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CutGizmo: Fixed some terminology
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@ -186,7 +186,7 @@ GLGizmoCut3D::GLGizmoCut3D(GLCanvas3D& parent, const std::string& icon_filename,
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, m_connector_style (int(CutConnectorStyle::Prism))
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, m_connector_style (int(CutConnectorStyle::Prism))
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, m_connector_shape_id (int(CutConnectorShape::Circle))
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, m_connector_shape_id (int(CutConnectorShape::Circle))
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{
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{
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m_modes = { _u8L("Planar"), _u8L("Tongue and Groove")//, _u8L("Grid")
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m_modes = { _u8L("Planar"), _u8L("Dovetail")//, _u8L("Grid")
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// , _u8L("Radial"), _u8L("Modular")
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// , _u8L("Radial"), _u8L("Modular")
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};
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};
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@ -228,7 +228,7 @@ GLGizmoCut3D::GLGizmoCut3D(GLCanvas3D& parent, const std::string& icon_filename,
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{"Size" , _u8L("Size")},
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{"Size" , _u8L("Size")},
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{"Groove" , _u8L("Groove")},
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{"Groove" , _u8L("Groove")},
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{"Width" , _u8L("Width")},
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{"Width" , _u8L("Width")},
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{"Flaps Angle" , _u8L("Flaps Angle")},
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{"Flap Angle" , _u8L("Flap Angle")},
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{"Groove Angle" , _u8L("Groove Angle")},
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{"Groove Angle" , _u8L("Groove Angle")},
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};
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};
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