Cut gizmo uses the common ObjectClipper to show the cut and contour

This commit is contained in:
Lukas Matena 2022-02-07 10:13:15 +01:00
parent 389b7ce4bd
commit 7fef26527b
2 changed files with 109 additions and 81 deletions

View File

@ -88,9 +88,10 @@ void GLGizmoCut::on_render()
Vec3d plane_center = box.center();
plane_center.z() = m_cut_z;
m_max_z = box.max.z();
set_cut_z(m_cut_z);
set_cut_z(m_cut_z); // FIXME: We should not call this during each render loop.
update_contours();
// update_contours();
m_c->object_clipper()->render_cut();
const float min_x = box.min.x() - Margin;
const float max_x = box.max.x() + Margin;
@ -198,20 +199,20 @@ void GLGizmoCut::on_render()
shader->stop_using();
}
#if ENABLE_GLBEGIN_GLEND_REMOVAL
shader = wxGetApp().get_shader("flat");
if (shader != nullptr) {
shader->start_using();
#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
glsafe(::glPushMatrix());
glsafe(::glTranslated(m_cut_contours.shift.x(), m_cut_contours.shift.y(), m_cut_contours.shift.z()));
glsafe(::glLineWidth(2.0f));
m_cut_contours.contours.render();
glsafe(::glPopMatrix());
#if ENABLE_GLBEGIN_GLEND_REMOVAL
shader->stop_using();
}
#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
// #if ENABLE_GLBEGIN_GLEND_REMOVAL
// shader = wxGetApp().get_shader("flat");
// if (shader != nullptr) {
// shader->start_using();
// #endif // ENABLE_GLBEGIN_GLEND_REMOVAL
// glsafe(::glPushMatrix());
// glsafe(::glTranslated(m_cut_contours.shift.x(), m_cut_contours.shift.y(), m_cut_contours.shift.z()));
// glsafe(::glLineWidth(2.0f));
// m_cut_contours.contours.render();
// glsafe(::glPopMatrix());
// #if ENABLE_GLBEGIN_GLEND_REMOVAL
// shader->stop_using();
// }
// #endif // ENABLE_GLBEGIN_GLEND_REMOVAL
}
void GLGizmoCut::on_render_for_picking()
@ -269,6 +270,16 @@ void GLGizmoCut::on_render_input_window(float x, float y, float bottom_limit)
const bool cut_clicked = m_imgui->button(_L("Perform cut"));
m_imgui->disabled_end();
////////
static bool hide_clipped = true;
static bool fill_cut = true;
static float contour_width = 0.;
m_imgui->checkbox("hide_clipped", hide_clipped);
m_imgui->checkbox("fill_cut", fill_cut);
m_imgui->slider_float("contour_width", &contour_width, 0.f, 3.f);
m_c->object_clipper()->set_behavior(hide_clipped, fill_cut, contour_width);
////////
m_imgui->end();
if (cut_clicked && (m_keep_upper || m_keep_lower))
@ -279,6 +290,12 @@ void GLGizmoCut::set_cut_z(double cut_z)
{
// Clamp the plane to the object's bounding box
m_cut_z = std::clamp(cut_z, 0.0, m_max_z);
const BoundingBoxf3 box = bounding_box();
Vec3d plane_center = box.center();
plane_center.z() = 0;
m_c->object_clipper()->set_range_and_pos(plane_center,
plane_center + m_max_z * Vec3d::UnitZ(), m_cut_z);
}
void GLGizmoCut::perform_cut(const Selection& selection)
@ -337,52 +354,61 @@ BoundingBoxf3 GLGizmoCut::bounding_box() const
return ret;
}
void GLGizmoCut::update_contours()
{
const Selection& selection = m_parent.get_selection();
const GLVolume* first_glvolume = selection.get_volume(*selection.get_volume_idxs().begin());
const BoundingBoxf3& box = first_glvolume->transformed_convex_hull_bounding_box();
// void GLGizmoCut::update_contours()
// {
// const Selection& selection = m_parent.get_selection();
// const GLVolume* first_glvolume = selection.get_volume(*selection.get_volume_idxs().begin());
// const BoundingBoxf3& box = first_glvolume->transformed_convex_hull_bounding_box();
const ModelObject* model_object = wxGetApp().model().objects[selection.get_object_idx()];
const int instance_idx = selection.get_instance_idx();
std::vector<ObjectID> volumes_idxs = std::vector<ObjectID>(model_object->volumes.size());
for (size_t i = 0; i < model_object->volumes.size(); ++i) {
volumes_idxs[i] = model_object->volumes[i]->id();
}
// const ModelObject* model_object = wxGetApp().model().objects[selection.get_object_idx()];
// const int instance_idx = selection.get_instance_idx();
// std::vector<ObjectID> volumes_idxs = std::vector<ObjectID>(model_object->volumes.size());
// for (size_t i = 0; i < model_object->volumes.size(); ++i) {
// volumes_idxs[i] = model_object->volumes[i]->id();
// }
if (0.0 < m_cut_z && m_cut_z < m_max_z) {
if (m_cut_contours.cut_z != m_cut_z || m_cut_contours.object_id != model_object->id() ||
m_cut_contours.instance_idx != instance_idx || m_cut_contours.volumes_idxs != volumes_idxs) {
m_cut_contours.cut_z = m_cut_z;
// if (0.0 < m_cut_z && m_cut_z < m_max_z) {
// if (m_cut_contours.cut_z != m_cut_z || m_cut_contours.object_id != model_object->id() ||
// m_cut_contours.instance_idx != instance_idx || m_cut_contours.volumes_idxs != volumes_idxs) {
// m_cut_contours.cut_z = m_cut_z;
if (m_cut_contours.object_id != model_object->id() || m_cut_contours.volumes_idxs != volumes_idxs)
m_cut_contours.mesh = model_object->raw_mesh();
// if (m_cut_contours.object_id != model_object->id() || m_cut_contours.volumes_idxs != volumes_idxs)
// m_cut_contours.mesh = model_object->raw_mesh();
m_cut_contours.position = box.center();
m_cut_contours.shift = Vec3d::Zero();
m_cut_contours.object_id = model_object->id();
m_cut_contours.instance_idx = instance_idx;
m_cut_contours.volumes_idxs = volumes_idxs;
m_cut_contours.contours.reset();
// m_cut_contours.position = box.center();
// m_cut_contours.shift = Vec3d::Zero();
// m_cut_contours.object_id = model_object->id();
// m_cut_contours.instance_idx = instance_idx;
// m_cut_contours.volumes_idxs = volumes_idxs;
// m_cut_contours.contours.reset();
MeshSlicingParams slicing_params;
slicing_params.trafo = first_glvolume->get_instance_transformation().get_matrix();
const Polygons polys = slice_mesh(m_cut_contours.mesh.its, m_cut_z, slicing_params);
if (!polys.empty()) {
m_cut_contours.contours.init_from(polys, static_cast<float>(m_cut_z));
#if ENABLE_GLBEGIN_GLEND_REMOVAL
m_cut_contours.contours.set_color(ColorRGBA::WHITE());
#else
m_cut_contours.contours.set_color(-1, { 1.0f, 1.0f, 1.0f, 1.0f });
#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
}
}
else if (box.center() != m_cut_contours.position) {
m_cut_contours.shift = box.center() - m_cut_contours.position;
}
}
else
m_cut_contours.contours.reset();
// MeshSlicingParams slicing_params;
// slicing_params.trafo = first_glvolume->get_instance_transformation().get_matrix();
// const Polygons polys = slice_mesh(m_cut_contours.mesh.its, m_cut_z, slicing_params);
// if (!polys.empty()) {
// m_cut_contours.contours.init_from(polys, static_cast<float>(m_cut_z));
// #if ENABLE_GLBEGIN_GLEND_REMOVAL
// m_cut_contours.contours.set_color(ColorRGBA::WHITE());
// #else
// m_cut_contours.contours.set_color(-1, { 1.0f, 1.0f, 1.0f, 1.0f });
// #endif // ENABLE_GLBEGIN_GLEND_REMOVAL
// }
// }
// else if (box.center() != m_cut_contours.position) {
// m_cut_contours.shift = box.center() - m_cut_contours.position;
// }
// }
// else
// m_cut_contours.contours.reset();
// }
CommonGizmosDataID GLGizmoCut::on_get_requirements() const {
return CommonGizmosDataID(
int(CommonGizmosDataID::SelectionInfo)
| int(CommonGizmosDataID::InstancesHider)
| int(CommonGizmosDataID::ObjectClipper));
}
} // namespace GUI

View File

@ -28,19 +28,19 @@ class GLGizmoCut : public GLGizmoBase
float m_old_z{ 0.0f };
#endif // ENABLE_GLBEGIN_GLEND_REMOVAL
struct CutContours
{
TriangleMesh mesh;
GLModel contours;
double cut_z{ 0.0 };
Vec3d position{ Vec3d::Zero() };
Vec3d shift{ Vec3d::Zero() };
ObjectID object_id;
int instance_idx{ -1 };
std::vector<ObjectID> volumes_idxs;
};
// struct CutContours
// {
// TriangleMesh mesh;
// GLModel contours;
// double cut_z{ 0.0 };
// Vec3d position{ Vec3d::Zero() };
// Vec3d shift{ Vec3d::Zero() };
// ObjectID object_id;
// int instance_idx{ -1 };
// std::vector<ObjectID> volumes_idxs;
// };
CutContours m_cut_contours;
// CutContours m_cut_contours;
public:
GLGizmoCut(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
@ -51,23 +51,25 @@ public:
std::string get_tooltip() const override;
protected:
virtual bool on_init() override;
virtual void on_load(cereal::BinaryInputArchive& ar) override { ar(m_cut_z, m_keep_upper, m_keep_lower, m_rotate_lower); }
virtual void on_save(cereal::BinaryOutputArchive& ar) const override { ar(m_cut_z, m_keep_upper, m_keep_lower, m_rotate_lower); }
virtual std::string on_get_name() const override;
virtual void on_set_state() override;
virtual bool on_is_activable() const override;
virtual void on_start_dragging() override;
virtual void on_update(const UpdateData& data) override;
virtual void on_render() override;
virtual void on_render_for_picking() override;
virtual void on_render_input_window(float x, float y, float bottom_limit) override;
bool on_init() override;
void on_load(cereal::BinaryInputArchive& ar) override { ar(m_cut_z, m_keep_upper, m_keep_lower, m_rotate_lower); }
void on_save(cereal::BinaryOutputArchive& ar) const override { ar(m_cut_z, m_keep_upper, m_keep_lower, m_rotate_lower); }
std::string on_get_name() const override;
void on_set_state() override;
bool on_is_activable() const override;
void on_start_dragging() override;
void on_update(const UpdateData& data) override;
void on_render() override;
void on_render_for_picking() override;
void on_render_input_window(float x, float y, float bottom_limit) override;
CommonGizmosDataID on_get_requirements() const override;
private:
void perform_cut(const Selection& selection);
double calc_projection(const Linef3& mouse_ray) const;
BoundingBoxf3 bounding_box() const;
void update_contours();
//void update_contours();
};
} // namespace GUI