SPE-2596 - Fixed glitch (jumping) of camera after panning

This commit is contained in:
enricoturri1966 2024-12-02 10:45:01 +01:00 committed by Lukas Matena
parent 015b9f5536
commit 78b884ef8b

View File

@ -143,7 +143,7 @@ public:
void look_at(const Vec3d& position, const Vec3d& target, const Vec3d& up);
double max_zoom() const { return 250.0; }
double min_zoom() const { return 0.7 * calc_zoom_to_bounding_box_factor(m_scene_box); }
double min_zoom() const { return 0.25 * calc_zoom_to_bounding_box_factor(m_scene_box); }
void set_distance(double distance);