diff --git a/src/slic3r/GUI/Gizmos/GLGizmoMmuSegmentation.cpp b/src/slic3r/GUI/Gizmos/GLGizmoMmuSegmentation.cpp index 622ea89740..88bfa49da9 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoMmuSegmentation.cpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoMmuSegmentation.cpp @@ -592,13 +592,8 @@ void TriangleSelectorMmGui::render(ImGuiWrapper* imgui, const Transform3d& matri auto *shader = wxGetApp().get_current_shader(); if (!shader) return; + assert(shader->get_name() == "mm_gouraud"); - const Camera& camera = wxGetApp().plater()->get_camera(); - const Transform3d& view_matrix = camera.get_view_matrix(); - shader->set_uniform("view_model_matrix", view_matrix * matrix); - shader->set_uniform("projection_matrix", camera.get_projection_matrix()); - const Matrix3d view_normal_matrix = view_matrix.matrix().block(0, 0, 3, 3) * matrix.matrix().block(0, 0, 3, 3).inverse().transpose(); - shader->set_uniform("view_normal_matrix", view_normal_matrix); for (size_t color_idx = 0; color_idx < m_gizmo_scene.triangle_indices.size(); ++color_idx) { if (m_gizmo_scene.has_VBOs(color_idx)) {