BOX;
|
||||
return ret;
|
||||
}
|
||||
|
||||
void applyResult(
|
||||
@ -468,8 +649,7 @@ void applyResult(
|
||||
// appropriately
|
||||
auto off = item.translation();
|
||||
Radians rot = item.rotation();
|
||||
Vec2d foff(off.X*SCALING_FACTOR + batch_offset,
|
||||
off.Y*SCALING_FACTOR);
|
||||
Vec2d foff(off.X*SCALING_FACTOR + batch_offset, off.Y*SCALING_FACTOR);
|
||||
|
||||
// write the tranformation data into the model instance
|
||||
inst_ptr->rotation = rot;
|
||||
@ -525,7 +705,10 @@ bool arrange(Model &model, coordf_t min_obj_distance,
|
||||
});
|
||||
|
||||
IndexedPackGroup result;
|
||||
BoundingBox bbb(bed.points);
|
||||
|
||||
if(bedhint.type == BedShapeType::WHO_KNOWS) bedhint = bedShape(bed);
|
||||
|
||||
BoundingBox bbb(bed);
|
||||
|
||||
auto binbb = Box({
|
||||
static_cast<libnest2d::Coord>(bbb.min(0)),
|
||||
@ -536,8 +719,8 @@ bool arrange(Model &model, coordf_t min_obj_distance,
|
||||
static_cast<libnest2d::Coord>(bbb.max(1))
|
||||
});
|
||||
|
||||
switch(bedhint) {
|
||||
case BOX: {
|
||||
switch(bedhint.type) {
|
||||
case BedShapeType::BOX: {
|
||||
|
||||
// Create the arranger for the box shaped bed
|
||||
AutoArranger<Box> arrange(binbb, min_obj_distance, progressind);
|
||||
@ -547,16 +730,22 @@ bool arrange(Model &model, coordf_t min_obj_distance,
|
||||
result = arrange(shapes.begin(), shapes.end());
|
||||
break;
|
||||
}
|
||||
case CIRCLE:
|
||||
case BedShapeType::CIRCLE: {
|
||||
|
||||
auto c = bedhint.shape.circ;
|
||||
auto cc = lnCircle(c);
|
||||
|
||||
AutoArranger<lnCircle> arrange(cc, min_obj_distance, progressind);
|
||||
result = arrange(shapes.begin(), shapes.end());
|
||||
break;
|
||||
case IRREGULAR:
|
||||
case WHO_KNOWS: {
|
||||
}
|
||||
case BedShapeType::IRREGULAR:
|
||||
case BedShapeType::WHO_KNOWS: {
|
||||
|
||||
using P = libnest2d::PolygonImpl;
|
||||
|
||||
auto ctour = Slic3rMultiPoint_to_ClipperPath(bed);
|
||||
P irrbed = ShapeLike::create<PolygonImpl>(std::move(ctour));
|
||||
|
||||
// std::cout << ShapeLike::toString(irrbed) << std::endl;
|
||||
P irrbed = sl::create<PolygonImpl>(std::move(ctour));
|
||||
|
||||
AutoArranger<P> arrange(irrbed, min_obj_distance, progressind);
|
||||
|
||||
@ -567,6 +756,8 @@ bool arrange(Model &model, coordf_t min_obj_distance,
|
||||
}
|
||||
};
|
||||
|
||||
if(result.empty()) return false;
|
||||
|
||||
if(first_bin_only) {
|
||||
applyResult(result.front(), 0, shapemap);
|
||||
} else {
|
||||
|
@ -13,7 +13,7 @@
|
||||
#include <boost/lexical_cast.hpp>
|
||||
#include <boost/log/trivial.hpp>
|
||||
|
||||
#include "slic3r/IProgressIndicator.hpp"
|
||||
#include "slic3r/ProgressIndicator.hpp"
|
||||
#include "PrintExport.hpp"
|
||||
|
||||
//! macro used to mark string used at localization,
|
||||
|
@ -227,8 +227,8 @@ private:
|
||||
typedef std::vector<PrintObject*> PrintObjectPtrs;
|
||||
typedef std::vector<PrintRegion*> PrintRegionPtrs;
|
||||
|
||||
class IProgressIndicator;
|
||||
using ProgressIndicatorPtr = std::shared_ptr<IProgressIndicator>;
|
||||
class ProgressIndicator;
|
||||
using ProgressIndicatorPtr = std::shared_ptr<ProgressIndicator>;
|
||||
|
||||
// The complete print tray with possibly multiple objects.
|
||||
class Print
|
||||
|
@ -264,7 +264,7 @@ void TriangleMesh::rotate(float angle, const Vec3d& axis)
|
||||
Vec3f axis_norm = axis.cast<float>().normalized();
|
||||
Transform3f m = Transform3f::Identity();
|
||||
m.rotate(Eigen::AngleAxisf(angle, axis_norm));
|
||||
stl_transform(&stl, (float*)m.data());
|
||||
stl_transform(&stl, m);
|
||||
}
|
||||
|
||||
void TriangleMesh::mirror(const Axis &axis)
|
||||
@ -279,6 +279,11 @@ void TriangleMesh::mirror(const Axis &axis)
|
||||
stl_invalidate_shared_vertices(&this->stl);
|
||||
}
|
||||
|
||||
void TriangleMesh::transform(const Transform3f& t)
|
||||
{
|
||||
stl_transform(&stl, t);
|
||||
}
|
||||
|
||||
void TriangleMesh::align_to_origin()
|
||||
{
|
||||
this->translate(
|
||||
@ -523,9 +528,9 @@ BoundingBoxf3 TriangleMesh::transformed_bounding_box(const Transform3d& t) const
|
||||
src_vertices(0, v_id) = (double)facet_ptr->vertex[i](0);
|
||||
src_vertices(1, v_id) = (double)facet_ptr->vertex[i](1);
|
||||
src_vertices(2, v_id) = (double)facet_ptr->vertex[i](2);
|
||||
++v_id;
|
||||
}
|
||||
facet_ptr += 1;
|
||||
++v_id;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -48,6 +48,7 @@ public:
|
||||
void mirror_x() { this->mirror(X); }
|
||||
void mirror_y() { this->mirror(Y); }
|
||||
void mirror_z() { this->mirror(Z); }
|
||||
void transform(const Transform3f& t);
|
||||
void align_to_origin();
|
||||
void rotate(double angle, Point* center);
|
||||
TriangleMeshPtrs split() const;
|
||||
|
@ -97,8 +97,9 @@ public:
|
||||
void call(int i) const;
|
||||
void call(int i, int j) const;
|
||||
void call(const std::vector<int>& ints) const;
|
||||
void call(double d) const;
|
||||
void call(double a) const;
|
||||
void call(double a, double b) const;
|
||||
void call(double a, double b, double c) const;
|
||||
void call(double a, double b, double c, double d) const;
|
||||
void call(bool b) const;
|
||||
private:
|
||||
|
@ -14,7 +14,7 @@
|
||||
#include <boost/thread.hpp>
|
||||
|
||||
#define SLIC3R_FORK_NAME "Slic3r Prusa Edition"
|
||||
#define SLIC3R_VERSION "1.41.0-beta2"
|
||||
#define SLIC3R_VERSION "1.41.0"
|
||||
#define SLIC3R_BUILD "UNKNOWN"
|
||||
|
||||
typedef int32_t coord_t;
|
||||
|
@ -251,7 +251,7 @@ void PerlCallback::call(const std::vector<int>& ints) const
|
||||
LEAVE;
|
||||
}
|
||||
|
||||
void PerlCallback::call(double d) const
|
||||
void PerlCallback::call(double a) const
|
||||
{
|
||||
if (!m_callback)
|
||||
return;
|
||||
@ -259,7 +259,7 @@ void PerlCallback::call(double d) const
|
||||
ENTER;
|
||||
SAVETMPS;
|
||||
PUSHMARK(SP);
|
||||
XPUSHs(sv_2mortal(newSVnv(d)));
|
||||
XPUSHs(sv_2mortal(newSVnv(a)));
|
||||
PUTBACK;
|
||||
perl_call_sv(SvRV((SV*)m_callback), G_DISCARD);
|
||||
FREETMPS;
|
||||
@ -282,6 +282,23 @@ void PerlCallback::call(double a, double b) const
|
||||
LEAVE;
|
||||
}
|
||||
|
||||
void PerlCallback::call(double a, double b, double c) const
|
||||
{
|
||||
if (!m_callback)
|
||||
return;
|
||||
dSP;
|
||||
ENTER;
|
||||
SAVETMPS;
|
||||
PUSHMARK(SP);
|
||||
XPUSHs(sv_2mortal(newSVnv(a)));
|
||||
XPUSHs(sv_2mortal(newSVnv(b)));
|
||||
XPUSHs(sv_2mortal(newSVnv(c)));
|
||||
PUTBACK;
|
||||
perl_call_sv(SvRV((SV*)m_callback), G_DISCARD);
|
||||
FREETMPS;
|
||||
LEAVE;
|
||||
}
|
||||
|
||||
void PerlCallback::call(double a, double b, double c, double d) const
|
||||
{
|
||||
if (!m_callback)
|
||||
|
@ -62,6 +62,7 @@ REGISTER_CLASS(Preset, "GUI::Preset");
|
||||
REGISTER_CLASS(PresetCollection, "GUI::PresetCollection");
|
||||
REGISTER_CLASS(PresetBundle, "GUI::PresetBundle");
|
||||
REGISTER_CLASS(TabIface, "GUI::Tab");
|
||||
REGISTER_CLASS(ProgressStatusBar, "GUI::ProgressStatusBar");
|
||||
REGISTER_CLASS(PresetUpdater, "PresetUpdater");
|
||||
REGISTER_CLASS(AppController, "AppController");
|
||||
REGISTER_CLASS(PrintController, "PrintController");
|
||||
|
@ -401,7 +401,7 @@ void PrintController::slice_to_png()
|
||||
// });
|
||||
}
|
||||
|
||||
void IProgressIndicator::message_fmt(
|
||||
void ProgressIndicator::message_fmt(
|
||||
const string &fmtstr, ...) {
|
||||
std::stringstream ss;
|
||||
va_list args;
|
||||
@ -433,69 +433,68 @@ const PrintConfig &PrintController::config() const
|
||||
return print_->config;
|
||||
}
|
||||
|
||||
|
||||
void AppController::arrange_model()
|
||||
{
|
||||
auto ftr = std::async(
|
||||
supports_asynch()? std::launch::async : std::launch::deferred,
|
||||
[this]()
|
||||
{
|
||||
using Coord = libnest2d::TCoord<libnest2d::PointImpl>;
|
||||
using Coord = libnest2d::TCoord<libnest2d::PointImpl>;
|
||||
|
||||
unsigned count = 0;
|
||||
for(auto obj : model_->objects) count += obj->instances.size();
|
||||
unsigned count = 0;
|
||||
for(auto obj : model_->objects) count += obj->instances.size();
|
||||
|
||||
auto pind = global_progress_indicator();
|
||||
auto pind = global_progress_indicator();
|
||||
|
||||
float pmax = 1.0;
|
||||
float pmax = 1.0;
|
||||
|
||||
if(pind) {
|
||||
pmax = pind->max();
|
||||
if(pind) {
|
||||
pmax = pind->max();
|
||||
|
||||
// Set the range of the progress to the object count
|
||||
pind->max(count);
|
||||
// Set the range of the progress to the object count
|
||||
pind->max(count);
|
||||
|
||||
}
|
||||
pind->on_cancel([](){
|
||||
std::cout << "Cannot be cancelled!" << std::endl;
|
||||
});
|
||||
}
|
||||
|
||||
auto dist = print_ctl()->config().min_object_distance();
|
||||
auto dist = print_ctl()->config().min_object_distance();
|
||||
|
||||
// Create the arranger config
|
||||
auto min_obj_distance = static_cast<Coord>(dist/SCALING_FACTOR);
|
||||
// Create the arranger config
|
||||
auto min_obj_distance = static_cast<Coord>(dist/SCALING_FACTOR);
|
||||
|
||||
auto& bedpoints = print_ctl()->config().bed_shape.values;
|
||||
Polyline bed; bed.points.reserve(bedpoints.size());
|
||||
for(auto& v : bedpoints)
|
||||
bed.append(Point::new_scale(v(0), v(1)));
|
||||
auto& bedpoints = print_ctl()->config().bed_shape.values;
|
||||
Polyline bed; bed.points.reserve(bedpoints.size());
|
||||
for(auto& v : bedpoints)
|
||||
bed.append(Point::new_scale(v(0), v(1)));
|
||||
|
||||
if(pind) pind->update(0, _(L("Arranging objects...")));
|
||||
if(pind) pind->update(0, _(L("Arranging objects...")));
|
||||
|
||||
try {
|
||||
arr::arrange(*model_,
|
||||
min_obj_distance,
|
||||
bed,
|
||||
arr::BOX,
|
||||
false, // create many piles not just one pile
|
||||
[pind, count](unsigned rem) {
|
||||
if(pind)
|
||||
pind->update(count - rem, _(L("Arranging objects...")));
|
||||
});
|
||||
} catch(std::exception& e) {
|
||||
std::cerr << e.what() << std::endl;
|
||||
report_issue(IssueType::ERR,
|
||||
_(L("Could not arrange model objects! "
|
||||
"Some geometries may be invalid.")),
|
||||
_(L("Exception occurred")));
|
||||
}
|
||||
try {
|
||||
arr::BedShapeHint hint;
|
||||
// TODO: from Sasha from GUI
|
||||
hint.type = arr::BedShapeType::WHO_KNOWS;
|
||||
|
||||
// Restore previous max value
|
||||
if(pind) {
|
||||
pind->max(pmax);
|
||||
pind->update(0, _(L("Arranging done.")));
|
||||
}
|
||||
});
|
||||
arr::arrange(*model_,
|
||||
min_obj_distance,
|
||||
bed,
|
||||
hint,
|
||||
false, // create many piles not just one pile
|
||||
[pind, count](unsigned rem) {
|
||||
if(pind)
|
||||
pind->update(count - rem, _(L("Arranging objects...")));
|
||||
});
|
||||
} catch(std::exception& e) {
|
||||
std::cerr << e.what() << std::endl;
|
||||
report_issue(IssueType::ERR,
|
||||
_(L("Could not arrange model objects! "
|
||||
"Some geometries may be invalid.")),
|
||||
_(L("Exception occurred")));
|
||||
}
|
||||
|
||||
while( ftr.wait_for(std::chrono::milliseconds(10))
|
||||
!= std::future_status::ready) {
|
||||
process_events();
|
||||
// Restore previous max value
|
||||
if(pind) {
|
||||
pind->max(pmax);
|
||||
pind->update(0, _(L("Arranging done.")));
|
||||
pind->on_cancel(/*remove cancel function*/);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -7,7 +7,7 @@
|
||||
#include <atomic>
|
||||
#include <iostream>
|
||||
|
||||
#include "IProgressIndicator.hpp"
|
||||
#include "ProgressIndicator.hpp"
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
@ -15,6 +15,7 @@ class Model;
|
||||
class Print;
|
||||
class PrintObject;
|
||||
class PrintConfig;
|
||||
class ProgressStatusBar;
|
||||
|
||||
/**
|
||||
* @brief A boilerplate class for creating application logic. It should provide
|
||||
@ -32,7 +33,7 @@ class AppControllerBoilerplate {
|
||||
public:
|
||||
|
||||
/// A Progress indicator object smart pointer
|
||||
using ProgresIndicatorPtr = std::shared_ptr<IProgressIndicator>;
|
||||
using ProgresIndicatorPtr = std::shared_ptr<ProgressIndicator>;
|
||||
|
||||
private:
|
||||
class PriData; // Some structure to store progress indication data
|
||||
@ -278,8 +279,7 @@ public:
|
||||
* @param gauge_id The ID of the gague widget of the status bar.
|
||||
* @param statusbar_id The ID of the status bar.
|
||||
*/
|
||||
void set_global_progress_indicator(unsigned gauge_id,
|
||||
unsigned statusbar_id);
|
||||
void set_global_progress_indicator(ProgressStatusBar *prs);
|
||||
|
||||
void arrange_model();
|
||||
};
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include <future>
|
||||
|
||||
#include <slic3r/GUI/GUI.hpp>
|
||||
#include <slic3r/GUI/PngExportDialog.hpp>
|
||||
#include <slic3r/GUI/ProgressStatusBar.hpp>
|
||||
|
||||
#include <wx/app.h>
|
||||
#include <wx/filedlg.h>
|
||||
@ -105,10 +105,10 @@ namespace {
|
||||
* the main thread as well.
|
||||
*/
|
||||
class GuiProgressIndicator:
|
||||
public IProgressIndicator, public wxEvtHandler {
|
||||
public ProgressIndicator, public wxEvtHandler {
|
||||
|
||||
wxProgressDialog gauge_;
|
||||
using Base = IProgressIndicator;
|
||||
using Base = ProgressIndicator;
|
||||
wxString message_;
|
||||
int range_; wxString title_;
|
||||
bool is_asynch_ = false;
|
||||
@ -154,7 +154,7 @@ public:
|
||||
|
||||
virtual void cancel() override {
|
||||
update(max(), "Abort");
|
||||
IProgressIndicator::cancel();
|
||||
ProgressIndicator::cancel();
|
||||
}
|
||||
|
||||
virtual void state(float val) override {
|
||||
@ -211,31 +211,21 @@ AppControllerBoilerplate::create_progress_indicator(unsigned statenum,
|
||||
|
||||
namespace {
|
||||
|
||||
// A wrapper progress indicator class around the statusbar created in perl.
|
||||
class Wrapper: public IProgressIndicator, public wxEvtHandler {
|
||||
wxGauge *gauge_;
|
||||
wxStatusBar *stbar_;
|
||||
using Base = IProgressIndicator;
|
||||
class Wrapper: public ProgressIndicator, public wxEvtHandler {
|
||||
ProgressStatusBar *sbar_;
|
||||
using Base = ProgressIndicator;
|
||||
std::string message_;
|
||||
AppControllerBoilerplate& ctl_;
|
||||
|
||||
void showProgress(bool show = true) {
|
||||
gauge_->Show(show);
|
||||
sbar_->show_progress(show);
|
||||
}
|
||||
|
||||
void _state(unsigned st) {
|
||||
if( st <= IProgressIndicator::max() ) {
|
||||
if( st <= ProgressIndicator::max() ) {
|
||||
Base::state(st);
|
||||
|
||||
if(!gauge_->IsShown()) showProgress(true);
|
||||
|
||||
stbar_->SetStatusText(message_);
|
||||
if(static_cast<long>(st) == gauge_->GetRange()) {
|
||||
gauge_->SetValue(0);
|
||||
showProgress(false);
|
||||
} else {
|
||||
gauge_->SetValue(static_cast<int>(st));
|
||||
}
|
||||
sbar_->set_status_text(message_);
|
||||
sbar_->set_progress(st);
|
||||
}
|
||||
}
|
||||
|
||||
@ -248,12 +238,12 @@ class Wrapper: public IProgressIndicator, public wxEvtHandler {
|
||||
|
||||
public:
|
||||
|
||||
inline Wrapper(wxGauge *gauge, wxStatusBar *stbar,
|
||||
inline Wrapper(ProgressStatusBar *sbar,
|
||||
AppControllerBoilerplate& ctl):
|
||||
gauge_(gauge), stbar_(stbar), ctl_(ctl)
|
||||
sbar_(sbar), ctl_(ctl)
|
||||
{
|
||||
Base::max(static_cast<float>(gauge->GetRange()));
|
||||
Base::states(static_cast<unsigned>(gauge->GetRange()));
|
||||
Base::max(static_cast<float>(sbar_->get_range()));
|
||||
Base::states(static_cast<unsigned>(sbar_->get_range()));
|
||||
|
||||
Bind(PROGRESS_STATUS_UPDATE_EVENT,
|
||||
&Wrapper::_state,
|
||||
@ -266,8 +256,8 @@ public:
|
||||
|
||||
virtual void max(float val) override {
|
||||
if(val > 1.0) {
|
||||
gauge_->SetRange(static_cast<int>(val));
|
||||
IProgressIndicator::max(val);
|
||||
sbar_->set_range(static_cast<int>(val));
|
||||
ProgressIndicator::max(val);
|
||||
}
|
||||
}
|
||||
|
||||
@ -294,135 +284,19 @@ public:
|
||||
|
||||
virtual void title(const string & /*title*/) override {}
|
||||
|
||||
virtual void on_cancel(CancelFn fn) override {
|
||||
sbar_->set_cancel_callback(fn);
|
||||
Base::on_cancel(fn);
|
||||
}
|
||||
|
||||
};
|
||||
}
|
||||
|
||||
void AppController::set_global_progress_indicator(
|
||||
unsigned gid,
|
||||
unsigned sid)
|
||||
void AppController::set_global_progress_indicator(ProgressStatusBar *prsb)
|
||||
{
|
||||
wxGauge* gauge = dynamic_cast<wxGauge*>(wxWindow::FindWindowById(gid));
|
||||
wxStatusBar* sb = dynamic_cast<wxStatusBar*>(wxWindow::FindWindowById(sid));
|
||||
|
||||
if(gauge && sb) {
|
||||
global_progress_indicator(std::make_shared<Wrapper>(gauge, sb, *this));
|
||||
if(prsb) {
|
||||
global_progress_indicator(std::make_shared<Wrapper>(prsb, *this));
|
||||
}
|
||||
}
|
||||
|
||||
//PrintController::PngExportData PrintController::collect_png_export_data()
|
||||
//{
|
||||
|
||||
// // Implement the logic of the PngExportDialog
|
||||
// class PngExportView: public PngExportDialog {
|
||||
// double ratio_, bs_ratio_;
|
||||
// PrintController& ctl_;
|
||||
// public:
|
||||
|
||||
// PngExportView(PrintController& ctl):
|
||||
// PngExportDialog(wxTheApp->GetTopWindow()), ctl_(ctl)
|
||||
// {
|
||||
// ratio_ = double(spin_reso_width_->GetValue()) /
|
||||
// spin_reso_height_->GetValue();
|
||||
|
||||
// bs_ratio_ = bed_width_spin_->GetValue() /
|
||||
// bed_height_spin_->GetValue();
|
||||
// }
|
||||
|
||||
// PngExportData export_data() const {
|
||||
// PrintController::PngExportData ret;
|
||||
// ret.zippath = filepick_ctl_->GetPath();
|
||||
// ret.width_px = spin_reso_width_->GetValue();
|
||||
// ret.height_px = spin_reso_height_->GetValue();
|
||||
// ret.width_mm = bed_width_spin_->GetValue();
|
||||
// ret.height_mm = bed_height_spin_->GetValue();
|
||||
// ret.exp_time_s = exptime_spin_->GetValue();
|
||||
// ret.exp_time_first_s = exptime_first_spin_->GetValue();
|
||||
// ret.corr_x = corr_spin_x_->GetValue();
|
||||
// ret.corr_y = corr_spin_y_->GetValue();
|
||||
// ret.corr_z = corr_spin_z_->GetValue();
|
||||
// return ret;
|
||||
// }
|
||||
|
||||
// void prefill(const PngExportData& data) {
|
||||
// filepick_ctl_->SetPath(data.zippath);
|
||||
// spin_reso_width_->SetValue(data.width_px);
|
||||
// spin_reso_height_->SetValue(data.height_px);
|
||||
// bed_width_spin_->SetValue(data.width_mm);
|
||||
// bed_height_spin_->SetValue(data.height_mm);
|
||||
// exptime_spin_->SetValue(data.exp_time_s);
|
||||
// exptime_first_spin_->SetValue(data.exp_time_first_s);
|
||||
// corr_spin_x_->SetValue(data.corr_x);
|
||||
// corr_spin_y_->SetValue(data.corr_y);
|
||||
// corr_spin_z_->SetValue(data.corr_z);
|
||||
// if(data.zippath.empty()) export_btn_->Disable();
|
||||
// else export_btn_->Enable();
|
||||
// }
|
||||
|
||||
// virtual void ResoLock( wxCommandEvent& /*event*/ ) override {
|
||||
// ratio_ = double(spin_reso_width_->GetValue()) /
|
||||
// double(spin_reso_height_->GetValue());
|
||||
// }
|
||||
|
||||
// virtual void BedsizeLock( wxCommandEvent& /*event*/ ) override {
|
||||
// bs_ratio_ = bed_width_spin_->GetValue() /
|
||||
// bed_height_spin_->GetValue();
|
||||
// }
|
||||
|
||||
// virtual void EvalResoSpin( wxCommandEvent& event ) override {
|
||||
// if(reso_lock_btn_->GetValue()) {
|
||||
// if(event.GetId() == spin_reso_width_->GetId()) {
|
||||
// spin_reso_height_->SetValue(
|
||||
// std::round(spin_reso_width_->GetValue()/ratio_));
|
||||
// spin_reso_height_->Update();
|
||||
// } else {
|
||||
// spin_reso_width_->SetValue(
|
||||
// std::round(spin_reso_height_->GetValue()*ratio_));
|
||||
// spin_reso_width_->Update();
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
// virtual void EvalBedSpin( wxCommandEvent& event ) override {
|
||||
// if(bedsize_lock_btn_->GetValue()) {
|
||||
// if(event.GetId() == bed_width_spin_->GetId()) {
|
||||
// bed_height_spin_->SetValue(
|
||||
// std::round(bed_width_spin_->GetValue()/bs_ratio_));
|
||||
// bed_height_spin_->Update();
|
||||
// } else {
|
||||
// bed_width_spin_->SetValue(
|
||||
// std::round(bed_height_spin_->GetValue()*bs_ratio_));
|
||||
// bed_width_spin_->Update();
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
// virtual void onFileChanged( wxFileDirPickerEvent& event ) {
|
||||
// if(filepick_ctl_->GetPath().IsEmpty()) export_btn_->Disable();
|
||||
// else export_btn_->Enable();
|
||||
// }
|
||||
|
||||
// virtual void Close( wxCommandEvent& /*event*/ ) {
|
||||
// auto ret = wxID_OK;
|
||||
|
||||
// if(wxFileName(filepick_ctl_->GetPath()).Exists())
|
||||
// if(!ctl_.report_issue(PrintController::IssueType::WARN_Q,
|
||||
// _(L("File already exists. Overwrite?")),
|
||||
// _(L("Warning")))) ret = wxID_CANCEL;
|
||||
// EndModal(ret);
|
||||
// }
|
||||
// };
|
||||
|
||||
// PngExportView exdlg(*this);
|
||||
|
||||
// exdlg.prefill(prev_expdata_);
|
||||
|
||||
// auto r = exdlg.ShowModal();
|
||||
|
||||
// auto ret = exdlg.export_data();
|
||||
// prev_expdata_ = ret;
|
||||
|
||||
// if(r != wxID_OK) ret.zippath.clear();
|
||||
|
||||
// return ret;
|
||||
//}
|
||||
}
|
||||
|
@ -195,9 +195,9 @@ const float GLVolume::OUTSIDE_COLOR[4] = { 0.0f, 0.38f, 0.8f, 1.0f };
|
||||
const float GLVolume::SELECTED_OUTSIDE_COLOR[4] = { 0.19f, 0.58f, 1.0f, 1.0f };
|
||||
|
||||
GLVolume::GLVolume(float r, float g, float b, float a)
|
||||
: m_origin(0, 0, 0)
|
||||
, m_angle_z(0.0f)
|
||||
, m_scale_factor(1.0f)
|
||||
: m_offset(Vec3d::Zero())
|
||||
, m_rotation(0.0)
|
||||
, m_scaling_factor(1.0)
|
||||
, m_world_matrix(Transform3f::Identity())
|
||||
, m_world_matrix_dirty(true)
|
||||
, m_transformed_bounding_box_dirty(true)
|
||||
@ -255,43 +255,43 @@ void GLVolume::set_render_color()
|
||||
set_render_color(color, 4);
|
||||
}
|
||||
|
||||
const Vec3d& GLVolume::get_origin() const
|
||||
double GLVolume::get_rotation()
|
||||
{
|
||||
return m_origin;
|
||||
return m_rotation;
|
||||
}
|
||||
|
||||
float GLVolume::get_angle_z()
|
||||
void GLVolume::set_rotation(double rotation)
|
||||
{
|
||||
return m_angle_z;
|
||||
}
|
||||
|
||||
void GLVolume::set_origin(const Vec3d& origin)
|
||||
{
|
||||
if (m_origin != origin)
|
||||
if (m_rotation != rotation)
|
||||
{
|
||||
m_origin = origin;
|
||||
m_rotation = rotation;
|
||||
m_world_matrix_dirty = true;
|
||||
m_transformed_bounding_box_dirty = true;
|
||||
m_transformed_convex_hull_bounding_box_dirty = true;
|
||||
}
|
||||
}
|
||||
|
||||
void GLVolume::set_angle_z(float angle_z)
|
||||
const Vec3d& GLVolume::get_offset() const
|
||||
{
|
||||
if (m_angle_z != angle_z)
|
||||
return m_offset;
|
||||
}
|
||||
|
||||
void GLVolume::set_offset(const Vec3d& offset)
|
||||
{
|
||||
if (m_offset != offset)
|
||||
{
|
||||
m_angle_z = angle_z;
|
||||
m_offset = offset;
|
||||
m_world_matrix_dirty = true;
|
||||
m_transformed_bounding_box_dirty = true;
|
||||
m_transformed_convex_hull_bounding_box_dirty = true;
|
||||
}
|
||||
}
|
||||
|
||||
void GLVolume::set_scale_factor(float scale_factor)
|
||||
void GLVolume::set_scaling_factor(double factor)
|
||||
{
|
||||
if (m_scale_factor != scale_factor)
|
||||
if (m_scaling_factor != factor)
|
||||
{
|
||||
m_scale_factor = scale_factor;
|
||||
m_scaling_factor = factor;
|
||||
m_world_matrix_dirty = true;
|
||||
m_transformed_bounding_box_dirty = true;
|
||||
m_transformed_convex_hull_bounding_box_dirty = true;
|
||||
@ -303,14 +303,32 @@ void GLVolume::set_convex_hull(const TriangleMesh& convex_hull)
|
||||
m_convex_hull = &convex_hull;
|
||||
}
|
||||
|
||||
void GLVolume::set_select_group_id(const std::string& select_by)
|
||||
{
|
||||
if (select_by == "object")
|
||||
select_group_id = object_idx() * 1000000;
|
||||
else if (select_by == "volume")
|
||||
select_group_id = object_idx() * 1000000 + volume_idx() * 1000;
|
||||
else if (select_by == "instance")
|
||||
select_group_id = composite_id;
|
||||
}
|
||||
|
||||
void GLVolume::set_drag_group_id(const std::string& drag_by)
|
||||
{
|
||||
if (drag_by == "object")
|
||||
drag_group_id = object_idx() * 1000;
|
||||
else if (drag_by == "instance")
|
||||
drag_group_id = object_idx() * 1000 + instance_idx();
|
||||
}
|
||||
|
||||
const Transform3f& GLVolume::world_matrix() const
|
||||
{
|
||||
if (m_world_matrix_dirty)
|
||||
{
|
||||
m_world_matrix = Transform3f::Identity();
|
||||
m_world_matrix.translate(Vec3f((float)m_origin(0), (float)m_origin(1), (float)m_origin(2)));
|
||||
m_world_matrix.rotate(Eigen::AngleAxisf(m_angle_z, Vec3f::UnitZ()));
|
||||
m_world_matrix.scale(m_scale_factor);
|
||||
m_world_matrix.translate(m_offset.cast<float>());
|
||||
m_world_matrix.rotate(Eigen::AngleAxisf((float)m_rotation, Vec3f::UnitZ()));
|
||||
m_world_matrix.scale((float)m_scaling_factor);
|
||||
m_world_matrix_dirty = false;
|
||||
}
|
||||
return m_world_matrix;
|
||||
@ -384,9 +402,9 @@ void GLVolume::render() const
|
||||
|
||||
::glCullFace(GL_BACK);
|
||||
::glPushMatrix();
|
||||
::glTranslated(m_origin(0), m_origin(1), m_origin(2));
|
||||
::glRotatef(m_angle_z * 180.0f / PI, 0.0f, 0.0f, 1.0f);
|
||||
::glScalef(m_scale_factor, m_scale_factor, m_scale_factor);
|
||||
::glTranslated(m_offset(0), m_offset(1), m_offset(2));
|
||||
::glRotated(m_rotation * 180.0 / (double)PI, 0.0, 0.0, 1.0);
|
||||
::glScaled(m_scaling_factor, m_scaling_factor, m_scaling_factor);
|
||||
if (this->indexed_vertex_array.indexed())
|
||||
this->indexed_vertex_array.render(this->tverts_range, this->qverts_range);
|
||||
else
|
||||
@ -510,9 +528,9 @@ void GLVolume::render_VBOs(int color_id, int detection_id, int worldmatrix_id) c
|
||||
::glNormalPointer(GL_FLOAT, 6 * sizeof(float), nullptr);
|
||||
|
||||
::glPushMatrix();
|
||||
::glTranslated(m_origin(0), m_origin(1), m_origin(2));
|
||||
::glRotatef(m_angle_z * 180.0f / PI, 0.0f, 0.0f, 1.0f);
|
||||
::glScalef(m_scale_factor, m_scale_factor, m_scale_factor);
|
||||
::glTranslated(m_offset(0), m_offset(1), m_offset(2));
|
||||
::glRotated(m_rotation * 180.0 / (double)PI, 0.0, 0.0, 1.0);
|
||||
::glScaled(m_scaling_factor, m_scaling_factor, m_scaling_factor);
|
||||
|
||||
if (n_triangles > 0)
|
||||
{
|
||||
@ -555,9 +573,9 @@ void GLVolume::render_legacy() const
|
||||
::glNormalPointer(GL_FLOAT, 6 * sizeof(float), indexed_vertex_array.vertices_and_normals_interleaved.data());
|
||||
|
||||
::glPushMatrix();
|
||||
::glTranslated(m_origin(0), m_origin(1), m_origin(2));
|
||||
::glRotatef(m_angle_z * 180.0f / PI, 0.0f, 0.0f, 1.0f);
|
||||
::glScalef(m_scale_factor, m_scale_factor, m_scale_factor);
|
||||
::glTranslated(m_offset(0), m_offset(1), m_offset(2));
|
||||
::glRotated(m_rotation * 180.0 / (double)PI, 0.0, 0.0, 1.0);
|
||||
::glScaled(m_scaling_factor, m_scaling_factor, m_scaling_factor);
|
||||
|
||||
if (n_triangles > 0)
|
||||
::glDrawElements(GL_TRIANGLES, n_triangles, GL_UNSIGNED_INT, indexed_vertex_array.triangle_indices.data() + tverts_range.first);
|
||||
@ -655,17 +673,8 @@ std::vector<int> GLVolumeCollection::load_object(
|
||||
v.bounding_box = v.indexed_vertex_array.bounding_box();
|
||||
v.indexed_vertex_array.finalize_geometry(use_VBOs);
|
||||
v.composite_id = obj_idx * 1000000 + volume_idx * 1000 + instance_idx;
|
||||
if (select_by == "object")
|
||||
v.select_group_id = obj_idx * 1000000;
|
||||
else if (select_by == "volume")
|
||||
v.select_group_id = obj_idx * 1000000 + volume_idx * 1000;
|
||||
else if (select_by == "instance")
|
||||
v.select_group_id = v.composite_id;
|
||||
if (drag_by == "object")
|
||||
v.drag_group_id = obj_idx * 1000;
|
||||
else if (drag_by == "instance")
|
||||
v.drag_group_id = obj_idx * 1000 + instance_idx;
|
||||
|
||||
v.set_select_group_id(select_by);
|
||||
v.set_drag_group_id(drag_by);
|
||||
if (!model_volume->modifier)
|
||||
{
|
||||
v.set_convex_hull(model_volume->get_convex_hull());
|
||||
@ -675,9 +684,9 @@ std::vector<int> GLVolumeCollection::load_object(
|
||||
}
|
||||
v.is_modifier = model_volume->modifier;
|
||||
v.shader_outside_printer_detection_enabled = !model_volume->modifier;
|
||||
v.set_origin(Vec3d(instance->offset(0), instance->offset(1), 0.0));
|
||||
v.set_angle_z(instance->rotation);
|
||||
v.set_scale_factor(instance->scaling_factor);
|
||||
v.set_offset(Vec3d(instance->offset(0), instance->offset(1), 0.0));
|
||||
v.set_rotation(instance->rotation);
|
||||
v.set_scaling_factor(instance->scaling_factor);
|
||||
}
|
||||
}
|
||||
|
||||
@ -746,7 +755,7 @@ int GLVolumeCollection::load_wipe_tower_preview(
|
||||
else
|
||||
v.indexed_vertex_array.load_mesh_flat_shading(mesh);
|
||||
|
||||
v.set_origin(Vec3d(pos_x, pos_y, 0.));
|
||||
v.set_offset(Vec3d(pos_x, pos_y, 0.0));
|
||||
|
||||
// finalize_geometry() clears the vertex arrays, therefore the bounding box has to be computed before finalize_geometry().
|
||||
v.bounding_box = v.indexed_vertex_array.bounding_box();
|
||||
@ -949,6 +958,24 @@ void GLVolumeCollection::update_colors_by_extruder(const DynamicPrintConfig* con
|
||||
}
|
||||
}
|
||||
|
||||
void GLVolumeCollection::set_select_by(const std::string& select_by)
|
||||
{
|
||||
for (GLVolume *vol : this->volumes)
|
||||
{
|
||||
if (vol != nullptr)
|
||||
vol->set_select_group_id(select_by);
|
||||
}
|
||||
}
|
||||
|
||||
void GLVolumeCollection::set_drag_by(const std::string& drag_by)
|
||||
{
|
||||
for (GLVolume *vol : this->volumes)
|
||||
{
|
||||
if (vol != nullptr)
|
||||
vol->set_drag_group_id(drag_by);
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<double> GLVolumeCollection::get_current_print_zs(bool active_only) const
|
||||
{
|
||||
// Collect layer top positions of all volumes.
|
||||
@ -1190,7 +1217,7 @@ static void thick_lines_to_indexed_vertex_array(
|
||||
b1_prev = b1;
|
||||
v_prev = v;
|
||||
|
||||
if (bottom_z_different)
|
||||
if (bottom_z_different && (closed || (!is_first && !is_last)))
|
||||
{
|
||||
// Found a change of the layer thickness -> Add a cap at the beginning of this segment.
|
||||
volume.push_quad(idx_a[BOTTOM], idx_a[RIGHT], idx_a[TOP], idx_a[LEFT]);
|
||||
@ -1198,10 +1225,10 @@ static void thick_lines_to_indexed_vertex_array(
|
||||
|
||||
if (! closed) {
|
||||
// Terminate open paths with caps.
|
||||
if (is_first && !bottom_z_different)
|
||||
if (is_first)
|
||||
volume.push_quad(idx_a[BOTTOM], idx_a[RIGHT], idx_a[TOP], idx_a[LEFT]);
|
||||
// We don't use 'else' because both cases are true if we have only one line.
|
||||
if (is_last && !bottom_z_different)
|
||||
if (is_last)
|
||||
volume.push_quad(idx_b[BOTTOM], idx_b[LEFT], idx_b[TOP], idx_b[RIGHT]);
|
||||
}
|
||||
|
||||
@ -1772,12 +1799,12 @@ void _3DScene::set_model(wxGLCanvas* canvas, Model* model)
|
||||
|
||||
void _3DScene::set_bed_shape(wxGLCanvas* canvas, const Pointfs& shape)
|
||||
{
|
||||
return s_canvas_mgr.set_bed_shape(canvas, shape);
|
||||
s_canvas_mgr.set_bed_shape(canvas, shape);
|
||||
}
|
||||
|
||||
void _3DScene::set_auto_bed_shape(wxGLCanvas* canvas)
|
||||
{
|
||||
return s_canvas_mgr.set_auto_bed_shape(canvas);
|
||||
s_canvas_mgr.set_auto_bed_shape(canvas);
|
||||
}
|
||||
|
||||
BoundingBoxf3 _3DScene::get_volumes_bounding_box(wxGLCanvas* canvas)
|
||||
@ -1792,22 +1819,27 @@ void _3DScene::set_axes_length(wxGLCanvas* canvas, float length)
|
||||
|
||||
void _3DScene::set_cutting_plane(wxGLCanvas* canvas, float z, const ExPolygons& polygons)
|
||||
{
|
||||
return s_canvas_mgr.set_cutting_plane(canvas, z, polygons);
|
||||
s_canvas_mgr.set_cutting_plane(canvas, z, polygons);
|
||||
}
|
||||
|
||||
void _3DScene::set_color_by(wxGLCanvas* canvas, const std::string& value)
|
||||
{
|
||||
return s_canvas_mgr.set_color_by(canvas, value);
|
||||
s_canvas_mgr.set_color_by(canvas, value);
|
||||
}
|
||||
|
||||
void _3DScene::set_select_by(wxGLCanvas* canvas, const std::string& value)
|
||||
{
|
||||
return s_canvas_mgr.set_select_by(canvas, value);
|
||||
s_canvas_mgr.set_select_by(canvas, value);
|
||||
}
|
||||
|
||||
void _3DScene::set_drag_by(wxGLCanvas* canvas, const std::string& value)
|
||||
{
|
||||
return s_canvas_mgr.set_drag_by(canvas, value);
|
||||
s_canvas_mgr.set_drag_by(canvas, value);
|
||||
}
|
||||
|
||||
std::string _3DScene::get_select_by(wxGLCanvas* canvas)
|
||||
{
|
||||
return s_canvas_mgr.get_select_by(canvas);
|
||||
}
|
||||
|
||||
bool _3DScene::is_layers_editing_enabled(wxGLCanvas* canvas)
|
||||
@ -2025,6 +2057,11 @@ void _3DScene::register_on_gizmo_rotate_callback(wxGLCanvas* canvas, void* callb
|
||||
s_canvas_mgr.register_on_gizmo_rotate_callback(canvas, callback);
|
||||
}
|
||||
|
||||
void _3DScene::register_on_gizmo_flatten_callback(wxGLCanvas* canvas, void* callback)
|
||||
{
|
||||
s_canvas_mgr.register_on_gizmo_flatten_callback(canvas, callback);
|
||||
}
|
||||
|
||||
void _3DScene::register_on_update_geometry_info_callback(wxGLCanvas* canvas, void* callback)
|
||||
{
|
||||
s_canvas_mgr.register_on_update_geometry_info_callback(canvas, callback);
|
||||
@ -2080,6 +2117,11 @@ void _3DScene::register_action_layersediting_callback(wxGLCanvas* canvas, void*
|
||||
s_canvas_mgr.register_action_layersediting_callback(canvas, callback);
|
||||
}
|
||||
|
||||
void _3DScene::register_action_selectbyparts_callback(wxGLCanvas* canvas, void* callback)
|
||||
{
|
||||
s_canvas_mgr.register_action_selectbyparts_callback(canvas, callback);
|
||||
}
|
||||
|
||||
static inline int hex_digit_to_int(const char c)
|
||||
{
|
||||
return
|
||||
@ -2117,6 +2159,11 @@ std::vector<int> _3DScene::load_object(wxGLCanvas* canvas, const Model* model, i
|
||||
return s_canvas_mgr.load_object(canvas, model, obj_idx);
|
||||
}
|
||||
|
||||
int _3DScene::get_first_volume_id(wxGLCanvas* canvas, int obj_idx)
|
||||
{
|
||||
return s_canvas_mgr.get_first_volume_id(canvas, obj_idx);
|
||||
}
|
||||
|
||||
void _3DScene::reload_scene(wxGLCanvas* canvas, bool force)
|
||||
{
|
||||
s_canvas_mgr.reload_scene(canvas, force);
|
||||
|
@ -255,11 +255,11 @@ public:
|
||||
|
||||
private:
|
||||
// Offset of the volume to be rendered.
|
||||
Vec3d m_origin;
|
||||
Vec3d m_offset;
|
||||
// Rotation around Z axis of the volume to be rendered.
|
||||
float m_angle_z;
|
||||
double m_rotation;
|
||||
// Scale factor of the volume to be rendered.
|
||||
float m_scale_factor;
|
||||
double m_scaling_factor;
|
||||
// World matrix of the volume to be rendered.
|
||||
mutable Transform3f m_world_matrix;
|
||||
// Whether or not is needed to recalculate the world matrix.
|
||||
@ -327,13 +327,19 @@ public:
|
||||
// Sets render color in dependence of current state
|
||||
void set_render_color();
|
||||
|
||||
float get_angle_z();
|
||||
const Vec3d& get_origin() const;
|
||||
void set_origin(const Vec3d& origin);
|
||||
void set_angle_z(float angle_z);
|
||||
void set_scale_factor(float scale_factor);
|
||||
double get_rotation();
|
||||
void set_rotation(double rotation);
|
||||
|
||||
const Vec3d& get_offset() const;
|
||||
void set_offset(const Vec3d& offset);
|
||||
|
||||
void set_scaling_factor(double factor);
|
||||
|
||||
void set_convex_hull(const TriangleMesh& convex_hull);
|
||||
|
||||
void set_select_group_id(const std::string& select_by);
|
||||
void set_drag_group_id(const std::string& drag_by);
|
||||
|
||||
int object_idx() const { return this->composite_id / 1000000; }
|
||||
int volume_idx() const { return (this->composite_id / 1000) % 1000; }
|
||||
int instance_idx() const { return this->composite_id % 1000; }
|
||||
@ -443,6 +449,9 @@ public:
|
||||
|
||||
void update_colors_by_extruder(const DynamicPrintConfig* config);
|
||||
|
||||
void set_select_by(const std::string& select_by);
|
||||
void set_drag_by(const std::string& drag_by);
|
||||
|
||||
// Returns a vector containing the sorted list of all the print_zs of the volumes contained in this collection
|
||||
std::vector<double> get_current_print_zs(bool active_only) const;
|
||||
|
||||
@ -496,6 +505,8 @@ public:
|
||||
static void set_select_by(wxGLCanvas* canvas, const std::string& value);
|
||||
static void set_drag_by(wxGLCanvas* canvas, const std::string& value);
|
||||
|
||||
static std::string get_select_by(wxGLCanvas* canvas);
|
||||
|
||||
static bool is_layers_editing_enabled(wxGLCanvas* canvas);
|
||||
static bool is_layers_editing_allowed(wxGLCanvas* canvas);
|
||||
static bool is_shader_enabled(wxGLCanvas* canvas);
|
||||
@ -547,6 +558,7 @@ public:
|
||||
static void register_on_enable_action_buttons_callback(wxGLCanvas* canvas, void* callback);
|
||||
static void register_on_gizmo_scale_uniformly_callback(wxGLCanvas* canvas, void* callback);
|
||||
static void register_on_gizmo_rotate_callback(wxGLCanvas* canvas, void* callback);
|
||||
static void register_on_gizmo_flatten_callback(wxGLCanvas* canvas, void* callback);
|
||||
static void register_on_update_geometry_info_callback(wxGLCanvas* canvas, void* callback);
|
||||
|
||||
static void register_action_add_callback(wxGLCanvas* canvas, void* callback);
|
||||
@ -559,10 +571,13 @@ public:
|
||||
static void register_action_cut_callback(wxGLCanvas* canvas, void* callback);
|
||||
static void register_action_settings_callback(wxGLCanvas* canvas, void* callback);
|
||||
static void register_action_layersediting_callback(wxGLCanvas* canvas, void* callback);
|
||||
static void register_action_selectbyparts_callback(wxGLCanvas* canvas, void* callback);
|
||||
|
||||
static std::vector<int> load_object(wxGLCanvas* canvas, const ModelObject* model_object, int obj_idx, std::vector<int> instance_idxs);
|
||||
static std::vector<int> load_object(wxGLCanvas* canvas, const Model* model, int obj_idx);
|
||||
|
||||
static int get_first_volume_id(wxGLCanvas* canvas, int obj_idx);
|
||||
|
||||
static void reload_scene(wxGLCanvas* canvas, bool force);
|
||||
|
||||
static void load_gcode_preview(wxGLCanvas* canvas, const GCodePreviewData* preview_data, const std::vector<std::string>& str_tool_colors);
|
||||
|
@ -228,24 +228,20 @@ namespace Slic3r { namespace GUI {
|
||||
}), temp->GetId());
|
||||
#endif // __WXGTK__
|
||||
|
||||
temp->Bind(wxEVT_TEXT, ([this](wxCommandEvent)
|
||||
temp->Bind(wxEVT_TEXT, ([this](wxCommandEvent& evt)
|
||||
{
|
||||
#ifdef __WXGTK__
|
||||
bChangedValueEvent = true;
|
||||
#else
|
||||
on_change_field();
|
||||
if (bChangedValueEvent)
|
||||
#endif //__WXGTK__
|
||||
on_change_field();
|
||||
}), temp->GetId());
|
||||
|
||||
#ifdef __WXGTK__
|
||||
temp->Bind(wxEVT_KEY_UP, [this](wxKeyEvent& event)
|
||||
{
|
||||
if (bChangedValueEvent) {
|
||||
on_change_field();
|
||||
bChangedValueEvent = false;
|
||||
}
|
||||
event.Skip();
|
||||
});
|
||||
// to correct value updating on GTK we should:
|
||||
// call on_change_field() on wxEVT_KEY_UP instead of wxEVT_TEXT
|
||||
// and prevent value updating on wxEVT_KEY_DOWN
|
||||
temp->Bind(wxEVT_KEY_DOWN, &TextCtrl::change_field_value, this);
|
||||
temp->Bind(wxEVT_KEY_UP, &TextCtrl::change_field_value, this);
|
||||
#endif //__WXGTK__
|
||||
|
||||
// select all text using Ctrl+A
|
||||
@ -271,6 +267,15 @@ namespace Slic3r { namespace GUI {
|
||||
void TextCtrl::enable() { dynamic_cast<wxTextCtrl*>(window)->Enable(); dynamic_cast<wxTextCtrl*>(window)->SetEditable(true); }
|
||||
void TextCtrl::disable() { dynamic_cast<wxTextCtrl*>(window)->Disable(); dynamic_cast<wxTextCtrl*>(window)->SetEditable(false); }
|
||||
|
||||
#ifdef __WXGTK__
|
||||
void TextCtrl::change_field_value(wxEvent& event)
|
||||
{
|
||||
if (bChangedValueEvent = event.GetEventType()==wxEVT_KEY_UP)
|
||||
on_change_field();
|
||||
event.Skip();
|
||||
};
|
||||
#endif //__WXGTK__
|
||||
|
||||
void CheckBox::BUILD() {
|
||||
auto size = wxSize(wxDefaultSize);
|
||||
if (m_opt.height >= 0) size.SetHeight(m_opt.height);
|
||||
|
@ -235,7 +235,8 @@ inline bool is_sizer_field(const t_field& obj) { return !is_bad_field(obj) && ob
|
||||
class TextCtrl : public Field {
|
||||
using Field::Field;
|
||||
#ifdef __WXGTK__
|
||||
bool bChangedValueEvent = false;
|
||||
bool bChangedValueEvent = true;
|
||||
void change_field_value(wxEvent& event);
|
||||
#endif //__WXGTK__
|
||||
public:
|
||||
TextCtrl(const ConfigOptionDef& opt, const t_config_option_key& id) : Field(opt, id) {}
|
||||
|
@ -1123,7 +1123,6 @@ const float GLCanvas3D::Gizmos::OverlayGapY = 5.0f * OverlayTexturesScale;
|
||||
GLCanvas3D::Gizmos::Gizmos()
|
||||
: m_enabled(false)
|
||||
, m_current(Undefined)
|
||||
, m_dragging(false)
|
||||
{
|
||||
}
|
||||
|
||||
@ -1134,7 +1133,16 @@ GLCanvas3D::Gizmos::~Gizmos()
|
||||
|
||||
bool GLCanvas3D::Gizmos::init(GLCanvas3D& parent)
|
||||
{
|
||||
GLGizmoBase* gizmo = new GLGizmoScale3D(parent);
|
||||
GLGizmoBase* gizmo = new GLGizmoMove3D(parent);
|
||||
if (gizmo == nullptr)
|
||||
return false;
|
||||
|
||||
if (!gizmo->init())
|
||||
return false;
|
||||
|
||||
m_gizmos.insert(GizmosMap::value_type(Move, gizmo));
|
||||
|
||||
gizmo = new GLGizmoScale3D(parent);
|
||||
if (gizmo == nullptr)
|
||||
return false;
|
||||
|
||||
@ -1320,16 +1328,6 @@ void GLCanvas3D::Gizmos::update(const Linef3& mouse_ray)
|
||||
curr->update(mouse_ray);
|
||||
}
|
||||
|
||||
void GLCanvas3D::Gizmos::refresh()
|
||||
{
|
||||
if (!m_enabled)
|
||||
return;
|
||||
|
||||
GLGizmoBase* curr = _get_current();
|
||||
if (curr != nullptr)
|
||||
curr->refresh();
|
||||
}
|
||||
|
||||
GLCanvas3D::Gizmos::EType GLCanvas3D::Gizmos::get_current_type() const
|
||||
{
|
||||
return m_current;
|
||||
@ -1346,25 +1344,43 @@ bool GLCanvas3D::Gizmos::is_running() const
|
||||
|
||||
bool GLCanvas3D::Gizmos::is_dragging() const
|
||||
{
|
||||
return m_dragging;
|
||||
GLGizmoBase* curr = _get_current();
|
||||
return (curr != nullptr) ? curr->is_dragging() : false;
|
||||
}
|
||||
|
||||
void GLCanvas3D::Gizmos::start_dragging()
|
||||
void GLCanvas3D::Gizmos::start_dragging(const BoundingBoxf3& box)
|
||||
{
|
||||
m_dragging = true;
|
||||
GLGizmoBase* curr = _get_current();
|
||||
if (curr != nullptr)
|
||||
curr->start_dragging();
|
||||
curr->start_dragging(box);
|
||||
}
|
||||
|
||||
void GLCanvas3D::Gizmos::stop_dragging()
|
||||
{
|
||||
m_dragging = false;
|
||||
GLGizmoBase* curr = _get_current();
|
||||
if (curr != nullptr)
|
||||
curr->stop_dragging();
|
||||
}
|
||||
|
||||
Vec3d GLCanvas3D::Gizmos::get_position() const
|
||||
{
|
||||
if (!m_enabled)
|
||||
return Vec3d::Zero();
|
||||
|
||||
GizmosMap::const_iterator it = m_gizmos.find(Move);
|
||||
return (it != m_gizmos.end()) ? reinterpret_cast<GLGizmoMove3D*>(it->second)->get_position() : Vec3d::Zero();
|
||||
}
|
||||
|
||||
void GLCanvas3D::Gizmos::set_position(const Vec3d& position)
|
||||
{
|
||||
if (!m_enabled)
|
||||
return;
|
||||
|
||||
GizmosMap::const_iterator it = m_gizmos.find(Move);
|
||||
if (it != m_gizmos.end())
|
||||
reinterpret_cast<GLGizmoMove3D*>(it->second)->set_position(position);
|
||||
}
|
||||
|
||||
float GLCanvas3D::Gizmos::get_scale() const
|
||||
{
|
||||
if (!m_enabled)
|
||||
@ -2018,6 +2034,9 @@ void GLCanvas3D::update_volumes_selection(const std::vector<int>& selections)
|
||||
if (m_model == nullptr)
|
||||
return;
|
||||
|
||||
if (selections.empty())
|
||||
return;
|
||||
|
||||
for (unsigned int obj_idx = 0; obj_idx < (unsigned int)m_model->objects.size(); ++obj_idx)
|
||||
{
|
||||
if ((selections[obj_idx] == 1) && (obj_idx < (unsigned int)m_objects_volumes_idxs.size()))
|
||||
@ -2144,11 +2163,23 @@ void GLCanvas3D::set_color_by(const std::string& value)
|
||||
void GLCanvas3D::set_select_by(const std::string& value)
|
||||
{
|
||||
m_select_by = value;
|
||||
m_volumes.set_select_by(value);
|
||||
}
|
||||
|
||||
void GLCanvas3D::set_drag_by(const std::string& value)
|
||||
{
|
||||
m_drag_by = value;
|
||||
m_volumes.set_drag_by(value);
|
||||
}
|
||||
|
||||
const std::string& GLCanvas3D::get_select_by() const
|
||||
{
|
||||
return m_select_by;
|
||||
}
|
||||
|
||||
const std::string& GLCanvas3D::get_drag_by() const
|
||||
{
|
||||
return m_drag_by;
|
||||
}
|
||||
|
||||
float GLCanvas3D::get_camera_zoom() const
|
||||
@ -2327,6 +2358,7 @@ void GLCanvas3D::update_gizmos_data()
|
||||
ModelInstance* model_instance = model_object->instances[0];
|
||||
if (model_instance != nullptr)
|
||||
{
|
||||
m_gizmos.set_position(Vec3d(model_instance->offset(0), model_instance->offset(1), 0.0));
|
||||
m_gizmos.set_scale(model_instance->scaling_factor);
|
||||
m_gizmos.set_angle_z(model_instance->rotation);
|
||||
m_gizmos.set_flattening_data(model_object);
|
||||
@ -2335,6 +2367,7 @@ void GLCanvas3D::update_gizmos_data()
|
||||
}
|
||||
else
|
||||
{
|
||||
m_gizmos.set_position(Vec3d::Zero());
|
||||
m_gizmos.set_scale(1.0f);
|
||||
m_gizmos.set_angle_z(0.0f);
|
||||
m_gizmos.set_flattening_data(nullptr);
|
||||
@ -2432,6 +2465,17 @@ std::vector<int> GLCanvas3D::load_object(const Model& model, int obj_idx)
|
||||
return std::vector<int>();
|
||||
}
|
||||
|
||||
int GLCanvas3D::get_first_volume_id(int obj_idx) const
|
||||
{
|
||||
for (int i = 0; i < (int)m_volumes.volumes.size(); ++i)
|
||||
{
|
||||
if ((m_volumes.volumes[i] != nullptr) && (m_volumes.volumes[i]->object_idx() == obj_idx))
|
||||
return i;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
void GLCanvas3D::reload_scene(bool force)
|
||||
{
|
||||
if ((m_canvas == nullptr) || (m_config == nullptr) || (m_model == nullptr))
|
||||
@ -2467,8 +2511,6 @@ void GLCanvas3D::reload_scene(bool force)
|
||||
if (!m_objects_selections.empty())
|
||||
update_gizmos_data();
|
||||
|
||||
m_gizmos.refresh();
|
||||
|
||||
if (m_config->has("nozzle_diameter"))
|
||||
{
|
||||
// Should the wipe tower be visualized ?
|
||||
@ -2691,6 +2733,12 @@ void GLCanvas3D::register_on_gizmo_rotate_callback(void* callback)
|
||||
m_on_gizmo_rotate_callback.register_callback(callback);
|
||||
}
|
||||
|
||||
void GLCanvas3D::register_on_gizmo_flatten_callback(void* callback)
|
||||
{
|
||||
if (callback != nullptr)
|
||||
m_on_gizmo_flatten_callback.register_callback(callback);
|
||||
}
|
||||
|
||||
void GLCanvas3D::register_on_update_geometry_info_callback(void* callback)
|
||||
{
|
||||
if (callback != nullptr)
|
||||
@ -2757,6 +2805,12 @@ void GLCanvas3D::register_action_layersediting_callback(void* callback)
|
||||
m_action_layersediting_callback.register_callback(callback);
|
||||
}
|
||||
|
||||
void GLCanvas3D::register_action_selectbyparts_callback(void* callback)
|
||||
{
|
||||
if (callback != nullptr)
|
||||
m_action_selectbyparts_callback.register_callback(callback);
|
||||
}
|
||||
|
||||
void GLCanvas3D::bind_event_handlers()
|
||||
{
|
||||
if (m_canvas != nullptr)
|
||||
@ -2952,7 +3006,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
||||
m_mouse.position = Vec2d(-1.0, -1.0);
|
||||
m_dirty = true;
|
||||
}
|
||||
else if (evt.LeftDClick() && (m_hover_volume_id != -1))
|
||||
else if (evt.LeftDClick() && (m_hover_volume_id != -1) && !gizmos_overlay_contains_mouse && (toolbar_contains_mouse == -1))
|
||||
m_on_double_click_callback.call();
|
||||
else if (evt.LeftDClick() && (toolbar_contains_mouse != -1))
|
||||
{
|
||||
@ -2993,16 +3047,16 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
||||
else if ((selected_object_idx != -1) && m_gizmos.grabber_contains_mouse())
|
||||
{
|
||||
update_gizmos_data();
|
||||
m_gizmos.start_dragging();
|
||||
m_gizmos.start_dragging(_selected_volumes_bounding_box());
|
||||
m_mouse.drag.gizmo_volume_idx = _get_first_selected_volume_id(selected_object_idx);
|
||||
|
||||
if (m_gizmos.get_current_type() == Gizmos::Flatten) {
|
||||
// Rotate the object so the normal points downward:
|
||||
Vec3d normal = m_gizmos.get_flattening_normal();
|
||||
if (normal != Vec3d::Zero()) {
|
||||
Vec3d axis = normal(2) > 0.999f ? Vec3d::UnitX() : normal.cross(-Vec3d::UnitZ());
|
||||
float angle = -acos(-normal(2));
|
||||
m_on_gizmo_rotate_callback.call(angle, (float)axis(0), (float)axis(1), (float)axis(2));
|
||||
if (normal(0) != 0.0 || normal(1) != 0.0 || normal(2) != 0.0) {
|
||||
Vec3d axis = normal(2) > 0.999 ? Vec3d::UnitX() : normal.cross(-Vec3d::UnitZ()).normalized();
|
||||
float angle = acos(clamp(-1.0, 1.0, -normal(2)));
|
||||
m_on_gizmo_flatten_callback.call(angle, (float)axis(0), (float)axis(1), (float)axis(2));
|
||||
}
|
||||
}
|
||||
|
||||
@ -3036,14 +3090,13 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
||||
}
|
||||
|
||||
update_gizmos_data();
|
||||
m_gizmos.refresh();
|
||||
m_dirty = true;
|
||||
}
|
||||
}
|
||||
|
||||
// propagate event through callback
|
||||
if (m_picking_enabled && (volume_idx != -1))
|
||||
_on_select(volume_idx);
|
||||
_on_select(volume_idx, selected_object_idx);
|
||||
|
||||
if (volume_idx != -1)
|
||||
{
|
||||
@ -3126,10 +3179,12 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
||||
|
||||
// Apply new temporary volume origin and ignore Z.
|
||||
for (GLVolume* v : volumes)
|
||||
v->set_origin(v->get_origin() + Vec3d(vector(0), vector(1), 0.0));
|
||||
{
|
||||
v->set_offset(v->get_offset() + Vec3d(vector(0), vector(1), 0.0));
|
||||
}
|
||||
|
||||
update_position_values(volume->get_offset());
|
||||
m_mouse.drag.start_position_3D = cur_pos;
|
||||
m_gizmos.refresh();
|
||||
|
||||
m_dirty = true;
|
||||
}
|
||||
@ -3160,14 +3215,27 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
||||
|
||||
switch (m_gizmos.get_current_type())
|
||||
{
|
||||
case Gizmos::Move:
|
||||
{
|
||||
// Apply new temporary offset
|
||||
GLVolume* volume = m_volumes.volumes[m_mouse.drag.gizmo_volume_idx];
|
||||
Vec3d offset = m_gizmos.get_position() - volume->get_offset();
|
||||
for (GLVolume* v : volumes)
|
||||
{
|
||||
v->set_offset(v->get_offset() + offset);
|
||||
}
|
||||
update_position_values(volume->get_offset());
|
||||
break;
|
||||
}
|
||||
case Gizmos::Scale:
|
||||
{
|
||||
// Apply new temporary scale factor
|
||||
float scale_factor = m_gizmos.get_scale();
|
||||
for (GLVolume* v : volumes)
|
||||
{
|
||||
v->set_scale_factor(scale_factor);
|
||||
v->set_scaling_factor((double)scale_factor);
|
||||
}
|
||||
update_scale_values((double)scale_factor);
|
||||
break;
|
||||
}
|
||||
case Gizmos::Rotate:
|
||||
@ -3176,8 +3244,9 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
||||
float angle_z = m_gizmos.get_angle_z();
|
||||
for (GLVolume* v : volumes)
|
||||
{
|
||||
v->set_angle_z(angle_z);
|
||||
v->set_rotation((double)angle_z);
|
||||
}
|
||||
update_rotation_value((double)angle_z, Z);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
@ -3193,13 +3262,8 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
||||
}
|
||||
const Vec3d& size = bb.size();
|
||||
m_on_update_geometry_info_callback.call(size(0), size(1), size(2), m_gizmos.get_scale());
|
||||
update_scale_values(size, m_gizmos.get_scale());
|
||||
update_rotation_value(volumes[0]->get_angle_z(), "z");
|
||||
}
|
||||
|
||||
if ((m_gizmos.get_current_type() != Gizmos::Rotate) && (volumes.size() > 1))
|
||||
m_gizmos.refresh();
|
||||
|
||||
m_dirty = true;
|
||||
}
|
||||
else if (evt.Dragging() && !gizmos_overlay_contains_mouse)
|
||||
@ -3284,7 +3348,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
||||
if (m_picking_enabled && !m_toolbar_action_running)
|
||||
{
|
||||
deselect_volumes();
|
||||
_on_select(-1);
|
||||
_on_select(-1, -1);
|
||||
update_gizmos_data();
|
||||
}
|
||||
}
|
||||
@ -3292,10 +3356,30 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
||||
{
|
||||
switch (m_gizmos.get_current_type())
|
||||
{
|
||||
case Gizmos::Move:
|
||||
{
|
||||
// get all volumes belonging to the same group, if any
|
||||
std::vector<int> volume_idxs;
|
||||
int vol_id = m_mouse.drag.gizmo_volume_idx;
|
||||
int group_id = m_volumes.volumes[vol_id]->select_group_id;
|
||||
if (group_id == -1)
|
||||
volume_idxs.push_back(vol_id);
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < (int)m_volumes.volumes.size(); ++i)
|
||||
{
|
||||
if (m_volumes.volumes[i]->select_group_id == group_id)
|
||||
volume_idxs.push_back(i);
|
||||
}
|
||||
}
|
||||
|
||||
_on_move(volume_idxs);
|
||||
|
||||
break;
|
||||
}
|
||||
case Gizmos::Scale:
|
||||
{
|
||||
m_on_gizmo_scale_uniformly_callback.call((double)m_gizmos.get_scale());
|
||||
Slic3r::GUI::update_settings_value();
|
||||
break;
|
||||
}
|
||||
case Gizmos::Rotate:
|
||||
@ -3307,6 +3391,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
||||
break;
|
||||
}
|
||||
m_gizmos.stop_dragging();
|
||||
Slic3r::GUI::update_settings_value();
|
||||
}
|
||||
|
||||
m_mouse.drag.move_volume_idx = -1;
|
||||
@ -3509,6 +3594,17 @@ bool GLCanvas3D::_init_toolbar()
|
||||
if (!m_toolbar.add_item(item))
|
||||
return false;
|
||||
|
||||
if (!m_toolbar.add_separator())
|
||||
return false;
|
||||
|
||||
item.name = "selectbyparts";
|
||||
item.tooltip = GUI::L_str("Select by parts");
|
||||
item.sprite_id = 10;
|
||||
item.is_toggable = true;
|
||||
item.action_callback = &m_action_selectbyparts_callback;
|
||||
if (!m_toolbar.add_item(item))
|
||||
return false;
|
||||
|
||||
enable_toolbar_item("add", true);
|
||||
|
||||
return true;
|
||||
@ -3736,6 +3832,7 @@ void GLCanvas3D::_deregister_callbacks()
|
||||
m_on_enable_action_buttons_callback.deregister_callback();
|
||||
m_on_gizmo_scale_uniformly_callback.deregister_callback();
|
||||
m_on_gizmo_rotate_callback.deregister_callback();
|
||||
m_on_gizmo_flatten_callback.deregister_callback();
|
||||
m_on_update_geometry_info_callback.deregister_callback();
|
||||
|
||||
m_action_add_callback.deregister_callback();
|
||||
@ -3748,6 +3845,7 @@ void GLCanvas3D::_deregister_callbacks()
|
||||
m_action_cut_callback.deregister_callback();
|
||||
m_action_settings_callback.deregister_callback();
|
||||
m_action_layersediting_callback.deregister_callback();
|
||||
m_action_selectbyparts_callback.deregister_callback();
|
||||
}
|
||||
|
||||
void GLCanvas3D::_mark_volumes_for_layer_height() const
|
||||
@ -5219,7 +5317,7 @@ void GLCanvas3D::_on_move(const std::vector<int>& volume_idxs)
|
||||
|
||||
std::set<std::string> done; // prevent moving instances twice
|
||||
bool object_moved = false;
|
||||
Vec3d wipe_tower_origin(0.0, 0.0, 0.0);
|
||||
Vec3d wipe_tower_origin = Vec3d::Zero();
|
||||
for (int volume_idx : volume_idxs)
|
||||
{
|
||||
GLVolume* volume = m_volumes.volumes[volume_idx];
|
||||
@ -5238,34 +5336,56 @@ void GLCanvas3D::_on_move(const std::vector<int>& volume_idxs)
|
||||
{
|
||||
// Move a regular object.
|
||||
ModelObject* model_object = m_model->objects[obj_idx];
|
||||
const Vec3d& origin = volume->get_origin();
|
||||
model_object->instances[instance_idx]->offset = Vec2d(origin(0), origin(1));
|
||||
model_object->invalidate_bounding_box();
|
||||
object_moved = true;
|
||||
if (model_object != nullptr)
|
||||
{
|
||||
const Vec3d& offset = volume->get_offset();
|
||||
model_object->instances[instance_idx]->offset = Vec2d(offset(0), offset(1));
|
||||
model_object->invalidate_bounding_box();
|
||||
update_position_values();
|
||||
object_moved = true;
|
||||
}
|
||||
}
|
||||
else if (obj_idx == 1000)
|
||||
// Move a wipe tower proxy.
|
||||
wipe_tower_origin = volume->get_origin();
|
||||
wipe_tower_origin = volume->get_offset();
|
||||
}
|
||||
|
||||
if (object_moved)
|
||||
m_on_instance_moved_callback.call();
|
||||
|
||||
if (wipe_tower_origin != Vec3d(0.0, 0.0, 0.0))
|
||||
if (wipe_tower_origin != Vec3d::Zero())
|
||||
m_on_wipe_tower_moved_callback.call(wipe_tower_origin(0), wipe_tower_origin(1));
|
||||
}
|
||||
|
||||
void GLCanvas3D::_on_select(int volume_idx)
|
||||
void GLCanvas3D::_on_select(int volume_idx, int object_idx)
|
||||
{
|
||||
int id = -1;
|
||||
int vol_id = -1;
|
||||
int obj_id = -1;
|
||||
|
||||
if ((volume_idx != -1) && (volume_idx < (int)m_volumes.volumes.size()))
|
||||
{
|
||||
if (m_select_by == "volume")
|
||||
id = m_volumes.volumes[volume_idx]->volume_idx();
|
||||
{
|
||||
if (m_volumes.volumes[volume_idx]->object_idx() != object_idx)
|
||||
{
|
||||
set_select_by("object");
|
||||
obj_id = m_volumes.volumes[volume_idx]->object_idx();
|
||||
vol_id = -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
obj_id = object_idx;
|
||||
vol_id = m_volumes.volumes[volume_idx]->volume_idx();
|
||||
}
|
||||
}
|
||||
else if (m_select_by == "object")
|
||||
id = m_volumes.volumes[volume_idx]->object_idx();
|
||||
{
|
||||
obj_id = m_volumes.volumes[volume_idx]->object_idx();
|
||||
vol_id = -1;
|
||||
}
|
||||
}
|
||||
m_on_select_object_callback.call(id);
|
||||
|
||||
m_on_select_object_callback.call(obj_id, vol_id);
|
||||
}
|
||||
|
||||
std::vector<float> GLCanvas3D::_parse_colors(const std::vector<std::string>& colors)
|
||||
|
@ -336,6 +336,7 @@ public:
|
||||
enum EType : unsigned char
|
||||
{
|
||||
Undefined,
|
||||
Move,
|
||||
Scale,
|
||||
Rotate,
|
||||
Flatten,
|
||||
@ -347,7 +348,6 @@ public:
|
||||
typedef std::map<EType, GLGizmoBase*> GizmosMap;
|
||||
GizmosMap m_gizmos;
|
||||
EType m_current;
|
||||
bool m_dragging;
|
||||
|
||||
public:
|
||||
Gizmos();
|
||||
@ -367,16 +367,18 @@ public:
|
||||
bool overlay_contains_mouse(const GLCanvas3D& canvas, const Vec2d& mouse_pos) const;
|
||||
bool grabber_contains_mouse() const;
|
||||
void update(const Linef3& mouse_ray);
|
||||
void refresh();
|
||||
|
||||
EType get_current_type() const;
|
||||
|
||||
bool is_running() const;
|
||||
|
||||
bool is_dragging() const;
|
||||
void start_dragging();
|
||||
void start_dragging(const BoundingBoxf3& box);
|
||||
void stop_dragging();
|
||||
|
||||
Vec3d get_position() const;
|
||||
void set_position(const Vec3d& position);
|
||||
|
||||
float get_scale() const;
|
||||
void set_scale(float scale);
|
||||
|
||||
@ -502,6 +504,7 @@ private:
|
||||
PerlCallback m_on_enable_action_buttons_callback;
|
||||
PerlCallback m_on_gizmo_scale_uniformly_callback;
|
||||
PerlCallback m_on_gizmo_rotate_callback;
|
||||
PerlCallback m_on_gizmo_flatten_callback;
|
||||
PerlCallback m_on_update_geometry_info_callback;
|
||||
|
||||
PerlCallback m_action_add_callback;
|
||||
@ -514,6 +517,7 @@ private:
|
||||
PerlCallback m_action_cut_callback;
|
||||
PerlCallback m_action_settings_callback;
|
||||
PerlCallback m_action_layersediting_callback;
|
||||
PerlCallback m_action_selectbyparts_callback;
|
||||
|
||||
public:
|
||||
GLCanvas3D(wxGLCanvas* canvas);
|
||||
@ -556,6 +560,9 @@ public:
|
||||
void set_select_by(const std::string& value);
|
||||
void set_drag_by(const std::string& value);
|
||||
|
||||
const std::string& get_select_by() const;
|
||||
const std::string& get_drag_by() const;
|
||||
|
||||
float get_camera_zoom() const;
|
||||
|
||||
BoundingBoxf3 volumes_bounding_box() const;
|
||||
@ -597,6 +604,8 @@ public:
|
||||
std::vector<int> load_object(const ModelObject& model_object, int obj_idx, std::vector<int> instance_idxs);
|
||||
std::vector<int> load_object(const Model& model, int obj_idx);
|
||||
|
||||
int get_first_volume_id(int obj_idx) const;
|
||||
|
||||
void reload_scene(bool force);
|
||||
|
||||
void load_gcode_preview(const GCodePreviewData& preview_data, const std::vector<std::string>& str_tool_colors);
|
||||
@ -619,6 +628,7 @@ public:
|
||||
void register_on_enable_action_buttons_callback(void* callback);
|
||||
void register_on_gizmo_scale_uniformly_callback(void* callback);
|
||||
void register_on_gizmo_rotate_callback(void* callback);
|
||||
void register_on_gizmo_flatten_callback(void* callback);
|
||||
void register_on_update_geometry_info_callback(void* callback);
|
||||
|
||||
void register_action_add_callback(void* callback);
|
||||
@ -631,6 +641,7 @@ public:
|
||||
void register_action_cut_callback(void* callback);
|
||||
void register_action_settings_callback(void* callback);
|
||||
void register_action_layersediting_callback(void* callback);
|
||||
void register_action_selectbyparts_callback(void* callback);
|
||||
|
||||
void bind_event_handlers();
|
||||
void unbind_event_handlers();
|
||||
@ -733,7 +744,7 @@ private:
|
||||
void _show_warning_texture_if_needed();
|
||||
|
||||
void _on_move(const std::vector<int>& volume_idxs);
|
||||
void _on_select(int volume_idx);
|
||||
void _on_select(int volume_idx, int object_idx);
|
||||
|
||||
// generates the legend texture in dependence of the current shown view type
|
||||
void _generate_legend_texture(const GCodePreviewData& preview_data, const std::vector<float>& tool_colors);
|
||||
|
@ -338,6 +338,12 @@ void GLCanvas3DManager::set_drag_by(wxGLCanvas* canvas, const std::string& value
|
||||
it->second->set_drag_by(value);
|
||||
}
|
||||
|
||||
std::string GLCanvas3DManager::get_select_by(wxGLCanvas* canvas) const
|
||||
{
|
||||
CanvasesMap::const_iterator it = _get_canvas(canvas);
|
||||
return (it != m_canvases.end()) ? it->second->get_select_by() : "";
|
||||
}
|
||||
|
||||
bool GLCanvas3DManager::is_layers_editing_enabled(wxGLCanvas* canvas) const
|
||||
{
|
||||
CanvasesMap::const_iterator it = _get_canvas(canvas);
|
||||
@ -536,6 +542,12 @@ std::vector<int> GLCanvas3DManager::load_object(wxGLCanvas* canvas, const Model*
|
||||
return (it != m_canvases.end()) ? it->second->load_object(*model, obj_idx) : std::vector<int>();
|
||||
}
|
||||
|
||||
int GLCanvas3DManager::get_first_volume_id(wxGLCanvas* canvas, int obj_idx) const
|
||||
{
|
||||
CanvasesMap::const_iterator it = _get_canvas(canvas);
|
||||
return (it != m_canvases.end()) ? it->second->get_first_volume_id(obj_idx) : -1;
|
||||
}
|
||||
|
||||
void GLCanvas3DManager::reload_scene(wxGLCanvas* canvas, bool force)
|
||||
{
|
||||
CanvasesMap::iterator it = _get_canvas(canvas);
|
||||
@ -688,6 +700,13 @@ void GLCanvas3DManager::register_on_gizmo_rotate_callback(wxGLCanvas* canvas, vo
|
||||
it->second->register_on_gizmo_rotate_callback(callback);
|
||||
}
|
||||
|
||||
void GLCanvas3DManager::register_on_gizmo_flatten_callback(wxGLCanvas* canvas, void* callback)
|
||||
{
|
||||
CanvasesMap::iterator it = _get_canvas(canvas);
|
||||
if (it != m_canvases.end())
|
||||
it->second->register_on_gizmo_flatten_callback(callback);
|
||||
}
|
||||
|
||||
void GLCanvas3DManager::register_on_update_geometry_info_callback(wxGLCanvas* canvas, void* callback)
|
||||
{
|
||||
CanvasesMap::iterator it = _get_canvas(canvas);
|
||||
@ -765,6 +784,13 @@ void GLCanvas3DManager::register_action_layersediting_callback(wxGLCanvas* canva
|
||||
it->second->register_action_layersediting_callback(callback);
|
||||
}
|
||||
|
||||
void GLCanvas3DManager::register_action_selectbyparts_callback(wxGLCanvas* canvas, void* callback)
|
||||
{
|
||||
CanvasesMap::iterator it = _get_canvas(canvas);
|
||||
if (it != m_canvases.end())
|
||||
it->second->register_action_selectbyparts_callback(callback);
|
||||
}
|
||||
|
||||
GLCanvas3DManager::CanvasesMap::iterator GLCanvas3DManager::_get_canvas(wxGLCanvas* canvas)
|
||||
{
|
||||
return (canvas == nullptr) ? m_canvases.end() : m_canvases.find(canvas);
|
||||
|
@ -98,6 +98,8 @@ public:
|
||||
void set_select_by(wxGLCanvas* canvas, const std::string& value);
|
||||
void set_drag_by(wxGLCanvas* canvas, const std::string& value);
|
||||
|
||||
std::string get_select_by(wxGLCanvas* canvas) const;
|
||||
|
||||
bool is_layers_editing_enabled(wxGLCanvas* canvas) const;
|
||||
bool is_layers_editing_allowed(wxGLCanvas* canvas) const;
|
||||
bool is_shader_enabled(wxGLCanvas* canvas) const;
|
||||
@ -135,6 +137,8 @@ public:
|
||||
std::vector<int> load_object(wxGLCanvas* canvas, const ModelObject* model_object, int obj_idx, std::vector<int> instance_idxs);
|
||||
std::vector<int> load_object(wxGLCanvas* canvas, const Model* model, int obj_idx);
|
||||
|
||||
int get_first_volume_id(wxGLCanvas* canvas, int obj_idx) const;
|
||||
|
||||
void reload_scene(wxGLCanvas* canvas, bool force);
|
||||
|
||||
void load_gcode_preview(wxGLCanvas* canvas, const GCodePreviewData* preview_data, const std::vector<std::string>& str_tool_colors);
|
||||
@ -159,6 +163,7 @@ public:
|
||||
void register_on_enable_action_buttons_callback(wxGLCanvas* canvas, void* callback);
|
||||
void register_on_gizmo_scale_uniformly_callback(wxGLCanvas* canvas, void* callback);
|
||||
void register_on_gizmo_rotate_callback(wxGLCanvas* canvas, void* callback);
|
||||
void register_on_gizmo_flatten_callback(wxGLCanvas* canvas, void* callback);
|
||||
void register_on_update_geometry_info_callback(wxGLCanvas* canvas, void* callback);
|
||||
|
||||
void register_action_add_callback(wxGLCanvas* canvas, void* callback);
|
||||
@ -171,6 +176,7 @@ public:
|
||||
void register_action_cut_callback(wxGLCanvas* canvas, void* callback);
|
||||
void register_action_settings_callback(wxGLCanvas* canvas, void* callback);
|
||||
void register_action_layersediting_callback(wxGLCanvas* canvas, void* callback);
|
||||
void register_action_selectbyparts_callback(wxGLCanvas* canvas, void* callback);
|
||||
|
||||
private:
|
||||
CanvasesMap::iterator _get_canvas(wxGLCanvas* canvas);
|
||||
|
@ -15,14 +15,95 @@ static const float DEFAULT_BASE_COLOR[3] = { 0.625f, 0.625f, 0.625f };
|
||||
static const float DEFAULT_DRAG_COLOR[3] = { 1.0f, 1.0f, 1.0f };
|
||||
static const float DEFAULT_HIGHLIGHT_COLOR[3] = { 1.0f, 0.38f, 0.0f };
|
||||
|
||||
static const float RED[3] = { 1.0f, 0.0f, 0.0f };
|
||||
static const float GREEN[3] = { 0.0f, 1.0f, 0.0f };
|
||||
static const float BLUE[3] = { 0.0f, 0.0f, 1.0f };
|
||||
static const float AXES_COLOR[3][3] = { { 1.0f, 0.0f, 0.0f }, { 0.0f, 1.0f, 0.0f }, { 0.0f, 0.0f, 1.0f } };
|
||||
|
||||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
const float GLGizmoBase::Grabber::HalfSize = 2.0f;
|
||||
// returns the intersection of the given ray with the plane parallel to plane XY and passing through the given center
|
||||
// coordinates are local to the plane
|
||||
Vec3d intersection_on_plane_xy(const Linef3& ray, const Vec3d& center)
|
||||
{
|
||||
Transform3d m = Transform3d::Identity();
|
||||
m.translate(-center);
|
||||
Vec2d mouse_pos_2d = to_2d(transform(ray, m).intersect_plane(0.0));
|
||||
return Vec3d(mouse_pos_2d(0), mouse_pos_2d(1), 0.0);
|
||||
}
|
||||
|
||||
// returns the intersection of the given ray with the plane parallel to plane XZ and passing through the given center
|
||||
// coordinates are local to the plane
|
||||
Vec3d intersection_on_plane_xz(const Linef3& ray, const Vec3d& center)
|
||||
{
|
||||
Transform3d m = Transform3d::Identity();
|
||||
m.rotate(Eigen::AngleAxisd(-0.5 * (double)PI, Vec3d::UnitX()));
|
||||
m.translate(-center);
|
||||
Vec2d mouse_pos_2d = to_2d(transform(ray, m).intersect_plane(0.0));
|
||||
return Vec3d(mouse_pos_2d(0), 0.0, mouse_pos_2d(1));
|
||||
}
|
||||
|
||||
// returns the intersection of the given ray with the plane parallel to plane YZ and passing through the given center
|
||||
// coordinates are local to the plane
|
||||
Vec3d intersection_on_plane_yz(const Linef3& ray, const Vec3d& center)
|
||||
{
|
||||
Transform3d m = Transform3d::Identity();
|
||||
m.rotate(Eigen::AngleAxisd(-0.5f * (double)PI, Vec3d::UnitY()));
|
||||
m.translate(-center);
|
||||
Vec2d mouse_pos_2d = to_2d(transform(ray, m).intersect_plane(0.0));
|
||||
|
||||
return Vec3d(0.0, mouse_pos_2d(1), -mouse_pos_2d(0));
|
||||
}
|
||||
|
||||
// return an index:
|
||||
// 0 for plane XY
|
||||
// 1 for plane XZ
|
||||
// 2 for plane YZ
|
||||
// which indicates which plane is best suited for intersecting the given unit vector
|
||||
// giving precedence to the plane with the given index
|
||||
unsigned int select_best_plane(const Vec3d& unit_vector, unsigned int preferred_plane)
|
||||
{
|
||||
unsigned int ret = preferred_plane;
|
||||
|
||||
// 1st checks if the given vector is not parallel to the given preferred plane
|
||||
double dot_to_normal = 0.0;
|
||||
switch (ret)
|
||||
{
|
||||
case 0: // plane xy
|
||||
{
|
||||
dot_to_normal = std::abs(unit_vector.dot(Vec3d::UnitZ()));
|
||||
break;
|
||||
}
|
||||
case 1: // plane xz
|
||||
{
|
||||
dot_to_normal = std::abs(unit_vector.dot(-Vec3d::UnitY()));
|
||||
break;
|
||||
}
|
||||
case 2: // plane yz
|
||||
{
|
||||
dot_to_normal = std::abs(unit_vector.dot(Vec3d::UnitX()));
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// if almost parallel, select the plane whose normal direction is closest to the given vector direction,
|
||||
// otherwise return the given preferred plane index
|
||||
if (dot_to_normal < 0.1)
|
||||
{
|
||||
typedef std::map<double, unsigned int> ProjsMap;
|
||||
ProjsMap projs_map;
|
||||
projs_map.insert(ProjsMap::value_type(std::abs(unit_vector.dot(Vec3d::UnitZ())), 0)); // plane xy
|
||||
projs_map.insert(ProjsMap::value_type(std::abs(unit_vector.dot(-Vec3d::UnitY())), 1)); // plane xz
|
||||
projs_map.insert(ProjsMap::value_type(std::abs(unit_vector.dot(Vec3d::UnitX())), 2)); // plane yz
|
||||
ret = projs_map.rbegin()->second;
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
const float GLGizmoBase::Grabber::HalfSize = 2.0f;
|
||||
const float GLGizmoBase::Grabber::DraggingScaleFactor = 1.25f;
|
||||
|
||||
GLGizmoBase::Grabber::Grabber()
|
||||
@ -131,6 +212,7 @@ GLGizmoBase::GLGizmoBase(GLCanvas3D& parent)
|
||||
, m_group_id(-1)
|
||||
, m_state(Off)
|
||||
, m_hover_id(-1)
|
||||
, m_dragging(false)
|
||||
{
|
||||
::memcpy((void*)m_base_color, (const void*)DEFAULT_BASE_COLOR, 3 * sizeof(float));
|
||||
::memcpy((void*)m_drag_color, (const void*)DEFAULT_DRAG_COLOR, 3 * sizeof(float));
|
||||
@ -152,18 +234,21 @@ void GLGizmoBase::set_highlight_color(const float* color)
|
||||
::memcpy((void*)m_highlight_color, (const void*)color, 3 * sizeof(float));
|
||||
}
|
||||
|
||||
void GLGizmoBase::start_dragging()
|
||||
void GLGizmoBase::start_dragging(const BoundingBoxf3& box)
|
||||
{
|
||||
m_dragging = true;
|
||||
|
||||
for (int i = 0; i < (int)m_grabbers.size(); ++i)
|
||||
{
|
||||
m_grabbers[i].dragging = (m_hover_id == i);
|
||||
}
|
||||
|
||||
on_start_dragging();
|
||||
on_start_dragging(box);
|
||||
}
|
||||
|
||||
void GLGizmoBase::stop_dragging()
|
||||
{
|
||||
m_dragging = false;
|
||||
set_tooltip("");
|
||||
|
||||
for (int i = 0; i < (int)m_grabbers.size(); ++i)
|
||||
@ -199,8 +284,11 @@ void GLGizmoBase::render_grabbers() const
|
||||
|
||||
void GLGizmoBase::render_grabbers_for_picking() const
|
||||
{
|
||||
for (int i = 0; i < (int)m_grabbers.size(); ++i)
|
||||
for (unsigned int i = 0; i < (unsigned int)m_grabbers.size(); ++i)
|
||||
{
|
||||
m_grabbers[i].color[0] = 1.0f;
|
||||
m_grabbers[i].color[1] = 1.0f;
|
||||
m_grabbers[i].color[2] = picking_color_component(i);
|
||||
m_grabbers[i].render_for_picking();
|
||||
}
|
||||
}
|
||||
@ -234,7 +322,6 @@ GLGizmoRotate::GLGizmoRotate(GLCanvas3D& parent, GLGizmoRotate::Axis axis)
|
||||
, m_angle(0.0)
|
||||
, m_center(0.0, 0.0, 0.0)
|
||||
, m_radius(0.0f)
|
||||
, m_keep_initial_values(false)
|
||||
{
|
||||
}
|
||||
|
||||
@ -252,6 +339,12 @@ bool GLGizmoRotate::on_init()
|
||||
return true;
|
||||
}
|
||||
|
||||
void GLGizmoRotate::on_start_dragging(const BoundingBoxf3& box)
|
||||
{
|
||||
m_center = box.center();
|
||||
m_radius = Offset + box.radius();
|
||||
}
|
||||
|
||||
void GLGizmoRotate::on_update(const Linef3& mouse_ray)
|
||||
{
|
||||
Vec2d mouse_pos = to_2d(mouse_position_in_local_plane(mouse_ray));
|
||||
@ -293,18 +386,16 @@ void GLGizmoRotate::on_update(const Linef3& mouse_ray)
|
||||
|
||||
void GLGizmoRotate::on_render(const BoundingBoxf3& box) const
|
||||
{
|
||||
if (m_grabbers[0].dragging)
|
||||
if (m_dragging)
|
||||
set_tooltip(format(m_angle * 180.0f / (float)PI, 4));
|
||||
|
||||
::glEnable(GL_DEPTH_TEST);
|
||||
|
||||
if (!m_keep_initial_values)
|
||||
else
|
||||
{
|
||||
m_center = box.center();
|
||||
m_radius = Offset + box.radius();
|
||||
m_keep_initial_values = true;
|
||||
}
|
||||
|
||||
::glEnable(GL_DEPTH_TEST);
|
||||
|
||||
::glPushMatrix();
|
||||
transform_to_local();
|
||||
|
||||
@ -335,12 +426,8 @@ void GLGizmoRotate::on_render_for_picking(const BoundingBoxf3& box) const
|
||||
::glDisable(GL_DEPTH_TEST);
|
||||
|
||||
::glPushMatrix();
|
||||
|
||||
transform_to_local();
|
||||
|
||||
m_grabbers[0].color[0] = 1.0f;
|
||||
m_grabbers[0].color[1] = 1.0f;
|
||||
m_grabbers[0].color[2] = picking_color_component(0);
|
||||
|
||||
render_grabbers_for_picking();
|
||||
|
||||
::glPopMatrix();
|
||||
@ -512,23 +599,29 @@ Vec3d GLGizmoRotate::mouse_position_in_local_plane(const Linef3& mouse_ray) cons
|
||||
|
||||
GLGizmoRotate3D::GLGizmoRotate3D(GLCanvas3D& parent)
|
||||
: GLGizmoBase(parent)
|
||||
, m_x(parent, GLGizmoRotate::X)
|
||||
, m_y(parent, GLGizmoRotate::Y)
|
||||
, m_z(parent, GLGizmoRotate::Z)
|
||||
{
|
||||
m_x.set_group_id(0);
|
||||
m_y.set_group_id(1);
|
||||
m_z.set_group_id(2);
|
||||
m_gizmos.emplace_back(parent, GLGizmoRotate::X);
|
||||
m_gizmos.emplace_back(parent, GLGizmoRotate::Y);
|
||||
m_gizmos.emplace_back(parent, GLGizmoRotate::Z);
|
||||
|
||||
for (unsigned int i = 0; i < 3; ++i)
|
||||
{
|
||||
m_gizmos[i].set_group_id(i);
|
||||
}
|
||||
}
|
||||
|
||||
bool GLGizmoRotate3D::on_init()
|
||||
{
|
||||
if (!m_x.init() || !m_y.init() || !m_z.init())
|
||||
return false;
|
||||
for (GLGizmoRotate& g : m_gizmos)
|
||||
{
|
||||
if (!g.init())
|
||||
return false;
|
||||
}
|
||||
|
||||
m_x.set_highlight_color(RED);
|
||||
m_y.set_highlight_color(GREEN);
|
||||
m_z.set_highlight_color(BLUE);
|
||||
for (unsigned int i = 0; i < 3; ++i)
|
||||
{
|
||||
m_gizmos[i].set_highlight_color(AXES_COLOR[i]);
|
||||
}
|
||||
|
||||
std::string path = resources_dir() + "/icons/overlay/";
|
||||
|
||||
@ -547,68 +640,28 @@ bool GLGizmoRotate3D::on_init()
|
||||
return true;
|
||||
}
|
||||
|
||||
void GLGizmoRotate3D::on_start_dragging()
|
||||
void GLGizmoRotate3D::on_start_dragging(const BoundingBoxf3& box)
|
||||
{
|
||||
switch (m_hover_id)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
m_x.start_dragging();
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
m_y.start_dragging();
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
m_z.start_dragging();
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
if ((0 <= m_hover_id) && (m_hover_id < 3))
|
||||
m_gizmos[m_hover_id].start_dragging(box);
|
||||
}
|
||||
|
||||
void GLGizmoRotate3D::on_stop_dragging()
|
||||
{
|
||||
switch (m_hover_id)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
m_x.stop_dragging();
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
m_y.stop_dragging();
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
m_z.stop_dragging();
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
if ((0 <= m_hover_id) && (m_hover_id < 3))
|
||||
m_gizmos[m_hover_id].stop_dragging();
|
||||
}
|
||||
|
||||
void GLGizmoRotate3D::on_render(const BoundingBoxf3& box) const
|
||||
{
|
||||
if ((m_hover_id == -1) || (m_hover_id == 0))
|
||||
m_x.render(box);
|
||||
m_gizmos[X].render(box);
|
||||
|
||||
if ((m_hover_id == -1) || (m_hover_id == 1))
|
||||
m_y.render(box);
|
||||
m_gizmos[Y].render(box);
|
||||
|
||||
if ((m_hover_id == -1) || (m_hover_id == 2))
|
||||
m_z.render(box);
|
||||
m_gizmos[Z].render(box);
|
||||
}
|
||||
|
||||
const float GLGizmoScale3D::Offset = 5.0f;
|
||||
@ -617,7 +670,7 @@ GLGizmoScale3D::GLGizmoScale3D(GLCanvas3D& parent)
|
||||
: GLGizmoBase(parent)
|
||||
, m_scale(Vec3d::Ones())
|
||||
, m_starting_scale(Vec3d::Ones())
|
||||
, m_starting_center(Vec3d::Zero())
|
||||
, m_show_starting_box(false)
|
||||
{
|
||||
}
|
||||
|
||||
@ -655,12 +708,13 @@ bool GLGizmoScale3D::on_init()
|
||||
return true;
|
||||
}
|
||||
|
||||
void GLGizmoScale3D::on_start_dragging()
|
||||
void GLGizmoScale3D::on_start_dragging(const BoundingBoxf3& box)
|
||||
{
|
||||
if (m_hover_id != -1)
|
||||
{
|
||||
m_starting_drag_position = m_grabbers[m_hover_id].center;
|
||||
m_starting_center = m_box.center();
|
||||
m_show_starting_box = true;
|
||||
m_starting_box = box;
|
||||
}
|
||||
}
|
||||
|
||||
@ -702,20 +756,20 @@ void GLGizmoScale3D::on_render(const BoundingBoxf3& box) const
|
||||
// x axis
|
||||
m_grabbers[0].center = Vec3d(m_box.min(0), center(1), center(2));
|
||||
m_grabbers[1].center = Vec3d(m_box.max(0), center(1), center(2));
|
||||
::memcpy((void*)m_grabbers[0].color, (const void*)RED, 3 * sizeof(float));
|
||||
::memcpy((void*)m_grabbers[1].color, (const void*)RED, 3 * sizeof(float));
|
||||
::memcpy((void*)m_grabbers[0].color, (const void*)&AXES_COLOR[0], 3 * sizeof(float));
|
||||
::memcpy((void*)m_grabbers[1].color, (const void*)&AXES_COLOR[0], 3 * sizeof(float));
|
||||
|
||||
// y axis
|
||||
m_grabbers[2].center = Vec3d(center(0), m_box.min(1), center(2));
|
||||
m_grabbers[3].center = Vec3d(center(0), m_box.max(1), center(2));
|
||||
::memcpy((void*)m_grabbers[2].color, (const void*)GREEN, 3 * sizeof(float));
|
||||
::memcpy((void*)m_grabbers[3].color, (const void*)GREEN, 3 * sizeof(float));
|
||||
::memcpy((void*)m_grabbers[2].color, (const void*)&AXES_COLOR[1], 3 * sizeof(float));
|
||||
::memcpy((void*)m_grabbers[3].color, (const void*)&AXES_COLOR[1], 3 * sizeof(float));
|
||||
|
||||
// z axis
|
||||
m_grabbers[4].center = Vec3d(center(0), center(1), m_box.min(2));
|
||||
m_grabbers[5].center = Vec3d(center(0), center(1), m_box.max(2));
|
||||
::memcpy((void*)m_grabbers[4].color, (const void*)BLUE, 3 * sizeof(float));
|
||||
::memcpy((void*)m_grabbers[5].color, (const void*)BLUE, 3 * sizeof(float));
|
||||
::memcpy((void*)m_grabbers[4].color, (const void*)&AXES_COLOR[2], 3 * sizeof(float));
|
||||
::memcpy((void*)m_grabbers[5].color, (const void*)&AXES_COLOR[2], 3 * sizeof(float));
|
||||
|
||||
// uniform
|
||||
m_grabbers[6].center = Vec3d(m_box.min(0), m_box.min(1), m_box.min(2));
|
||||
@ -731,16 +785,32 @@ void GLGizmoScale3D::on_render(const BoundingBoxf3& box) const
|
||||
|
||||
if (m_hover_id == -1)
|
||||
{
|
||||
::glColor3fv(m_base_color);
|
||||
// draw box
|
||||
render_box();
|
||||
::glColor3fv(m_base_color);
|
||||
render_box(m_box);
|
||||
// draw connections
|
||||
::glColor3fv(m_grabbers[0].color);
|
||||
render_grabbers_connection(0, 1);
|
||||
::glColor3fv(m_grabbers[2].color);
|
||||
render_grabbers_connection(2, 3);
|
||||
::glColor3fv(m_grabbers[4].color);
|
||||
render_grabbers_connection(4, 5);
|
||||
// draw grabbers
|
||||
render_grabbers();
|
||||
}
|
||||
else if ((m_hover_id == 0) || (m_hover_id == 1))
|
||||
{
|
||||
::glColor3fv(m_grabbers[0].color);
|
||||
// draw starting box
|
||||
if (m_show_starting_box)
|
||||
{
|
||||
::glColor3fv(m_base_color);
|
||||
render_box(m_starting_box);
|
||||
}
|
||||
// draw current box
|
||||
::glColor3fv(m_drag_color);
|
||||
render_box(m_box);
|
||||
// draw connection
|
||||
::glColor3fv(m_grabbers[0].color);
|
||||
render_grabbers_connection(0, 1);
|
||||
// draw grabbers
|
||||
m_grabbers[0].render(true);
|
||||
@ -748,8 +818,17 @@ void GLGizmoScale3D::on_render(const BoundingBoxf3& box) const
|
||||
}
|
||||
else if ((m_hover_id == 2) || (m_hover_id == 3))
|
||||
{
|
||||
::glColor3fv(m_grabbers[2].color);
|
||||
// draw starting box
|
||||
if (m_show_starting_box)
|
||||
{
|
||||
::glColor3fv(m_base_color);
|
||||
render_box(m_starting_box);
|
||||
}
|
||||
// draw current box
|
||||
::glColor3fv(m_drag_color);
|
||||
render_box(m_box);
|
||||
// draw connection
|
||||
::glColor3fv(m_grabbers[2].color);
|
||||
render_grabbers_connection(2, 3);
|
||||
// draw grabbers
|
||||
m_grabbers[2].render(true);
|
||||
@ -757,8 +836,17 @@ void GLGizmoScale3D::on_render(const BoundingBoxf3& box) const
|
||||
}
|
||||
else if ((m_hover_id == 4) || (m_hover_id == 5))
|
||||
{
|
||||
::glColor3fv(m_grabbers[4].color);
|
||||
// draw starting box
|
||||
if (m_show_starting_box)
|
||||
{
|
||||
::glColor3fv(m_base_color);
|
||||
render_box(m_starting_box);
|
||||
}
|
||||
// draw current box
|
||||
::glColor3fv(m_drag_color);
|
||||
render_box(m_box);
|
||||
// draw connection
|
||||
::glColor3fv(m_grabbers[4].color);
|
||||
render_grabbers_connection(4, 5);
|
||||
// draw grabbers
|
||||
m_grabbers[4].render(true);
|
||||
@ -766,9 +854,15 @@ void GLGizmoScale3D::on_render(const BoundingBoxf3& box) const
|
||||
}
|
||||
else if (m_hover_id >= 6)
|
||||
{
|
||||
// draw starting box
|
||||
if (m_show_starting_box)
|
||||
{
|
||||
::glColor3fv(m_base_color);
|
||||
render_box(m_starting_box);
|
||||
}
|
||||
// draw current box
|
||||
::glColor3fv(m_drag_color);
|
||||
// draw box
|
||||
render_box();
|
||||
render_box(m_box);
|
||||
// draw grabbers
|
||||
for (int i = 6; i < 10; ++i)
|
||||
{
|
||||
@ -781,40 +875,33 @@ void GLGizmoScale3D::on_render_for_picking(const BoundingBoxf3& box) const
|
||||
{
|
||||
::glDisable(GL_DEPTH_TEST);
|
||||
|
||||
for (unsigned int i = 0; i < (unsigned int)m_grabbers.size(); ++i)
|
||||
{
|
||||
m_grabbers[i].color[0] = 1.0f;
|
||||
m_grabbers[i].color[1] = 1.0f;
|
||||
m_grabbers[i].color[2] = picking_color_component(i);
|
||||
}
|
||||
|
||||
render_grabbers_for_picking();
|
||||
}
|
||||
|
||||
void GLGizmoScale3D::render_box() const
|
||||
void GLGizmoScale3D::render_box(const BoundingBoxf3& box) const
|
||||
{
|
||||
// bottom face
|
||||
::glBegin(GL_LINE_LOOP);
|
||||
::glVertex3f((GLfloat)m_box.min(0), (GLfloat)m_box.min(1), (GLfloat)m_box.min(2));
|
||||
::glVertex3f((GLfloat)m_box.min(0), (GLfloat)m_box.max(1), (GLfloat)m_box.min(2));
|
||||
::glVertex3f((GLfloat)m_box.max(0), (GLfloat)m_box.max(1), (GLfloat)m_box.min(2));
|
||||
::glVertex3f((GLfloat)m_box.max(0), (GLfloat)m_box.min(1), (GLfloat)m_box.min(2));
|
||||
::glVertex3f((GLfloat)box.min(0), (GLfloat)box.min(1), (GLfloat)box.min(2));
|
||||
::glVertex3f((GLfloat)box.min(0), (GLfloat)box.max(1), (GLfloat)box.min(2));
|
||||
::glVertex3f((GLfloat)box.max(0), (GLfloat)box.max(1), (GLfloat)box.min(2));
|
||||
::glVertex3f((GLfloat)box.max(0), (GLfloat)box.min(1), (GLfloat)box.min(2));
|
||||
::glEnd();
|
||||
|
||||
// top face
|
||||
::glBegin(GL_LINE_LOOP);
|
||||
::glVertex3f((GLfloat)m_box.min(0), (GLfloat)m_box.min(1), (GLfloat)m_box.max(2));
|
||||
::glVertex3f((GLfloat)m_box.min(0), (GLfloat)m_box.max(1), (GLfloat)m_box.max(2));
|
||||
::glVertex3f((GLfloat)m_box.max(0), (GLfloat)m_box.max(1), (GLfloat)m_box.max(2));
|
||||
::glVertex3f((GLfloat)m_box.max(0), (GLfloat)m_box.min(1), (GLfloat)m_box.max(2));
|
||||
::glVertex3f((GLfloat)box.min(0), (GLfloat)box.min(1), (GLfloat)box.max(2));
|
||||
::glVertex3f((GLfloat)box.min(0), (GLfloat)box.max(1), (GLfloat)box.max(2));
|
||||
::glVertex3f((GLfloat)box.max(0), (GLfloat)box.max(1), (GLfloat)box.max(2));
|
||||
::glVertex3f((GLfloat)box.max(0), (GLfloat)box.min(1), (GLfloat)box.max(2));
|
||||
::glEnd();
|
||||
|
||||
// vertical edges
|
||||
::glBegin(GL_LINES);
|
||||
::glVertex3f((GLfloat)m_box.min(0), (GLfloat)m_box.min(1), (GLfloat)m_box.min(2)); ::glVertex3f((GLfloat)m_box.min(0), (GLfloat)m_box.min(1), (GLfloat)m_box.max(2));
|
||||
::glVertex3f((GLfloat)m_box.min(0), (GLfloat)m_box.max(1), (GLfloat)m_box.min(2)); ::glVertex3f((GLfloat)m_box.min(0), (GLfloat)m_box.max(1), (GLfloat)m_box.max(2));
|
||||
::glVertex3f((GLfloat)m_box.max(0), (GLfloat)m_box.max(1), (GLfloat)m_box.min(2)); ::glVertex3f((GLfloat)m_box.max(0), (GLfloat)m_box.max(1), (GLfloat)m_box.max(2));
|
||||
::glVertex3f((GLfloat)m_box.max(0), (GLfloat)m_box.min(1), (GLfloat)m_box.min(2)); ::glVertex3f((GLfloat)m_box.max(0), (GLfloat)m_box.min(1), (GLfloat)m_box.max(2));
|
||||
::glVertex3f((GLfloat)box.min(0), (GLfloat)box.min(1), (GLfloat)box.min(2)); ::glVertex3f((GLfloat)box.min(0), (GLfloat)box.min(1), (GLfloat)box.max(2));
|
||||
::glVertex3f((GLfloat)box.min(0), (GLfloat)box.max(1), (GLfloat)box.min(2)); ::glVertex3f((GLfloat)box.min(0), (GLfloat)box.max(1), (GLfloat)box.max(2));
|
||||
::glVertex3f((GLfloat)box.max(0), (GLfloat)box.max(1), (GLfloat)box.min(2)); ::glVertex3f((GLfloat)box.max(0), (GLfloat)box.max(1), (GLfloat)box.max(2));
|
||||
::glVertex3f((GLfloat)box.max(0), (GLfloat)box.min(1), (GLfloat)box.min(2)); ::glVertex3f((GLfloat)box.max(0), (GLfloat)box.min(1), (GLfloat)box.max(2));
|
||||
::glEnd();
|
||||
}
|
||||
|
||||
@ -832,7 +919,7 @@ void GLGizmoScale3D::render_grabbers_connection(unsigned int id_1, unsigned int
|
||||
|
||||
void GLGizmoScale3D::do_scale_x(const Linef3& mouse_ray)
|
||||
{
|
||||
double ratio = calc_ratio(1, mouse_ray, m_starting_center);
|
||||
double ratio = calc_ratio(1, mouse_ray, m_starting_box.center());
|
||||
|
||||
if (ratio > 0.0)
|
||||
m_scale(0) = m_starting_scale(0) * ratio;
|
||||
@ -840,7 +927,7 @@ void GLGizmoScale3D::do_scale_x(const Linef3& mouse_ray)
|
||||
|
||||
void GLGizmoScale3D::do_scale_y(const Linef3& mouse_ray)
|
||||
{
|
||||
double ratio = calc_ratio(2, mouse_ray, m_starting_center);
|
||||
double ratio = calc_ratio(2, mouse_ray, m_starting_box.center());
|
||||
|
||||
if (ratio > 0.0)
|
||||
m_scale(0) = m_starting_scale(1) * ratio; // << this is temporary
|
||||
@ -849,7 +936,7 @@ void GLGizmoScale3D::do_scale_y(const Linef3& mouse_ray)
|
||||
|
||||
void GLGizmoScale3D::do_scale_z(const Linef3& mouse_ray)
|
||||
{
|
||||
double ratio = calc_ratio(1, mouse_ray, m_starting_center);
|
||||
double ratio = calc_ratio(1, mouse_ray, m_starting_box.center());
|
||||
|
||||
if (ratio > 0.0)
|
||||
m_scale(0) = m_starting_scale(2) * ratio; // << this is temporary
|
||||
@ -858,7 +945,7 @@ void GLGizmoScale3D::do_scale_z(const Linef3& mouse_ray)
|
||||
|
||||
void GLGizmoScale3D::do_scale_uniform(const Linef3& mouse_ray)
|
||||
{
|
||||
Vec3d center = m_starting_center;
|
||||
Vec3d center = m_starting_box.center();
|
||||
center(2) = m_box.min(2);
|
||||
double ratio = calc_ratio(0, mouse_ray, center);
|
||||
|
||||
@ -877,77 +964,24 @@ double GLGizmoScale3D::calc_ratio(unsigned int preferred_plane_id, const Linef3&
|
||||
|
||||
Vec3d starting_vec_dir = starting_vec.normalized();
|
||||
Vec3d mouse_dir = mouse_ray.unit_vector();
|
||||
unsigned int plane_id = preferred_plane_id;
|
||||
|
||||
// 1st try to see if the mouse direction is close enough to the preferred plane normal
|
||||
double dot_to_normal = 0.0;
|
||||
unsigned int plane_id = select_best_plane(mouse_dir, preferred_plane_id);
|
||||
// ratio is given by the projection of the calculated intersection on the starting vector divided by the starting vector length
|
||||
switch (plane_id)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
dot_to_normal = std::abs(mouse_dir.dot(Vec3d::UnitZ()));
|
||||
ratio = starting_vec_dir.dot(intersection_on_plane_xy(mouse_ray, center)) / len_starting_vec;
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
dot_to_normal = std::abs(mouse_dir.dot(-Vec3d::UnitY()));
|
||||
ratio = starting_vec_dir.dot(intersection_on_plane_xz(mouse_ray, center)) / len_starting_vec;
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
dot_to_normal = std::abs(mouse_dir.dot(Vec3d::UnitX()));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (dot_to_normal < 0.1)
|
||||
{
|
||||
// if not, select the plane who's normal is closest to the mouse direction
|
||||
|
||||
typedef std::map<double, unsigned int> ProjsMap;
|
||||
ProjsMap projs_map;
|
||||
|
||||
projs_map.insert(ProjsMap::value_type(std::abs(mouse_dir.dot(Vec3d::UnitZ())), 0)); // plane xy
|
||||
projs_map.insert(ProjsMap::value_type(std::abs(mouse_dir.dot(-Vec3d::UnitY())), 1)); // plane xz
|
||||
projs_map.insert(ProjsMap::value_type(std::abs(mouse_dir.dot(Vec3d::UnitX())), 2)); // plane yz
|
||||
plane_id = projs_map.rbegin()->second;
|
||||
}
|
||||
|
||||
switch (plane_id)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
// calculates the intersection of the mouse ray with the plane parallel to plane XY and passing through the given center
|
||||
Transform3d m = Transform3d::Identity();
|
||||
m.translate(-center);
|
||||
Vec2d mouse_pos_2d = to_2d(transform(mouse_ray, m).intersect_plane(0.0));
|
||||
|
||||
// ratio is given by the projection of the calculated intersection on the starting vector divided by the starting vector length
|
||||
ratio = starting_vec_dir.dot(Vec3d(mouse_pos_2d(0), mouse_pos_2d(1), 0.0)) / len_starting_vec;
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
// calculates the intersection of the mouse ray with the plane parallel to plane XZ and passing through the given center
|
||||
Transform3d m = Transform3d::Identity();
|
||||
m.rotate(Eigen::AngleAxisd(-0.5 * (double)PI, Vec3d::UnitX()));
|
||||
m.translate(-center);
|
||||
Vec2d mouse_pos_2d = to_2d(transform(mouse_ray, m).intersect_plane(0.0));
|
||||
|
||||
// ratio is given by the projection of the calculated intersection on the starting vector divided by the starting vector length
|
||||
ratio = starting_vec_dir.dot(Vec3d(mouse_pos_2d(0), 0.0, mouse_pos_2d(1))) / len_starting_vec;
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
// calculates the intersection of the mouse ray with the plane parallel to plane YZ and passing through the given center
|
||||
Transform3d m = Transform3d::Identity();
|
||||
m.rotate(Eigen::AngleAxisd(-0.5f * (double)PI, Vec3d::UnitY()));
|
||||
m.translate(-center);
|
||||
Vec2d mouse_pos_2d = to_2d(transform(mouse_ray, m).intersect_plane(0.0));
|
||||
|
||||
// ratio is given by the projection of the calculated intersection on the starting vector divided by the starting vector length
|
||||
ratio = starting_vec_dir.dot(Vec3d(0.0, mouse_pos_2d(1), -mouse_pos_2d(0))) / len_starting_vec;
|
||||
ratio = starting_vec_dir.dot(intersection_on_plane_yz(mouse_ray, center)) / len_starting_vec;
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -955,10 +989,162 @@ double GLGizmoScale3D::calc_ratio(unsigned int preferred_plane_id, const Linef3&
|
||||
return ratio;
|
||||
}
|
||||
|
||||
const double GLGizmoMove3D::Offset = 10.0;
|
||||
|
||||
GLGizmoMove3D::GLGizmoMove3D(GLCanvas3D& parent)
|
||||
: GLGizmoBase(parent)
|
||||
, m_position(Vec3d::Zero())
|
||||
, m_starting_drag_position(Vec3d::Zero())
|
||||
, m_starting_box_center(Vec3d::Zero())
|
||||
{
|
||||
}
|
||||
|
||||
bool GLGizmoMove3D::on_init()
|
||||
{
|
||||
std::string path = resources_dir() + "/icons/overlay/";
|
||||
|
||||
std::string filename = path + "move_off.png";
|
||||
if (!m_textures[Off].load_from_file(filename, false))
|
||||
return false;
|
||||
|
||||
filename = path + "move_hover.png";
|
||||
if (!m_textures[Hover].load_from_file(filename, false))
|
||||
return false;
|
||||
|
||||
filename = path + "move_on.png";
|
||||
if (!m_textures[On].load_from_file(filename, false))
|
||||
return false;
|
||||
|
||||
for (int i = 0; i < 3; ++i)
|
||||
{
|
||||
m_grabbers.push_back(Grabber());
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void GLGizmoMove3D::on_start_dragging(const BoundingBoxf3& box)
|
||||
{
|
||||
if (m_hover_id != -1)
|
||||
{
|
||||
m_starting_drag_position = m_grabbers[m_hover_id].center;
|
||||
m_starting_box_center = box.center();
|
||||
}
|
||||
}
|
||||
|
||||
void GLGizmoMove3D::on_update(const Linef3& mouse_ray)
|
||||
{
|
||||
if (m_hover_id == 0)
|
||||
m_position(0) = 2.0 * m_starting_box_center(0) + calc_displacement(1, mouse_ray) - m_starting_drag_position(0);
|
||||
else if (m_hover_id == 1)
|
||||
m_position(1) = 2.0 * m_starting_box_center(1) + calc_displacement(2, mouse_ray) - m_starting_drag_position(1);
|
||||
else if (m_hover_id == 2)
|
||||
m_position(2) = 2.0 * m_starting_box_center(2) + calc_displacement(1, mouse_ray) - m_starting_drag_position(2);
|
||||
}
|
||||
|
||||
void GLGizmoMove3D::on_render(const BoundingBoxf3& box) const
|
||||
{
|
||||
if (m_grabbers[0].dragging)
|
||||
set_tooltip("X: " + format(m_position(0), 2));
|
||||
else if (m_grabbers[1].dragging)
|
||||
set_tooltip("Y: " + format(m_position(1), 2));
|
||||
else if (m_grabbers[2].dragging)
|
||||
set_tooltip("Z: " + format(m_position(2), 2));
|
||||
|
||||
::glEnable(GL_DEPTH_TEST);
|
||||
|
||||
const Vec3d& center = box.center();
|
||||
|
||||
// x axis
|
||||
m_grabbers[0].center = Vec3d(box.max(0) + Offset, center(1), center(2));
|
||||
::memcpy((void*)m_grabbers[0].color, (const void*)&AXES_COLOR[0], 3 * sizeof(float));
|
||||
|
||||
// y axis
|
||||
m_grabbers[1].center = Vec3d(center(0), box.max(1) + Offset, center(2));
|
||||
::memcpy((void*)m_grabbers[1].color, (const void*)&AXES_COLOR[1], 3 * sizeof(float));
|
||||
|
||||
// z axis
|
||||
m_grabbers[2].center = Vec3d(center(0), center(1), box.max(2) + Offset);
|
||||
::memcpy((void*)m_grabbers[2].color, (const void*)&AXES_COLOR[2], 3 * sizeof(float));
|
||||
|
||||
::glLineWidth((m_hover_id != -1) ? 2.0f : 1.5f);
|
||||
|
||||
if (m_hover_id == -1)
|
||||
{
|
||||
// draw axes
|
||||
for (unsigned int i = 0; i < 3; ++i)
|
||||
{
|
||||
::glColor3fv(AXES_COLOR[i]);
|
||||
::glBegin(GL_LINES);
|
||||
::glVertex3f(center(0), center(1), center(2));
|
||||
::glVertex3f((GLfloat)m_grabbers[i].center(0), (GLfloat)m_grabbers[i].center(1), (GLfloat)m_grabbers[i].center(2));
|
||||
::glEnd();
|
||||
}
|
||||
|
||||
// draw grabbers
|
||||
render_grabbers();
|
||||
}
|
||||
else
|
||||
{
|
||||
// draw axis
|
||||
::glColor3fv(AXES_COLOR[m_hover_id]);
|
||||
::glBegin(GL_LINES);
|
||||
::glVertex3f(center(0), center(1), center(2));
|
||||
::glVertex3f((GLfloat)m_grabbers[m_hover_id].center(0), (GLfloat)m_grabbers[m_hover_id].center(1), (GLfloat)m_grabbers[m_hover_id].center(2));
|
||||
::glEnd();
|
||||
|
||||
// draw grabber
|
||||
m_grabbers[m_hover_id].render(true);
|
||||
}
|
||||
}
|
||||
|
||||
void GLGizmoMove3D::on_render_for_picking(const BoundingBoxf3& box) const
|
||||
{
|
||||
::glDisable(GL_DEPTH_TEST);
|
||||
|
||||
render_grabbers_for_picking();
|
||||
}
|
||||
|
||||
double GLGizmoMove3D::calc_displacement(unsigned int preferred_plane_id, const Linef3& mouse_ray) const
|
||||
{
|
||||
double displacement = 0.0;
|
||||
|
||||
Vec3d starting_vec = m_starting_drag_position - m_starting_box_center;
|
||||
double len_starting_vec = starting_vec.norm();
|
||||
if (len_starting_vec == 0.0)
|
||||
return displacement;
|
||||
|
||||
Vec3d starting_vec_dir = starting_vec.normalized();
|
||||
Vec3d mouse_dir = mouse_ray.unit_vector();
|
||||
|
||||
unsigned int plane_id = select_best_plane(mouse_dir, preferred_plane_id);
|
||||
|
||||
switch (plane_id)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
displacement = starting_vec_dir.dot(intersection_on_plane_xy(mouse_ray, m_starting_box_center));
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
displacement = starting_vec_dir.dot(intersection_on_plane_xz(mouse_ray, m_starting_box_center));
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
displacement = starting_vec_dir.dot(intersection_on_plane_yz(mouse_ray, m_starting_box_center));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return displacement;
|
||||
}
|
||||
|
||||
GLGizmoFlatten::GLGizmoFlatten(GLCanvas3D& parent)
|
||||
: GLGizmoBase(parent)
|
||||
, m_normal(0.0, 0.0, 0.0)
|
||||
, m_normal(Vec3d::Zero())
|
||||
, m_starting_center(Vec3d::Zero())
|
||||
{
|
||||
}
|
||||
|
||||
@ -981,10 +1167,13 @@ bool GLGizmoFlatten::on_init()
|
||||
return true;
|
||||
}
|
||||
|
||||
void GLGizmoFlatten::on_start_dragging()
|
||||
void GLGizmoFlatten::on_start_dragging(const BoundingBoxf3& box)
|
||||
{
|
||||
if (m_hover_id != -1)
|
||||
{
|
||||
m_normal = m_planes[m_hover_id].normal;
|
||||
m_starting_center = box.center();
|
||||
}
|
||||
}
|
||||
|
||||
void GLGizmoFlatten::on_render(const BoundingBoxf3& box) const
|
||||
@ -992,13 +1181,10 @@ void GLGizmoFlatten::on_render(const BoundingBoxf3& box) const
|
||||
// the dragged_offset is a vector measuring where was the object moved
|
||||
// with the gizmo being on. This is reset in set_flattening_data and
|
||||
// does not work correctly when there are multiple copies.
|
||||
if (!m_center) // this is the first bounding box that we see
|
||||
m_center.reset(new Vec3d(box.center()));
|
||||
Vec3d dragged_offset(Vec3d::Zero());
|
||||
if (m_dragging)
|
||||
dragged_offset = box.center() - m_starting_center;
|
||||
|
||||
Vec3d dragged_offset = box.center() - *m_center;
|
||||
|
||||
bool blending_was_enabled = ::glIsEnabled(GL_BLEND);
|
||||
bool depth_test_was_enabled = ::glIsEnabled(GL_DEPTH_TEST);
|
||||
::glEnable(GL_BLEND);
|
||||
::glEnable(GL_DEPTH_TEST);
|
||||
|
||||
@ -1020,20 +1206,15 @@ void GLGizmoFlatten::on_render(const BoundingBoxf3& box) const
|
||||
}
|
||||
}
|
||||
|
||||
if (!blending_was_enabled)
|
||||
::glDisable(GL_BLEND);
|
||||
if (!depth_test_was_enabled)
|
||||
::glDisable(GL_DEPTH_TEST);
|
||||
::glDisable(GL_BLEND);
|
||||
}
|
||||
|
||||
void GLGizmoFlatten::on_render_for_picking(const BoundingBoxf3& box) const
|
||||
{
|
||||
::glDisable(GL_DEPTH_TEST);
|
||||
::glEnable(GL_DEPTH_TEST);
|
||||
|
||||
for (unsigned int i = 0; i < m_planes.size(); ++i)
|
||||
{
|
||||
// FIXME: the color assignement will fail if the planes count is greater than 254
|
||||
// use the other color components in that case !!
|
||||
::glColor3f(1.0f, 1.0f, picking_color_component(i));
|
||||
for (const Vec2d& offset : m_instances_positions) {
|
||||
::glPushMatrix();
|
||||
@ -1049,7 +1230,6 @@ void GLGizmoFlatten::on_render_for_picking(const BoundingBoxf3& box) const
|
||||
|
||||
void GLGizmoFlatten::set_flattening_data(const ModelObject* model_object)
|
||||
{
|
||||
m_center.release(); // object is not being dragged (this would not be called otherwise) - we must forget about the bounding box position...
|
||||
m_model_object = model_object;
|
||||
|
||||
// ...and save the updated positions of the object instances:
|
||||
@ -1211,9 +1391,9 @@ void GLGizmoFlatten::update_planes()
|
||||
polygon = transform(polygon, m);
|
||||
}
|
||||
|
||||
// We'll sort the planes by area and only keep the 255 largest ones (because of the picking pass limitations):
|
||||
// We'll sort the planes by area and only keep the 254 largest ones (because of the picking pass limitations):
|
||||
std::sort(m_planes.rbegin(), m_planes.rend(), [](const PlaneData& a, const PlaneData& b) { return a.area < b.area; });
|
||||
m_planes.resize(std::min((int)m_planes.size(), 255));
|
||||
m_planes.resize(std::min((int)m_planes.size(), 254));
|
||||
|
||||
// Planes are finished - let's save what we calculated it from:
|
||||
m_source_data.bounding_boxes.clear();
|
||||
@ -1251,11 +1431,9 @@ bool GLGizmoFlatten::is_plane_update_necessary() const
|
||||
}
|
||||
|
||||
Vec3d GLGizmoFlatten::get_flattening_normal() const {
|
||||
Transform3d m = Transform3d::Identity();
|
||||
m.rotate(Eigen::AngleAxisd(-m_model_object->instances.front()->rotation, Vec3d::UnitZ()));
|
||||
Vec3d normal = m * m_normal;
|
||||
Vec3d normal = m_model_object->instances.front()->world_matrix(true).matrix().block(0, 0, 3, 3).inverse() * m_normal;
|
||||
m_normal = Vec3d::Zero();
|
||||
return normal;
|
||||
return normal.normalized();
|
||||
}
|
||||
|
||||
} // namespace GUI
|
||||
|
@ -57,6 +57,7 @@ protected:
|
||||
// textures are assumed to be square and all with the same size in pixels, no internal check is done
|
||||
GLTexture m_textures[Num_States];
|
||||
int m_hover_id;
|
||||
bool m_dragging;
|
||||
float m_base_color[3];
|
||||
float m_drag_color[3];
|
||||
float m_highlight_color[3];
|
||||
@ -82,10 +83,11 @@ public:
|
||||
|
||||
void set_highlight_color(const float* color);
|
||||
|
||||
void start_dragging();
|
||||
void start_dragging(const BoundingBoxf3& box);
|
||||
void stop_dragging();
|
||||
bool is_dragging() const { return m_dragging; }
|
||||
|
||||
void update(const Linef3& mouse_ray);
|
||||
void refresh() { on_refresh(); }
|
||||
|
||||
void render(const BoundingBoxf3& box) const { on_render(box); }
|
||||
void render_for_picking(const BoundingBoxf3& box) const { on_render_for_picking(box); }
|
||||
@ -94,10 +96,9 @@ protected:
|
||||
virtual bool on_init() = 0;
|
||||
virtual void on_set_state() {}
|
||||
virtual void on_set_hover_id() {}
|
||||
virtual void on_start_dragging() {}
|
||||
virtual void on_start_dragging(const BoundingBoxf3& box) {}
|
||||
virtual void on_stop_dragging() {}
|
||||
virtual void on_update(const Linef3& mouse_ray) = 0;
|
||||
virtual void on_refresh() {}
|
||||
virtual void on_render(const BoundingBoxf3& box) const = 0;
|
||||
virtual void on_render_for_picking(const BoundingBoxf3& box) const = 0;
|
||||
|
||||
@ -136,7 +137,6 @@ private:
|
||||
|
||||
mutable Vec3d m_center;
|
||||
mutable float m_radius;
|
||||
mutable bool m_keep_initial_values;
|
||||
|
||||
public:
|
||||
GLGizmoRotate(GLCanvas3D& parent, Axis axis);
|
||||
@ -146,9 +146,8 @@ public:
|
||||
|
||||
protected:
|
||||
virtual bool on_init();
|
||||
virtual void on_set_state() { m_keep_initial_values = (m_state == On) ? false : true; }
|
||||
virtual void on_start_dragging(const BoundingBoxf3& box);
|
||||
virtual void on_update(const Linef3& mouse_ray);
|
||||
virtual void on_refresh() { m_keep_initial_values = false; }
|
||||
virtual void on_render(const BoundingBoxf3& box) const;
|
||||
virtual void on_render_for_picking(const BoundingBoxf3& box) const;
|
||||
|
||||
@ -167,56 +166,52 @@ private:
|
||||
|
||||
class GLGizmoRotate3D : public GLGizmoBase
|
||||
{
|
||||
GLGizmoRotate m_x;
|
||||
GLGizmoRotate m_y;
|
||||
GLGizmoRotate m_z;
|
||||
std::vector<GLGizmoRotate> m_gizmos;
|
||||
|
||||
public:
|
||||
explicit GLGizmoRotate3D(GLCanvas3D& parent);
|
||||
|
||||
double get_angle_x() const { return m_x.get_angle(); }
|
||||
void set_angle_x(double angle) { m_x.set_angle(angle); }
|
||||
double get_angle_x() const { return m_gizmos[X].get_angle(); }
|
||||
void set_angle_x(double angle) { m_gizmos[X].set_angle(angle); }
|
||||
|
||||
double get_angle_y() const { return m_y.get_angle(); }
|
||||
void set_angle_y(double angle) { m_y.set_angle(angle); }
|
||||
double get_angle_y() const { return m_gizmos[Y].get_angle(); }
|
||||
void set_angle_y(double angle) { m_gizmos[Y].set_angle(angle); }
|
||||
|
||||
double get_angle_z() const { return m_z.get_angle(); }
|
||||
void set_angle_z(double angle) { m_z.set_angle(angle); }
|
||||
double get_angle_z() const { return m_gizmos[Z].get_angle(); }
|
||||
void set_angle_z(double angle) { m_gizmos[Z].set_angle(angle); }
|
||||
|
||||
protected:
|
||||
virtual bool on_init();
|
||||
virtual void on_set_state()
|
||||
{
|
||||
m_x.set_state(m_state);
|
||||
m_y.set_state(m_state);
|
||||
m_z.set_state(m_state);
|
||||
for (GLGizmoRotate& g : m_gizmos)
|
||||
{
|
||||
g.set_state(m_state);
|
||||
}
|
||||
}
|
||||
virtual void on_set_hover_id()
|
||||
{
|
||||
m_x.set_hover_id(m_hover_id == 0 ? 0 : -1);
|
||||
m_y.set_hover_id(m_hover_id == 1 ? 0 : -1);
|
||||
m_z.set_hover_id(m_hover_id == 2 ? 0 : -1);
|
||||
for (unsigned int i = 0; i < 3; ++i)
|
||||
{
|
||||
m_gizmos[i].set_hover_id((m_hover_id == i) ? 0 : -1);
|
||||
}
|
||||
}
|
||||
virtual void on_start_dragging();
|
||||
virtual void on_start_dragging(const BoundingBoxf3& box);
|
||||
virtual void on_stop_dragging();
|
||||
virtual void on_update(const Linef3& mouse_ray)
|
||||
{
|
||||
m_x.update(mouse_ray);
|
||||
m_y.update(mouse_ray);
|
||||
m_z.update(mouse_ray);
|
||||
}
|
||||
virtual void on_refresh()
|
||||
{
|
||||
m_x.refresh();
|
||||
m_y.refresh();
|
||||
m_z.refresh();
|
||||
for (GLGizmoRotate& g : m_gizmos)
|
||||
{
|
||||
g.update(mouse_ray);
|
||||
}
|
||||
}
|
||||
virtual void on_render(const BoundingBoxf3& box) const;
|
||||
virtual void on_render_for_picking(const BoundingBoxf3& box) const
|
||||
{
|
||||
m_x.render_for_picking(box);
|
||||
m_y.render_for_picking(box);
|
||||
m_z.render_for_picking(box);
|
||||
for (const GLGizmoRotate& g : m_gizmos)
|
||||
{
|
||||
g.render_for_picking(box);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
@ -230,7 +225,8 @@ class GLGizmoScale3D : public GLGizmoBase
|
||||
|
||||
Vec3d m_starting_scale;
|
||||
Vec3d m_starting_drag_position;
|
||||
Vec3d m_starting_center;
|
||||
bool m_show_starting_box;
|
||||
BoundingBoxf3 m_starting_box;
|
||||
|
||||
public:
|
||||
explicit GLGizmoScale3D(GLCanvas3D& parent);
|
||||
@ -248,13 +244,14 @@ public:
|
||||
|
||||
protected:
|
||||
virtual bool on_init();
|
||||
virtual void on_start_dragging();
|
||||
virtual void on_start_dragging(const BoundingBoxf3& box);
|
||||
virtual void on_stop_dragging() { m_show_starting_box = false; }
|
||||
virtual void on_update(const Linef3& mouse_ray);
|
||||
virtual void on_render(const BoundingBoxf3& box) const;
|
||||
virtual void on_render_for_picking(const BoundingBoxf3& box) const;
|
||||
|
||||
private:
|
||||
void render_box() const;
|
||||
void render_box(const BoundingBoxf3& box) const;
|
||||
void render_grabbers_connection(unsigned int id_1, unsigned int id_2) const;
|
||||
|
||||
void do_scale_x(const Linef3& mouse_ray);
|
||||
@ -265,6 +262,31 @@ private:
|
||||
double calc_ratio(unsigned int preferred_plane_id, const Linef3& mouse_ray, const Vec3d& center) const;
|
||||
};
|
||||
|
||||
class GLGizmoMove3D : public GLGizmoBase
|
||||
{
|
||||
static const double Offset;
|
||||
|
||||
Vec3d m_position;
|
||||
Vec3d m_starting_drag_position;
|
||||
Vec3d m_starting_box_center;
|
||||
|
||||
public:
|
||||
explicit GLGizmoMove3D(GLCanvas3D& parent);
|
||||
|
||||
const Vec3d& get_position() const { return m_position; }
|
||||
void set_position(const Vec3d& position) { m_position = position; }
|
||||
|
||||
protected:
|
||||
virtual bool on_init();
|
||||
virtual void on_start_dragging(const BoundingBoxf3& box);
|
||||
virtual void on_update(const Linef3& mouse_ray);
|
||||
virtual void on_render(const BoundingBoxf3& box) const;
|
||||
virtual void on_render_for_picking(const BoundingBoxf3& box) const;
|
||||
|
||||
private:
|
||||
double calc_displacement(unsigned int preferred_plane_id, const Linef3& mouse_ray) const;
|
||||
};
|
||||
|
||||
class GLGizmoFlatten : public GLGizmoBase
|
||||
{
|
||||
// This gizmo does not use grabbers. The m_hover_id relates to polygon managed by the class itself.
|
||||
@ -289,7 +311,7 @@ private:
|
||||
|
||||
std::vector<PlaneData> m_planes;
|
||||
std::vector<Vec2d> m_instances_positions;
|
||||
mutable std::unique_ptr<Vec3d> m_center = nullptr;
|
||||
Vec3d m_starting_center;
|
||||
const ModelObject* m_model_object = nullptr;
|
||||
|
||||
void update_planes();
|
||||
@ -303,11 +325,12 @@ public:
|
||||
|
||||
protected:
|
||||
virtual bool on_init();
|
||||
virtual void on_start_dragging();
|
||||
virtual void on_start_dragging(const BoundingBoxf3& box);
|
||||
virtual void on_update(const Linef3& mouse_ray) {}
|
||||
virtual void on_render(const BoundingBoxf3& box) const;
|
||||
virtual void on_render_for_picking(const BoundingBoxf3& box) const;
|
||||
virtual void on_set_state() {
|
||||
virtual void on_set_state()
|
||||
{
|
||||
if (m_state == On && is_plane_update_necessary())
|
||||
update_planes();
|
||||
}
|
||||
|
@ -196,6 +196,8 @@ void set_main_frame(wxFrame *main_frame)
|
||||
g_wxMainFrame = main_frame;
|
||||
}
|
||||
|
||||
wxFrame* get_main_frame() { return g_wxMainFrame; }
|
||||
|
||||
void set_tab_panel(wxNotebook *tab_panel)
|
||||
{
|
||||
g_wxTabPanel = tab_panel;
|
||||
@ -859,10 +861,6 @@ wxWindow* get_right_panel(){
|
||||
return g_right_panel;
|
||||
}
|
||||
|
||||
wxFrame* get_main_frame() {
|
||||
return g_wxMainFrame;
|
||||
}
|
||||
|
||||
wxNotebook * get_tab_panel() {
|
||||
return g_wxTabPanel;
|
||||
}
|
||||
|
@ -1533,13 +1533,20 @@ void update_settings_value()
|
||||
{
|
||||
auto og = get_optgroup(ogFrequentlyObjectSettings);
|
||||
if (m_selected_object_id < 0 || m_objects->size() <= m_selected_object_id) {
|
||||
og->set_value("scale_x", 0);
|
||||
og->set_value("position_x", 0);
|
||||
og->set_value("position_y", 0);
|
||||
og->set_value("position_z", 0);
|
||||
og->set_value("scale_x", 0);
|
||||
og->set_value("scale_y", 0);
|
||||
og->set_value("scale_z", 0);
|
||||
og->set_value("rotation_x", 0);
|
||||
og->set_value("rotation_y", 0);
|
||||
og->set_value("rotation_z", 0);
|
||||
og->disable();
|
||||
return;
|
||||
}
|
||||
g_is_percent_scale = boost::any_cast<wxString>(og->get_value("scale_unit")) == _("%");
|
||||
update_position_values();
|
||||
update_scale_values();
|
||||
update_rotation_values();
|
||||
og->enable();
|
||||
@ -1715,50 +1722,94 @@ void update_extruder_in_config(const wxString& selection)
|
||||
}
|
||||
|
||||
void update_scale_values()
|
||||
{
|
||||
update_scale_values((*m_objects)[m_selected_object_id]->instance_bounding_box(0).size(),
|
||||
(*m_objects)[m_selected_object_id]->instances[0]->scaling_factor);
|
||||
}
|
||||
|
||||
void update_scale_values(const Vec3d& size, float scaling_factor)
|
||||
{
|
||||
auto og = get_optgroup(ogFrequentlyObjectSettings);
|
||||
auto instance = (*m_objects)[m_selected_object_id]->instances.front();
|
||||
auto size = (*m_objects)[m_selected_object_id]->instance_bounding_box(0).size();
|
||||
|
||||
if (g_is_percent_scale) {
|
||||
auto scale = scaling_factor * 100;
|
||||
auto scale = instance->scaling_factor * 100.0;
|
||||
og->set_value("scale_x", int(scale));
|
||||
og->set_value("scale_y", int(scale));
|
||||
og->set_value("scale_z", int(scale));
|
||||
}
|
||||
else {
|
||||
og->set_value("scale_x", int(size(0) + 0.5));
|
||||
og->set_value("scale_y", int(size(1) + 0.5));
|
||||
og->set_value("scale_z", int(size(2) + 0.5));
|
||||
og->set_value("scale_x", int(instance->scaling_factor * size(0) + 0.5));
|
||||
og->set_value("scale_y", int(instance->scaling_factor * size(1) + 0.5));
|
||||
og->set_value("scale_z", int(instance->scaling_factor * size(2) + 0.5));
|
||||
}
|
||||
}
|
||||
|
||||
void update_position_values()
|
||||
{
|
||||
auto og = get_optgroup(ogFrequentlyObjectSettings);
|
||||
auto instance = (*m_objects)[m_selected_object_id]->instances.front();
|
||||
|
||||
og->set_value("position_x", int(instance->offset(0)));
|
||||
og->set_value("position_y", int(instance->offset(1)));
|
||||
og->set_value("position_z", 0);
|
||||
}
|
||||
|
||||
void update_position_values(const Vec3d& position)
|
||||
{
|
||||
auto og = get_optgroup(ogFrequentlyObjectSettings);
|
||||
|
||||
og->set_value("position_x", int(position(0)));
|
||||
og->set_value("position_y", int(position(1)));
|
||||
og->set_value("position_z", int(position(2)));
|
||||
}
|
||||
|
||||
void update_scale_values(double scaling_factor)
|
||||
{
|
||||
auto og = get_optgroup(ogFrequentlyObjectSettings);
|
||||
|
||||
// this is temporary
|
||||
// to be able to update the values as size
|
||||
// we need to store somewhere the original size
|
||||
// or have it passed as parameter
|
||||
if (!g_is_percent_scale)
|
||||
og->set_value("scale_unit", _("%"));
|
||||
|
||||
auto scale = scaling_factor * 100.0;
|
||||
og->set_value("scale_x", int(scale));
|
||||
og->set_value("scale_y", int(scale));
|
||||
og->set_value("scale_z", int(scale));
|
||||
}
|
||||
|
||||
void update_rotation_values()
|
||||
{
|
||||
auto og = get_optgroup(ogFrequentlyObjectSettings);
|
||||
|
||||
auto instance = (*m_objects)[m_selected_object_id]->instances.front();
|
||||
og->set_value("rotation_x", 0);
|
||||
og->set_value("rotation_y", 0);
|
||||
|
||||
auto rotation_z = (*m_objects)[m_selected_object_id]->instances[0]->rotation;
|
||||
auto deg = int(Geometry::rad2deg(rotation_z));
|
||||
// if (deg > 180) deg -= 360;
|
||||
|
||||
og->set_value("rotation_z", deg);
|
||||
og->set_value("rotation_z", int(Geometry::rad2deg(instance->rotation)));
|
||||
}
|
||||
|
||||
void update_rotation_value(const double angle, const std::string& axis)
|
||||
void update_rotation_value(double angle, Axis axis)
|
||||
{
|
||||
auto og = get_optgroup(ogFrequentlyObjectSettings);
|
||||
|
||||
int deg = int(Geometry::rad2deg(angle));
|
||||
// if (deg>180) deg -= 360;
|
||||
|
||||
og->set_value("rotation_"+axis, deg);
|
||||
std::string axis_str;
|
||||
switch (axis)
|
||||
{
|
||||
case X:
|
||||
{
|
||||
axis_str = "rotation_x";
|
||||
break;
|
||||
}
|
||||
case Y:
|
||||
{
|
||||
axis_str = "rotation_y";
|
||||
break;
|
||||
}
|
||||
case Z:
|
||||
{
|
||||
axis_str = "rotation_z";
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
og->set_value(axis_str, int(Geometry::rad2deg(angle)));
|
||||
}
|
||||
|
||||
void set_uniform_scaling(const bool uniform_scale)
|
||||
|
@ -112,13 +112,16 @@ void update_settings_value();
|
||||
void set_extruder_column_hidden(bool hide);
|
||||
// update extruder in current config
|
||||
void update_extruder_in_config(const wxString& selection);
|
||||
// update position values displacements or "gizmos"
|
||||
void update_position_values();
|
||||
void update_position_values(const Vec3d& position);
|
||||
// update scale values after scale unit changing or "gizmos"
|
||||
void update_scale_values();
|
||||
void update_scale_values(const Vec3d& size, float scale);
|
||||
void update_scale_values(double scaling_factor);
|
||||
// update rotation values object selection changing
|
||||
void update_rotation_values();
|
||||
// update rotation value after "gizmos"
|
||||
void update_rotation_value(const double angle, const std::string& axis);
|
||||
void update_rotation_value(double angle, Axis axis);
|
||||
void set_uniform_scaling(const bool uniform_scale);
|
||||
|
||||
void on_begin_drag(wxDataViewEvent &event);
|
||||
|
@ -1,286 +0,0 @@
|
||||
#include "PngExportDialog.hpp"
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
PngExportDialog::PngExportDialog( wxWindow* parent, wxWindowID id,
|
||||
const wxString& title, const wxPoint& pos,
|
||||
const wxSize& size, long style ) :
|
||||
wxDialog( parent, id, title, pos, size, style )
|
||||
{
|
||||
this->SetSizeHints( wxDefaultSize, wxDefaultSize );
|
||||
|
||||
auto top_layout = new wxBoxSizer(wxHORIZONTAL);
|
||||
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
// Labels
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
|
||||
auto labels_layout = new wxGridSizer(6, 1, 0, 0);
|
||||
|
||||
// Input File picker label
|
||||
auto filepick_text = new wxStaticText( this, wxID_ANY,
|
||||
_("Target zip file"),
|
||||
wxDefaultPosition,
|
||||
wxDefaultSize, 0 );
|
||||
filepick_text->Wrap( -1 );
|
||||
labels_layout->Add( filepick_text, 0, wxALIGN_CENTER_VERTICAL|wxALL, 5 );
|
||||
|
||||
// Config file label
|
||||
auto confpick_text = new wxStaticText( this, wxID_ANY,
|
||||
_("Config file (optional)"),
|
||||
wxDefaultPosition,
|
||||
wxDefaultSize, 0 );
|
||||
confpick_text->Wrap( -1 );
|
||||
labels_layout->Add( confpick_text, 0, wxALIGN_CENTER_VERTICAL|wxALL, 5 );
|
||||
confpick_text->Disable();
|
||||
|
||||
// Resolution layout
|
||||
auto resotext = new wxStaticText( this, wxID_ANY,
|
||||
_("Resolution (w, h) [px]"),
|
||||
wxDefaultPosition, wxDefaultSize, 0 );
|
||||
resotext->Wrap( -1 );
|
||||
labels_layout->Add( resotext, 0, wxALIGN_CENTER_VERTICAL|wxALL, 5 );
|
||||
|
||||
// Bed size label
|
||||
auto bed_size_text = new wxStaticText( this, wxID_ANY,
|
||||
_("Bed size (w, h) [mm]"),
|
||||
wxDefaultPosition,
|
||||
wxDefaultSize, 0 );
|
||||
bed_size_text->Wrap( -1 );
|
||||
labels_layout->Add( bed_size_text, 0, wxALIGN_CENTER_VERTICAL|wxALL, 5 );
|
||||
|
||||
// Correction label
|
||||
auto corr_text = new wxStaticText( this, wxID_ANY, _("Scale (x, y, z)"),
|
||||
wxDefaultPosition, wxDefaultSize, 0 );
|
||||
corr_text->Wrap( -1 );
|
||||
labels_layout->Add( corr_text, 0, wxALIGN_CENTER_VERTICAL|wxALL, 5 );
|
||||
|
||||
// Exp time label
|
||||
auto exp_text = new wxStaticText( this, wxID_ANY,
|
||||
_("Exposure time [s]"),
|
||||
wxDefaultPosition, wxDefaultSize, 0 );
|
||||
exp_text->Wrap( -1 );
|
||||
labels_layout->Add( exp_text, 0, wxALIGN_CENTER_VERTICAL|wxALL, 5 );
|
||||
|
||||
top_layout->Add( labels_layout, 0, wxEXPAND, 5 );
|
||||
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
// Body
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
|
||||
auto body_layout = new wxBoxSizer( wxVERTICAL );
|
||||
|
||||
// Input file picker
|
||||
auto fpicklayout = new wxBoxSizer(wxHORIZONTAL);
|
||||
filepick_ctl_ = new wxFilePickerCtrl( this, wxID_ANY, wxEmptyString,
|
||||
_("Select a file"), wxT("*.zip"),
|
||||
wxDefaultPosition, wxDefaultSize,
|
||||
wxFLP_USE_TEXTCTRL | wxFLP_SAVE,
|
||||
wxDefaultValidator,
|
||||
wxT("filepick_ctl") );
|
||||
fpicklayout->Add( filepick_ctl_, 1, wxALL | wxALIGN_CENTER, 5);
|
||||
body_layout->Add( fpicklayout, 1, wxEXPAND, 5 );
|
||||
|
||||
auto ctlpicklayout = new wxBoxSizer(wxHORIZONTAL);
|
||||
confpick_ctl_ = new wxFilePickerCtrl(
|
||||
this, wxID_ANY, wxEmptyString, _("Select a file"),
|
||||
wxT("*.json"), wxDefaultPosition, wxDefaultSize,
|
||||
wxFLP_USE_TEXTCTRL | wxFLP_DEFAULT_STYLE, wxDefaultValidator,
|
||||
wxT("filepick_ctl") );
|
||||
confpick_ctl_->Disable();
|
||||
ctlpicklayout->Add( confpick_ctl_, 1, wxALL | wxALIGN_CENTER, 5);
|
||||
body_layout->Add( ctlpicklayout, 1, wxEXPAND, 5 );
|
||||
|
||||
|
||||
// Resolution controls /////////////////////////////////////////////////////
|
||||
|
||||
auto res_spins_layout = new wxBoxSizer( wxHORIZONTAL );
|
||||
spin_reso_width_ = new wxSpinCtrl( this, wxID_ANY, wxEmptyString,
|
||||
wxDefaultPosition, wxDefaultSize,
|
||||
wxSP_ARROW_KEYS, 0, 10000, 1440 );
|
||||
res_spins_layout->Add( spin_reso_width_, 1, wxALIGN_CENTER|wxALL, 5 );
|
||||
spin_reso_height_ = new wxSpinCtrl( this, wxID_ANY, wxEmptyString,
|
||||
wxDefaultPosition, wxDefaultSize,
|
||||
wxSP_ARROW_KEYS, 0, 10000, 2560 );
|
||||
res_spins_layout->Add( spin_reso_height_, 1, wxALIGN_CENTER|wxALL, 5 );
|
||||
|
||||
reso_lock_btn_ = new wxToggleButton( this, wxID_ANY, _("Lock"),
|
||||
wxDefaultPosition, wxDefaultSize, 0 );
|
||||
reso_lock_btn_->SetValue(true);
|
||||
res_spins_layout->Add( reso_lock_btn_, 0, wxALIGN_CENTER|wxALL, 5 );
|
||||
|
||||
body_layout->Add( res_spins_layout, 1, wxEXPAND, 5 );
|
||||
|
||||
|
||||
// Bed size controls ///////////////////////////////////////////////////////
|
||||
|
||||
auto bed_spins_layout = new wxBoxSizer( wxHORIZONTAL );
|
||||
bed_width_spin_ = new wxSpinCtrlDouble( this, wxID_ANY, wxEmptyString,
|
||||
wxDefaultPosition, wxDefaultSize,
|
||||
wxSP_ARROW_KEYS, 0, 1e6, 68.0 );
|
||||
|
||||
bed_spins_layout->Add( bed_width_spin_, 1, wxALIGN_CENTER|wxALL, 5 );
|
||||
|
||||
bed_height_spin_ = new wxSpinCtrlDouble( this, wxID_ANY, wxEmptyString,
|
||||
wxDefaultPosition, wxDefaultSize,
|
||||
wxSP_ARROW_KEYS, 0, 1e6, 120.0 );
|
||||
bed_spins_layout->Add( bed_height_spin_, 1, wxALIGN_CENTER|wxALL, 5 );
|
||||
|
||||
bedsize_lock_btn_ = new wxToggleButton( this, wxID_ANY, _("Lock"),
|
||||
wxDefaultPosition,
|
||||
wxDefaultSize, 0 );
|
||||
bedsize_lock_btn_->SetValue(true);
|
||||
bed_spins_layout->Add( bedsize_lock_btn_, 0, wxALIGN_CENTER|wxALL, 5 );
|
||||
|
||||
body_layout->Add( bed_spins_layout, 1, wxEXPAND, 5 );
|
||||
|
||||
|
||||
// Scale correction controls ///////////////////////////////////////////////
|
||||
|
||||
auto corr_layout = new wxBoxSizer( wxHORIZONTAL );
|
||||
corr_spin_x_ = new wxSpinCtrlDouble( this, wxID_ANY, wxEmptyString,
|
||||
wxDefaultPosition, wxDefaultSize,
|
||||
wxSP_ARROW_KEYS, 0, 100, 1, 0.01 );
|
||||
corr_spin_x_->SetDigits(3);
|
||||
corr_spin_x_->SetMaxSize(wxSize(100, -1));
|
||||
corr_layout->Add( corr_spin_x_, 0, wxALIGN_CENTER|wxALL, 5 );
|
||||
|
||||
corr_spin_y_ = new wxSpinCtrlDouble( this, wxID_ANY, wxEmptyString,
|
||||
wxDefaultPosition, wxDefaultSize,
|
||||
wxSP_ARROW_KEYS, 0, 100, 1, 0.01 );
|
||||
corr_spin_y_->SetDigits(3);
|
||||
corr_spin_y_->SetMaxSize(wxSize(100, -1));
|
||||
corr_layout->Add( corr_spin_y_, 0, wxALIGN_CENTER|wxALL, 5 );
|
||||
|
||||
corr_spin_z_ = new wxSpinCtrlDouble( this, wxID_ANY, wxEmptyString,
|
||||
wxDefaultPosition, wxDefaultSize,
|
||||
wxSP_ARROW_KEYS, 0, 100, 1, 0.01 );
|
||||
corr_spin_z_->SetDigits(3);
|
||||
corr_spin_z_->SetMaxSize(wxSize(100, -1));
|
||||
corr_layout->Add( corr_spin_z_, 0, wxALIGN_CENTER|wxALL, 5 );
|
||||
|
||||
corr_layout->Add( bedsize_lock_btn_->GetSize().GetWidth(), 0, 1, wxEXPAND, 5 );
|
||||
|
||||
body_layout->Add( corr_layout, 1, wxEXPAND, 5 );
|
||||
|
||||
// Exposure time controls /////////////////////////////////////////////////
|
||||
|
||||
auto exp_layout = new wxBoxSizer( wxHORIZONTAL );
|
||||
exptime_spin_ = new wxSpinCtrlDouble( this, wxID_ANY, wxEmptyString,
|
||||
wxDefaultPosition, wxDefaultSize,
|
||||
wxSP_ARROW_KEYS, 0, 100, 1, 0.01 );
|
||||
exptime_spin_->SetDigits(3);
|
||||
exptime_spin_->SetMaxSize(wxSize(100, -1));
|
||||
|
||||
auto first_txt = new wxStaticText( this, wxID_ANY,
|
||||
_("First exp. time"),
|
||||
wxDefaultPosition,
|
||||
wxDefaultSize, wxALIGN_RIGHT );
|
||||
|
||||
exptime_first_spin_ = new wxSpinCtrlDouble( this, wxID_ANY, wxEmptyString,
|
||||
wxDefaultPosition,
|
||||
wxDefaultSize, wxSP_ARROW_KEYS,
|
||||
0, 100, 1, 0.01 );
|
||||
exptime_first_spin_->SetDigits(3);
|
||||
exptime_first_spin_->SetMaxSize(wxSize(100, -1));
|
||||
|
||||
exp_layout->Add( exptime_spin_, 1, wxALIGN_CENTER|wxALL, 5 );
|
||||
exp_layout->Add( first_txt, 1, wxALIGN_CENTER|wxALL, 5);
|
||||
exp_layout->Add( exptime_first_spin_, 1, wxALIGN_CENTER|wxALL, 5 );
|
||||
|
||||
export_btn_ = new wxButton( this, wxID_ANY, _("Export"), wxDefaultPosition,
|
||||
wxDefaultSize, 0, wxDefaultValidator,
|
||||
wxT("export_btn") );
|
||||
|
||||
exp_layout->Add( export_btn_, 0, wxALIGN_CENTER|wxALL, 5 );
|
||||
|
||||
body_layout->Add( exp_layout, 1, wxEXPAND, 5 );
|
||||
|
||||
top_layout->Add( body_layout, 0, wxEXPAND, 5 );
|
||||
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
// Finalize
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
|
||||
this->SetSizer(top_layout);
|
||||
this->Layout();
|
||||
|
||||
this->Fit();
|
||||
this->SetMinSize(this->GetSize());
|
||||
this->Centre( wxBOTH );
|
||||
|
||||
// Connect Events
|
||||
filepick_ctl_->Connect(
|
||||
wxEVT_COMMAND_FILEPICKER_CHANGED,
|
||||
wxFileDirPickerEventHandler( PngExportDialog::onFileChanged ),
|
||||
NULL, this );
|
||||
spin_reso_width_->Connect(
|
||||
wxEVT_COMMAND_TEXT_UPDATED,
|
||||
wxCommandEventHandler( PngExportDialog::EvalResoSpin ),
|
||||
NULL, this );
|
||||
spin_reso_height_->Connect(
|
||||
wxEVT_COMMAND_TEXT_UPDATED,
|
||||
wxCommandEventHandler( PngExportDialog::EvalResoSpin ),
|
||||
NULL, this );
|
||||
reso_lock_btn_->Connect(
|
||||
wxEVT_COMMAND_TOGGLEBUTTON_CLICKED,
|
||||
wxCommandEventHandler( PngExportDialog::ResoLock ),
|
||||
NULL, this );
|
||||
bed_width_spin_->Connect(
|
||||
wxEVT_COMMAND_TEXT_UPDATED,
|
||||
wxCommandEventHandler( PngExportDialog::EvalBedSpin ),
|
||||
NULL, this );
|
||||
bed_height_spin_->Connect(
|
||||
wxEVT_COMMAND_TEXT_UPDATED,
|
||||
wxCommandEventHandler( PngExportDialog::EvalBedSpin ),
|
||||
NULL, this );
|
||||
bedsize_lock_btn_->Connect(
|
||||
wxEVT_COMMAND_TOGGLEBUTTON_CLICKED,
|
||||
wxCommandEventHandler( PngExportDialog::BedsizeLock ),
|
||||
NULL, this );
|
||||
export_btn_->Connect(
|
||||
wxEVT_COMMAND_BUTTON_CLICKED,
|
||||
wxCommandEventHandler( PngExportDialog::Close ), NULL, this );
|
||||
}
|
||||
|
||||
PngExportDialog::~PngExportDialog()
|
||||
{
|
||||
// Disconnect Events
|
||||
filepick_ctl_->Disconnect(
|
||||
wxEVT_COMMAND_FILEPICKER_CHANGED,
|
||||
wxFileDirPickerEventHandler( PngExportDialog::onFileChanged ),
|
||||
NULL, this );
|
||||
spin_reso_width_->Disconnect(
|
||||
wxEVT_COMMAND_TEXT_UPDATED,
|
||||
wxCommandEventHandler( PngExportDialog::EvalResoSpin ),
|
||||
NULL, this );
|
||||
spin_reso_height_->Disconnect(
|
||||
wxEVT_COMMAND_TEXT_UPDATED,
|
||||
wxCommandEventHandler( PngExportDialog::EvalResoSpin ),
|
||||
NULL, this );
|
||||
reso_lock_btn_->Disconnect(
|
||||
wxEVT_COMMAND_TOGGLEBUTTON_CLICKED,
|
||||
wxCommandEventHandler( PngExportDialog::ResoLock ),
|
||||
NULL, this );
|
||||
bed_width_spin_->Disconnect(
|
||||
wxEVT_COMMAND_TEXT_UPDATED,
|
||||
wxCommandEventHandler( PngExportDialog::EvalBedSpin ),
|
||||
NULL, this );
|
||||
bed_height_spin_->Disconnect(
|
||||
wxEVT_COMMAND_TEXT_UPDATED,
|
||||
wxCommandEventHandler( PngExportDialog::EvalBedSpin ),
|
||||
NULL, this );
|
||||
bedsize_lock_btn_->Disconnect(
|
||||
wxEVT_COMMAND_TOGGLEBUTTON_CLICKED,
|
||||
wxCommandEventHandler( PngExportDialog::BedsizeLock ),
|
||||
NULL, this );
|
||||
export_btn_->Disconnect(
|
||||
wxEVT_COMMAND_BUTTON_CLICKED,
|
||||
wxCommandEventHandler( PngExportDialog::Close ), NULL, this );
|
||||
|
||||
}
|
||||
|
||||
}
|
@ -1,67 +0,0 @@
|
||||
#ifndef PNG_EXPORT_DIALOG_HPP
|
||||
#define PNG_EXPORT_DIALOG_HPP
|
||||
|
||||
#include <wx/artprov.h>
|
||||
#include <wx/xrc/xmlres.h>
|
||||
#include <wx/intl.h>
|
||||
#include <wx/string.h>
|
||||
#include <wx/stattext.h>
|
||||
#include <wx/gdicmn.h>
|
||||
#include <wx/font.h>
|
||||
#include <wx/colour.h>
|
||||
#include <wx/settings.h>
|
||||
#include <wx/sizer.h>
|
||||
#include <wx/filepicker.h>
|
||||
#include <wx/spinctrl.h>
|
||||
#include <wx/tglbtn.h>
|
||||
#include <wx/button.h>
|
||||
#include <wx/dialog.h>
|
||||
|
||||
#include "GUI.hpp"
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
/// Class PngExportDialog
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
class PngExportDialog : public wxDialog
|
||||
{
|
||||
private:
|
||||
|
||||
protected:
|
||||
wxFilePickerCtrl* filepick_ctl_;
|
||||
wxFilePickerCtrl* confpick_ctl_;
|
||||
wxSpinCtrl* spin_reso_width_;
|
||||
wxSpinCtrl* spin_reso_height_;
|
||||
wxToggleButton* reso_lock_btn_;
|
||||
wxSpinCtrlDouble* bed_width_spin_;
|
||||
wxSpinCtrlDouble* bed_height_spin_;
|
||||
wxToggleButton* bedsize_lock_btn_;
|
||||
wxSpinCtrlDouble* exptime_spin_;
|
||||
wxSpinCtrlDouble* exptime_first_spin_;
|
||||
wxSpinCtrlDouble* corr_spin_x_;
|
||||
wxSpinCtrlDouble* corr_spin_y_;
|
||||
wxSpinCtrlDouble* corr_spin_z_;
|
||||
wxButton* export_btn_;
|
||||
|
||||
// Virtual event handlers, overide them in your derived class
|
||||
virtual void onFileChanged( wxFileDirPickerEvent& event ) { event.Skip(); }
|
||||
virtual void EvalResoSpin( wxCommandEvent& event ) { event.Skip(); }
|
||||
virtual void ResoLock( wxCommandEvent& event ) { event.Skip(); }
|
||||
virtual void EvalBedSpin( wxCommandEvent& event ) { event.Skip(); }
|
||||
virtual void BedsizeLock( wxCommandEvent& event ) { event.Skip(); }
|
||||
virtual void Close( wxCommandEvent& /*event*/ ) { EndModal(wxID_OK); }
|
||||
|
||||
public:
|
||||
|
||||
PngExportDialog( wxWindow* parent, wxWindowID id = wxID_ANY,
|
||||
const wxString& title = L("Slice to zipped PNG files"),
|
||||
const wxPoint& pos = wxDefaultPosition,
|
||||
const wxSize& size = wxSize( 452,170 ),
|
||||
long style = wxDEFAULT_DIALOG_STYLE );
|
||||
~PngExportDialog();
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
#endif //PNG_EXPORT_DIALOG_HPP
|
151
xs/src/slic3r/GUI/ProgressStatusBar.cpp
Normal file
151
xs/src/slic3r/GUI/ProgressStatusBar.cpp
Normal file
@ -0,0 +1,151 @@
|
||||
#include "ProgressStatusBar.hpp"
|
||||
|
||||
#include <wx/timer.h>
|
||||
#include <wx/gauge.h>
|
||||
#include <wx/button.h>
|
||||
#include <wx/statusbr.h>
|
||||
#include <wx/frame.h>
|
||||
#include "GUI.hpp"
|
||||
|
||||
#include <iostream>
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
ProgressStatusBar::ProgressStatusBar(wxWindow *parent, int id):
|
||||
self(new wxStatusBar(parent ? parent : GUI::get_main_frame(),
|
||||
id == -1? wxID_ANY : id)),
|
||||
timer_(new wxTimer(self)),
|
||||
prog_ (new wxGauge(self,
|
||||
wxGA_HORIZONTAL,
|
||||
100,
|
||||
wxDefaultPosition,
|
||||
wxDefaultSize)),
|
||||
cancelbutton_(new wxButton(self,
|
||||
-1,
|
||||
"Cancel",
|
||||
wxDefaultPosition,
|
||||
wxDefaultSize))
|
||||
{
|
||||
prog_->Hide();
|
||||
cancelbutton_->Hide();
|
||||
|
||||
self->SetFieldsCount(3);
|
||||
int w[] = {-1, 150, 155};
|
||||
self->SetStatusWidths(3, w);
|
||||
|
||||
self->Bind(wxEVT_TIMER, [this](const wxTimerEvent&) {
|
||||
if (prog_->IsShown()) timer_->Stop();
|
||||
if(is_busy()) prog_->Pulse();
|
||||
});
|
||||
|
||||
self->Bind(wxEVT_SIZE, [this](wxSizeEvent& event){
|
||||
wxRect rect;
|
||||
self->GetFieldRect(1, rect);
|
||||
auto offset = 0;
|
||||
cancelbutton_->Move(rect.GetX() + offset, rect.GetY() + offset);
|
||||
cancelbutton_->SetSize(rect.GetWidth() - offset, rect.GetHeight());
|
||||
|
||||
self->GetFieldRect(2, rect);
|
||||
prog_->Move(rect.GetX() + offset, rect.GetY() + offset);
|
||||
prog_->SetSize(rect.GetWidth() - offset, rect.GetHeight());
|
||||
|
||||
event.Skip();
|
||||
});
|
||||
|
||||
cancelbutton_->Bind(wxEVT_BUTTON, [this](const wxCommandEvent&) {
|
||||
if(cancel_cb_) cancel_cb_();
|
||||
cancelbutton_->Hide();
|
||||
});
|
||||
}
|
||||
|
||||
ProgressStatusBar::~ProgressStatusBar() {
|
||||
if(timer_->IsRunning()) timer_->Stop();
|
||||
}
|
||||
|
||||
int ProgressStatusBar::get_progress() const
|
||||
{
|
||||
return prog_->GetValue();
|
||||
}
|
||||
|
||||
void ProgressStatusBar::set_progress(int val)
|
||||
{
|
||||
if(!prog_->IsShown()) show_progress(true);
|
||||
|
||||
if(val == prog_->GetRange()) {
|
||||
prog_->SetValue(0);
|
||||
show_progress(false);
|
||||
} else {
|
||||
prog_->SetValue(val);
|
||||
}
|
||||
}
|
||||
|
||||
int ProgressStatusBar::get_range() const
|
||||
{
|
||||
return prog_->GetRange();
|
||||
}
|
||||
|
||||
void ProgressStatusBar::set_range(int val)
|
||||
{
|
||||
if(val != prog_->GetRange()) {
|
||||
prog_->SetRange(val);
|
||||
}
|
||||
}
|
||||
|
||||
void ProgressStatusBar::show_progress(bool show)
|
||||
{
|
||||
prog_->Show(show);
|
||||
prog_->Pulse();
|
||||
}
|
||||
|
||||
void ProgressStatusBar::start_busy(int rate)
|
||||
{
|
||||
busy_ = true;
|
||||
show_progress(true);
|
||||
if (!timer_->IsRunning()) {
|
||||
timer_->Start(rate);
|
||||
}
|
||||
}
|
||||
|
||||
void ProgressStatusBar::stop_busy()
|
||||
{
|
||||
timer_->Stop();
|
||||
show_progress(false);
|
||||
prog_->SetValue(0);
|
||||
busy_ = false;
|
||||
}
|
||||
|
||||
void ProgressStatusBar::set_cancel_callback(ProgressStatusBar::CancelFn ccb) {
|
||||
cancel_cb_ = ccb;
|
||||
if(ccb) cancelbutton_->Show();
|
||||
else cancelbutton_->Hide();
|
||||
}
|
||||
|
||||
void ProgressStatusBar::run(int rate)
|
||||
{
|
||||
if(!timer_->IsRunning()) {
|
||||
timer_->Start(rate);
|
||||
}
|
||||
}
|
||||
|
||||
void ProgressStatusBar::embed(wxFrame *frame)
|
||||
{
|
||||
wxFrame* mf = frame? frame : GUI::get_main_frame();
|
||||
mf->SetStatusBar(self);
|
||||
}
|
||||
|
||||
void ProgressStatusBar::set_status_text(const std::string& txt)
|
||||
{
|
||||
self->SetStatusText(txt);
|
||||
}
|
||||
|
||||
void ProgressStatusBar::show_cancel_button()
|
||||
{
|
||||
cancelbutton_->Show();
|
||||
}
|
||||
|
||||
void ProgressStatusBar::hide_cancel_button()
|
||||
{
|
||||
cancelbutton_->Hide();
|
||||
}
|
||||
|
||||
}
|
64
xs/src/slic3r/GUI/ProgressStatusBar.hpp
Normal file
64
xs/src/slic3r/GUI/ProgressStatusBar.hpp
Normal file
@ -0,0 +1,64 @@
|
||||
#ifndef PROGRESSSTATUSBAR_HPP
|
||||
#define PROGRESSSTATUSBAR_HPP
|
||||
|
||||
#include <memory>
|
||||
#include <functional>
|
||||
|
||||
class wxTimer;
|
||||
class wxGauge;
|
||||
class wxButton;
|
||||
class wxTimerEvent;
|
||||
class wxStatusBar;
|
||||
class wxWindow;
|
||||
class wxFrame;
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
/**
|
||||
* @brief The ProgressStatusBar class is the widgets occupying the lower area
|
||||
* of the Slicer main window. It consists of a message area to the left and a
|
||||
* progress indication area to the right with an optional cancel button.
|
||||
*/
|
||||
class ProgressStatusBar {
|
||||
wxStatusBar *self; // we cheat! It should be the base class but: perl!
|
||||
wxTimer *timer_;
|
||||
wxGauge *prog_;
|
||||
wxButton *cancelbutton_;
|
||||
public:
|
||||
|
||||
/// Cancel callback function type
|
||||
using CancelFn = std::function<void()>;
|
||||
|
||||
ProgressStatusBar(wxWindow *parent = nullptr, int id = -1);
|
||||
~ProgressStatusBar();
|
||||
|
||||
int get_progress() const;
|
||||
void set_progress(int);
|
||||
int get_range() const;
|
||||
void set_range(int = 100);
|
||||
void show_progress(bool);
|
||||
void start_busy(int = 100);
|
||||
void stop_busy();
|
||||
inline bool is_busy() const { return busy_; }
|
||||
void set_cancel_callback(CancelFn = CancelFn());
|
||||
inline void remove_cancel_callback() { set_cancel_callback(); }
|
||||
void run(int rate);
|
||||
void embed(wxFrame *frame = nullptr);
|
||||
void set_status_text(const std::string& txt);
|
||||
|
||||
// Temporary methods to satisfy Perl side
|
||||
void show_cancel_button();
|
||||
void hide_cancel_button();
|
||||
|
||||
private:
|
||||
bool busy_ = false;
|
||||
CancelFn cancel_cb_;
|
||||
};
|
||||
|
||||
namespace GUI {
|
||||
using Slic3r::ProgressStatusBar;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endif // PROGRESSSTATUSBAR_HPP
|
@ -10,9 +10,9 @@ namespace Slic3r {
|
||||
/**
|
||||
* @brief Generic progress indication interface.
|
||||
*/
|
||||
class IProgressIndicator {
|
||||
class ProgressIndicator {
|
||||
public:
|
||||
using CancelFn = std::function<void(void)>; // Cancel functio signature.
|
||||
using CancelFn = std::function<void(void)>; // Cancel function signature.
|
||||
|
||||
private:
|
||||
float state_ = .0f, max_ = 1.f, step_;
|
||||
@ -20,7 +20,7 @@ private:
|
||||
|
||||
public:
|
||||
|
||||
inline virtual ~IProgressIndicator() {}
|
||||
inline virtual ~ProgressIndicator() {}
|
||||
|
||||
/// Get the maximum of the progress range.
|
||||
float max() const { return max_; }
|
||||
@ -28,14 +28,14 @@ public:
|
||||
/// Get the current progress state
|
||||
float state() const { return state_; }
|
||||
|
||||
/// Set the maximum of hte progress range
|
||||
/// Set the maximum of the progress range
|
||||
virtual void max(float maxval) { max_ = maxval; }
|
||||
|
||||
/// Set the current state of the progress.
|
||||
virtual void state(float val) { state_ = val; }
|
||||
|
||||
/**
|
||||
* @brief Number of states int the progress. Can be used insted of giving a
|
||||
* @brief Number of states int the progress. Can be used instead of giving a
|
||||
* maximum value.
|
||||
*/
|
||||
virtual void states(unsigned statenum) {
|
||||
@ -45,14 +45,14 @@ public:
|
||||
/// Message shown on the next status update.
|
||||
virtual void message(const string&) = 0;
|
||||
|
||||
/// Title of the operaton.
|
||||
/// Title of the operation.
|
||||
virtual void title(const string&) = 0;
|
||||
|
||||
/// Formatted message for the next status update. Works just like sprinf.
|
||||
/// Formatted message for the next status update. Works just like sprintf.
|
||||
virtual void message_fmt(const string& fmt, ...);
|
||||
|
||||
/// Set up a cancel callback for the operation if feasible.
|
||||
inline void on_cancel(CancelFn func) { cancelfunc_ = func; }
|
||||
virtual void on_cancel(CancelFn func = CancelFn()) { cancelfunc_ = func; }
|
||||
|
||||
/**
|
||||
* Explicitly shut down the progress indicator and call the associated
|
||||
@ -60,7 +60,7 @@ public:
|
||||
*/
|
||||
virtual void cancel() { cancelfunc_(); }
|
||||
|
||||
/// Convinience function to call message and status update in one function.
|
||||
/// Convenience function to call message and status update in one function.
|
||||
void update(float st, const string& msg) {
|
||||
message(msg); state(st);
|
||||
}
|
@ -197,7 +197,7 @@ std::string Duet::get_upload_url(const std::string &filename) const
|
||||
{
|
||||
return (boost::format("%1%rr_upload?name=0:/gcodes/%2%&%3%")
|
||||
% get_base_url()
|
||||
% filename
|
||||
% Http::url_encode(filename)
|
||||
% timestamp_str()).str();
|
||||
}
|
||||
|
||||
@ -230,7 +230,7 @@ std::string Duet::timestamp_str() const
|
||||
auto tm = *std::localtime(&t);
|
||||
|
||||
char buffer[BUFFER_SIZE];
|
||||
std::strftime(buffer, BUFFER_SIZE, "time=%Y-%d-%mT%H:%M:%S", &tm);
|
||||
std::strftime(buffer, BUFFER_SIZE, "time=%Y-%m-%dT%H:%M:%S", &tm);
|
||||
|
||||
return std::string(buffer);
|
||||
}
|
||||
@ -248,9 +248,10 @@ wxString Duet::format_error(const std::string &body, const std::string &error, u
|
||||
bool Duet::start_print(wxString &msg, const std::string &filename) const
|
||||
{
|
||||
bool res = false;
|
||||
|
||||
auto url = (boost::format("%1%rr_gcode?gcode=M32%%20\"%2%\"")
|
||||
% get_base_url()
|
||||
% filename).str();
|
||||
% Http::url_encode(filename)).str();
|
||||
|
||||
auto http = Http::get(std::move(url));
|
||||
http.on_error([&](std::string body, std::string error, unsigned status) {
|
||||
@ -275,5 +276,4 @@ int Duet::get_err_code_from_body(const std::string &body) const
|
||||
return root.get<int>("err", 0);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
@ -421,6 +421,21 @@ bool Http::ca_file_supported()
|
||||
return res;
|
||||
}
|
||||
|
||||
std::string Http::url_encode(const std::string &str)
|
||||
{
|
||||
::CURL *curl = ::curl_easy_init();
|
||||
if (curl == nullptr) {
|
||||
return str;
|
||||
}
|
||||
char *ce = ::curl_easy_escape(curl, str.c_str(), str.length());
|
||||
std::string encoded = std::string(ce);
|
||||
|
||||
::curl_free(ce);
|
||||
::curl_easy_cleanup(curl);
|
||||
|
||||
return encoded;
|
||||
}
|
||||
|
||||
std::ostream& operator<<(std::ostream &os, const Http::Progress &progress)
|
||||
{
|
||||
os << "Http::Progress("
|
||||
|
@ -98,6 +98,9 @@ public:
|
||||
|
||||
// Tells whether current backend supports seting up a CA file using ca_file()
|
||||
static bool ca_file_supported();
|
||||
|
||||
// converts the given string to an url_encoded_string
|
||||
static std::string url_encode(const std::string &str);
|
||||
private:
|
||||
Http(const std::string &url);
|
||||
|
||||
|
@ -5,6 +5,7 @@
|
||||
#include "slic3r/AppController.hpp"
|
||||
#include "libslic3r/Model.hpp"
|
||||
#include "libslic3r/Print.hpp"
|
||||
#include "slic3r/GUI/ProgressStatusBar.hpp"
|
||||
%}
|
||||
|
||||
%name{Slic3r::PrintController} class PrintController {
|
||||
@ -22,7 +23,7 @@
|
||||
PrintController *print_ctl();
|
||||
void set_model(Model *model);
|
||||
void set_print(Print *print);
|
||||
void set_global_progress_indicator(unsigned gauge_id, unsigned statusbar_id);
|
||||
void set_global_progress_indicator(ProgressStatusBar *prs);
|
||||
|
||||
void arrange_model();
|
||||
};
|
@ -147,10 +147,7 @@ void select_current_object(int idx)
|
||||
|
||||
void remove_obj()
|
||||
%code%{ Slic3r::GUI::remove(); %};
|
||||
|
||||
void update_rotation_value(double angle, const char *axis)
|
||||
%code%{ Slic3r::GUI::update_rotation_value(angle, axis); %};
|
||||
|
||||
|
||||
std::string fold_utf8_to_ascii(const char *src)
|
||||
%code%{ RETVAL = Slic3r::fold_utf8_to_ascii(src); %};
|
||||
|
||||
|
@ -56,9 +56,9 @@
|
||||
int volume_idx() const;
|
||||
int instance_idx() const;
|
||||
Clone<Vec3d> origin() const
|
||||
%code%{ RETVAL = THIS->get_origin(); %};
|
||||
%code%{ RETVAL = THIS->get_offset(); %};
|
||||
void translate(double x, double y, double z)
|
||||
%code%{ THIS->set_origin(THIS->get_origin() + Vec3d(x, y, z)); %};
|
||||
%code%{ THIS->set_offset(THIS->get_offset() + Vec3d(x, y, z)); %};
|
||||
Clone<BoundingBoxf3> bounding_box() const
|
||||
%code%{ RETVAL = THIS->bounding_box; %};
|
||||
|
||||
@ -337,6 +337,14 @@ set_drag_by(canvas, value)
|
||||
CODE:
|
||||
_3DScene::set_drag_by((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), value);
|
||||
|
||||
std::string
|
||||
get_select_by(canvas)
|
||||
SV *canvas;
|
||||
CODE:
|
||||
RETVAL = _3DScene::get_select_by((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"));
|
||||
OUTPUT:
|
||||
RETVAL
|
||||
|
||||
bool
|
||||
is_layers_editing_enabled(canvas)
|
||||
SV *canvas;
|
||||
@ -643,6 +651,13 @@ register_on_gizmo_rotate_callback(canvas, callback)
|
||||
CODE:
|
||||
_3DScene::register_on_gizmo_rotate_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback);
|
||||
|
||||
void
|
||||
register_on_gizmo_flatten_callback(canvas, callback)
|
||||
SV *canvas;
|
||||
SV *callback;
|
||||
CODE:
|
||||
_3DScene::register_on_gizmo_flatten_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback);
|
||||
|
||||
void
|
||||
register_on_update_geometry_info_callback(canvas, callback)
|
||||
SV *canvas;
|
||||
@ -720,6 +735,13 @@ register_action_layersediting_callback(canvas, callback)
|
||||
CODE:
|
||||
_3DScene::register_action_layersediting_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback);
|
||||
|
||||
void
|
||||
register_action_selectbyparts_callback(canvas, callback)
|
||||
SV *canvas;
|
||||
SV *callback;
|
||||
CODE:
|
||||
_3DScene::register_action_selectbyparts_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback);
|
||||
|
||||
void
|
||||
reset_legend_texture()
|
||||
CODE:
|
||||
@ -736,6 +758,15 @@ load_model_object(canvas, model_object, obj_idx, instance_idxs)
|
||||
OUTPUT:
|
||||
RETVAL
|
||||
|
||||
int
|
||||
get_first_volume_id(canvas, obj_idx)
|
||||
SV *canvas;
|
||||
int obj_idx;
|
||||
CODE:
|
||||
RETVAL = _3DScene::get_first_volume_id((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), obj_idx);
|
||||
OUTPUT:
|
||||
RETVAL
|
||||
|
||||
std::vector<int>
|
||||
load_model(canvas, model, obj_idx)
|
||||
SV *canvas;
|
||||
|
48
xs/xsp/ProgressStatusBar.xsp
Normal file
48
xs/xsp/ProgressStatusBar.xsp
Normal file
@ -0,0 +1,48 @@
|
||||
%module{Slic3r::XS};
|
||||
|
||||
%{
|
||||
#include <xsinit.h>
|
||||
#include "slic3r/GUI/ProgressStatusBar.hpp"
|
||||
%}
|
||||
|
||||
%name{Slic3r::GUI::ProgressStatusBar} class ProgressStatusBar {
|
||||
ProgressStatusBar();
|
||||
~ProgressStatusBar();
|
||||
|
||||
int GetProgress() const
|
||||
%code%{ RETVAL=THIS->get_progress(); %};
|
||||
|
||||
void SetProgress(int val)
|
||||
%code%{ THIS->set_progress(val); %};
|
||||
|
||||
void SetRange(int val = 100)
|
||||
%code%{ THIS->set_range(val); %};
|
||||
|
||||
void ShowProgress(bool show)
|
||||
%code%{ THIS->show_progress(show); %};
|
||||
|
||||
void StartBusy(int val = 100)
|
||||
%code%{ THIS->start_busy(val); %};
|
||||
|
||||
void StopBusy()
|
||||
%code%{ THIS->stop_busy(); %};
|
||||
|
||||
bool IsBusy() const
|
||||
%code%{ RETVAL=THIS->is_busy(); %};
|
||||
|
||||
void Run(int rate)
|
||||
%code%{ THIS->run(rate); %};
|
||||
|
||||
void Embed()
|
||||
%code%{ THIS->embed(); %};
|
||||
|
||||
void SetStatusText(std::string txt)
|
||||
%code%{ THIS->set_status_text(txt); %};
|
||||
|
||||
void ShowCancelButton()
|
||||
%code%{ THIS->show_cancel_button(); %};
|
||||
|
||||
void HideCancelButton()
|
||||
%code%{ THIS->hide_cancel_button(); %};
|
||||
|
||||
};
|
@ -233,8 +233,10 @@ PresetCollection* O_OBJECT_SLIC3R
|
||||
Ref<PresetCollection> O_OBJECT_SLIC3R_T
|
||||
PresetBundle* O_OBJECT_SLIC3R
|
||||
Ref<PresetBundle> O_OBJECT_SLIC3R_T
|
||||
TabIface* O_OBJECT_SLIC3R
|
||||
Ref<TabIface> O_OBJECT_SLIC3R_T
|
||||
TabIface* O_OBJECT_SLIC3R
|
||||
Ref<TabIface> O_OBJECT_SLIC3R_T
|
||||
ProgressStatusBar* O_OBJECT_SLIC3R
|
||||
Ref<ProgressStatusBar> O_OBJECT_SLIC3R_T
|
||||
|
||||
PresetUpdater* O_OBJECT_SLIC3R
|
||||
Ref<PresetUpdater> O_OBJECT_SLIC3R_T
|
||||
|
@ -213,6 +213,7 @@
|
||||
%typemap{PresetHints*};
|
||||
%typemap{Ref<PresetHints>}{simple};
|
||||
%typemap{TabIface*};
|
||||
%typemap{ProgressStatusBar*};
|
||||
|
||||
%typemap{PrintRegionPtrs*};
|
||||
%typemap{PrintObjectPtrs*};
|
||||
|
Loading…
x
Reference in New Issue
Block a user