Change implementation of rear seam.

Use line distancer to obtain the nearest line to a rear point.
Be smart about choosing the rear point.
This commit is contained in:
Martin Šach 2024-05-31 14:44:14 +02:00 committed by Lukas Matena
parent badd01b65d
commit 7d6563641c
7 changed files with 101 additions and 149 deletions

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@ -107,6 +107,8 @@ struct Perimeter
{
struct IndexToCoord
{
IndexToCoord(const tcb::span<const Vec2d> positions): positions(positions) {}
IndexToCoord() = default;
double operator()(const size_t index, size_t dim) const;
tcb::span<const Vec2d> positions;
@ -162,6 +164,11 @@ struct Perimeter
PointTrees blocked_points{};
};
struct BoundedPerimeter {
Perimeters::Perimeter perimeter;
BoundingBox bounding_box;
};
/**
* @brief Create a Perimeter for each polygon in each of the shells.
*/

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@ -48,6 +48,29 @@ ObjectShells partition_to_shells(
return result;
}
LayerPerimeters sort_to_layers(Shells::Shells<> &&shells) {
const std::size_t layer_count{Perimeters::get_layer_count(shells)};
LayerPerimeters result(layer_count);
for (Shells::Shell<> &shell : shells) {
for (Shells::Slice<> &slice : shell) {
const BoundingBox bounding_box{Geometry::scaled(slice.boundary.positions)};
result[slice.layer_index].push_back(
Perimeters::BoundedPerimeter{std::move(slice.boundary), bounding_box}
);
}
}
return result;
}
ObjectLayerPerimeters sort_to_layers(ObjectShells &&object_shells) {
ObjectLayerPerimeters result;
for (auto &[print_object, shells] : object_shells) {
result[print_object] = sort_to_layers(std::move(shells));
}
return result;
}
ObjectSeams precalculate_seams(
const Params &params,
ObjectShells &&seam_data,
@ -74,7 +97,7 @@ ObjectSeams precalculate_seams(
break;
}
case spRear: {
result[print_object] = Rear::get_object_seams(std::move(shells), params.rear_project_threshold);
result[print_object] = Rear::get_object_seams(sort_to_layers(std::move(shells)), params.rear_tolerance, params.rear_y_offset);
break;
}
case spRandom: {
@ -111,7 +134,8 @@ Params Placer::get_params(const DynamicPrintConfig &config) {
params.staggered_inner_seams = config.opt_bool("staggered_inner_seams");
params.max_nearest_detour = 1.0;
params.rear_project_threshold = 0.05; // %
params.rear_tolerance = 0.2;
params.rear_y_offset = 20;
params.aligned.jump_visibility_threshold = 0.6;
params.max_distance = 5.0;
params.perimeter.oversampling_max_distance = 0.2;
@ -128,24 +152,6 @@ Params Placer::get_params(const DynamicPrintConfig &config) {
return params;
}
ObjectLayerPerimeters sort_to_layers(ObjectShells &&object_shells) {
ObjectLayerPerimeters result;
for (auto &[print_object, shells] : object_shells) {
const std::size_t layer_count{print_object->layer_count()};
result[print_object] = LayerPerimeters(layer_count);
for (Shells::Shell<> &shell : shells) {
for (Shells::Slice<> &slice : shell) {
const BoundingBox bounding_box{Geometry::scaled(slice.boundary.positions)};
result[print_object][slice.layer_index].push_back(
BoundedPerimeter{std::move(slice.boundary), bounding_box}
);
}
}
}
return result;
}
void Placer::init(
SpanOfConstPtrs<PrintObject> objects,
const Params &params,
@ -306,14 +312,14 @@ struct NearestCorner {
};
std::pair<SeamChoice, std::size_t> place_seam_near(
const std::vector<BoundedPerimeter> &layer_perimeters,
const std::vector<Perimeters::BoundedPerimeter> &layer_perimeters,
const ExtrusionLoop &loop,
const Point &position,
const double max_detour
) {
BoundingBoxes choose_from;
choose_from.reserve(layer_perimeters.size());
for (const BoundedPerimeter &perimeter : layer_perimeters) {
for (const Perimeters::BoundedPerimeter &perimeter : layer_perimeters) {
choose_from.push_back(perimeter.bounding_box);
}
@ -367,7 +373,7 @@ Point Placer::place_seam(const Layer *layer, const ExtrusionLoop &loop, const Po
if (this->params.seam_preference == spNearest) {
const std::vector<BoundedPerimeter> &perimeters{this->perimeters_per_layer.at(po)[layer_index]};
const std::vector<Perimeters::BoundedPerimeter> &perimeters{this->perimeters_per_layer.at(po)[layer_index]};
const auto [seam_choice, perimeter_index] = place_seam_near(perimeters, loop, last_pos, this->params.max_nearest_detour);
return finalize_seam_position(loop_polygon, seam_choice, perimeters[perimeter_index].perimeter, loop_width, do_staggering);
} else {

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@ -21,20 +21,16 @@
namespace Slic3r::Seams {
struct BoundedPerimeter {
Perimeters::Perimeter perimeter;
BoundingBox bounding_box;
};
using ObjectSeams =
std::unordered_map<const PrintObject *, std::vector<std::vector<SeamPerimeterChoice>>>;
using LayerPerimeters = std::vector<std::vector<BoundedPerimeter>>;
using LayerPerimeters = std::vector<std::vector<Perimeters::BoundedPerimeter>>;
using ObjectLayerPerimeters = std::unordered_map<const PrintObject *, LayerPerimeters>;
struct Params
{
double max_nearest_detour;
double rear_project_threshold;
double rear_tolerance;
double rear_y_offset;
Aligned::Params aligned;
double max_distance{};
unsigned random_seed{};

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@ -15,111 +15,72 @@ BoundingBoxf get_bounding_box(const Shells::Shell<> &shell) {
return result;
}
std::optional<SeamChoice> get_rearest_point(
const Perimeters::Perimeter &perimeter,
const PointType point_type,
const PointClassification point_classification
) {
double max_y{-std::numeric_limits<double>::infinity()};
std::optional<std::size_t> choosen_index;
for (std::size_t i{0}; i < perimeter.positions.size(); ++i) {
const Perimeters::PointType _point_type{perimeter.point_types[i]};
const Perimeters::PointClassification _point_classification{perimeter.point_classifications[i]};
struct RearestPointCalculator {
double rear_tolerance;
double rear_y_offset;
BoundingBoxf bounding_box;
if (point_type == _point_type && point_classification == _point_classification) {
const Vec2d &position{perimeter.positions[i]};
if (position.y() > max_y) {
max_y = position.y();
choosen_index = i;
std::optional<SeamChoice> operator()(
const Perimeters::Perimeter &perimeter,
const PointType point_type,
const PointClassification point_classification
) {
std::vector<PerimeterLine> possible_lines;
for (std::size_t i{0}; i < perimeter.positions.size() - 1; ++i) {
if (perimeter.point_types[i] != point_type) {
continue;
}
if (perimeter.point_classifications[i] != point_classification) {
continue;
}
if (perimeter.point_types[i + 1] != point_type) {
continue;
}
if (perimeter.point_classifications[i + 1] != point_classification) {
continue;
}
possible_lines.push_back(PerimeterLine{perimeter.positions[i], perimeter.positions[i+1], i, i + 1});
}
}
if (choosen_index) {
return SeamChoice{*choosen_index, *choosen_index, perimeter.positions[*choosen_index]};
}
return std::nullopt;
}
std::optional<SeamChoice> StraightLine::operator()(
const Perimeters::Perimeter &perimeter,
const PointType point_type,
const PointClassification point_classification
) const {
std::vector<PerimeterLine> possible_lines;
for (std::size_t i{0}; i < perimeter.positions.size() - 1; ++i) {
if (perimeter.point_types[i] != point_type) {
continue;
}
if (perimeter.point_classifications[i] != point_classification) {
continue;
}
if (perimeter.point_types[i + 1] != point_type) {
continue;
}
if (perimeter.point_classifications[i + 1] != point_classification) {
continue;
}
possible_lines.push_back(PerimeterLine{perimeter.positions[i], perimeter.positions[i+1], i, i + 1});
}
if (possible_lines.empty()) {
return std::nullopt;
}
const AABBTreeLines::LinesDistancer<PerimeterLine> possible_distancer{possible_lines};
const BoundingBoxf bounding_box{perimeter.positions};
const std::vector<std::pair<Vec2d, std::size_t>> intersections{
possible_distancer.intersections_with_line<true>(PerimeterLine{
this->prefered_position, Vec2d{this->prefered_position.x(), bounding_box.min.y()},
0, 0})};
if (!intersections.empty()) {
const auto[position, line_index]{intersections.front()};
if (position.y() < bounding_box.max.y() -
this->rear_project_threshold * (bounding_box.max.y() - bounding_box.min.y())) {
if (possible_lines.empty()) {
return std::nullopt;
}
const PerimeterLine &intersected_line{possible_lines[line_index]};
const SeamChoice intersected_choice{intersected_line.previous_index, intersected_line.next_index, position};
return intersected_choice;
const BoundingBoxf bounding_box{perimeter.positions};
const AABBTreeLines::LinesDistancer<PerimeterLine> possible_distancer{possible_lines};
const double center_x{(bounding_box.max.x() + bounding_box.min.x()) / 2.0};
const Vec2d prefered_position{center_x, bounding_box.max.y() + rear_y_offset};
auto [_, line_index, point] = possible_distancer.distance_from_lines_extra<false>(prefered_position);
const Vec2d location_at_bb{center_x, bounding_box.max.y()};
auto [_d, line_index_at_bb, point_at_bb] = possible_distancer.distance_from_lines_extra<false>(location_at_bb);
const double y_distance{point.y() - point_at_bb.y()};
Vec2d result{point};
if (y_distance < 0) {
result = point_at_bb;
} else if (y_distance <= rear_tolerance) {
const double factor{y_distance / rear_tolerance};
result = factor * point + (1 - factor) * point_at_bb;
}
return SeamChoice{possible_lines[line_index].previous_index, possible_lines[line_index].next_index, result};
}
return std::nullopt;
}
};
} // namespace Impl
std::vector<std::vector<SeamPerimeterChoice>> get_object_seams(
Shells::Shells<> &&shells,
const double rear_project_threshold
std::vector<std::vector<Perimeters::BoundedPerimeter>> &&perimeters,
const double rear_tolerance,
const double rear_y_offset
) {
double average_x_center{0.0};
std::size_t count{0};
for (const Shells::Shell<> &shell : shells) {
for (const Shells::Slice<> &slice : shell) {
if (slice.boundary.positions.empty()) {
continue;
}
const BoundingBoxf slice_bounding_box{slice.boundary.positions};
average_x_center += (slice_bounding_box.min.x() + slice_bounding_box.max.x()) / 2.0;
count++;
std::vector<std::vector<SeamPerimeterChoice>> result;
for (std::vector<Perimeters::BoundedPerimeter> &layer : perimeters) {
result.emplace_back();
for (Perimeters::BoundedPerimeter &perimeter : layer) {
BoundingBoxf bounding_box{unscaled(perimeter.bounding_box)};
const SeamChoice seam_choice{Seams::choose_seam_point(perimeter.perimeter, Impl::RearestPointCalculator{rear_tolerance, rear_y_offset, bounding_box})};
result.back().push_back(SeamPerimeterChoice{seam_choice, std::move(perimeter.perimeter)});
}
}
average_x_center /= count;
return Seams::get_object_seams(std::move(shells), [&](const Shells::Shell<> &shell) {
BoundingBoxf bounding_box{Impl::get_bounding_box(shell)};
const Vec2d back_center{average_x_center, bounding_box.max.y()};
std::optional<std::vector<SeamChoice>> straight_seam {
Seams::maybe_get_shell_seam(shell, [&](const Perimeters::Perimeter &perimeter, std::size_t) {
return Seams::maybe_choose_seam_point(
perimeter,
Impl::StraightLine{back_center, rear_project_threshold}
);
})
};
if (!straight_seam) {
return Seams::get_shell_seam(shell, [&](const Perimeters::Perimeter &perimeter, std::size_t) {
return Seams::choose_seam_point(perimeter, Impl::get_rearest_point);
});
}
return *straight_seam;
});
return result;
}
} // namespace Slic3r::Seams::Rear

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@ -16,24 +16,12 @@ struct PerimeterLine
using Scalar = Vec2d::Scalar;
static const constexpr int Dim = 2;
};
struct StraightLine
{
Vec2d prefered_position;
double rear_project_threshold;
std::optional<SeamChoice> operator()(
const Perimeters::Perimeter &perimeter,
const Perimeters::PointType point_type,
const Perimeters::PointClassification point_classification
) const;
};
} // namespace Impl
std::vector<std::vector<SeamPerimeterChoice>> get_object_seams(
Shells::Shells<> &&shells,
const double rear_project_threshold
std::vector<std::vector<Perimeters::BoundedPerimeter>> &&perimeters,
const double rear_tolerance,
const double rear_y_offet
);
} // namespace Slic3r::Seams::Rear

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@ -54,6 +54,7 @@ TEST_CASE_METHOD(Slic3r::Test::SeamsFixture, "Seam benchmarks", "[Seams][.Benchm
});
};
/**
BENCHMARK_ADVANCED("Generate rear seam benchy")(Catch::Benchmark::Chronometer meter) {
std::vector<Shells::Shells<>> inputs;
inputs.reserve(meter.runs());
@ -66,6 +67,7 @@ TEST_CASE_METHOD(Slic3r::Test::SeamsFixture, "Seam benchmarks", "[Seams][.Benchm
return Rear::get_object_seams(std::move(inputs[i]), params.rear_project_threshold);
});
};
*/
BENCHMARK_ADVANCED("Generate random seam benchy")(Catch::Benchmark::Chronometer meter) {
std::vector<Shells::Shells<>> inputs;

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@ -34,16 +34,7 @@ Perimeters::Perimeter get_perimeter() {
}
} // namespace RearTest
TEST_CASE("StraightLine operator places seam point near the prefered position", "[Seams][SeamRear]") {
const Rear::Impl::StraightLine rearest{Vec2d{0.7, 2.0}};
std::optional<SeamChoice> choice{rearest(RearTest::get_perimeter(), Perimeters::PointType::common, Perimeters::PointClassification::common)};
REQUIRE(choice);
CHECK(scaled(choice->position) == scaled(Vec2d{0.7, 1.0}));
CHECK(choice->previous_index == 2);
CHECK(choice->next_index == 3);
}
/**
TEST_CASE_METHOD(Test::SeamsFixture, "Generate rear seam", "[Seams][SeamRear][Integration]") {
Shells::Shells<> perimeters{
Perimeters::create_perimeters(shell_polygons, layer_infos, painting, params.perimeter)};
@ -58,3 +49,4 @@ TEST_CASE_METHOD(Test::SeamsFixture, "Generate rear seam", "[Seams][SeamRear][In
Test::serialize_seam(csv, seam);
}
}
*/